mirror of
https://github.com/EGroupware/egroupware.git
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Add et2-box (& et2-hbox & et2-vbox) WebComponent
Box can have legacy & webcomponent children. Used here in infolog edit created & modified row
This commit is contained in:
@ -13,576 +13,265 @@
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*/
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import {egw, IegwAppLocal} from "../jsapi/egw_global";
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import {et2_checkType, et2_no_init, et2_validateAttrib} from "./et2_core_common";
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import {et2_checkType, et2_cloneObject, et2_no_init, et2_validateAttrib} from "./et2_core_common";
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import {et2_IDOMNode, et2_IInput, et2_IInputNode, et2_implements_registry} from "./et2_core_interfaces";
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import {LitElement} from "../../../node_modules/lit-element/lit-element.js";
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import {et2_arrayMgr} from "./et2_core_arrayMgr";
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import {et2_widget} from "./et2_core_widget";
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import {et2_compileLegacyJS} from "./et2_core_legacyJSFunctions";
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import {etemplate2} from "./etemplate2";
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export class ClassWithInterfaces
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{
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/**
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* The implements function can be used to check whether the object
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* implements the given interface.
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*
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* As TypeScript can not (yet) check if an objects implements an interface on runtime,
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* we currently implements with each interface a function called 'implements_'+interfacename
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* to be able to check here.
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*
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* @param _iface name of interface to check
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*/
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implements (_iface_name : string)
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{
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if (typeof et2_implements_registry[_iface_name] === 'function' &&
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et2_implements_registry[_iface_name](this))
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/**
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* The implements function can be used to check whether the object
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* implements the given interface.
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*
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* As TypeScript can not (yet) check if an objects implements an interface on runtime,
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* we currently implements with each interface a function called 'implements_'+interfacename
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* to be able to check here.
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*
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* @param _iface name of interface to check
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*/
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implements(_iface_name: string)
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{
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return true
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if (typeof et2_implements_registry[_iface_name] === 'function' &&
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et2_implements_registry[_iface_name](this))
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{
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return true
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}
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return false;
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}
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return false;
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}
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/**
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* Check if object is an instance of a class or implements an interface (specified by the interfaces name)
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*
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* @param _class_or_interfacename class(-name) or string with name of interface
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*/
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instanceOf(_class_or_interfacename: any) : boolean
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{
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if (typeof _class_or_interfacename === 'string')
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/**
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* Check if object is an instance of a class or implements an interface (specified by the interfaces name)
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*
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* @param _class_or_interfacename class(-name) or string with name of interface
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*/
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instanceOf(_class_or_interfacename: any): boolean
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{
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return this.implements(_class_or_interfacename);
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if (typeof _class_or_interfacename === 'string')
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{
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return this.implements(_class_or_interfacename);
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}
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return this instanceof _class_or_interfacename;
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}
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return this instanceof _class_or_interfacename;
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}
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}
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export class ClassWithAttributes extends ClassWithInterfaces
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{
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/**
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* Object to collect the attributes we operate on
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*/
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attributes: object;
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/**
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* Object to collect the attributes we operate on
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*/
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attributes: object;
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/**
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* Returns the value of the given attribute. If the property does not
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* exist, an error message is issued.
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*
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* @param {string} _name
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* @return {*}
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*/
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getAttribute(_name)
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{
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if (typeof this.attributes[_name] != "undefined" &&
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!this.attributes[_name].ignore) {
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if (typeof this["get_" + _name] == "function") {
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return this["get_" + _name]();
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} else {
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return this[_name];
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}
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} else {
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egw.debug("error", this, "Attribute '" + _name + "' does not exist!");
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}
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}
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/**
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* The setAttribute function sets the attribute with the given name to
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* the given value. _override defines, whether this[_name] will be set,
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* if this key already exists. _override defaults to true. A warning
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* is issued if the attribute does not exist.
