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726 lines
27 KiB
TypeScript
726 lines
27 KiB
TypeScript
/**
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* EGroupware egw_action framework - egw action framework
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*
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* @link https://www.egroupware.org
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* @author Andreas Stöckel <as@stylite.de>
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* @copyright 2011 by Andreas Stöckel
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* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
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* @package egw_action
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*/
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import {egwActionStoreJSON, EgwFnct} from "./egw_action_common";
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import {IegwAppLocal} from "../jsapi/egw_global";
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import {egw_getObjectManager} from "./egw_action";
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export class EgwAction {
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public id: string;
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public caption: string;
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group: number;
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order: number;
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public set_caption(_value) {
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this.caption = _value;
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}
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public iconUrl: string;
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public set_iconUrl(_value) {
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this.iconUrl = _value;
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}
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allowOnMultiple: boolean | string | number;
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/**
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* The allowOnMultiple property may be true, false, "only" (> 1) or number of select, e.g. 2
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*
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* @param {(boolean|string|number)} _value
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*/
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public set_allowOnMultiple(_value: boolean | string | number) {
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this.allowOnMultiple = _value
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}
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public enabled: EgwFnct;
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public set_enabled(_value) {
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this.enabled.setValue(_value);
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}
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public hideOnDisabled = false;
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public data: any = {}; // Data which can be freely assigned to the action
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/**
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* @deprecated just set the data parameter with '=' sign to use its setter
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* @param _value
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*/
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public set_data(_value) {
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this.data = _value
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}
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type = "default"; //All derived classes have to override this!
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canHaveChildren: boolean | string[] = false; //Has to be overwritten by inheriting action classes
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// this is not bool all the time. Can be ['popup'] e.g. List of egwActionClasses that are allowed to have children?
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readonly parent: EgwAction;
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children: EgwAction[] = []; //i guess
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public onExecute = new EgwFnct(this, null, []);
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/**
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* Set to either a confirmation prompt, or TRUE to indicate that this action
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* cares about large selections and to ask the confirmation prompt(s)
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*
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* --set in egw_action_popup--
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* @param {String|Boolean} _value
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*/
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public confirm_mass_selection: string | boolean = undefined
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/**
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* The set_onExecute function is the setter function for the onExecute event of
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* the EgwAction object. There are three possible types the passed "_value" may
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* take:
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* 1. _value may be a string with the word "javaScript:" prefixed. The function
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* which is specified behind the colon and which has to be in the global scope
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* will be executed.
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* 2. _value may be a boolean, which specifies whether the external onExecute handler
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* (passed as "_handler" in the constructor) will be used.
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* 3. _value may be a JS function which will then be called.
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* In all possible situation, the called function will get the following parameters:
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* 1. A reference to this action
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* 2. The senders, an array of all objects (JS)/object ids (PHP) which evoked the event
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*
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* @param {(string|function|boolean)} _value
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*/
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public set_onExecute(_value) {
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this.onExecute.setValue(_value)
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}
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public hideOnMobile = false;
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public disableIfNoEPL = false;
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/**
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* Default icons for given id
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*/
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public defaultIcons = {
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view: 'view',
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edit: 'edit',
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open: 'edit', // does edit if possible, otherwise view
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add: 'new',
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new: 'new',
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delete: 'delete',
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cat: 'attach', // add as category icon to api
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document: 'etemplate/merge',
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print: 'print',
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copy: 'copy',
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move: 'move',
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cut: 'cut',
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paste: 'editpaste',
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save: 'save',
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apply: 'apply',
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cancel: 'cancel',
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continue: 'continue',
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next: 'continue',
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finish: 'finish',
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back: 'back',
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previous: 'back',
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close: 'close'
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};
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/**
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* Constructor for EgwAction object
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*
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* @param {EgwAction} _parent
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* @param {string} _id
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* @param {string} _caption
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* @param {string} _iconUrl
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* @param {(string|function)} _onExecute
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* @param {boolean} _allowOnMultiple
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* @returns {EgwAction}
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**/
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constructor(_parent: EgwAction, _id: string, _caption: string = "", _iconUrl: string = "", _onExecute: string | Function = null, _allowOnMultiple: boolean = true) {
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if (_parent && (typeof _id != "string" || !_id) && _parent.type !== "actionManager") {
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throw "EgwAction _id must be a non-empty string!";
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}
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this.parent = _parent;
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this.id = _id;
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this.caption = _caption;
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this.iconUrl = _iconUrl;
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if (_onExecute !== null) {
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this.set_onExecute(_onExecute)
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}
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this.allowOnMultiple = _allowOnMultiple;
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this.enabled = new EgwFnct(this, true);
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}
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/**
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* Clears the element and removes it from the parent container
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*/
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public remove() {
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// Remove all references to the child elements
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this.children = [];
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// Remove this element from the parent list
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if (this.parent) {
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const idx = this.parent.children.indexOf(this);
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if (idx >= 0) {
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this.parent.children.splice(idx, 1);
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}
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}
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}
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/**
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* Searches for a specific action with the given id
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*
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* @param {(string|number)} _id ID of the action to find
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* @param {number} [_search_depth=Infinite] How deep into existing action children
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* to search.
