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https://github.com/EGroupware/egroupware.git
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Etemplate: Queue refresh() calls made while nextmatch is hidden.
Queue is limited in length, after too many refresh() calls, we throw away the queue and refresh the whole thing when nextmatch is visible again.
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@ -113,6 +113,8 @@ var et2_nextmatch = /** @class */ (function (_super) {
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*/
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function et2_nextmatch(_parent, _attrs, _child) {
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var _this = _super.call(this, _parent, _attrs, et2_core_inheritance_1.ClassWithAttributes.extendAttributes(et2_nextmatch._attributes, _child || {})) || this;
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// Nextmatch can't render while hidden, we store refresh requests for later
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_this._queued_refreshes = [];
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// When printing, we change the layout around. Keep some values so it can be restored after
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_this.print = {
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old_height: 0,
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@ -470,14 +472,12 @@ var et2_nextmatch = /** @class */ (function (_super) {
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if (this.controller === null || !this.div) {
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return;
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}
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// Make sure we're dealing with arrays
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if (typeof _row_ids == 'string' || typeof _row_ids == 'number')
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_row_ids = [_row_ids];
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if (!this.div.is(':visible')) // run refresh, once we become visible again
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{
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jQuery(this.getInstanceManager().DOMContainer.parentNode).one('show.et2_nextmatch',
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// Important to use anonymous function instead of just 'this.refresh' because
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// of the parameters passed
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function () { this.nm.refresh(this.ids, this.type); }
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.bind({ nm: this, ids: _row_ids, type: _type }));
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return;
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return this._queue_refresh(_row_ids, _type);
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}
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// Make some changes in what we're doing based on preference
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var update_pref = egw.preference("lazy-update") || 'lazy';
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@ -492,8 +492,6 @@ var et2_nextmatch = /** @class */ (function (_super) {
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}
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if (typeof _type == 'undefined')
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_type = et2_nextmatch.EDIT;
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if (typeof _row_ids == 'string' || typeof _row_ids == 'number')
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_row_ids = [_row_ids];
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if (typeof _row_ids == "undefined" || _row_ids === null) {
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this.applyFilters();
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// Trigger an event so app code can act on it
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@ -684,6 +682,62 @@ var et2_nextmatch = /** @class */ (function (_super) {
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}
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this.nm.egw().dataUnregisterUID(this.uid, this.nm._push_add_callback, this);
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};
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/**
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* Queue a refresh request until later, when nextmatch is visible
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*
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* Nextmatch can't re-draw anything while it's hidden (it messes up the sizing when it renders) so we can't actually
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* do a refresh right now. Queue it up and when visible again we'll update then. If we get too many changes
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* queued, we'll throw them all away and do a full refresh.
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*
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* @param _row_ids
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* @param _type
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* @private
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*/
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et2_nextmatch.prototype._queue_refresh = function (_row_ids, _type) {
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// Maximum number of requests to queue. 50 chosen arbitrarily just to limit things
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var max_queued = 50;
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if (this._queued_refreshes === null) {
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// Already too many, we'll refresh later
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return;
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}
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// Cancel any existing listener
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var tab = jQuery(this.getInstanceManager().DOMContainer.parentNode)
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.off('show.et2_nextmatch')
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.one('show.et2_nextmatch', this._queue_refresh_callback.bind(this));
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// Too many? Forget it, we'll refresh everything.