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*
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* @param {string} _name
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* @param {*} _value
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* @param {boolean} _override
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*/
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setAttribute(_name, _value, _override)
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{
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if (typeof this.attributes[_name] != "undefined") {
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if (!this.attributes[_name].ignore) {
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if (typeof _override == "undefined") {
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_override = true;
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}
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var val = et2_checkType(_value, this.attributes[_name].type,
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_name, this);
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if (typeof this["set_" + _name] == "function") {
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this["set_" + _name](val);
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} else if (_override || typeof this[_name] == "undefined") {
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this[_name] = val;
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}
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}
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} else {
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egw.debug("warn", this, "Attribute '" + _name + "' does not exist!");
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}
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}
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/**
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* generateAttributeSet sanitizes the given associative array of attributes
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* (by passing each entry to "et2_checkType" and checking for existance of
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* the attribute) and adds the default values to the associative array.
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*
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* @param {object} _attrs is the associative array containing the attributes.
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*/
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static generateAttributeSet(widget, _attrs)
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{
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// Sanity check and validation
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for (var key in _attrs) {
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if (typeof widget[key] != "undefined") {
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if (!widget[key].ignore) {
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_attrs[key] = et2_checkType(_attrs[key], widget[key].type,
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key, this);
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}
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} else {
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// Key does not exist - delete it and issue a warning
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delete (_attrs[key]);
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egw.debug("warn", this, "Attribute '" + key +
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"' does not exist in " + _attrs.type + "!");
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}
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}
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// Include default values or already set values for this attribute
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for (var key in widget) {
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if (typeof _attrs[key] == "undefined") {
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var _default = widget[key]["default"];
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if (_default == et2_no_init) {
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_default = undefined;
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}
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_attrs[key] = _default;
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}
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}
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return _attrs;
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}
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/**
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* The initAttributes function sets the attributes to their default
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* values. The attributes are not overwritten, which means, that the
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* default is only set, if either a setter exists or this[propName] does
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* not exist yet.
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*
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* @param {object} _attrs is the associative array containing the attributes.
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*/
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initAttributes(_attrs)
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{
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for (var key in _attrs) {
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if (typeof this.attributes[key] != "undefined" && !this.attributes[key].ignore && !(_attrs[key] == undefined)) {
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this.setAttribute(key, _attrs[key], false);
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}
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}
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}
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static buildAttributes(class_prototype: object)
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{
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let class_tree = [];
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let attributes = {};
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let n = 0;
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do {
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n++;
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class_tree.push(class_prototype);
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class_prototype = Object.getPrototypeOf(class_prototype);
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} while (class_prototype !== ClassWithAttributes && n < 50);
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for (let i = class_tree.length - 1; i >= 0; i--) {
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attributes = ClassWithAttributes.extendAttributes(attributes, class_tree[i]._attributes);
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}
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return attributes;
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}
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/**
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* Extend current _attributes with the one from the parent class
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*
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* This gives inheritance from the parent plus the ability to override in the current class.
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*
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* @param _attributes
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* @param _parent
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*/
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static extendAttributes(_parent: object, _attributes: object): object
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{
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function _copyMerge(_new, _old)
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/**
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* Returns the value of the given attribute. If the property does not
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* exist, an error message is issued.
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*
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* @param {string} _name
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* @return {*}
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*/
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getAttribute(_name)
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{
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var result = {};
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// Copy the new object
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if (typeof _new != "undefined") {
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for (var key in _new) {
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result[key] = _new[key];
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if (typeof this.attributes[_name] != "undefined" &&
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!this.attributes[_name].ignore)
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{
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if (typeof this["get_" + _name] == "function")
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{
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return this["get_" + _name]();
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}
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else
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{
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return this[_name];
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}
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}
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}
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// Merge the old object
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for (var key in _old) {
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if (typeof result[key] == "undefined") {
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result[key] = _old[key];
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else
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{
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egw.debug("error", this, "Attribute '" + _name + "' does not exist!");
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}
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}
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return result;
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}
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var attributes = {};
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/**
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* The setAttribute function sets the attribute with the given name to
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* the given value. _override defines, whether this[_name] will be set,
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* if this key already exists. _override defaults to true. A warning
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* is issued if the attribute does not exist.