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*
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* @return {(EgwAction|null)}
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*/
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public getActionById(_id: string, _search_depth: number = Number.MAX_VALUE): EgwAction {
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// If the current action object has the given id, return this object
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if (this.id == _id) {
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return this;
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}
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// If this element is capable of having children, search those for the given
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// action id
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if (this.canHaveChildren) {
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for (let i = 0; i < this.children.length && _search_depth > 0; i++) {
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const elem = this.children[i].getActionById(_id, _search_depth - 1);
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if (elem) {
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return elem;
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}
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}
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}
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return null;
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};
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/**
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* Searches for actions having an attribute with a certain value
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*
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* Example: actionManager.getActionsByAttr("checkbox", true) returns all checkbox actions
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*
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* @param {string} _attr attribute name
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* @param _val attribute value
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* @return array
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*/
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public getActionsByAttr(_attr: string | number, _val: any = undefined) {
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let _actions = [];
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// If the current action object has the given attr AND value, or no value was provided, return it
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if (typeof this[_attr] != "undefined" && (this[_attr] === _val || typeof _val === "undefined" && this[_attr] !== null)) {
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_actions.push(this);
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}
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// If this element is capable of having children, search those too
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if (this.canHaveChildren) {
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for (let i = 0; i < this.children.length; i++) {
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_actions = _actions.concat(this.children[i].getActionsByAttr(_attr, _val));
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}
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}
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return _actions;
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};
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/**
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* Adds a new action to the child elements.
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*
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* @param {string} _type
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* @param {string} _id
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* @param {string} _caption
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* @param {string} _iconUrl
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* @param {(string|function)} _onExecute
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* @param {boolean} _allowOnMultiple
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*/
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public addAction(_type: string, _id: string, _caption: string = "", _iconUrl: string = "", _onExecute: string | Function = null, _allowOnMultiple: boolean = true): EgwAction {
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//Get the constructor for the given action type
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if (!(_type in window._egwActionClasses)) {
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_type = "popup"
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}
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// Only allow adding new actions, if this action class allows it.
