easydiffusion/ui/media/js/image-editor.js

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JavaScript
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var editorControlsLeft = document.getElementById("image-editor-controls-left")
const IMAGE_EDITOR_MAX_SIZE = 800
const IMAGE_EDITOR_BUTTONS = [
{
name: "Clear",
icon: "fa-solid fa-xmark",
handler: editor => {
editor.clear()
}
},
{
name: "Cancel",
icon: "fa-regular fa-circle-xmark",
handler: editor => {
editor.close()
}
},
{
name: "Save",
icon: "fa-solid fa-floppy-disk",
handler: editor => {
editor.saveImage()
}
}
]
const IMAGE_EDITOR_TOOLS = [
{
id: "draw",
name: "Draw",
icon: "fa-solid fa-pencil"
},
{
id: "erase",
name: "Erase",
icon: "fa-solid fa-eraser"
}
]
var IMAGE_EDITOR_SECTIONS = [
{
name: "tool",
title: "Tool",
default: "draw",
options: Array.from(IMAGE_EDITOR_TOOLS.map(t => t.id)),
initElement: (element, option) => {
var tool_info = IMAGE_EDITOR_TOOLS.find(t => t.id == option)
element.className = "image-editor-button button"
var sub_element = document.createElement("div")
var icon = document.createElement("i")
tool_info.icon.split(" ").forEach(c => icon.classList.add(c))
sub_element.appendChild(icon)
sub_element.append(tool_info.name)
element.appendChild(sub_element)
}
},
{
name: "color",
title: "Color",
default: "#f1c232",
options: [
"custom",
"#ea9999", "#e06666", "#cc0000", "#990000", "#660000",
"#f9cb9c", "#f6b26b", "#e69138", "#b45f06", "#783f04",
"#ffe599", "#ffd966", "#f1c232", "#bf9000", "#7f6000",
"#b6d7a8", "#93c47d", "#6aa84f", "#38761d", "#274e13",
"#a4c2f4", "#6d9eeb", "#3c78d8", "#1155cc", "#1c4587",
"#b4a7d6", "#8e7cc3", "#674ea7", "#351c75", "#20124d",
"#d5a6bd", "#c27ba0", "#a64d79", "#741b47", "#4c1130",
"#ffffff", "#c0c0c0", "#838383", "#525252", "#000000",
],
initElement: (element, option) => {
if (option == "custom") {
var input = document.createElement("input")
input.type = "color"
element.appendChild(input)
var span = document.createElement("span")
span.textContent = "Custom"
element.appendChild(span)
}
else {
element.style.background = option
}
},
getCustom: editor => {
var input = editor.popup.querySelector(".image_editor_color input")
return input.value
}
},
{
name: "brush_size",
title: "Brush Size",
default: 48,
options: [ 16, 24, 32, 48, 64 ],
initElement: (element, option) => {
element.parentElement.style.flex = option
element.style.width = option + "px"
element.style.height = option + "px"
element.style["border-radius"] = (option / 2).toFixed() + "px"
}
},
{
name: "opacity",
title: "Opacity",
default: 0,
options: [ 0, 0.25, 0.5, 0.75, 1 ],
initElement: (element, option) => {
element.style.background = `repeating-conic-gradient(rgba(0, 0, 0, ${option}) 0% 25%, rgba(255, 255, 255, ${option}) 0% 50%) 50% / 10px 10px`
}
},
{
name: "sharpness",
title: "Sharpness",
default: 0,
options: [ 0, 0.05, 0.1, 0.2, 0.3 ],
initElement: (element, option) => {
var size = 32
var blur_amount = parseInt(option * size)
var sub_element = document.createElement("div")
sub_element.style.background = `var(--background-color3)`
sub_element.style.filter = `blur(${blur_amount}px)`
sub_element.style.width = `${size - 4}px`
sub_element.style.height = `${size - 4}px`
sub_element.style['border-radius'] = `${size}px`
element.style.background = "none"
element.appendChild(sub_element)
}
}
]
class ImageEditor {
constructor(popup, inpainter = false) {
this.inpainter = inpainter
this.popup = popup
if (inpainter) {
this.popup.classList.add("inpainter")
}
this.drawing = false
this.dropper_active = false
this.container = popup.querySelector(".editor-controls-center > div")
this.cursor_icon = document.createElement("i")
this.layers = {}
var layer_names = [
"background",
"drawing",
