apprise/test/test_windows_plugin.py
2019-01-31 21:05:56 -05:00

140 lines
5.3 KiB
Python

# -*- coding: utf-8 -*-
#
# Copyright (C) 2019 Chris Caron <lead2gold@gmail.com>
# All rights reserved.
#
# This code is licensed under the MIT License.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files(the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions :
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
import mock
import sys
import types
# Rebuild our Apprise environment
import apprise
try:
# Python v3.4+
from importlib import reload
except ImportError:
try:
# Python v3.0-v3.3
from imp import reload
except ImportError:
# Python v2.7
pass
def test_windows_plugin():
"""
API: NotifyWindows Plugin()
"""
# We need to fake our windows environment for testing purposes
win32api_name = 'win32api'
win32api = types.ModuleType(win32api_name)
sys.modules[win32api_name] = win32api
win32api.GetModuleHandle = mock.Mock(
name=win32api_name + '.GetModuleHandle')
win32api.PostQuitMessage = mock.Mock(
name=win32api_name + '.PostQuitMessage')
win32con_name = 'win32con'
win32con = types.ModuleType(win32con_name)
sys.modules[win32con_name] = win32con
win32con.CW_USEDEFAULT = mock.Mock(name=win32con_name + '.CW_USEDEFAULT')
win32con.IDI_APPLICATION = mock.Mock(
name=win32con_name + '.IDI_APPLICATION')
win32con.IMAGE_ICON = mock.Mock(name=win32con_name + '.IMAGE_ICON')
win32con.LR_DEFAULTSIZE = 1
win32con.LR_LOADFROMFILE = 2
win32con.WM_DESTROY = mock.Mock(name=win32con_name + '.WM_DESTROY')
win32con.WM_USER = 0
win32con.WS_OVERLAPPED = 1
win32con.WS_SYSMENU = 2
win32gui_name = 'win32gui'
win32gui = types.ModuleType(win32gui_name)
sys.modules[win32gui_name] = win32gui
win32gui.CreateWindow = mock.Mock(name=win32gui_name + '.CreateWindow')
win32gui.DestroyWindow = mock.Mock(name=win32gui_name + '.DestroyWindow')
win32gui.LoadIcon = mock.Mock(name=win32gui_name + '.LoadIcon')
win32gui.LoadImage = mock.Mock(name=win32gui_name + '.LoadImage')
win32gui.NIF_ICON = 1
win32gui.NIF_INFO = mock.Mock(name=win32gui_name + '.NIF_INFO')
win32gui.NIF_MESSAGE = 2
win32gui.NIF_TIP = 4
win32gui.NIM_ADD = mock.Mock(name=win32gui_name + '.NIM_ADD')
win32gui.NIM_DELETE = mock.Mock(name=win32gui_name + '.NIM_DELETE')
win32gui.NIM_MODIFY = mock.Mock(name=win32gui_name + '.NIM_MODIFY')
win32gui.RegisterClass = mock.Mock(name=win32gui_name + '.RegisterClass')
win32gui.UnregisterClass = mock.Mock(
name=win32gui_name + '.UnregisterClass')
win32gui.Shell_NotifyIcon = mock.Mock(
name=win32gui_name + '.Shell_NotifyIcon')
win32gui.UpdateWindow = mock.Mock(name=win32gui_name + '.UpdateWindow')
win32gui.WNDCLASS = mock.Mock(name=win32gui_name + '.WNDCLASS')
# The following allows our mocked content to kick in. In python 3.x keys()
# returns an iterator, therefore we need to convert the keys() back into
# a list object to prevent from getting the error:
# "RuntimeError: dictionary changed size during iteration"
#
for mod in list(sys.modules.keys()):
if mod.startswith('apprise.'):
del(sys.modules[mod])
reload(apprise)
# Create our instance
obj = apprise.Apprise.instantiate('windows://', suppress_exceptions=False)
obj.duration = 0
# Check that it found our mocked environments
assert(obj._enabled is True)
# _on_destroy check
obj._on_destroy(0, '', 0, 0)
# test notifications
assert(obj.notify(title='title', body='body',
notify_type=apprise.NotifyType.INFO) is True)
# Test our loading of our icon exception; it will still allow the
# notification to be sent
win32gui.LoadImage.side_effect = AttributeError
assert(obj.notify(title='title', body='body',
notify_type=apprise.NotifyType.INFO) is True)
# Undo our change
win32gui.LoadImage.side_effect = None
# Test our global exception handling
win32gui.UpdateWindow.side_effect = AttributeError
assert(obj.notify(title='title', body='body',
notify_type=apprise.NotifyType.INFO) is False)
# Undo our change
win32gui.UpdateWindow.side_effect = None
# Toggle our testing for when we can't send notifications because the
# package has been made unavailable to us
obj._enabled = False
assert(obj.notify(title='title', body='body',
notify_type=apprise.NotifyType.INFO) is False)