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if (this.canHaveChildren) {
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const constructor: any = window._egwActionClasses[_type]?.actionConstructor;
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if (typeof constructor == "function") {
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const action: EgwAction = new constructor(this, _id, _caption, _iconUrl, _onExecute, _allowOnMultiple);
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this.children.push(action);
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return action;
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} else {
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throw "Given action type not registered.";
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}
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} else {
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throw "This action does not allow child elements!";
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}
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};
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/**
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* Updates the children of this element
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*
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* @param {object} _actions { id: action, ...}
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* @param {string} _app defaults to egw_getAppname()
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*/
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public updateActions(_actions: any[] | Object, _app) {
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if (this.canHaveChildren) {
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if (typeof _app == "undefined") _app = window.egw(window).app_name()
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/*
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this is an egw Object as defined in egw_core.js
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probably not because it changes on runtime
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*/
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const localEgw: IegwAppLocal = window.egw(_app, window);
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//replaced jQuery calls
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if (Array.isArray(_actions)) {
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//_actions is now an object for sure
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//happens in test website
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_actions = {..._actions};
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}
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for (const i in _actions) {
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let elem = _actions[i];
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if (typeof elem == "string") {
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//changes type of elem to Object {caption:string}
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_actions[i] = elem = {caption: elem};
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}
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if (typeof elem == "object") // isn't this always true because of step above? Yes if elem was a string before
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{
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// use attr name as id, if none given
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if (typeof elem.id != "string") elem.id = i;
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// if no iconUrl given, check icon and default icons
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if (typeof elem.iconUrl == "undefined") {
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if (typeof elem.icon == "undefined") elem.icon = this.defaultIcons[elem.id]; // only works if default Icon is available
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if (typeof elem.icon != "undefined") {
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elem.iconUrl = localEgw.image(elem.icon);
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}
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//if there is no icon and none can be found remove icon tag from the object
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delete elem.icon;
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}
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// always add shortcut for delete
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if (elem.id == "delete" && typeof elem.shortcut == "undefined") {
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elem.shortcut = {
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keyCode: 46, shift: false, ctrl: false, alt: false, caption: localEgw.lang('Del')
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};
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}
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// translate caption
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if (elem.caption && (typeof elem.no_lang == "undefined" || !elem.no_lang)) {
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elem.caption = localEgw.lang(elem.caption);
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if (typeof elem.hint == "string") elem.hint = localEgw.lang(elem.hint);
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}
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delete elem.no_lang;
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// translate confirm messages and place '?' at the end iff not there yet
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for (const attr in {confirm: '', confirm_multiple: ''}) {
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if (typeof elem[attr] == "string") {
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elem[attr] = localEgw.lang(elem[attr]) + ((elem[attr].substr(-1) != '?') ? '?' : '');
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}
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}
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// set certain enabled functions iff elem.enabled is not set so false
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if (typeof elem.enabled == 'undefined' || elem.enabled === true) {
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if (typeof elem.enableClass != "undefined") {
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elem.enabled = this.enableClass;
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} else if (typeof elem.disableClass != "undefined") {
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elem.enabled = this.not_disableClass;
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} else if (typeof elem.enableId != "undefined") {
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elem.enabled = this.enableId;
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}
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}
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//Check whether the action already exists, and if no, add it to the
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//actions list
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let action = this.getActionById(elem.id);
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if (!action) {
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//elem will be popup on default
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if (typeof elem.type == "undefined") {
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elem.type = "popup";
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}
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let constructor = null;
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// Check whether the given type is inside the "canHaveChildren"
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// array // here can have children is used as array where possible types of children are stored
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if (this.canHaveChildren !== true && this.canHaveChildren.indexOf(elem.type) == -1) {
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throw "This child type '" + elem.type + "' is not allowed!";
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}
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if (typeof window._egwActionClasses[elem.type] != "undefined") {
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constructor = window._egwActionClasses[elem.type].actionConstructor;
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} else {
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throw "Given action type \"" + elem.type + "\" not registered, because type does not exist";
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}
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if (typeof constructor == "function" && constructor) action = new constructor(this, elem.id); else throw "Given action type \"" + elem.type + "\" not registered.";
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this.children.push(action);
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}
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action.updateAction(elem);
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// Add sub-actions to the action
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if (elem.children) {
