changelog

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# What's new?
## v3.5 (preview)
### Major Changes
- **Flux**
- **Stable Diffusion 3**
- **LyCORIS**
- **Lots of new samplers**
- **Lots of new schedulers**
- **Lots of new Controlnet filters and model supports** (including QR ControlNets)
- **New upscalers** - `SwinIR`, `ScuNET`, `Nearest`, `Lanczos`, `ESRGAN`
- **Faster than v3.0**
- **Major rewrite of the code** - We've switched to `Forge WebUI` under the hood, which brings a lot of new features, faster image generation, and support for all the extensions in the Forge/Automatic1111 community. This allows Easy Diffusion to stay up-to-date with the latest features, and focus on making the UI and installation experience even easier.
v3.5 is currently an optional upgrade, and you can switch between the v3.0 (diffusers) engine and the v3.5 (webui) engine using the `Settings` tab in the UI.
### Detailed changelog
* 3.5.0 - 11 Oct 2024 - **Preview release** of the new v3.5 engine, powered by Forge WebUI (a fork of Automatic1111). This enables Flux, SD3, LyCORIS and lots of new features, while using the same familiar Easy Diffusion interface.
## v3.0
### Major Changes
- **ControlNet** - Full support for ControlNet, with native integration of the common ControlNet models. Just select a control image, then choose the ControlNet filter/model and run. No additional configuration or download necessary. Supports custom ControlNets as well.
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- **Major rewrite of the code** - We've switched to using diffusers under-the-hood, which allows us to release new features faster, and focus on making the UI and installer even easier to use.
### Detailed changelog
* 3.0.10 - 11 Oct 2024 - **Major Update** - An option to upgrade to v3.5, which enables Flux, Stable Diffusion 3, LyCORIS models and lots more.
* 3.0.9 - 28 May 2024 - Slider for controlling the strength of controlnets.
* 3.0.8 - 27 May 2024 - SDXL ControlNets for Img2Img and Inpainting.
* 3.0.7 - 11 Dec 2023 - Setting to enable/disable VAE tiling (in the Image Settings panel). Sometimes VAE tiling reduces the quality of the image, so this setting will help control that.