egroupware/etemplate/js/et2_core_inputWidget.js

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/**
* EGroupware eTemplate2 - JS Widget base class
*
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
* @package etemplate
* @subpackage api
* @link http://www.egroupware.org
* @author Andreas Stöckel
* @copyright Stylite 2011
* @version $Id$
*/
"use strict";
/*egw:uses
jquery.jquery;
et2_core_interfaces;
et2_core_valueWidget;
*/
/**
* et2_inputWidget derrives from et2_simpleWidget and implements the IInput
* interface. When derriving from this class, call setDOMNode with an input
* DOMNode.
*
* @augments et2_valueWidget
*/
var et2_inputWidget = et2_valueWidget.extend([et2_IInput,et2_ISubmitListener],
{
attributes: {
"needed": {
"name": "Required",
"default": false,
"type": "boolean",
"description": "If required, the user must enter a value before the form can be submitted"
},
"onchange": {
"name": "onchange",
"type": "string",
"description": "JS code which is executed when the value changes."
},
"validation_error": {
"name": "Validation Error",
"type": "string",
"default": et2_no_init,
"description": "Used internally to store the validation error that came from the server."
},
"tabindex": {
"name": "Tab index",
"type": "integer",
"default": et2_no_init,
"description": "Specifies the tab order of a widget when the 'tab' button is used for navigating."
}
},
/**
* Constructor
*
* @memberOf et2_inputWidget
*/
init: function() {
this._super.apply(this, arguments);
this._oldValue = "";
this._labelContainer = null;
},
destroy: function() {
var node = this.getInputNode();
if (node)
{
$j(node).unbind("change.et2_inputWidget");
}
this._super.apply(this, arguments);
this._labelContainer = null;
},
/**
* Load the validation errors from the server
*/
transformAttributes: function(_attrs) {
this._super.apply(this, arguments);
// Check whether an validation error entry exists
if (this.id && this.getArrayMgr("validation_errors"))
{
var val = this.getArrayMgr("validation_errors").getEntry(this.id);
if (val)
{
_attrs["validation_error"] = val;
}
}
},
attachToDOM: function() {
var node = this.getInputNode();
if (node)
{
$j(node).bind("change.et2_inputWidget", this, function(e) {
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e.data.change.call(e.data, this);
});
}
this._super.apply(this,arguments);
// $j(this.getInputNode()).attr("novalidate","novalidate"); // Stop browser from getting involved
// $j(this.getInputNode()).validator();
},
Major update of the et2_widget internal structure. The following changes were made: - All attributes of the widgets are now parsed from XML before the widget itself is created. These attributes plus all default values are then added to an associative array. The associative array is passed as second parameter to the init function of et2_widget, but is also available as this.options *after* the constructor of the et2_widget baseclass has been called. The et2_widget constructor also calls a function parseArrayMgrAttrs(_attrs) - in this function widget implementations can read the values from e.g. the content and validation_errors array and merge it into the given _attrs associative array. After the complete internal widgettree is completely loaded and created the "loadingFinished" function gets called and invokes all given setter functions. After that it "glues" the DOM tree together. This should also (I didn't measure it) be a bit faster than before, when the DOM-Tree was created on the fly. Please have a look at the changes of the et2_textbox widget to see how this affects writing widgets. Note: The "id" property is copied to the object scope on the top of the et2_widget constructor. - When widgets are cloned the "options" array gets passed along to the newly created widget. This means that changes made on the widgets during runtime are not automatically copied to the clone - as this didn't happen anyhow it is not a really disadvantage. On the other side there should be no difference between widgets directly inside the "overlay" xet tag and widgets which are inside instanciated templates. - The selbox widget doesn't work anymore - it relied on the loadAttributes function which isn't available anymore. et2_selbox should use the parseArrayMgrAttrs function to access - I've commented out some of the "validator"-code in etemplate2.js as it created some error messages when destroying the widget tree.
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detatchFromDOM: function() {
// if(this.getInputNode()) {
// $j(this.getInputNode()).data("validator").destroy();
// }
this._super.apply(this,arguments);
},
change: function(_node) {
var messages = [];
var valid = this.isValid(messages);
// Passing false will clear any set messages
this.set_validation_error(valid ? false : messages);
if (valid && this.onchange)
{
if(typeof this.onchange == 'function')
{
// Make sure function gets a reference to the widget
var args = Array.prototype.slice.call(arguments);
if(args.indexOf(this) == -1) args.push(this);
return this.onchange.apply(this, args);
} else {
return (et2_compileLegacyJS(this.options.onchange, this, _node))();
}
}
return valid;
},
set_value: function(_value) {
this._oldValue = _value;
var node = this.getInputNode();
if (node)
{
$j(node).val(_value);
}
},
set_id: function(_value) {
this.id = _value;
this.dom_id = _value ? this.getInstanceManager().uniqueId+'_'+this.id : _value;
// Set the id of the _input_ node (in contrast to the default
// implementation, which sets the base node)
var node = this.getInputNode();
if (node)
{
// Unique ID to prevent DOM collisions across multiple templates
if (_value != "")
{
node.setAttribute("id", this.dom_id);
node.setAttribute("name", _value);
}
else
{
node.removeAttribute("id");
node.removeAttribute("name");
}
}
},
set_needed: function(_value) {
var node = this.getInputNode();
if (node)
{
if(_value && !this.options.readonly) {
$j(node).attr("required", "required");
} else {
node.removeAttribute("required");
}
}
},
set_validation_error: function(_value) {
var node = this.getInputNode();
if (node)
{
if (_value === false)
{
this.hideMessage();
$j(node).removeClass("invalid");
}
else
{
this.showMessage(_value, "validation_error");
$j(node).addClass("invalid");
// If on a tab, switch to that tab so user can see it
var widget = this;
var tab = this;
while(widget._parent && widget._type !='tabbox')
{
tab = widget;
widget = widget._parent;
}
if(!widget || typeof widget.setActiveTab == 'undefined') return;
var index = widget._children.indexOf(tab);
widget.setActiveTab(index);
console.log(widget);
}
}
},
/**
* Set tab index
*/
set_tabindex: function(index) {
jQuery(this.getInputNode()).attr("tabindex", index);
},
getInputNode: function() {
return this.node;
},
get_value: function() {
return this.getValue();
},
getValue: function() {
var node = this.getInputNode();
if (node)
{
var val = $j(node).val();
return val;
}
return this._oldValue;
},
isDirty: function() {
return this._oldValue != this.getValue();
},
resetDirty: function() {
this._oldValue = this.getValue();
},
isValid: function(messages) {
var ok = true;
// Check for required
if(this.options.needed && !this.options.readonly && (this.getValue() == null || this.getValue().valueOf() == ''))
{
messages.push(this.egw().lang('input required'));
ok = false;
}
return ok;
},
/**
* Called whenever the template gets submitted. We return false if the widget
* is not valid, which cancels the submission.
*
* @param _values contains the values which will be sent to the server.
* Listeners may change these values before they get submitted.
*/
submit: function(_values) {
var messages = [];
var valid = this.isValid(messages);
// Passing false will clear any set messages
this.set_validation_error(valid ? false : messages);
return valid;
}
});