"overlay"
]
layer_names.forEach(name => {
let canvas = document.createElement("canvas")
canvas.className = `editor-canvas-${name}`
this.container.appendChild(canvas)
this.layers[name] = {
name: name,
canvas: canvas,
ctx: canvas.getContext("2d")
}
})
this.setSize(512, 512)
this.cursor_icon.classList.add("cursor-icon")
this.container.appendChild(this.cursor_icon)
// add mouse handlers
this.container.addEventListener("mousedown", this.mouseHandler.bind(this))
this.container.addEventListener("mouseup", this.mouseHandler.bind(this))
this.container.addEventListener("mousemove", this.mouseHandler.bind(this))
this.container.addEventListener("mouseout", this.mouseHandler.bind(this))
this.container.addEventListener("mouseenter", this.mouseHandler.bind(this))
this.container.addEventListener("touchstart", this.mouseHandler.bind(this))
this.container.addEventListener("touchmove", this.mouseHandler.bind(this))
this.container.addEventListener("touchcancel", this.mouseHandler.bind(this))
this.container.addEventListener("touchend", this.mouseHandler.bind(this))
// setup forwarding for keypresses so the eyedropper works accordingly
var mouseHandlerHelper = this.mouseHandler.bind(this)
this.container.addEventListener("mouseenter",function() {
document.addEventListener("keyup", mouseHandlerHelper)
document.addEventListener("keydown", mouseHandlerHelper)
})
this.container.addEventListener("mouseout",function() {
document.removeEventListener("keyup", mouseHandlerHelper)
document.removeEventListener("keydown", mouseHandlerHelper)
})
// initialize editor controls
this.options = {}
this.optionElements = {}
IMAGE_EDITOR_SECTIONS.forEach(section => {
section.id = `image_editor_${section.name}`
var sectionElement = document.createElement("div")
sectionElement.className = section.id
var title = document.createElement("h4")
title.innerText = section.title
sectionElement.appendChild(title)
var optionsContainer = document.createElement("div")
optionsContainer.classList.add("editor-options-container")
this.optionElements[section.name] = []
section.options.forEach((option, index) => {
var optionHolder = document.createElement("div")
var optionElement = document.createElement("div")
optionHolder.appendChild(optionElement)
section.initElement(optionElement, option)
optionElement.addEventListener("click", target => this.selectOption(section.name, index))
optionsContainer.appendChild(optionHolder)
this.optionElements[section.name].push(optionElement)
})
this.selectOption(section.name, section.options.indexOf(section.default))
sectionElement.appendChild(optionsContainer)
this.popup.querySelector(".editor-controls-left").appendChild(sectionElement)
})
this.custom_color_input = this.popup.querySelector(`input[type="color"]`)
this.custom_color_input.addEventListener("change", () => {
this.custom_color_input.parentElement.style.background = this.custom_color_input.value
this.selectOption("color", 0)
})
if (this.inpainter) {
this.selectOption("color", IMAGE_EDITOR_SECTIONS.find(s => s.name == "color").options.indexOf("#ffffff"))
}
// initialize the right-side controls
var buttonContainer = document.createElement("div")
IMAGE_EDITOR_BUTTONS.forEach(button => {
var element = document.createElement("div")
var icon = document.createElement("i")
element.className = "image-editor-button button"
icon.className = button.icon
element.appendChild(icon)
element.append(button.name)
buttonContainer.appendChild(element)
element.addEventListener("click", event => button.handler(this))
})
this.popup.querySelector(".editor-controls-right").appendChild(buttonContainer)
}
setSize(width, height) {
if (width == this.width && height == this.height) {
return
}