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*
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* @param {string} _name
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* @param {*} _value
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* @param {boolean} _override
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*/
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setAttribute(_name, _value, _override)
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{
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if (typeof this.attributes[_name] != "undefined")
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{
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if (!this.attributes[_name].ignore)
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{
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if (typeof _override == "undefined")
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{
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_override = true;
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}
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// Copy the old attributes
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for (var key in _attributes) {
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attributes[key] = _copyMerge({}, _attributes[key]);
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var val = et2_checkType(_value, this.attributes[_name].type,
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_name, this);
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if (typeof this["set_" + _name] == "function")
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{
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this["set_" + _name](val);
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}
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else if (_override || typeof this[_name] == "undefined")
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{
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this[_name] = val;
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}
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}
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}
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else
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{
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egw.debug("warn", this, "Attribute '" + _name + "' does not exist!");
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}
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}
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// Add the old attributes to the new ones. If the attributes already
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// exist, they are merged.
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for (var key in _parent) {
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var _old = _parent[key];
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/**
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* generateAttributeSet sanitizes the given associative array of attributes
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* (by passing each entry to "et2_checkType" and checking for existance of
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* the attribute) and adds the default values to the associative array.
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*
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* @param {object} _attrs is the associative array containing the attributes.
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*/
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static generateAttributeSet(widget, _attrs)
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{
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// Sanity check and validation
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for (var key in _attrs)
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{
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if (typeof widget[key] != "undefined")
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{
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if (!widget[key].ignore)
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{
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_attrs[key] = et2_checkType(_attrs[key], widget[key].type,
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key, this);
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}
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}
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else
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{
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// Key does not exist - delete it and issue a warning
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delete (_attrs[key]);
|
||||
egw.debug("warn", this, "Attribute '" + key +
|
||||
"' does not exist in " + _attrs.type + "!");
|
||||
}
|
||||
}
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attributes[key] = _copyMerge(attributes[key], _old);
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// Include default values or already set values for this attribute
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||||
for (var key in widget)
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{
|
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if (typeof _attrs[key] == "undefined")
|
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{
|
||||
var _default = widget[key]["default"];
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||||
if (_default == et2_no_init)
|
||||
{
|
||||
_default = undefined;
|
||||
}
|
||||
|
||||
_attrs[key] = _default;
|
||||
}
|
||||
}
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||||
|
||||
return _attrs;
|
||||
}
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||||
|
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// Validate the attributes
|
||||
for (var key in attributes) {
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et2_validateAttrib(key, attributes[key]);
|
||||
/**
|
||||
* The initAttributes function sets the attributes to their default
|
||||
* values. The attributes are not overwritten, which means, that the
|
||||
* default is only set, if either a setter exists or this[propName] does
|
||||
* not exist yet.
|
||||
*
|
||||
* @param {object} _attrs is the associative array containing the attributes.
|
||||
*/
|
||||
initAttributes(_attrs)
|
||||
{
|
||||
for (var key in _attrs)
|
||||
{
|
||||
if (typeof this.attributes[key] != "undefined" && !this.attributes[key].ignore && !(_attrs[key] == undefined))
|
||||
{
|
||||
this.setAttribute(key, _attrs[key], false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return attributes;
|
||||
}
|
||||
static buildAttributes(class_prototype: object)
|
||||
{
|
||||
let class_tree = [];
|
||||
let attributes = {};
|
||||
let n = 0;
|
||||
do
|
||||
{
|
||||
n++;
|
||||
class_tree.push(class_prototype);
|
||||
class_prototype = Object.getPrototypeOf(class_prototype);
|
||||
}
|
||||
while (class_prototype !== ClassWithAttributes && n < 50);
|
||||
|
||||
for (let i = class_tree.length - 1; i >= 0; i--)
|
||||
{
|
||||
attributes = ClassWithAttributes.extendAttributes(attributes, class_tree[i]._attributes);
|
||||
}
|
||||
return attributes;
|
||||
}
|
||||
|
||||
/**
|
||||
* Extend current _attributes with the one from the parent class
|
||||
*
|
||||
* This gives inheritance from the parent plus the ability to override in the current class.
