egroupware_official/phpgwapi/js/dynapi/fx/hoveranim.js

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/*
DynAPI Distribution
HoverAnimation Class
The DynAPI Distribution is distributed under the terms of the GNU LGPL license.
requires: dynapi.functions.Math, dynapi.fx.Thread
*/
function HoverAnimation(dlyr) {
this.Thread = Thread;
this.Thread(dlyr);
this.offsetX = 0;
this.offsetY = 0;
this.playing = false;
this.amplitude = 100;
this.angle = 0;
this.setAngleIncrement(10);
};
var p = dynapi.setPrototype('HoverAnimation','Thread');
p.setAmplitude = function (amp) {
this.amplitude = amp;
};
p.setAngle = function (a) {
this.angle = dynapi.functions.degreeToRadian(a);
};
p.setAngleIncrement = function (inc) {
this.angleinc = dynapi.functions.degreeToRadian(inc);
};
p.playAnimation = function () {
this.playing = true;
if (this.dlyr!=null) {
this.offsetX = 0;
this.offsetY = this.amplitude*Math.sin(this.angle);
this.baseX = this.dlyr.x;
this.baseY = this.dlyr.y+this.offsetY;
this.dlyr.invokeEvent("hoverstart");
}
this.start();
};
p.stopAnimation = function () {
this.playing = false;
this.stop();
if (this.dlyr!=null) this.dlyr.invokeEvent("hoverstop");
};
p.run = function () {
if (!this.playing || this.dlyr==null) return;
this.angle += this.angleinc;
this.offsetX = 0;
this.offsetY = this.amplitude*Math.sin(this.angle);
if (this.dlyr!=null) {
this.dlyr.invokeEvent("hoverrun");
this.dlyr.setLocation(this.baseX+this.offsetX,this.baseY+this.offsetY);
}
};
p.reset = function () {
this.angle = this.offsetX = this.offsetY = 0;
};
p.generatePath = function(centerX,centerY) {
// to do
};