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action.updateActions(elem.children, _app);
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}
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}
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}
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} else {
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throw "This action element cannot have children!";
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}
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};
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/**
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* Callback to check if none of _senders rows has disableClass set
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*
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* @param _action EgwAction object, we use _action.data.disableClass to check
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* @param _senders array of egwActionObject objects
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* @param _target egwActionObject object, gets called for every object in _senders
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* @returns boolean true if none has disableClass, false otherwise
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*/
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public not_disableClass(_action: EgwAction, _senders: any, _target: any) {
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if (_target.iface.getDOMNode()) {
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return !(_target.iface.getDOMNode()).classList.contains(_action.data.disableClass);
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} else if (_target.id) {
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// Checking on a something that doesn't have a DOM node, like a nm row
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// that's not currently rendered
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const data = window.egw.dataGetUIDdata(_target.id);
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if (data && data.data && data.data.class) {
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return -1 === data.data.class.split(' ').indexOf(_action.data.disableClass);
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}
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}
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};
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/**
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* Callback to check if all of _senders rows have enableClass set
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*
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* @param _action EgwAction object, we use _action.data.enableClass to check
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* @param _senders array of egwActionObject objects
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* @param _target egwActionObject object, gets called for every object in _senders
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* @returns boolean true if none has disableClass, false otherwise
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*/
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public enableClass(_action: EgwAction, _senders: any[], _target: any) {
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if (typeof _target == 'undefined') {
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return false;
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} else if (_target.iface.getDOMNode()) {
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return (_target.iface.getDOMNode()).classList.contains(_action.data.enableClass);
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} else if (_target.id) {
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// Checking on a something that doesn't have a DOM node, like a nm row
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// that's not currently rendered. Not as good as an actual DOM node check
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// since things can get missed, but better than nothing.
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const data = window.egw.dataGetUIDdata(_target.id);
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if (data && data.data && data.data.class) {
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return -1 !== data.data.class.split(' ').indexOf(_action.data.enableClass);
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}
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}
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};
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/**
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* Enable an _action, if it matches a given regular expression in _action.data.enableId
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*
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* @param _action EgwAction object, we use _action.data.enableId to check
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* @param _senders array of egwActionObject objects
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* @param _target egwActionObject object, gets called for every object in _senders
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* @returns boolean true if _target.id matches _action.data.enableId
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*/
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public enableId(_action: EgwAction, _senders: any[], _target: any) {
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if (typeof _action.data.enableId == 'string') {
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_action.data.enableId = new RegExp(_action.data.enableId);
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}
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return _target.id.match(_action.data.enableId);
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};
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/**
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* Applies the same onExecute handler to all actions which don't have an execute
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* handler set.
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*
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* @param {(string|function)} _value
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*/
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public setDefaultExecute(_value: string | Function): void {
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// Check whether the onExecute handler of this action should be set
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if (this.type != "actionManager" && !this.onExecute.hasHandler()) {
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this.onExecute.isDefault = true;
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this.onExecute.setValue(_value);
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}
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// Apply the value to all children
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if (this.canHaveChildren) {
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for (const elem of this.children) {
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elem.setDefaultExecute(_value);
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}
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}
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};
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/**
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* Executes this action by using the method specified in the onExecute setter.
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*
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* @param {array} _senders array with references to the objects which caused the action
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* @param {object} _target is an optional parameter which may represent e.g. a drag drop target
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*/
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execute(_senders, _target = null): any {
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if (!this._check_confirm_mass_selections(_senders, _target)) {
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return this._check_confirm(_senders, _target);
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}
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};
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/**
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* If this action needs to confirm mass selections (attribute confirm_mass_selection = true),
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* check for any checkboxes that have a confirmation prompt (confirm_mass_selection is a string)
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* and are unchecked. We then show the prompt, and set the checkbox to their answer.
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*
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* * This is only considered if there are more than 20 entries selected.
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*
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* * Only the first confirmation prompt / checkbox action will be used, others
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* will be ignored.
