/** * EGroupware eTemplate2 widget browser * View & play with et2 widgets - javascript * * @link http://www.egroupware.org * @author Nathan Gray * @copyright 2013 Nathan Gray * @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License * @package etemplate * @subpackage tools * @version $Id$ */ /** * widget_browser shows a list of widgets, and allows you to view them one at a time. * You can view and edit defined properties to see the effect. */ function widget_browser(list_div, widget_div) { // Initialize etemplate2 this.et2 = new etemplate2(widget_div, "etemplate::ajax_process_content"); // Normally this would be passed from app var _data = {} // Create the basic widget container and attach it to the DOM // Not really needed, but let's be consitent with et2 this.et2.widgetContainer = new et2_container(null); this.et2.widgetContainer.setApiInstance(egw('etemplate', egw.elemWindow(this.et2.DOMContainer))); this.et2.widgetContainer.setInstanceManager(this.et2); this.et2.widgetContainer.setParentDOMNode(this.et2.DOMContainer); this.et2.widgetContainer.setArrayMgrs(this.et2._createArrayManagers(_data)); // Set up UI this.list_div = $j(list_div); this.widget_div = $j(widget_div); this.attribute_list = null; // Create and popuplate the widget list this._init_list(); } /** * Read the widget registry and create a list. * The user can pick a widget, and we'll instanciate it. */ widget_browser.prototype._init_list = function() { var self = this; // Create list var list = $j(document.createElement('ul')) .attr('id', 'widgets') .click(function(e) {self.select_widget(e);}) .appendTo(this.list_div); for(var type in et2_registry) { var class_name = et2_registry[type]; list.append('
  • '+type+'
  • '); } // Build attribute table attribute_table = $j(document.createElement('table')); attribute_table.append(''+egw().lang('Name')+""+egw().lang("Data type") + ""+egw().lang("Value") + ""); this.attribute_list = $j(document.createElement('tbody')) .appendTo(attribute_table); this.list_div.append( $j(document.createElement('div')) .attr('id', 'widget_attributes') .append(attribute_table) ); } /** * User selected a widget from the list * * Create an instance of the widget, get its attributes, and display it. */ widget_browser.prototype.select_widget = function(e,f) { // UI prettyness - clear selected $j(e.target).parent().children().removeClass("ui-state-active"); // Clear previous widget if(this.widget) { this.et2.widgetContainer.removeChild(this.widget); this.widget.free(); this.widget = null; } // Get the type of widget var type = $j(e.target).text(); if(!type || e.target.nodeName != 'LI') { return; } // UI prettyness - show item as selected $j(e.target).addClass('ui-state-active'); // Widget attributes var attrs = {}; this.widget = et2_createWidget(type, attrs, this.et2.widgetContainer); this.widget.loadingFinished(); // Attribute list this.attribute_list.empty(); if(this.widget !== null && this.widget.attributes) { for(var attr in this.widget.attributes) { if(this.widget.attributes[attr].ignore) continue; this.create_attribute(attr, this.widget.attributes[attr]) .appendTo(this.attribute_list); } } } /** * Create the UI (DOM) elements for a single widget attribute * * @param name Name of the attribute * @param settings attribute attributes (Human name, description, etc) */ widget_browser.prototype.create_attribute = function(name, settings) { var set_function_name = "set_"+name; var row = $j(document.createElement("tr")) .addClass(typeof this.widget[set_function_name] == 'function' ? 'ui-state-default':'ui-state-disabled') // Human Name .append($j(document.createElement('td')) .text(settings.name) ) // Data type .append($j(document.createElement('td')) .text(settings.type) ); // Add attribute name & description as a tooltip if(settings.description) { egw().tooltipBind(row,settings.description); } // Value var value = $j(document.createElement('td')).appendTo(row); if(row.hasClass('ui-state-disabled')) { // No setter - just use text value.text(this.widget.options[name]); return row; } // Setter function - maybe editable? var self = this; var input = null; switch(settings.type) { case 'string': input = $j('') .change(function(e) { self.widget[set_function_name].apply(self.widget, [$j(e.target).val()]); }); input.val(this.widget.options[name]); break; case 'boolean': input = $j('') .attr("checked", this.widget.options[name]) .change(function(e) { self.widget[set_function_name].apply(self.widget, [e.target.checked]); }); break; default: value.text(this.widget.options[name]); return row; } input.appendTo(value) return row; }