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v3.5.6
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v3.5 is currently an optional upgrade, and you can switch between the v3.0 (diffusers) engine and the v3.5 (webui) engine using the `Settings` tab in the UI.
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### Detailed changelog
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* 3.5.6 - 17 Feb 2025 - Fix broken model merging.
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* 3.5.5 - 10 Feb 2025 - (Internal code change) Use `torchruntime` for installing torch/torchvision, instead of custom logic. This supports a lot more GPUs on various platforms, and was built using Easy Diffusion's torch-installation code.
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* 3.5.4 - 8 Feb 2025 - Fix a bug where the inpainting mask wasn't resized to the image size when using the WebUI/v3.5 backend. Thanks @AvidGameFan for their help in investigating and fixing this!
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* 3.5.3 - 6 Feb 2025 - (Internal code change) Remove hardcoded references to `torch.cuda`, and replace with torchruntime's device utilities.
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<small>
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<span id="version">
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<span class="gated-feature" data-feature-keys="backend_ed_classic backend_ed_diffusers">v3.0.13</span>
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<span class="gated-feature" data-feature-keys="backend_webui">v3.5.5</span>
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<span class="gated-feature" data-feature-keys="backend_webui">v3.5.6</span>
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</span> <span id="updateBranchLabel"></span>
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<div id="engine-logo" class="gated-feature" data-feature-keys="backend_webui">(Powered by <a id="backend-url" href="https://github.com/lllyasviel/stable-diffusion-webui-forge" target="_blank">Stable Diffusion WebUI Forge</a>)</div>
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</small>
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