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* New engine.js first draft. * Small fixes... * Bump version for cache... * Improved cancellation code. * Cleaning * Wrong argument used in Task.waitUntil * session_id needs to always match SD.sessionId * Removed passing explicit Session ID from UI. Use SD.sessionID to replace. * Cleaning... Removed a disabled line and a hardcoded value. * Fix return if tasks are still waiting. * Added checkbox to reverse processing order. * Fixed progress not displaying properly. * Renamed reverse label. * Only hide progress bar inside onCompleted. * Thanks to rbertus2000 for helping testing and debugging! * Resolve async promises when used optionally. * when removed var should have used let, not const. * Renamed getTaskErrorHandler to onTaskErrorHandler to better reflect actual implementation. * Switched to the unsafer and less git friendly end of lines comma as requested in review. * Raised SERVER_STATE_VALIDITY_DURATION to 90 seconds to match the changes to Beta. * Added logging. * Added one more hook before those inside the SD engine. * Added selftest.plugin.js as part of core. * Removed a tests that wasn't yet implemented... * Groupped task stopping and abort in single function. * Added optional test for plugins. * Allow prompt text to be selected. * Added comment. * Improved isServerAvailable for better mobile usage and added comments for easier debugging. * Comments... * Normalized EVENT_STATUS_CHANGED to follow the same pattern as the other events. * Disable plugins if editorModifierTagsList is not defined. * Adds a new ServiceContainer to register IOC handlers. * Added expect test for a missing dependency in a ServiceContainer * Moved all event code in it's own sub class for easier reuse. * Removed forgotten unused var... * Allow getPrompts to be reused be plugins. * Renamed EventSource to GenericEventSource to avoid redefining an existing class name. * Added missing time argument to debounce * Added output_quality to engine.js * output_quality need to be an int. * Fixed typo. * Replaced the default euler_a by dpm2 to work with both SD1.# and SD2 * Remove generic completed tasks from plugins on generator complete. * dpm2 starts at step 2, replaced with plms to start at step 1. * Merge error * Merge error * changelog Co-authored-by: Marc-Andre Ferland <madrang@gmail.com>
56 lines
5.6 KiB
Markdown
56 lines
5.6 KiB
Markdown
# What's new?
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## v2.4
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### Major Changes
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- **Automatic scanning for malicious model files** - using `picklescan`, and support for `safetensor` model format. Thanks @JeLuf
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- **Support for custom VAE models**. You can place your VAE files in the `models/vae` folder, and refresh the browser page to use them. More info: https://github.com/cmdr2/stable-diffusion-ui/wiki/VAE-Variational-Auto-Encoder
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- **Experimental support for multiple GPUs!** It should work automatically. Just open one browser tab per GPU, and spread your tasks across your GPUs. For e.g. open our UI in two browser tabs if you have two GPUs. You can customize which GPUs it should use in the "Settings" tab, otherwise let it automatically pick the best GPUs. Thanks @madrang . More info: https://github.com/cmdr2/stable-diffusion-ui/wiki/Run-on-Multiple-GPUs
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- **Image Editor** - for drawing simple images for guiding the AI. Thanks @mdiller
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- **Cleaner UI design** - Show settings and help in new tabs, instead of dropdown popups (which were buggy). Thanks @mdiller
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- **Progress bar.** Thanks @mdiller
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- **Custom Image Modifiers** - You can now save your custom image modifiers! Your saved modifiers can include special characters like `{}, (), [], |`
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- Drag and Drop **text files generated from previously saved images**, and copy settings to clipboard. Thanks @madrang
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- Paste settings from clipboard. Thanks @JeLuf
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- Bug fixes to reduce the chances of tasks crashing during long multi-hour runs (chrome can put long-running background tabs to sleep). Thanks @JeLuf and @madrang
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- **Improved documentation.** Thanks @JeLuf and @jsuelwald
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- Improved the codebase for dealing with system settings and UI settings. Thanks @mdiller
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- Help instructions next to some setttings, and in the tab
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- Show system info in the settings tab
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- Keyboard shortcut: Ctrl+Enter to start a task
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- Configuration to prevent the browser from opening on startup
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- Lots of minor bug fixes
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- A `What's New?` tab in the UI
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- Ask for a confimation before clearing the results pane or stopping a render task. The dialog can be skipped by holding down the shift key while clicking on the button.