var max_size = Math.min(parseInt(window.innerWidth * 0.9), width, 768)
if (width > height) {
var multiplier = max_size / width
width = (multiplier * width).toFixed()
height = (multiplier * height).toFixed()
}
else {
var multiplier = max_size / height
width = (multiplier * width).toFixed()
height = (multiplier * height).toFixed()
}
this.width = width
this.height = height
this.container.style.width = width + "px"
this.container.style.height = height + "px"
Object.values(this.layers).forEach(layer => {
layer.canvas.width = width
layer.canvas.height = height
})
if (this.inpainter) {
this.saveImage() // We've reset the size of the image so inpainting is different
}
this.setBrush()
}
setCursorIcon(icon_class = null) {
if (icon_class == null) {
var tool = this.getOptionValue("tool")
icon_class = IMAGE_EDITOR_TOOLS.find(t => t.id == tool).icon
}
this.cursor_icon.className = `cursor-icon ${icon_class}`
}
setImage(url, width, height) {
this.setSize(width, height)
this.layers.drawing.ctx.clearRect(0, 0, this.width, this.height)
this.layers.background.ctx.clearRect(0, 0, this.width, this.height)
if (url) {
var image = new Image()
image.onload = () => {
this.layers.background.ctx.drawImage(image, 0, 0, this.width, this.height)
}
image.src = url
}
else {
this.layers.background.ctx.fillStyle = "#ffffff"
this.layers.background.ctx.beginPath()
this.layers.background.ctx.rect(0, 0, this.width, this.height)
this.layers.background.ctx.fill()
}
}
saveImage() {
if (!this.inpainter) {
// This is not an inpainter, so save the image as the new img2img input
this.layers.background.ctx.drawImage(this.layers.drawing.canvas, 0, 0, this.width, this.height)
var base64 = this.layers.background.canvas.toDataURL()
initImagePreview.src = base64 // this will trigger the rest of the app to use it
}
else {
// This is an inpainter, so make sure the toggle is set accordingly
var is_blank = !this.layers.drawing.ctx
.getImageData(0, 0, this.width, this.height).data
.some(channel => channel !== 0)
maskSetting.checked = !is_blank
}
this.close()
}
getImg() { // a drop-in replacement of the drawingboard version
return this.layers.drawing.canvas.toDataURL()
}
close() {
this.popup.classList.remove("active")
}
clear() {
this.ctx_current.clearRect(0, 0, this.width, this.height)
}
get eraser_active() {
return this.getOptionValue("tool") == "erase"
}
setBrush(layer = null) {
if (layer) {
layer.ctx.lineCap = "round"
layer.ctx.lineJoin = "round"
layer.ctx.lineWidth = this.getOptionValue("brush_size")
layer.ctx.fillStyle = this.getOptionValue("color")
layer.ctx.strokeStyle = this.getOptionValue("color")
var sharpness = parseInt(this.getOptionValue("sharpness") * this.getOptionValue("brush_size"))
layer.ctx.filter = sharpness == 0 ? `none` : `blur(${sharpness}px)`
layer.ctx.globalAlpha = (1 - this.getOptionValue("opacity"))
layer.ctx.globalCompositeOperation = this.eraser_active ? "destination-out" : "source-over"
}
else {
Object.values([ "drawing", "overlay" ]).map(name => this.layers[name]).forEach(l => {
this.setBrush(l)
})
}
}
get ctx_overlay() {
return this.layers.overlay.ctx
}
get ctx_current() { // the idea is this will help support having custom layers and editing each one
return this.layers.drawing.ctx
}
get canvas_current() {
return this.layers.drawing.canvas
}
mouseHandler(event) {
var bbox = this.layers.overlay.canvas.getBoundingClientRect()
var x = (event.clientX || 0) - bbox.left
var y = (event.clientY || 0) - bbox.top
var type = event.type;
var touchmap = {
touchstart: "mousedown",
touchmove: "mousemove",
touchend: "mouseup",
touchcancel: "mouseup"
}
if (type in touchmap) {
type = touchmap[type]
if (event.touches && event.touches[0]) {
var touch = event.touches[0]
var x = (touch.clientX || 0) - bbox.left
