const SocketIO = require('socket.io') const Logger = require('./Logger') const Database = require('./Database') const Auth = require('./Auth') class SocketAuthority { constructor() { this.Server = null this.io = null this.clients = {} } /** * returns an array of User.toJSONForPublic with `connections` for the # of socket connections * a user can have many socket connections * @returns {object[]} */ getUsersOnline() { const onlineUsersMap = {} Object.values(this.clients).filter(c => c.user).forEach(client => { if (onlineUsersMap[client.user.id]) { onlineUsersMap[client.user.id].connections++ } else { onlineUsersMap[client.user.id] = { ...client.user.toJSONForPublic(this.Server.playbackSessionManager.sessions), connections: 1 } } }) return Object.values(onlineUsersMap) } getClientsForUser(userId) { return Object.values(this.clients).filter(c => c.user && c.user.id === userId) } /** * Emits event to all authorized clients * @param {string} evt * @param {any} data * @param {Function} [filter] optional filter function to only send event to specific users */ emitter(evt, data, filter = null) { for (const socketId in this.clients) { if (this.clients[socketId].user) { if (filter && !filter(this.clients[socketId].user)) continue this.clients[socketId].socket.emit(evt, data) } } } // Emits event to all clients for a specific user clientEmitter(userId, evt, data) { const clients = this.getClientsForUser(userId) if (!clients.length) { return Logger.debug(`[SocketAuthority] clientEmitter - no clients found for user ${userId}`) } clients.forEach((client) => { if (client.socket) { client.socket.emit(evt, data) } }) } // Emits event to all admin user clients adminEmitter(evt, data) { for (const socketId in this.clients) { if (this.clients[socketId].user && this.clients[socketId].user.isAdminOrUp) { this.clients[socketId].socket.emit(evt, data) } } } close(callback) { Logger.info('[SocketAuthority] Shutting down') // This will close all open socket connections, and also close the underlying http server if (this.io) this.io.close(callback) else callback() } initialize(Server) { this.Server = Server this.io = new SocketIO.Server(this.Server.server, { cors: { origin: '*', methods: ["GET", "POST"] } }) this.io.on('connection', (socket) => { this.clients[socket.id] = { id: socket.id, socket, connected_at: Date.now() } socket.sheepClient = this.clients[socket.id] Logger.info('[SocketAuthority] Socket Connected', socket.id) // Required for associating a User with a socket socket.on('auth', (token) => this.authenticateSocket(socket, token)) // Scanning socket.on('cancel_scan', (libraryId) => this.cancelScan(libraryId)) // Logs socket.on('set_log_listener', (level) => Logger.addSocketListener(socket, level)) socket.on('remove_log_listener', () => Logger.removeSocketListener(socket.id)) socket.on('fetch_daily_logs', () => this.Server.logManager.socketRequestDailyLogs(socket)) // Sent automatically from socket.io clients socket.on('disconnect', (reason) => { Logger.removeSocketListener(socket.id) const _client = this.clients[socket.id] if (!_client) { Logger.warn(`[SocketAuthority] Socket ${socket.id} disconnect, no client (Reason: ${reason})`) } else if (!_client.user) { Logger.info(`[SocketAuthority] Unauth socket ${socket.id} disconnected (Reason: ${reason})`) delete this.clients[socket.id] } else { Logger.debug('[SocketAuthority] User Offline ' + _client.user.username) this.adminEmitter('user_offline', _client.user.toJSONForPublic(this.Server.playbackSessionManager.sessions)) const disconnectTime = Date.now() - _client.connected_at Logger.info(`[SocketAuthority] Socket ${socket.id} disconnected from client "${_client.user.username}" after ${disconnectTime}ms (Reason: ${reason})`) delete this.clients[socket.id] } }) // // Events for testing // socket.on('message_all_users', (payload) => { // admin user can send a message to all authenticated users // displays on the web app as a toast const client = this.clients[socket.id] || {} if (client.user && client.user.isAdminOrUp) { this.emitter('admin_message', payload.message || '') } else { Logger.error(`[SocketAuthority] Non-admin user sent the message_all_users event`) } }) socket.on('ping', () => { const client = this.clients[socket.id] || {} const user = client.user || {} Logger.debug(`[SocketAuthority] Received ping from socket ${user.username || 'No User'}`) socket.emit('pong') }) }) } /** * When setting up a socket connection the user needs to be associated with a socket id * for this the client will send a 'auth' event that includes the users API token * * @param {SocketIO.Socket} socket * @param {string} token JWT */ async authenticateSocket(socket, token) { // we don't use passport to authenticate the jwt we get over the socket connection. // it's easier to directly verify/decode it. const token_data = Auth.validateAccessToken(token) if (!token_data?.userId) { // Token invalid Logger.error('Cannot validate socket - invalid token') return socket.emit('invalid_token') } // get the user via the id from the decoded jwt. const user = await Database.userModel.getUserByIdOrOldId(token_data.userId) if (!user) { // user not found Logger.error('Cannot validate socket - invalid token') return socket.emit('invalid_token') } const client = this.clients[socket.id] if (!client) { Logger.error(`[SocketAuthority] Socket for user ${user.username} has no client`) return } if (client.user !== undefined) { Logger.debug(`[SocketAuthority] Authenticating socket client already has user`, client.user.username) } client.user = user if (!client.user.toJSONForBrowser) { Logger.error('Invalid user...', client.user) return } Logger.debug(`[SocketAuthority] User Online ${client.user.username}`) this.adminEmitter('user_online', client.user.toJSONForPublic(this.Server.playbackSessionManager.sessions)) // Update user lastSeen without firing sequelize bulk update hooks user.lastSeen = Date.now() await Database.userModel.updateFromOld(user, false) const initialPayload = { userId: client.user.id, username: client.user.username } if (user.isAdminOrUp) { initialPayload.usersOnline = this.getUsersOnline() } client.socket.emit('init', initialPayload) } logout(socketId) { // Strip user and client from client and client socket if (socketId && this.clients[socketId]) { const client = this.clients[socketId] const clientSocket = client.socket Logger.debug(`[SocketAuthority] Found user client ${clientSocket.id}, Has user: ${!!client.user}, Socket has client: ${!!clientSocket.sheepClient}`) if (client.user) { Logger.debug('[SocketAuthority] User Offline ' + client.user.username) this.adminEmitter('user_offline', client.user.toJSONForPublic()) } delete this.clients[socketId].user if (clientSocket && clientSocket.sheepClient) delete this.clients[socketId].socket.sheepClient } else if (socketId) { Logger.warn(`[SocketAuthority] No client for socket ${socketId}`) } } cancelScan(id) { Logger.debug('[SocketAuthority] Cancel scan', id) this.Server.cancelLibraryScan(id) } } module.exports = new SocketAuthority()