|
||||
*
|
||||
* @param _attributes
|
||||
* @param _parent
|
||||
*/
|
||||
static extendAttributes(_parent: object, _attributes: object): object
|
||||
{
|
||||
function _copyMerge(_new, _old)
|
||||
{
|
||||
var result = {};
|
||||
|
||||
// Copy the new object
|
||||
if (typeof _new != "undefined")
|
||||
{
|
||||
for (var key in _new)
|
||||
{
|
||||
result[key] = _new[key];
|
||||
}
|
||||
}
|
||||
|
||||
// Merge the old object
|
||||
for (var key in _old)
|
||||
{
|
||||
if (typeof result[key] == "undefined")
|
||||
{
|
||||
result[key] = _old[key];
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
var attributes = {};
|
||||
|
||||
// Copy the old attributes
|
||||
for (var key in _attributes)
|
||||
{
|
||||
attributes[key] = _copyMerge({}, _attributes[key]);
|
||||
}
|
||||
|
||||
// Add the old attributes to the new ones. If the attributes already
|
||||
// exist, they are merged.
|
||||
for (var key in _parent)
|
||||
{
|
||||
var _old = _parent[key];
|
||||
|
||||
attributes[key] = _copyMerge(attributes[key], _old);
|
||||
}
|
||||
|
||||
// Validate the attributes
|
||||
for (var key in attributes)
|
||||
{
|
||||
et2_validateAttrib(key, attributes[key]);
|
||||
}
|
||||
|
||||
return attributes;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This mixin will allow any LitElement to become an Et2Widget
|
||||
*
|
||||
* Usage:
|
||||
* @example
|
||||
* export class Et2Loading extends Et2Widget(BXLoading) { ... }
|
||||
* @example
|
||||
* export class Et2Button extends Et2InputWidget(Et2Widget(BXButton)) { ... }
|
||||
*
|
||||
* @see Mixin explanation https://lit.dev/docs/composition/mixins/
|
||||
*/
|
||||
|
||||
type Constructor<T = {}> = new (...args: any[]) => T;
|
||||
export const Et2Widget = <T extends Constructor<LitElement>>(superClass: T) => {
|
||||
class Et2WidgetClass extends superClass implements et2_IDOMNode {
|
||||
|
||||
/** et2_widget compatability **/
|
||||
protected _mgrs: et2_arrayMgr[] = [] ;
|
||||
protected _parent: Et2WidgetClass | et2_widget | null = null;
|
||||
private _inst: etemplate2 | null = null;
|
||||
|
||||
/** WebComponent **/
|
||||
static get properties() {
|
||||
return {
|
||||
...super.properties,
|
||||
|
||||
/**
|
||||
* Tooltip which is shown for this element on hover
|
||||
*/
|
||||
statustext: {type: String},
|
||||
|
||||
label: {type: String},
|
||||
onclick: {
|
||||
type: Function,
|
||||
converter: (value) => {
|
||||
debugger;
|
||||
return et2_compileLegacyJS(value, this, this);
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Widget Mixin constructor
|
||||
*
|
||||
* Note the ...args parameter and super() call
|
||||
*
|
||||
* @param args
|
||||
*/
|
||||
constructor(...args: any[]) {
|
||||
super(...args);
|
||||
|
||||
// Provide *default* property values in constructor
|
||||
this.label = "";
|
||||
this.statustext = "";
|
||||
}
|
||||
|
||||
connectedCallback()
|
||||
{
|
||||
super.connectedCallback();
|
||||
|
||||
this.set_label(this.label);
|
||||
|
||||
if(this.statustext)
|
||||
{
|
||||
this.egw().tooltipBind(this,this.statustext);
|
||||
}
|
||||
}
|
||||
|
||||
disconnectedCallback()
|
||||
{
|
||||
this.egw().tooltipUnbind(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* NOT the setter, since we cannot add to the DOM before connectedCallback()
|
||||
*
|
||||
* @param value
|
||||
*/
|
||||
set_label(value)
|
||||
{
|
||||
let oldValue = this.label;
|
||||
|
||||
// Remove old
|
||||
let oldLabels = this.getElementsByClassName("et2_label");
|
||||
while(oldLabels[0])
