egroupware/phpgwapi/js/htmlarea/dialog.js
Ralf Becker a3a85a862d import htmlarea 3.0beta
eGW code to use it, is in phpgwapi/inc/class.html.inc.php the translations (via eGW standard translation system) are in phpgwapi/inc/htmlarea-lang.php
2004-01-08 09:03:17 +00:00

73 lines
2.2 KiB
JavaScript

// Though "Dialog" looks like an object, it isn't really an object. Instead
// it's just namespace for protecting global symbols.
function Dialog(url, action, init) {
if (typeof init == "undefined") {
init = window; // pass this window object by default
}
if (document.all) { // here we hope that Mozilla will never support document.all
var value =
showModalDialog(url, init,
// window.open(url, '_blank',
"resizable: no; help: no; status: no; scroll: no");
if (action) {
action(value);
}
} else {
return Dialog._geckoOpenModal(url, action, init);
}
};
Dialog._parentEvent = function(ev) {
if (Dialog._modal && !Dialog._modal.closed) {
Dialog._modal.focus();
// we get here in Mozilla only, anyway, so we can safely use
// the DOM version.
ev.preventDefault();
ev.stopPropagation();
}
};
// should be a function, the return handler of the currently opened dialog.
Dialog._return = null;
// constant, the currently opened dialog
Dialog._modal = null;
// the dialog will read it's args from this variable
Dialog._arguments = null;
Dialog._geckoOpenModal = function(url, action, init) {
var dlg = window.open(url, "ha_dialog",
"toolbar=no,menubar=no,personalbar=no,width=10,height=10," +
"scrollbars=no,resizable=no");
Dialog._modal = dlg;
Dialog._arguments = init;
// capture some window's events
function capwin(w) {
w.addEventListener("click", Dialog._parentEvent, true);
w.addEventListener("mousedown", Dialog._parentEvent, true);
w.addEventListener("focus", Dialog._parentEvent, true);
};
// release the captured events
function relwin(w) {
w.removeEventListener("focus", Dialog._parentEvent, true);
w.removeEventListener("mousedown", Dialog._parentEvent, true);
w.removeEventListener("click", Dialog._parentEvent, true);
};
capwin(window);
// capture other frames
for (var i = 0; i < window.frames.length; capwin(window.frames[i++]));
// make up a function to be called when the Dialog ends.
Dialog._return = function (val) {
if (val && action) {
action(val);
}
relwin(window);
// capture other frames
for (var i = 0; i < window.frames.length; relwin(window.frames[i++]));
Dialog._modal = null;
};
};