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*
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* @param {type} _senders
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* @param {type} _target
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* @returns {Boolean}
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*/
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public _check_confirm_mass_selections(_senders, _target) {
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const obj_manager: any = egw_getObjectManager(this.getManager().parent.id, false);
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if (!obj_manager) {
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return false;
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}
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// Action needs to care about mass selection - check for parent that cares too
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let confirm_mass_needed = false;
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let action: EgwAction = this;
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while (action && action !== obj_manager.manager && !confirm_mass_needed) {
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confirm_mass_needed = !!action.confirm_mass_selection;
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action = action.parent;
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}
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if (!confirm_mass_needed) return false;
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// Check for confirm mass selection checkboxes
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const confirm_mass_selections = obj_manager.manager.getActionsByAttr("confirm_mass_selection");
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confirm_mass_needed = _senders.length > 20;
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//no longer needed because of '=>' notation
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//const self = this;
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// Find & show prompt
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for (let i = 0; confirm_mass_needed && i < confirm_mass_selections.length; i++) {
|
|
const check = confirm_mass_selections[i];
|
|
if (check.checkbox === false || check.checked === true) {
|
|
continue
|
|
}
|
|
|
|
// Show the mass selection prompt
|
|
const msg = window.egw.lang(check.confirm_mass_selection, obj_manager.getAllSelected() ? window.egw.lang('all') : _senders.length);
|
|
const callback = (_button) => {
|
|
// YES = unchecked, NO = checked
|
|
check.set_checked(_button === window.Et2Dialog.NO_BUTTON);
|
|
if (_button !== window.Et2Dialog.CANCEL_BUTTON) {
|
|
this._check_confirm(_senders, _target);
|
|
}
|
|
};
|
|
window.Et2Dialog.show_dialog(callback, msg, this.data.hint, {}, window.Et2Dialog.BUTTONS_YES_NO_CANCEL, window.Et2Dialog.QUESTION_MESSAGE);
|
|
return true;
|
|
}
|
|
return false;
|
|
};
|
|
|
|
|
|
/**
|
|
* Check to see if action needs to be confirmed by user before we do it
|
|
*/
|
|
public _check_confirm(_senders, _target) {
|
|
// check if actions needs to be confirmed first
|
|
if (this.data && (this.data.confirm || this.data.confirm_multiple) &&
|
|
this.onExecute.functionToPerform != window.nm_action && typeof window.Et2Dialog != 'undefined') // let old eTemplate run its own confirmation from nextmatch_action.js
|
|
{
|
|
let msg = this.data.confirm || '';
|
|
if (_senders.length > 1) {
|
|
if (this.data.confirm_multiple) {
|
|
msg = this.data.confirm_multiple;
|
|
}
|
|
// check if we have all rows selected
|
|
const obj_manager = egw_getObjectManager(this.getManager().parent.id, false);
|
|
if (obj_manager && obj_manager.getAllSelected()) {
|
|
msg += "\n\n" + window.egw.lang('Attention: action will be applied to all rows, not only visible ones!');
|
|
}
|
|
}
|
|
//no longer needed because of '=>' notation
|
|
//var self = this;
|
|
if (msg.trim().length > 0) {
|
|
if (this.data.policy_confirmation && window.egw.app('policy')) {
|
|
import(window.egw.link('/policy/js/app.min.js')).then(() => {
|
|
if (typeof window.app.policy === 'undefined' || typeof window.app.policy.confirm === 'undefined') {
|
|
window.app.policy = new window.app.classes.policy();
|
|
}
|
|
window.app.policy.confirm(this, _senders, _target);
|
|
}
|
|
);
|
|
return;
|
|
}
|
|
window.Et2Dialog.show_dialog((_button) => {
|
|
if (_button == window.Et2Dialog.YES_BUTTON) {
|
|
// @ts-ignore
|
|
return this.onExecute.exec(this, _senders, _target);
|
|
}
|
|
}, msg, this.data.hint, {}, window.Et2Dialog.BUTTONS_YES_NO, window.Et2Dialog.QUESTION_MESSAGE);
|
|
return;
|
|
}
|
|
}
|
|
// @ts-ignore
|
|
return this.onExecute.exec(this, _senders, _target);
|
|
};
|
|
|
|
|
|
public updateAction(_data: Object) {
|
|
egwActionStoreJSON(_data, this, "data")
|
|
}
|
|
|
|
/**
|
|
* Returns the parent action manager
|
|
*/
|
|
getManager(): EgwAction {
|
|
if (this.type == "actionManager") {
|
|
return this;
|
|
} else if (this.parent) {
|
|
return this.parent.getManager();
|
|
} else {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* The appendToGraph function generates an action tree which automatically contains
|
|
* all parent elements. If the appendToGraph function is called for a
|
|
*
|
|
* @param {not an array} _tree contains the tree structure - pass an object containing {root:Tree}
|
|
* the empty array "root" to this function {"root": []}. The result will be stored in
|
|
* this array.