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- Show the network addresses of the server in the systems setting dialog
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- Support loading models in the safetensor format, for improved safety
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### Detailed changelog
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* 2.4.19 - 6 Dec 2022 - Re-organize the code, to make it easier to write user plugins. Thanks @madrang
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* 2.4.18 - 5 Dec 2022 - Make JPEG Output quality user controllable. Thanks @JeLuf
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* 2.4.18 - 5 Dec 2022 - Support loading models in the safetensor format, for improved safety. Thanks @JeLuf
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* 2.4.18 - 1 Dec 2022 - Image Editor, for drawing simple images for guiding the AI. Thanks @mdiller
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* 2.4.18 - 1 Dec 2022 - Disable an image modifier temporarily by right-clicking it. Thanks @patriceac
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* 2.4.17 - 30 Nov 2022 - Scroll to generated image. Thanks @patriceac
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* 2.4.17 - 30 Nov 2022 - Show the network addresses of the server in the systems setting dialog. Thanks @JeLuf
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* 2.4.17 - 30 Nov 2022 - Fix a bug where GFPGAN wouldn't work properly when multiple GPUs tried to run it at the same time. Thanks @madrang
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* 2.4.17 - 30 Nov 2022 - Confirm before stopping or clearing all the tasks. Thanks @JeLuf
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* 2.4.16 - 29 Nov 2022 - Bug fixes for SD 2.0 - remove the need for patching, default to SD 1.4 model if trying to load an SD2 model in SD1.4.
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* 2.4.15 - 25 Nov 2022 - Experimental support for SD 2.0. Uses lots of memory, not optimized, probably GPU-only.
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* 2.4.14 - 22 Nov 2022 - Change the backend to a custom fork of Stable Diffusion
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* 2.4.13 - 21 Nov 2022 - Change the modifier weight via mouse wheel, drag to reorder selected modifiers, and some more modifier-related fixes. Thanks @patriceac
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* 2.4.12 - 21 Nov 2022 - Another fix for improving how long images take to generate. Reduces the time taken for an enqueued task to start processing.
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* 2.4.11 - 21 Nov 2022 - Installer improvements: avoid crashing if the username contains a space or special characters, allow moving/renaming the folder after installation on Windows, whitespace fix on git apply
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* 2.4.11 - 21 Nov 2022 - Validate inputs before submitting the Image request
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* 2.4.11 - 19 Nov 2022 - New system settings to manage the network config (port number and whether to only listen on localhost)
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* 2.4.11 - 19 Nov 2022 - Address a regression in how long images take to generate. Use the previous code for moving a model to CPU. This improves things by a second or two per image, but we still have a regression (investigating).
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* 2.4.10 - 18 Nov 2022 - Textarea for negative prompts. Thanks @JeLuf
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* 2.4.10 - 18 Nov 2022 - Improved design for Settings, and rounded toggle buttons instead of checkboxes for a more modern look. Thanks @mdiller
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* 2.4.9 - 18 Nov 2022 - Add Picklescan - a scanner for malicious model files. If it finds a malicious file, it will halt the web application and alert the user. Thanks @JeLuf
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* 2.4.8 - 18 Nov 2022 - A `Use these settings` button to use the settings from a previously generated image task. Thanks @patriceac
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* 2.4.7 - 18 Nov 2022 - Don't crash if a VAE file fails to load
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* 2.4.7 - 17 Nov 2022 - Fix a bug where Face Correction (GFPGAN) would fail on cuda:N (i.e. GPUs other than cuda:0), as well as fail on CPU if the system had an incompatible GPU.
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* 2.4.6 - 16 Nov 2022 - Fix a regression in VRAM usage during startup, which caused 'Out of Memory' errors when starting on GPUs with 4gb (or less) VRAM
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* 2.4.5 - 16 Nov 2022 - Add checkbox for "Open browser on startup".
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* 2.4.5 - 16 Nov 2022 - Add a directory for core plugins that ship with Stable Diffusion UI by default.
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* 2.4.5 - 16 Nov 2022 - Add a "What's New?" tab as a core plugin, which fetches the contents of CHANGES.md from the app's release branch.
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