var editorControlsLeft = document.getElementById("image-editor-controls-left") const IMAGE_EDITOR_MAX_SIZE = 800 const IMAGE_EDITOR_BUTTONS = [ { name: "Cancel", icon: "fa-regular fa-circle-xmark", handler: (editor) => { editor.hide() }, }, { name: "Save", icon: "fa-solid fa-floppy-disk", handler: (editor) => { editor.saveImage() }, }, ] const defaultToolBegin = (editor, ctx, x, y, is_overlay = false) => { ctx.beginPath() ctx.moveTo(x, y) } const defaultToolMove = (editor, ctx, x, y, is_overlay = false) => { ctx.lineTo(x, y) if (is_overlay) { ctx.clearRect(0, 0, editor.width, editor.height) ctx.stroke() } } const defaultToolEnd = (editor, ctx, x, y, is_overlay = false) => { ctx.stroke() if (is_overlay) { ctx.clearRect(0, 0, editor.width, editor.height) } } const toolDoNothing = (editor, ctx, x, y, is_overlay = false) => {} const IMAGE_EDITOR_TOOLS = [ { id: "draw", name: "Draw", icon: "fa-solid fa-pencil", cursor: "url(/media/images/fa-pencil.svg) 0 24, pointer", begin: defaultToolBegin, move: defaultToolMove, end: defaultToolEnd, }, { id: "erase", name: "Erase", icon: "fa-solid fa-eraser", cursor: "url(/media/images/fa-eraser.svg) 0 14, pointer", begin: defaultToolBegin, move: (editor, ctx, x, y, is_overlay = false) => { ctx.lineTo(x, y) if (is_overlay) { ctx.clearRect(0, 0, editor.width, editor.height) ctx.globalCompositeOperation = "source-over" ctx.globalAlpha = 1 ctx.filter = "none" ctx.drawImage(editor.canvas_current, 0, 0) editor.setBrush(editor.layers.overlay) ctx.stroke() editor.canvas_current.style.opacity = 0 } }, end: (editor, ctx, x, y, is_overlay = false) => { ctx.stroke() if (is_overlay) { ctx.clearRect(0, 0, editor.width, editor.height) editor.canvas_current.style.opacity = "" } }, setBrush: (editor, layer) => { layer.ctx.globalCompositeOperation = "destination-out" }, }, { id: "fill", name: "Fill", icon: "fa-solid fa-fill", cursor: "url(/media/images/fa-fill.svg) 20 6, pointer", begin: (editor, ctx, x, y, is_overlay = false) => { if (!is_overlay) { var color = hexToRgb(ctx.fillStyle) color.a = parseInt(ctx.globalAlpha * 255) // layer.ctx.globalAlpha flood_fill(editor, ctx, parseInt(x), parseInt(y), color) } }, move: toolDoNothing, end: toolDoNothing, }, { id: "colorpicker", name: "Picker", icon: "fa-solid fa-eye-dropper", cursor: "url(/media/images/fa-eye-dropper.svg) 0 24, pointer", begin: (editor, ctx, x, y, is_overlay = false) => { if (!is_overlay) { var img_rgb = editor.layers.background.ctx.getImageData(x, y, 1, 1).data var drawn_rgb = editor.ctx_current.getImageData(x, y, 1, 1).data var drawn_opacity = drawn_rgb[3] / 255 editor.custom_color_input.value = rgbToHex({ r: drawn_rgb[0] * drawn_opacity + img_rgb[0] * (1 - drawn_opacity), g: drawn_rgb[1] * drawn_opacity + img_rgb[1] * (1 - drawn_opacity), b: drawn_rgb[2] * drawn_opacity + img_rgb[2] * (1 - drawn_opacity), }) editor.custom_color_input.dispatchEvent(new Event("change")) } }, move: toolDoNothing, end: toolDoNothing, }, ] const IMAGE_EDITOR_ACTIONS = [ { id: "load_mask", name: "Load mask from file", className: "load_mask", icon: "fa-regular fa-folder-open", handler: (editor) => { let el = document.createElement("input") el.setAttribute("type", "file") el.addEventListener("change", function() { if (this.files.length === 0) { return } let reader = new FileReader() let file = this.files[0] reader.addEventListener("load", function(event) { let maskData = reader.result editor.layers.drawing.ctx.clearRect(0, 0, editor.width, editor.height) var image = new Image() image.onload = () => { editor.layers.drawing.ctx.drawImage(image, 0, 0, editor.width, editor.height) } image.src = maskData }) if (file) { reader.readAsDataURL(file) } }) el.click() }, trackHistory: true, }, { id: "fill_all", name: "Fill all", icon: "fa-solid fa-paint-roller", handler: (editor) => { editor.ctx_current.globalCompositeOperation = "source-over" editor.ctx_current.rect(0, 0, editor.width, editor.height) editor.ctx_current.fill() editor.setBrush() }, trackHistory: true, }, { id: "clear", name: "Clear", icon: "fa-solid fa-xmark", handler: (editor) => { editor.ctx_current.clearRect(0, 0, editor.width, editor.height) imageEditor.setImage(null, editor.width, editor.height) // properly reset the drawing canvas }, trackHistory: true, }, { id: "undo", name: "Undo", icon: "fa-solid fa-rotate-left", handler: (editor) => { editor.history.undo() }, trackHistory: false, }, { id: "redo", name: "Redo", icon: "fa-solid fa-rotate-right", handler: (editor) => { editor.history.redo() }, trackHistory: false, }, ] var IMAGE_EDITOR_SECTIONS = [ { name: "tool", title: "Tool", default: "draw", options: Array.from(IMAGE_EDITOR_TOOLS.map((t) => t.id)), initElement: (element, option) => { var tool_info = IMAGE_EDITOR_TOOLS.find((t) => t.id == option) element.className = "image-editor-button button" var sub_element = document.createElement("div") var icon = document.createElement("i") tool_info.icon.split(" ").forEach((c) => icon.classList.add(c)) sub_element.appendChild(icon) sub_element.append(tool_info.name) element.appendChild(sub_element) }, }, { name: "color", title: "Color", default: "#f1c232", options: [ "custom", "#ea9999", "#e06666", "#cc0000", "#990000", "#660000", "#f9cb9c", "#f6b26b", "#e69138", "#b45f06", "#783f04", "#ffe599", "#ffd966", "#f1c232", "#bf9000", "#7f6000", "#b6d7a8", "#93c47d", "#6aa84f", "#38761d", "#274e13", "#a4c2f4", "#6d9eeb", "#3c78d8", "#1155cc", "#1c4587", "#b4a7d6", "#8e7cc3", "#674ea7", "#351c75", "#20124d", "#d5a6bd", "#c27ba0", "#a64d79", "#741b47", "#4c1130", "#ffffff", "#c0c0c0", "#838383", "#525252", "#000000", ], initElement: (element, option) => { if (option == "custom") { var input = document.createElement("input") input.type = "color" element.appendChild(input) var span = document.createElement("span") span.textContent = "Custom" span.onclick = function(e) { input.click() } element.appendChild(span) } else { element.style.background = option } }, getCustom: (editor) => { var input = editor.popup.querySelector(".image_editor_color input") return input.value }, }, { name: "brush_size", title: "Brush Size", default: 48, options: [6, 12, 16, 24, 30, 40, 48, 64], initElement: (element, option) => { element.parentElement.style.flex = option element.style.width = option + "px" element.style.height = option + "px" element.style["margin-right"] = "2px" element.style["border-radius"] = (option / 2).toFixed() + "px" }, }, { name: "opacity", title: "Opacity", default: 0, options: [0, 0.2, 0.4, 0.6, 0.8], initElement: (element, option) => { element.style.background = `repeating-conic-gradient(rgba(0, 0, 0, ${option}) 0% 25%, rgba(255, 255, 255, ${option}) 0% 50%) 50% / 10px 10px` }, }, { name: "sharpness", title: "Sharpness", default: 0, options: [0, 0.05, 0.1, 0.2, 0.3], initElement: (element, option) => { var size = 32 var blur_amount = parseInt(option * size) var sub_element = document.createElement("div") sub_element.style.background = `var(--background-color3)` sub_element.style.filter = `blur(${blur_amount}px)` sub_element.style.width = `${size - 2}px` sub_element.style.height = `${size - 2}px` sub_element.style["border-radius"] = `${size}px` element.style.background = "none" element.appendChild(sub_element) }, }, ] class EditorHistory { constructor(editor) { this.editor = editor this.events = [] // stack of all events (actions/edits) this.current_edit = null this.rewind_index = 0 // how many events back into the history we've rewound to. (current state is just after event at index 'length - this.rewind_index - 1') } push(event) { // probably add something here eventually to save state every x events if (this.rewind_index != 0) { this.events = this.events.slice(0, 0 - this.rewind_index) this.rewind_index = 0 } var snapshot_frequency = 20 // (every x edits, take a snapshot of the current drawing state, for faster rewinding) if (this.events.length > 0 && this.events.length % snapshot_frequency == 0) { event.snapshot = this.editor.layers.drawing.ctx.getImageData(0, 0, this.editor.width, this.editor.height) } this.events.push(event) } pushAction(action) { this.push({ type: "action", id: action, }) } editBegin(x, y) { this.current_edit = { type: "edit", id: this.editor.getOptionValue("tool"), options: Object.assign({}, this.editor.options), points: [{ x: x, y: y }], } } editMove(x, y) { if (this.current_edit) { this.current_edit.points.push({ x: x, y: y }) } } editEnd(x, y) { if (this.current_edit) { this.push(this.current_edit) this.current_edit = null } } clear() { this.events = [] } undo() { this.rewindTo(this.rewind_index + 1) } redo() { this.rewindTo(this.rewind_index - 1) } rewindTo(new_rewind_index) { if (new_rewind_index < 0 || new_rewind_index > this.events.length) { return // do nothing if target index is out of bounds } var ctx = this.editor.layers.drawing.ctx ctx.clearRect(0, 0, this.editor.width, this.editor.height) var target_index = this.events.length - 1 - new_rewind_index var snapshot_index = target_index while (snapshot_index > -1) { if (this.events[snapshot_index].snapshot) { break } snapshot_index-- } if (snapshot_index != -1) { ctx.putImageData(this.events[snapshot_index].snapshot, 0, 0) } for (var i = snapshot_index + 1; i <= target_index; i++) { var event = this.events[i] if (event.type == "action") { var action = IMAGE_EDITOR_ACTIONS.find((a) => a.id == event.id) action.handler(this.editor) } else if (event.type == "edit") { var tool = IMAGE_EDITOR_TOOLS.find((t) => t.id == event.id) this.editor.setBrush(this.editor.layers.drawing, event.options) var first_point = event.points[0] tool.begin(this.editor, ctx, first_point.x, first_point.y) for (var point_i = 1; point_i < event.points.length; point_i++) { tool.move(this.editor, ctx, event.points[point_i].x, event.points[point_i].y) } var last_point = event.points[event.points.length - 1] tool.end(this.editor, ctx, last_point.x, last_point.y) } } // re-set brush to current settings this.editor.setBrush(this.editor.layers.drawing) this.rewind_index = new_rewind_index } } class ImageEditor { constructor(popup, inpainter = false) { this.inpainter = inpainter this.popup = popup this.history = new EditorHistory(this) if (inpainter) { this.popup.classList.add("inpainter") } this.drawing = false this.temp_previous_tool = null // used for the ctrl-colorpicker functionality this.container = popup.querySelector(".editor-controls-center > div") this.layers = {} var layer_names = ["background", "drawing", "overlay"] layer_names.forEach((name) => { let canvas = document.createElement("canvas") canvas.className = `editor-canvas-${name}` this.container.appendChild(canvas) this.layers[name] = { name: name, canvas: canvas, ctx: canvas.getContext("2d"), } }) // add mouse handlers