|
|
* @param {boolean} _addChildren is used internally to prevent parent elements from
|
|
* adding their children automatically to the tree.
|
|
*/
|
|
public appendToTree(_tree: { root: Tree }, _addChildren: boolean = true) {
|
|
|
|
if (typeof _addChildren == "undefined") {
|
|
_addChildren = true;
|
|
}
|
|
|
|
// Preset some variables
|
|
const root: Tree = _tree.root;
|
|
let parentNode: TreeElem = null;
|
|
let node: TreeElem = {
|
|
"action": this, "children": []
|
|
};
|
|
|
|
|
|
if (this.parent && this.type != "actionManager") {
|
|
// Check whether the parent container has already been added to the tree
|
|
parentNode = _egwActionTreeFind(root, this.parent);
|
|
|
|
if (!parentNode) {
|
|
parentNode = this.parent.appendToTree(_tree, false);
|
|
}
|
|
|
|
// Check whether this element has already been added to the parent container
|
|
let added = false;
|
|
for (const child of parentNode.children) {
|
|
if (child.action == this) {
|
|
node = child;
|
|
added = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!added) {
|
|
parentNode.children.push(node);
|
|
}
|
|
} else {
|
|
let added = false;
|
|
for (const treeElem of root) {
|
|
if (treeElem.action == this) {
|
|
node = treeElem;
|
|
added = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!added) {
|
|
// Add this element to the root if it has no parent
|
|
root.push(node);
|
|
}
|
|
}
|
|
|
|
if (_addChildren) {
|
|
for (const child of this.children) {
|
|
child.appendToTree(_tree, true);
|
|
}
|
|
}
|
|
|
|
return node;
|
|
};
|
|
|
|
/**
|
|
* @deprecated directly set value instead
|
|
* @param _value
|
|
*/
|
|
set_hideOnDisabled(_value) {
|
|
this.hideOnDisabled = _value;
|
|
|
|
};
|
|
|
|
/**
|
|
* @deprecated directly set value instead
|
|
* @param _value
|
|
*/
|
|
set_hideOnMobile(_value) {
|
|
this.hideOnMobile = _value;
|
|
|
|
};
|
|
|
|
/**
|
|
* @deprecated directly set value instead
|
|
* @param _value
|
|
*/
|
|
set_disableIfNoEPL(_value) {
|
|
this.disableIfNoEPL = _value;
|
|
|
|
};
|
|
|
|
|
|
set_hint(hint: string) {
|
|
|
|
}
|
|
public clone():EgwAction{
|
|
const clone:EgwAction = Object.assign(Object.create(Object.getPrototypeOf(this)), this)
|
|
clone.onExecute = this.onExecute.clone()
|
|
if(this.enabled){
|
|
clone.enabled = this.enabled.clone()
|
|
}
|
|
return clone
|
|
}
|
|
}
|
|
|
|
|
|
type TreeElem = { action: EgwAction, children: Tree }
|
|
type Tree = TreeElem[]
|
|
|
|
/**
|
|
* finds an egwAction in the given tree
|
|
* @param {Tree}_tree where to search
|
|
* @param {EgwAction}_elem elem to search
|
|
* @returns {TreeElem} the treeElement for corresponding _elem if found, null else
|
|
*/
|
|
function _egwActionTreeFind(_tree: Tree, _elem: EgwAction): TreeElem {
|
|
for (const current of _tree) {
|
|
if (current.action == _elem) {
|
|
return current;
|
|
}
|
|
|
|
if (typeof current.children != "undefined") {
|
|
const elem = _egwActionTreeFind(current.children, _elem);
|
|
if (elem) {
|
|
return elem;
|
|
}
|
|
}
|
|
}
|
|
|
|
return null;
|
|
} |