mirror of
https://github.com/advplyr/audiobookshelf.git
synced 2024-11-07 16:44:16 +01:00
Update:Disable axios progress indicator for sync requests
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bbccfcbd12
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@ -36,10 +36,10 @@ export default class PlayerHandler {
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return this.libraryItem ? this.libraryItem.id : null
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}
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get isPlayingCastedItem() {
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return this.libraryItem && (this.player instanceof CastPlayer)
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return this.libraryItem && this.player instanceof CastPlayer
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}
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get isPlayingLocalItem() {
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return this.libraryItem && (this.player instanceof LocalAudioPlayer)
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return this.libraryItem && this.player instanceof LocalAudioPlayer
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}
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get userToken() {
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return this.ctx.$store.getters['user/getToken']
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@ -49,7 +49,7 @@ export default class PlayerHandler {
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}
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get episode() {
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if (!this.episodeId) return null
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return this.libraryItem.media.episodes.find(ep => ep.id === this.episodeId)
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return this.libraryItem.media.episodes.find((ep) => ep.id === this.episodeId)
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}
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get jumpForwardAmount() {
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return this.ctx.$store.getters['user/getUserSetting']('jumpForwardAmount')
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@ -72,7 +72,7 @@ export default class PlayerHandler {
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this.playWhenReady = playWhenReady
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this.initialPlaybackRate = this.isMusic ? 1 : playbackRate
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this.startTimeOverride = (startTimeOverride == null || isNaN(startTimeOverride)) ? undefined : Number(startTimeOverride)
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this.startTimeOverride = startTimeOverride == null || isNaN(startTimeOverride) ? undefined : Number(startTimeOverride)
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if (!this.player) this.switchPlayer(playWhenReady)
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else this.prepare()
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@ -133,7 +133,7 @@ export default class PlayerHandler {
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playerError() {
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// Switch to HLS stream on error
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if (!this.isCasting && (this.player instanceof LocalAudioPlayer)) {
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if (!this.isCasting && this.player instanceof LocalAudioPlayer) {
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console.log(`[PlayerHandler] Audio player error switching to HLS stream`)
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this.prepare(true)
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}
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@ -213,7 +213,8 @@ export default class PlayerHandler {
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this.prepareSession(session)
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}
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prepareOpenSession(session, playbackRate) { // Session opened on init socket
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prepareOpenSession(session, playbackRate) {
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// Session opened on init socket
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if (!this.player) this.switchPlayer() // Must set player first for open sessions
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this.libraryItem = session.libraryItem
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@ -247,7 +248,7 @@ export default class PlayerHandler {
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this.player.set(this.libraryItem, videoTrack, this.isHlsTranscode, this.startTime, this.playWhenReady)
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} else {
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var audioTracks = session.audioTracks.map(at => new AudioTrack(at, this.userToken))
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var audioTracks = session.audioTracks.map((at) => new AudioTrack(at, this.userToken))
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this.ctx.playerLoading = true
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this.isHlsTranscode = true
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@ -301,7 +302,7 @@ export default class PlayerHandler {
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const currentTime = this.player.getCurrentTime()
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this.ctx.setCurrentTime(currentTime)
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const exactTimeElapsed = ((Date.now() - lastTick) / 1000)
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const exactTimeElapsed = (Date.now() - lastTick) / 1000
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lastTick = Date.now()
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this.listeningTimeSinceSync += exactTimeElapsed
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const TimeToWaitBeforeSync = this.lastSyncTime > 0 ? 10 : 20
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@ -326,7 +327,7 @@ export default class PlayerHandler {
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}
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this.listeningTimeSinceSync = 0
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this.lastSyncTime = 0
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return this.ctx.$axios.$post(`/api/session/${this.currentSessionId}/close`, syncData, { timeout: 6000 }).catch((error) => {
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return this.ctx.$axios.$post(`/api/session/${this.currentSessionId}/close`, syncData, { timeout: 6000, progress: false }).catch((error) => {
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console.error('Failed to close session', error)
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})
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}
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@ -346,17 +347,20 @@ export default class PlayerHandler {
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}
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this.listeningTimeSinceSync = 0
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this.ctx.$axios.$post(`/api/session/${this.currentSessionId}/sync`, syncData, { timeout: 9000 }).then(() => {
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this.failedProgressSyncs = 0
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}).catch((error) => {
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console.error('Failed to update session progress', error)
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// After 4 failed sync attempts show an alert toast
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this.failedProgressSyncs++
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if (this.failedProgressSyncs >= 4) {
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this.ctx.showFailedProgressSyncs()
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this.ctx.$axios
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.$post(`/api/session/${this.currentSessionId}/sync`, syncData, { timeout: 9000, progress: false })
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.then(() => {
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this.failedProgressSyncs = 0
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}
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})
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})
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.catch((error) => {
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console.error('Failed to update session progress', error)
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// After 4 failed sync attempts show an alert toast
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this.failedProgressSyncs++
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if (this.failedProgressSyncs >= 4) {
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this.ctx.showFailedProgressSyncs()
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this.failedProgressSyncs = 0
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}
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})
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}
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stopPlayInterval() {
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@ -419,4 +423,4 @@ export default class PlayerHandler {
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this.sendProgressSync(time)
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}
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}
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}
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}
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