|
||||
{
|
||||
this.removeChild(oldLabels[0]);
|
||||
}
|
||||
|
||||
let label = document.createElement("span");
|
||||
label.classList.add("et2_label");
|
||||
label.textContent = this.label;
|
||||
// We should have a slot in the template for the label
|
||||
//label.slot="label";
|
||||
this.appendChild(label);
|
||||
this.requestUpdate('label',oldValue);
|
||||
}
|
||||
|
||||
/**
|
||||
* Event handlers
|
||||
*/
|
||||
|
||||
/**
|
||||
* Click handler calling custom handler set via onclick attribute to this.onclick
|
||||
*
|
||||
* @param _ev
|
||||
* @returns
|
||||
*/
|
||||
_handleClick(_ev : MouseEvent) : boolean
|
||||
{
|
||||
if(typeof this.onclick == 'function')
|
||||
{
|
||||
// Make sure function gets a reference to the widget, splice it in as 2. argument if not
|
||||
var args = Array.prototype.slice.call(arguments);
|
||||
if(args.indexOf(this) == -1) args.splice(1, 0, this);
|
||||
|
||||
return this.onclick.apply(this, args);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/** et2_widget compatability **/
|
||||
destroy()
|
||||
{
|
||||
// Not really needed, use the disconnectedCallback() and let the browser handle it
|
||||
}
|
||||
isInTree() : boolean
|
||||
{
|
||||
// TODO: Probably should watch the state or something
|
||||
return true;
|
||||
}
|
||||
iterateOver(_callback: Function, _context, _type)
|
||||
{
|
||||
if(et2_implements_registry[_type](this))
|
||||
{
|
||||
_callback.call(_context, this);
|
||||
}
|
||||
// TODO: children
|
||||
}
|
||||
loadingFinished()
|
||||
{
|
||||
/**
|
||||
* This is needed mostly as a bridge between non-WebComponent widgets and
|
||||
* connectedCallback(). It's not really needed if the whole tree is WebComponent.
|
||||
* WebComponents can be added as children immediately after createion, and they handle the
|
||||
* rest themselves with their normal lifecycle (especially connectedCallback(), which is kind
|
||||
* of the equivalent of doLoadingFinished()
|
||||
*/
|
||||
this.getParent().getDOMNode(this).append(this);
|
||||
}
|
||||
getWidgetById(_id)
|
||||
{
|
||||
if (this.id == _id) {
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
setParent(new_parent: Et2WidgetClass | et2_widget)
|
||||
{
|
||||
this._parent = new_parent;
|
||||
}
|
||||
getParent() : HTMLElement | et2_widget {
|
||||
let parentNode = this.parentNode;
|
||||
|
||||
// If parent is an old et2_widget, use it
|
||||
if(this._parent)
|
||||
{
|
||||
return this._parent;
|
||||
}
|
||||
|
||||
return <HTMLElement> parentNode;
|
||||
}
|
||||
getDOMNode(): HTMLElement {
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the array manager for the given part
|
||||
*
|
||||
* @param {string} _part which array mgr to set
|
||||
* @param {object} _mgr
|
||||
*/
|
||||
setArrayMgr(_part : string, _mgr : et2_arrayMgr)
|
||||
{
|
||||
this._mgrs[_part] = _mgr;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the array manager object for the given part
|
||||
*
|
||||
* @param {string} managed_array_type name of array mgr to return
|
||||
*/
|
||||
getArrayMgr(managed_array_type : string) : et2_arrayMgr | null
|
||||
{
|
||||
if (this._mgrs && typeof this._mgrs[managed_array_type] != "undefined") {
|
||||
return this._mgrs[managed_array_type];
|
||||
} else if (this.getParent()) {
|
||||
return this.getParent().getArrayMgr(managed_array_type);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an associative array containing the top-most array managers.
|
||||
*
|
||||
* @param _mgrs is used internally and should not be supplied.
