Merge pull request #411 from 21pages/fix

fix typo
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RustDesk 2024-06-21 19:31:03 +08:00 committed by GitHub
commit 1ed2d1b41c
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2 changed files with 4 additions and 4 deletions

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@ -971,10 +971,10 @@ This is for the Windows controlled side. If you don't encounter any problems, it
| :------: | :------: | :------: |
| Y, N | Y | `enable-directx-capture=N` |
### andriod-software-encoding-half-scale
### enable-android-software-encoding-half-scale
This is for the Android controlled side. By default, when the resolution is greater than 1200, hardware encoding uses the original resolution, while software encoding uses half the resolution, as software encoding is slower. This option is used to set whether software encoding should be scaled to half the resolution.
| Values | Default | Example |
| :------: | :------: | :------: |
| Y, N | Y | `enable-andriod-software-encoding-half-scale=N` |
| Y, N | Y | `enable-android-software-encoding-half-scale=N` |

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@ -971,10 +971,10 @@ Android 浮动窗口具有可调整的透明度。如果您想启用但隐藏浮
| :------: | :------: | :------: |
| Y, N | Y | `enable-directx-capture=N` |
### andriod-software-encoding-half-scale
### enable-android-software-encoding-half-scale
这个选项用于Android做被控。默认情况下,当分辨率大于1200时,硬件编码使用原始分辨率,而软件编码使用一半的分辨率,因为软件编码比较慢。这个选项用于设置软件编码是否应该缩放到一半分辨率。
| Values | Default | Example |
| :------: | :------: | :------: |
| Y, N | Y | `andriod-software-encoding-half-scale=N` |
| Y, N | Y | `enable-android-software-encoding-half-scale=N` |