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if (this._queued_refreshes.length >= max_queued) {
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this._queued_refreshes = null;
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return;
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}
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// Skip if already in array
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if (this._queued_refreshes.some(function (queue) { return queue.ids.length === _row_ids.length && queue.ids.every(function (value, index) { return value === _row_ids[index]; }); })) {
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return;
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}
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this._queued_refreshes.push({ ids: _row_ids, type: _type });
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};
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et2_nextmatch.prototype._queue_refresh_callback = function () {
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if (this._queued_refreshes === null) {
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// Still bound, but length is 0 - full refresh time
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this._queued_refreshes = [];
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return this.applyFilters();
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}
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var types = {};
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types[et2_nextmatch.ADD] = [];
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types[et2_nextmatch.UPDATE] = [];
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types[et2_nextmatch.UPDATE_IN_PLACE] = [];
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types[et2_nextmatch.DELETE] = [];
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for (var _i = 0, _a = this._queued_refreshes; _i < _a.length; _i++) {
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var refresh = _a[_i];
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types[refresh.type] = types[refresh.type].concat(refresh.ids);
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}
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this._queued_refreshes = [];
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for (var type in types) {
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if (types[type].length > 0) {
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// Fire each change type once will all changed IDs
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this.refresh(types[type].filter(function (v, i, a) { return a.indexOf(v) === i; }), type);
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}
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}
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};
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/**
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* Is this nextmatch currently sorted by "modified" date
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*
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@ -269,6 +269,9 @@ export class et2_nextmatch extends et2_DOMWidget implements et2_IResizeable, et2
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// Window timer for automatically refreshing
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private _autorefresh_timer: number;
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// Nextmatch can't render while hidden, we store refresh requests for later
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private _queued_refreshes : null|{type : string, ids: string[]}[] = [];
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// When printing, we change the layout around. Keep some values so it can be restored after
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private print: PrintSettings = {
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old_height: 0,
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@ -739,15 +742,13 @@ export class et2_nextmatch extends et2_DOMWidget implements et2_IResizeable, et2
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{
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return;
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}
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// Make sure we're dealing with arrays
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if (typeof _row_ids == 'string' || typeof _row_ids == 'number') _row_ids = [_row_ids];
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if (!this.div.is(':visible')) // run refresh, once we become visible again
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{
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jQuery(this.getInstanceManager().DOMContainer.parentNode).one('show.et2_nextmatch',
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// Important to use anonymous function instead of just 'this.refresh' because
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// of the parameters passed
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function() {this.nm.refresh(this.ids, this.type);}
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.bind({nm: this, ids: _row_ids, type: _type})
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);
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return;
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return this._queue_refresh(_row_ids, _type);
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}
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// Make some changes in what we're doing based on preference
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@ -766,7 +767,6 @@ export class et2_nextmatch extends et2_DOMWidget implements et2_IResizeable, et2
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}
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if (typeof _type == 'undefined') _type = et2_nextmatch.EDIT;
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if (typeof _row_ids == 'string' || typeof _row_ids == 'number') _row_ids = [_row_ids];
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if (typeof _row_ids == "undefined" || _row_ids === null)
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{
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this.applyFilters();
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@ -1001,6 +1001,77 @@ export class et2_nextmatch extends et2_DOMWidget implements et2_IResizeable, et2
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this.nm.egw().dataUnregisterUID(this.uid, this.nm._push_add_callback, this);
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}
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/**
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* Queue a refresh request until later, when nextmatch is visible
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*
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* Nextmatch can't re-draw anything while it's hidden (it messes up the sizing when it renders) so we can't actually
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* do a refresh right now. Queue it up and when visible again we'll update then. If we get too many changes
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* queued, we'll throw them all away and do a full refresh.
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*
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* @param _row_ids
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* @param _type
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* @private
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*/
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protected _queue_refresh(_row_ids : string[], _type : string)
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{
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// Maximum number of requests to queue. 50 chosen arbitrarily just to limit things
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const max_queued = 50;
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if(this._queued_refreshes === null)
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{
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// Already too many, we'll refresh later
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return;
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}
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// Cancel any existing listener
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let tab = jQuery(this.getInstanceManager().DOMContainer.parentNode)
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.off('show.et2_nextmatch')
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.one('show.et2_nextmatch', this._queue_refresh_callback.bind(this));
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// Too many? Forget it, we'll refresh everything.
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if(this._queued_refreshes.length >= max_queued)
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{
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this._queued_refreshes = null;
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return;
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}
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// Skip if already in array
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if(this._queued_refreshes.some( queue => queue.ids.length === _row_ids.length && queue.ids.every((value, index) => value === _row_ids[index])))
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{
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return;
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}
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this._queued_refreshes.push({ids: _row_ids, type: _type});
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}
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protected _queue_refresh_callback()
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{
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if(this._queued_refreshes === null)
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{
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// Still bound, but length is 0 - full refresh time
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this._queued_refreshes = [];
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return this.applyFilters();
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}
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let types = {};
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types[et2_nextmatch.ADD] = [];
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types[et2_nextmatch.UPDATE] = [];
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types[et2_nextmatch.UPDATE_IN_PLACE] = [];
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types[et2_nextmatch.DELETE] = [];
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for(let refresh of this._queued_refreshes)
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{
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types[refresh.type] = types[refresh.type].concat(refresh.ids);
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}
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this._queued_refreshes = [];
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for(let type in types)
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{
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if(types[type].length > 0)
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{
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// Fire each change type once will all changed IDs
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this.refresh(types[type].filter((v, i, a) => a.indexOf(v) === i), type);
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}
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}
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}
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/**
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* Is this nextmatch currently sorted by "modified" date
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*
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