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21 lines
399 B
WebGPU Shading Language
Vendored
21 lines
399 B
WebGPU Shading Language
Vendored
struct VertexOut {
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@builtin(position) position : vec4f,
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@location(0) color : vec4f
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}
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@vertex
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fn vertex_main(@location(0) position: vec4f,
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@location(1) color: vec4f) -> VertexOut
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{
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var output : VertexOut;
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output.position = position;
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output.color = color;
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return output;
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}
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@fragment
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fn fragment_main(fragData: VertexOut) -> @location(0) vec4f
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{
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return fragData.color;
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}
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