|
||||
*/
|
||||
getArrayMgrs(_mgrs? : object)
|
||||
{
|
||||
if (typeof _mgrs == "undefined") {
|
||||
_mgrs = {};
|
||||
}
|
||||
|
||||
// Add all managers of this object to the result, if they have not already
|
||||
// been set in the result
|
||||
for (var key in this._mgrs) {
|
||||
if (typeof _mgrs[key] == "undefined") {
|
||||
_mgrs[key] = this._mgrs[key];
|
||||
}
|
||||
}
|
||||
|
||||
// Recursively applies this function to the parent widget
|
||||
if (this._parent) {
|
||||
this._parent.getArrayMgrs(_mgrs);
|
||||
}
|
||||
|
||||
return _mgrs;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether a namespace exists for this element in the content array.
|
||||
* If yes, an own perspective of the content array is created. If not, the
|
||||
* parent content manager is used.
|
||||
*
|
||||
* Constructor attributes are passed in case a child needs to make decisions
|
||||
*/
|
||||
checkCreateNamespace(_attrs? : any)
|
||||
{
|
||||
// Get the content manager
|
||||
var mgrs = this.getArrayMgrs();
|
||||
|
||||
for (var key in mgrs) {
|
||||
var mgr = mgrs[key];
|
||||
|
||||
// Get the original content manager if we have already created a
|
||||
// perspective for this node
|
||||
if (typeof this._mgrs[key] != "undefined" && mgr.perspectiveData.owner == this) {
|
||||
mgr = mgr.parentMgr;
|
||||
}
|
||||
|
||||
// Check whether the manager has a namespace for the id of this object
|
||||
var entry = mgr.getEntry(this.id);
|
||||
if (typeof entry === 'object' && entry !== null || this.id) {
|
||||
// The content manager has an own node for this object, so
|
||||
// create an own perspective.
|
||||
this._mgrs[key] = mgr.openPerspective(this, this.id);
|
||||
} else {
|
||||
// The current content manager does not have an own namespace for
|
||||
// this element, so use the content manager of the parent.
|
||||
delete (this._mgrs[key]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the instance manager
|
||||
*
|
||||
* @return {etemplate2}
|
||||
*/
|
||||
getInstanceManager()
|
||||
{
|
||||
if (this._inst != null) {
|
||||
return this._inst;
|
||||
} else if (this.getParent()) {
|
||||
return this.getParent().getInstanceManager();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the path into the data array. By default, array manager takes care of
|
||||
* this, but some extensions need to override this
|
||||
*/
|
||||
getPath()
|
||||
{
|
||||
var path = this.getArrayMgr("content").getPath();
|
||||
|
||||
// Prevent namespaced widgets with value from going an extra layer deep
|
||||
if (this.id && this._createNamespace() && path[path.length - 1] == this.id) path.pop();
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
_createNamespace()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
egw() : IegwAppLocal
|
||||
{
|
||||
if (this.getParent() != null && !(this.getParent() instanceof HTMLElement))
|
||||
{
|
||||
return (<et2_widget> this.getParent()).egw();
|
||||
}
|
||||
|
||||
// Get the window this object belongs to
|
||||
var wnd = null;
|
||||
// @ts-ignore Technically this doesn't have implements(), but it's mixed in
|
||||
if (this.implements(et2_IDOMNode)) {
|
||||
var node = (<et2_IDOMNode><unknown>this).getDOMNode();
|
||||
if (node && node.ownerDocument) {
|
||||
wnd = node.ownerDocument.parentNode || node.ownerDocument.defaultView;
|
||||
}
|
||||
}
|
||||
|
||||
// If we're the root object, return the phpgwapi API instance
|
||||
return egw('phpgwapi', wnd);
|
||||
}
|
||||
};
|
||||
|
||||
function applyMixins(derivedCtor: any, baseCtors: any[]) {
|
||||
baseCtors.forEach(baseCtor => {
|
||||
Object.getOwnPropertyNames(baseCtor.prototype).forEach(name => {
|
||||
if (name !== 'constructor') {
|
||||
derivedCtor.prototype[name] = baseCtor.prototype[name];
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
// Add some more stuff in
|
||||
applyMixins(Et2WidgetClass, [ClassWithInterfaces]);
|
||||
|
||||
return Et2WidgetClass as unknown as Constructor<et2_IDOMNode> & T;
|
||||
}
|
Reference in New Issue
Block a user