this.container.addEventListener("mousedown", this.mouseHandler.bind(this)) this.container.addEventListener("mouseup", this.mouseHandler.bind(this)) this.container.addEventListener("mousemove", this.mouseHandler.bind(this)) this.container.addEventListener("mouseout", this.mouseHandler.bind(this)) this.container.addEventListener("mouseenter", this.mouseHandler.bind(this)) this.container.addEventListener("touchstart", this.mouseHandler.bind(this)) this.container.addEventListener("touchmove", this.mouseHandler.bind(this)) this.container.addEventListener("touchcancel", this.mouseHandler.bind(this)) this.container.addEventListener("touchend", this.mouseHandler.bind(this)) // initialize editor controls this.options = {} this.optionElements = {} IMAGE_EDITOR_SECTIONS.forEach((section) => { section.id = `image_editor_${section.name}` var sectionElement = document.createElement("div") sectionElement.className = section.id var title = document.createElement("h4") title.innerText = section.title sectionElement.appendChild(title) var optionsContainer = document.createElement("div") optionsContainer.classList.add("editor-options-container") this.optionElements[section.name] = [] section.options.forEach((option, index) => { var optionHolder = document.createElement("div") var optionElement = document.createElement("div") optionHolder.appendChild(optionElement) section.initElement(optionElement, option) optionElement.addEventListener("click", (target) => this.selectOption(section.name, index)) optionsContainer.appendChild(optionHolder) this.optionElements[section.name].push(optionElement) }) this.selectOption(section.name, section.options.indexOf(section.default)) sectionElement.appendChild(optionsContainer) this.popup.querySelector(".editor-controls-left").appendChild(sectionElement) }) this.custom_color_input = this.popup.querySelector(`input[type="color"]`) this.custom_color_input.addEventListener("change", () => { this.custom_color_input.parentElement.style.background = this.custom_color_input.value this.selectOption("color", 0) }) if (this.inpainter) { this.selectOption("color", IMAGE_EDITOR_SECTIONS.find((s) => s.name == "color").options.indexOf("#ffffff")) this.selectOption("opacity", IMAGE_EDITOR_SECTIONS.find((s) => s.name == "opacity").options.indexOf(0.4)) } // initialize the right-side controls var buttonContainer = document.createElement("div") IMAGE_EDITOR_BUTTONS.forEach((button) => { var element = document.createElement("div") var icon = document.createElement("i") element.className = "image-editor-button button" icon.className = button.icon element.appendChild(icon) element.append(button.name) buttonContainer.appendChild(element) element.addEventListener("click", (event) => button.handler(this)) }) var actionsContainer = document.createElement("div") var actionsTitle = document.createElement("h4") actionsTitle.textContent = "Actions" actionsContainer.appendChild(actionsTitle) IMAGE_EDITOR_ACTIONS.forEach((action) => { var element = document.createElement("div") var icon = document.createElement("i") element.className = "image-editor-button button" if (action.className) { element.className += " " + action.className } icon.className = action.icon element.appendChild(icon) element.append(action.name) actionsContainer.appendChild(element) element.addEventListener("click", (event) => this.runAction(action.id)) }) this.popup.querySelector(".editor-controls-right").appendChild(actionsContainer) this.popup.querySelector(".editor-controls-right").appendChild(buttonContainer) this.keyHandlerBound = this.keyHandler.bind(this) this.setSize(512, 512) } show() { this.popup.classList.add("active") document.addEventListener("keydown", this.keyHandlerBound, true) document.addEventListener("keyup", this.keyHandlerBound, true) } hide() { this.popup.classList.remove("active") document.removeEventListener("keydown", this.keyHandlerBound, true) document.removeEventListener("keyup", this.keyHandlerBound, true) } setSize(width, height) { if (width == this.width && height == this.height) { return } if (width > height) { var max_size = Math.min(parseInt(window.innerWidth * 0.9), width, 768) var multiplier = max_size / width width = (multiplier * width).toFixed() height = (multiplier * height).toFixed() } else { var max_size = Math.min(parseInt(window.innerHeight * 0.9), height, 768) var multiplier = max_size / height width = (multiplier * width).toFixed() height = (multiplier * height).toFixed() } this.width = parseInt(width) this.height = parseInt(height) this.container.style.width = width + "px" this.container.style.height = height + "px" Object.values(this.layers).forEach((layer) => { layer.canvas.width = width layer.canvas.height = height }) if (this.inpainter) { this.saveImage() // We've reset the size of the image so inpainting is different } this.setBrush() this.history.clear() } get tool() { var tool_id = this.getOptionValue("tool") return IMAGE_EDITOR_TOOLS.find((t) => t.id == tool_id) } loadTool() { this.drawing = false this.container.style.cursor = this.tool.cursor } setImage(url, width, height) { this.setSize(width, height) this.layers.background.ctx.clearRect(0, 0, this.width, this.height) if (!(url && this.inpainter)) { this.layers.drawing.ctx.clearRect(0, 0, this.width, this.height) } if (url) { var image = new Image() image.onload = () => { this.layers.background.ctx.drawImage(image, 0, 0, this.width, this.height) } image.src = url } else { this.layers.background.ctx.fillStyle = "#ffffff" this.layers.background.ctx.beginPath() this.layers.background.ctx.rect(0, 0, this.width, this.height) this.layers.background.ctx.fill() } this.history.clear() } saveImage() { if (!this.inpainter) { // This is not an inpainter, so save the image as the new img2img input this.layers.background.ctx.drawImage(this.layers.drawing.canvas, 0, 0, this.width, this.height) var base64 = this.layers.background.canvas.toDataURL() initImagePreview.src = base64 // this will trigger the rest of the app to use it } else { // This is an inpainter, so make sure the toggle is set accordingly var is_blank = !this.layers.drawing.ctx .getImageData(0, 0, this.width, this.height) .data.some((channel) => channel !== 0) maskSetting.checked = !is_blank } this.hide() } getImg() { // a drop-in replacement of the drawingboard version return this.layers.drawing.canvas.toDataURL() } setImg(dataUrl) { // a drop-in replacement of the drawingboard version var image = new Image() image.onload = () => { var ctx = this.layers.drawing.ctx ctx.clearRect(0, 0, this.width, this.height) ctx.globalCompositeOperation = "source-over" ctx.globalAlpha = 1 ctx.filter = "none" ctx.drawImage(image, 0, 0, this.width, this.height) this.setBrush(this.layers.drawing) } image.src = dataUrl } runAction(action_id) { var action = IMAGE_EDITOR_ACTIONS.find((a) => a.id == action_id) if (action.trackHistory) { this.history.pushAction(action_id) } action.handler(this) } setBrush(layer = null, options = null) { if (options == null) { options = this.options } if (layer) { layer.ctx.lineCap = "round" layer.ctx.lineJoin = "round" layer.ctx.lineWidth = options.brush_size layer.ctx.fillStyle = options.color layer.ctx.strokeStyle = options.color var sharpness = parseInt(options.sharpness * options.brush_size) layer.ctx.filter = sharpness == 0 ? `none` : `blur(${sharpness}px)` layer.ctx.globalAlpha = 1 - options.opacity layer.ctx.globalCompositeOperation = "source-over" var tool = IMAGE_EDITOR_TOOLS.find((t) => t.id == options.tool) if (tool && tool.setBrush) { tool.setBrush(editor, layer) } } else { Object.values(["drawing", "overlay"]) .map((name) => this.layers[name]) .forEach((l) => { this.setBrush(l) }) } } get ctx_overlay() { return this.layers.overlay.ctx } get ctx_current() { // the idea is this will help support having custom layers and editing each one return this.layers.drawing.ctx } get canvas_current() { return this.layers.drawing.canvas } keyHandler(event) { // handles keybinds like ctrl+z, ctrl+y if (!this.popup.classList.contains("active")) { document.removeEventListener("keydown", this.keyHandlerBound) document.removeEventListener("keyup", this.keyHandlerBound) return // this catches if something else closes the window but doesnt properly unbind the key handler } // keybindings if (event.type == "keydown") { if ((event.key == "z" || event.key == "Z") && event.ctrlKey) { if (!event.shiftKey) { this.history.undo() } else { this.history.redo() } event.stopPropagation() event.preventDefault() } if (event.key == "y" && event.ctrlKey) { this.history.redo() event.stopPropagation() event.preventDefault() } if (event.key === "Escape") { this.hide() event.stopPropagation() event.preventDefault() } } // dropper ctrl holding handler stuff var dropper_active = this.temp_previous_tool != null if (dropper_active && !event.ctrlKey) { this.selectOption( "tool", IMAGE_EDITOR_TOOLS.findIndex((t) => t.id == this.temp_previous_tool) ) this.temp_previous_tool = null } else if (!dropper_active && event.ctrlKey) { this.temp_previous_tool = this.getOptionValue("tool") this.selectOption( "tool", IMAGE_EDITOR_TOOLS.findIndex((t) => t.id == "colorpicker") ) } } mouseHandler(event) { var bbox = this.layers.overlay.canvas.getBoundingClientRect() var x = (event.clientX || 0) - bbox.left var y = (event.clientY || 0) - bbox.top var type = event.type var touchmap = { touchstart: "mousedown", touchmove: "mousemove", touchend: "mouseup", touchcancel: "mouseup", } if (type in touchmap) { type = touchmap[type] if (event.touches && event.touches[0]) { var touch = event.touches[0] var x = (touch.clientX || 0) - bbox.left var y = (touch.clientY || 0) - bbox.top } } event.preventDefault() // do drawing-related stuff if (type == "mousedown" || (type == "mouseenter" && event.buttons == 1)) { this.drawing = true this.tool.begin(this, this.ctx_current, x, y) this.tool.begin(this, this.ctx_overlay, x, y, true) this.history.editBegin(x, y) } if (type == "mouseup" || type == "mousemove") { if (this.drawing) { if (x > 0 && y > 0) { this.tool.move(this, this.ctx_current, x, y) this.tool.move(this, this.ctx_overlay, x, y, true) this.history.editMove(x, y) } } } if (type == "mouseup" || type == "mouseout") { if (this.drawing) { this.drawing = false this.tool.end(this, this.ctx_current, x, y) this.tool.end(this, this.ctx_overlay, x, y, true) this.history.editEnd(x, y) } } } getOptionValue(section_name) { var section = IMAGE_EDITOR_SECTIONS.find((s) => s.name == section_name) return this.options && section_name in this.options ? this.options[section_name] : section.default } selectOption(section_name, option_index) { var section = IMAGE_EDITOR_SECTIONS.find((s) => s.name == section_name) var value = section.options[option_index] this.options[section_name] = value == "custom" ? section.getCustom(this) : value this.optionElements[section_name].forEach((element) => element.classList.remove("active")) this.optionElements[section_name][option_index].classList.add("active") // change the editor this.setBrush() if (section.name == "tool") { this.loadTool() } } } const imageEditor = new ImageEditor(document.getElementById("image-editor")) const imageInpainter = new