var y = (touch.clientY || 0) - bbox.top
}
}
// do drawing-related stuff
if (type == "mousedown" || (type == "mouseenter" && event.buttons == 1)) {
if (this.dropper_active) {
var img_rgb = this.layers.background.ctx.getImageData(x, y, 1, 1).data
var drw_rgb = this.ctx_current.getImageData(x, y, 1, 1).data
var drw_opacity = drw_rgb[3] / 255
var test = rgbToHex({
r: (drw_rgb[0] * drw_opacity) + (img_rgb[0] * (1 - drw_opacity)),
g: (drw_rgb[1] * drw_opacity) + (img_rgb[1] * (1 - drw_opacity)),
b: (drw_rgb[2] * drw_opacity) + (img_rgb[2] * (1 - drw_opacity)),
})
this.custom_color_input.value = test
this.custom_color_input.dispatchEvent(new Event("change"))
}
else {
this.drawing = true
this.ctx_overlay.beginPath()
this.ctx_overlay.moveTo(x, y)
this.ctx_current.beginPath()
this.ctx_current.moveTo(x, y)
}
}
if (type == "mouseup" || type == "mousemove") {
if (this.drawing) {
if (x > 0 && y > 0) {
this.ctx_current.lineTo(x, y)
this.ctx_overlay.lineTo(x, y)
// This isnt super efficient, but its the only way ive found to have clean updating for the drawing
this.ctx_overlay.clearRect(0, 0, this.width, this.height)
if (this.eraser_active) {
this.ctx_overlay.globalCompositeOperation = "source-over"
this.ctx_overlay.globalAlpha = 1
this.ctx_overlay.filter = "none"
this.ctx_overlay.drawImage(this.canvas_current, 0, 0)
this.setBrush(this.layers.overlay)
this.canvas_current.style.opacity = 0
}
this.ctx_overlay.stroke()
}
}
}
if (type == "mouseup" || type == "mouseout") {
if (this.drawing) {
this.drawing = false
this.ctx_current.stroke()
this.ctx_overlay.clearRect(0, 0, this.width, this.height)
if (this.eraser_active) {
this.canvas_current.style.opacity = ""
}
}
}
// cursor-icon stuff
if (type == "mousemove") {
this.cursor_icon.style.left = `${x + 10}px`
this.cursor_icon.style.top = `${y + 20}px`
}
if (type == "mouseenter") {
this.cursor_icon.style.opacity = 1
}
if (type == "mouseout") {
this.cursor_icon.style.opacity = 0
}
if ([ "mouseenter", "mousemove", "keydown", "keyup" ].includes(type)) {
if (this.dropper_active && !event.ctrlKey) {
this.dropper_active = false
this.setCursorIcon()
}
else if (!this.dropper_active && event.ctrlKey) {
this.dropper_active = true
this.setCursorIcon("fa-solid fa-eye-dropper")
}
}
}
getOptionValue(section_name) {
var section = IMAGE_EDITOR_SECTIONS.find(s => s.name == section_name)
return this.options && section_name in this.options ? this.options[section_name] : section.default
}
selectOption(section_name, option_index) {
var section = IMAGE_EDITOR_SECTIONS.find(s => s.name == section_name)
var value = section.options[option_index]
this.options[section_name] = value == "custom" ? section.getCustom(this) : value
this.optionElements[section_name].forEach(element => element.classList.remove("active"))
this.optionElements[section_name][option_index].classList.add("active")
// change the editor
this.setBrush()
if (section.name == "tool") {
this.setCursorIcon()
}
}
}
function rgbToHex(rgb) {
function componentToHex(c) {
var hex = parseInt(c).toString(16)
return hex.length == 1 ? "0" + hex : hex
}
return "#" + componentToHex(rgb.r) + componentToHex(rgb.g) + componentToHex(rgb.b)
}
const imageEditor = new ImageEditor(document.getElementById("image-editor"))
const imageInpainter = new ImageEditor(document.getElementById("image-inpainter"), true)
imageEditor.setImage(null, 512, 512)
imageInpainter.setImage(null, 512, 512)
document.getElementById("init_image_button_draw").addEventListener("click", () => {
document.getElementById("image-editor").classList.toggle("active")
})
document.getElementById("init_image_button_inpaint").addEventListener("click", () => {
document.getElementById("image-inpainter").classList.toggle("active")
})