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Add GDScript submodule and syntax test file for GDScript support, see #XXX (@chetanjangir0)
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[submodule "assets/syntaxes/02_Extra/Idris2"]
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[submodule "assets/syntaxes/02_Extra/Idris2"]
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path = assets/syntaxes/02_Extra/Idris2
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path = assets/syntaxes/02_Extra/Idris2
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url = https://github.com/buzden/sublime-syntax-idris2
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url = https://github.com/buzden/sublime-syntax-idris2
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[submodule "assets/syntaxes/02_Extra/GDScript-sublime"]
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path = assets/syntaxes/02_Extra/GDScript-sublime
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url = https://github.com/beefsack/GDScript-sublime
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@ -22,6 +22,7 @@
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- Map `ndjson` extension to JSON syntax, see #3209 (@keith-hall)
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- Map `ndjson` extension to JSON syntax, see #3209 (@keith-hall)
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- Map files with `csproj`, `vbproj`, `props` and `targets` extensions to XML syntax, see #3213 (@keith-hall)
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- Map files with `csproj`, `vbproj`, `props` and `targets` extensions to XML syntax, see #3213 (@keith-hall)
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- Add debsources syntax to highlight `/etc/apt/sources.list` files, see #3215 (@keith-hall)
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- Add debsources syntax to highlight `/etc/apt/sources.list` files, see #3215 (@keith-hall)
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- Add syntax test file for GDScript highlighting, see #XYZ (@chetanjangir0)
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## Themes
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## Themes
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1
assets/syntaxes/02_Extra/GDScript-sublime
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1
assets/syntaxes/02_Extra/GDScript-sublime
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Subproject commit 96f5dcf29728aa987123321e2544330eed991a3e
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71
tests/syntax-tests/source/GDScript/test.gd
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71
tests/syntax-tests/source/GDScript/test.gd
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extends Node
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signal custom_signal(param)
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const PI = 3.14159
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var untyped_var = "Hello, World!"
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var typed_int: int = 42
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var typed_float: float = 3.14
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var typed_string: String = "GDScript Test"
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var typed_array: Array = [1, 2, 3, 4]
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var typed_dict: Dictionary = {"key": "value", "number": 100}
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onready var label = $Label
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func say_hello() -> void:
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print("Hello from GDScript!")
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func add_numbers(a: int, b: int = 10) -> int:
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return a + b
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func process_value(value: int) -> String:
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if value < 0:
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return "Negative"
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elif value == 0:
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return "Zero"
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else:
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return "Positive"
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func sum_array(arr: Array) -> int:
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var total: int = 0
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for num in arr:
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total += num
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return total
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func describe_number(num: int) -> String:
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match num:
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0:
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return "Zero"
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1, 2, 3:
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return "Small number"
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_:
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return "Large number"
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func long_description() -> String:
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return """This is a test file for GDScript.
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It covers variables, functions, control structures, loops, signals, inner classes,
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multiline strings, arrays, and dictionaries."""
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class InnerExample:
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var inner_value: int = 99
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func show_value() -> void:
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print("Inner value is:", inner_value)
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func test_inner_class() -> void:
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var inner = InnerExample.new()
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inner.show_value()
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func trigger_signal() -> void:
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emit_signal("custom_signal", "TestParam")
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func _ready() -> void:
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say_hello()
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var result_add = add_numbers(5)
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print("Add result:", result_add)
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print("Process value for -5:", process_value(-5))
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print("Sum of array [10, 20, 30]:", sum_array([10, 20, 30]))
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print("Description for 2:", describe_number(2))
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print("Long description:\n", long_description())
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test_inner_class()
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trigger_signal()
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