ImageEditor(document.getElementById("image-inpainter"), true) imageEditor.setImage(null, 512, 512) imageInpainter.setImage(null, 512, 512) document.getElementById("init_image_button_draw").addEventListener("click", () => { imageEditor.show() }) document.getElementById("init_image_button_inpaint").addEventListener("click", () => { imageInpainter.show() }) img2imgUnload() // no init image when the app starts function rgbToHex(rgb) { function componentToHex(c) { var hex = parseInt(c).toString(16) return hex.length == 1 ? "0" + hex : hex } return "#" + componentToHex(rgb.r) + componentToHex(rgb.g) + componentToHex(rgb.b) } function hexToRgb(hex) { var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex) return result ? { r: parseInt(result[1], 16), g: parseInt(result[2], 16), b: parseInt(result[3], 16), } : null } function pixelCompare(int1, int2) { return Math.abs(int1 - int2) < 4 } // adapted from https://ben.akrin.com/canvas_fill/fill_04.html // May 2023 - look at using a library instead of custom code: https://github.com/shaneosullivan/example-canvas-fill function flood_fill(editor, the_canvas_context, x, y, color) { pixel_stack = [{ x: x, y: y }] pixels = the_canvas_context.getImageData(0, 0, editor.width, editor.height) var linear_cords = (y * editor.width + x) * 4 var original_color = { r: pixels.data[linear_cords], g: pixels.data[linear_cords + 1], b: pixels.data[linear_cords + 2], a: pixels.data[linear_cords + 3], } var opacity = color.a / 255 var new_color = { r: parseInt(color.r * opacity + original_color.r * (1 - opacity)), g: parseInt(color.g * opacity + original_color.g * (1 - opacity)), b: parseInt(color.b * opacity + original_color.b * (1 - opacity)), } if ( pixelCompare(new_color.r, original_color.r) && pixelCompare(new_color.g, original_color.g) && pixelCompare(new_color.b, original_color.b) ) { return // This color is already the color we want, so do nothing } var max_stack_size = editor.width * editor.height while (pixel_stack.length > 0 && pixel_stack.length < max_stack_size) { new_pixel = pixel_stack.shift() x = new_pixel.x y = new_pixel.y linear_cords = (y * editor.width + x) * 4 while ( y-- >= 0 && pixelCompare(pixels.data[linear_cords], original_color.r) && pixelCompare(pixels.data[linear_cords + 1], original_color.g) && pixelCompare(pixels.data[linear_cords + 2], original_color.b) ) { linear_cords -= editor.width * 4 } linear_cords += editor.width * 4 y++ var reached_left = false var reached_right = false while ( y++ < editor.height && pixelCompare(pixels.data[linear_cords], original_color.r) && pixelCompare(pixels.data[linear_cords + 1], original_color.g) && pixelCompare(pixels.data[linear_cords + 2], original_color.b) ) { pixels.data[linear_cords] = new_color.r pixels.data[linear_cords + 1] = new_color.g pixels.data[linear_cords + 2] = new_color.b pixels.data[linear_cords + 3] = 255 if (x > 0) { if ( pixelCompare(pixels.data[linear_cords - 4], original_color.r) && pixelCompare(pixels.data[linear_cords - 4 + 1], original_color.g) && pixelCompare(pixels.data[linear_cords - 4 + 2], original_color.b) ) { if (!reached_left) { pixel_stack.push({ x: x - 1, y: y }) reached_left = true } } else if (reached_left) { reached_left = false } } if (x < editor.width - 1) { if ( pixelCompare(pixels.data[linear_cords + 4], original_color.r) && pixelCompare(pixels.data[linear_cords + 4 + 1], original_color.g) && pixelCompare(pixels.data[linear_cords + 4 + 2], original_color.b) ) { if (!reached_right) { pixel_stack.push({ x: x + 1, y: y }) reached_right = true } } else if (reached_right) { reached_right = false } } linear_cords += editor.width * 4 } } the_canvas_context.putImageData(pixels, 0, 0) }