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Separate syntax set and theme set
This commit separates the handling of syntax sets and theme sets. It also changes the way how new syntax definitions are loaded from `bat`'s configuration folder. New syntax definitions are now loaded *in addition* to the ones that are stored in the `bat` binary by default. This fixes #172
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README.md
59
README.md
@ -140,50 +140,33 @@ You can use the `--style` option to control the appearance of `bat`s output.
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You can use `--style=numbers,changes`, for example, to show only Git changes
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You can use `--style=numbers,changes`, for example, to show only Git changes
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and line numbers but no grid and no file header.
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and line numbers but no grid and no file header.
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### Add new syntaxes and highlighting themes
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### Adding new syntaxes / language definitions
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`bat` uses the excellent [`syntect`](https://github.com/trishume/syntect/)
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`bat` uses the excellent [`syntect`](https://github.com/trishume/syntect/)
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library for syntax highlighting. `syntect` can read any
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library for syntax highlighting. `syntect` can read any
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[Sublime Text `.sublime-syntax` file](https://www.sublimetext.com/docs/3/syntax.html)
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[Sublime Text `.sublime-syntax` file](https://www.sublimetext.com/docs/3/syntax.html)
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and theme.
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and theme. To add new syntax definitions, do the following.
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To build your own language-set and theme, follow these steps:
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Create a folder with syntax definition files:
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Create a folder with a syntax highlighting theme:
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```bash
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```bash
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BAT_CONFIG_DIR="$(bat cache --config-dir)"
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BAT_CONFIG_DIR="$(bat cache --config-dir)"
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mkdir -p "$BAT_CONFIG_DIR/themes"
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cd "$BAT_CONFIG_DIR/themes"
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# Download a theme, for example:
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git clone https://github.com/greggb/sublime-snazzy
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# Create a link for the default theme
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ln -sf "sublime-snazzy/Sublime Snazzy.tmTheme" Default.tmTheme
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```
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Create a folder with language definition files:
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```bash
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mkdir -p "$BAT_CONFIG_DIR/syntaxes"
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mkdir -p "$BAT_CONFIG_DIR/syntaxes"
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cd "$BAT_CONFIG_DIR/syntaxes"
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cd "$BAT_CONFIG_DIR/syntaxes"
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# Download some language definition files, for example:
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# Put new '.sublime-syntax' language definition files
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git clone https://github.com/sublimehq/Packages
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# in this folder (or its subdirectories), for example:
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git clone https://github.com/danro/LESS-sublime
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git clone https://github.com/tellnobody1/sublime-purescript-syntax
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```
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```
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Finally, use the following command to parse all these files into a binary
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Now use the following command to parse these files into a binary cache:
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cache:
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```bash
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```bash
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bat cache --init
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bat cache --init
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```
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```
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Use `bat --list-languages` and `bat --list-themes` to check if all languages and themes are
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Finally, use `bat --list-languages` to check if the new languages are available.
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available.
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If you ever want to go back to the default settings, call:
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If you ever want to go back to the default settings, call:
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@ -191,6 +174,32 @@ If you ever want to go back to the default settings, call:
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bat cache --clear
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bat cache --clear
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```
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```
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### Adding new themes
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This works very similar to how we add new syntax definitions.
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First, create a folder with the new syntax highlighting themes:
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```bash
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BAT_CONFIG_DIR="$(bat cache --config-dir)"
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mkdir -p "$BAT_CONFIG_DIR/themes"
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cd "$BAT_CONFIG_DIR/themes"
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# Download a theme in '.tmTheme' format, for example:
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git clone https://github.com/greggb/sublime-snazzy
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# Create a link to specify the new default theme
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ln -sf "sublime-snazzy/Sublime Snazzy.tmTheme" Default.tmTheme
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# Update the binary cache
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bat cache --init
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```
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Finally, use `bat --list-themes` to check if the new themes are available.
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**Note:** Unlike for syntax definitions, adding custom themes currently *removes all default
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themes*. If you want to go back to the default themes, call `bat cache --clear`.
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### Using a different pager
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### Using a different pager
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`bat` uses the pager that is specified in the `PAGER` environment variable. If this variable is not
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`bat` uses the pager that is specified in the `PAGER` environment variable. If this variable is not
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@ -28,28 +28,32 @@ impl HighlightingAssets {
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pub fn from_files(dir: Option<&Path>) -> Result<Self> {
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pub fn from_files(dir: Option<&Path>) -> Result<Self> {
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let source_dir = dir.unwrap_or_else(|| PROJECT_DIRS.config_dir());
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let source_dir = dir.unwrap_or_else(|| PROJECT_DIRS.config_dir());
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let theme_dir = source_dir.join("themes");
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let mut assets = Self::from_binary_unlinked();
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let theme_set = ThemeSet::load_from_folder(&theme_dir).chain_err(|| {
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format!(
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"Could not load themes from '{}'",
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theme_dir.to_string_lossy()
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)
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})?;
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let mut syntax_set = SyntaxSet::new();
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let syntax_dir = source_dir.join("syntaxes");
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if !syntax_dir.exists() {
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return Err(format!(
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"Could not load syntaxes from '{}'",
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syntax_dir.to_string_lossy()
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).into());
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}
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syntax_set.load_syntaxes(syntax_dir, true)?;
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syntax_set.load_plain_text_syntax();
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Ok(HighlightingAssets {
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let theme_dir = source_dir.join("themes");
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syntax_set,
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theme_set,
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if let Ok(theme_set) = ThemeSet::load_from_folder(&theme_dir) {
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})
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// TODO: If syntect would support this, it would be great to
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// load the new themes in addition to the ones in the binary.
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assets.theme_set = theme_set;
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} else {
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println!(
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"No themes were found in '{}', using the default set",
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theme_dir.to_string_lossy()
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);
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}
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let syntax_dir = source_dir.join("syntaxes");
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if syntax_dir.exists() {
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assets.syntax_set.load_syntaxes(syntax_dir, true)?;
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} else {
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println!(
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"No syntaxes were found in '{}', using the default set.",
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syntax_dir.to_string_lossy()
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);
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}
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Ok(assets)
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}
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}
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fn from_cache() -> Result<Self> {
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fn from_cache() -> Result<Self> {
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@ -79,9 +83,8 @@ impl HighlightingAssets {
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})
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})
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}
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}
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fn from_binary() -> Self {
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fn from_binary_unlinked() -> Self {
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let mut syntax_set: SyntaxSet = from_binary(include_bytes!("../assets/syntaxes.bin"));
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let syntax_set: SyntaxSet = from_binary(include_bytes!("../assets/syntaxes.bin"));
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syntax_set.link_syntaxes();
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let theme_set: ThemeSet = from_binary(include_bytes!("../assets/themes.bin"));
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let theme_set: ThemeSet = from_binary(include_bytes!("../assets/themes.bin"));
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HighlightingAssets {
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HighlightingAssets {
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@ -90,6 +93,12 @@ impl HighlightingAssets {
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}
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}
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}
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}
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fn from_binary() -> Self {
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let mut assets = Self::from_binary_unlinked();
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assets.syntax_set.link_syntaxes();
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assets
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}
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pub fn save(&self, dir: Option<&Path>) -> Result<()> {
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pub fn save(&self, dir: Option<&Path>) -> Result<()> {
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let target_dir = dir.unwrap_or_else(|| PROJECT_DIRS.cache_dir());
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let target_dir = dir.unwrap_or_else(|| PROJECT_DIRS.cache_dir());
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let _ = fs::create_dir(target_dir);
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let _ = fs::create_dir(target_dir);
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