egroupware_official/api/js/etemplate/et2_widget_dialog.ts

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/**
* EGroupware eTemplate2 - JS Dialog Widget class
*
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
* @package etemplate
* @link http://www.egroupware.org
* @author Nathan Gray
* @copyright Nathan Gray 2013
* @version $Id$
*/
/*egw:uses
et2_core_widget;
/vendor/bower-asset/jquery-ui/jquery-ui.js;
*/
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import {et2_register_widget, WidgetConfig} from "./et2_core_widget";
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import {et2_widget} from "./et2_core_widget";
import {et2_button} from "./et2_widget_button";
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import {ClassWithAttributes} from "./et2_core_inheritance";
import {et2_DOMWidget} from "./et2_core_DOMWidget";
import {etemplate2} from "./etemplate2";
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/**
* A common dialog widget that makes it easy to imform users or prompt for information.
*
* It is possible to have a custom dialog by using a template, but you can also use
* the static method et2_dialog.show_dialog(). At its simplest, you can just use:
* <code>
* et2_dialog.show_dialog(false, "Operation completed");
* </code>
* Or a more complete example:
* <code>
* var callback = function (button_id)
* {
* if(button_id == et2_dialog.YES_BUTTON)
* {
* // Do stuff
* }
* else if (button_id == et2_dialog.NO_BUTTON)
* {
* // Other stuff
* }
* else if (button_id == et2_dialog.CANCEL_BUTTON)
* {
* // Abort
* }
* }.
* var dialog = et2_dialog.show_dialog(
* callback, "Erase the entire database?","Break things", {} // value
* et2_dialog.BUTTONS_YES_NO_CANCEL, et2_dialog.WARNING_MESSAGE
* );
* </code>
*
*
* The parameters for the above are all optional, except callback and message:
* callback - function called when the dialog closes, or false/null.
* The ID of the button will be passed. Button ID will be one of the et2_dialog.*_BUTTON constants.
* The callback is _not_ called if the user closes the dialog with the X in the corner, or presses ESC.
* message - (plain) text to display
* title - Dialog title
* value (for prompt)
* buttons - et2_dialog BUTTONS_* constant, or an array of button settings
* dialog_type - et2_dialog *_MESSAGE constant
* icon - URL of icon
*
* Note that these methods will _not_ block program flow while waiting for user input.
* The user's input will be provided to the callback.
*
* You can also use the standard et2_createWidget() to create a custom dialog using an etemplate, even setting all
* the buttons yourself.
* <code>
* var dialog = et2_createWidget("dialog",{
* // If you use a template, the second parameter will be the value of the template, as if it were submitted.
* callback: function(button_id, value) {...}, // return false to prevent dialog closing
* buttons: [
* // These ones will use the callback, just like normal
* {text: egw.lang("OK"),id:"OK", class="ui-priority-primary", default: true},
* {text: egw.lang("Yes"),id:"Yes"},
* {text: egw.lang("Sure"),id:"Sure"},
* {text: egw.lang("Maybe"),click: function() {
* // If you override, 'this' will be the dialog DOMNode.
* // Things get more complicated.
* // Do what you like, but don't forget this line:
* jQuery(this).dialog("close")
* }, class="ui-state-error"},
*
* ],
* title: 'Why would you want to do this?',
* template:"/egroupware/addressbook/templates/default/edit.xet",
* value: { content: {...default values}, sel_options: {...}...}
* });
* </code>
* @augments et2_widget
* @see http://api.jqueryui.com/dialog/
*/
export class et2_dialog extends et2_widget {
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static readonly _attributes: any = {
callback: {
name: "Callback",
type: "js",
description: "Callback function is called with the value when the dialog is closed",
"default": function (button_id) {
egw.debug("log", "Button ID: %d", button_id);
}
},
beforeClose: {
name: "before close callback",
type: "js",
description: "Callback function before dialog is closed, return false to prevent that",
"default": function () {
}
},
message: {
name: "Message",
type: "string",
description: "Dialog message (plain text, no html)",
"default": "Somebody forgot to set this..."
},
dialog_type: {
name: "Dialog type",
type: "integer",
description: "To use a pre-defined dialog style, use et2_dialog.ERROR_MESSAGE, INFORMATION_MESSAGE,WARNING_MESSAGE,QUESTION_MESSAGE,PLAIN_MESSAGE constants. Default is et2_dialog.PLAIN_MESSAGE",
"default": 0 //this.PLAIN_MESSAGE
},
buttons: {
name: "Buttons",
type: "any",
"default": 0, //this.BUTTONS_OK,
description: "Buttons that appear at the bottom of the dialog. You can use the constants et2_dialog.BUTTONS_OK, BUTTONS_YES_NO, BUTTONS_YES_NO_CANCEL, BUTTONS_OK_CANCEL, or pass in an array for full control"
},
icon: {
name: "Icon",
type: "string",
description: "URL of an icon for the dialog. If omitted, an icon based on dialog_type will be used.",
"default": ""
},
title: {
name: "Title",
type: "string",
description: "Title for the dialog box (plain text, no html)",
"default": ""
},
modal: {
name: "Modal",
type: "boolean",
description: "Prevent the user from interacting with the page",
"default": true
},
resizable: {
name: "Resizable",
type: "boolean",
description: "Allow the user to resize the dialog",
"default": true
},
value: {
"name": "Value",
"description": "The (default) value of the dialog. Use with template.",
"type": "any",
"default": et2_no_init
},
template: {
"name": "Template",
"description": "Instead of displaying a simple message, a full template can be loaded instead. Set defaults with value.",
"type": "string",
"default": et2_no_init
},
minWidth: {
name: "minimum width",
type: "integer",
description: "Define minimum width of dialog",
"default": 0
},
minHeight: {
name: "minimum height",
type: "integer",
description: "Define minimum height of dialog",
"default": 0
},
width: {
name: "width",
type: "string",
description: "Define width of dialog, the default is auto",
"default": et2_no_init
},
height: {
name: "height",
type: "string",
description: "Define width of dialog, the default is auto",
"default": 'auto'
},
position: {
name: "position",
type: "string",
description: "Define position of dialog in the main window",
default: "center"
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},
appendTo: {
name: "appendTo",
type: "string",
description: "Defines the dialog parent context",
default: ''
},
draggable: {
name: "Draggable",
type: "boolean",
description: "Allow the user to drag the dialog",
default: true
},
closeOnEscape: {
name: "close on escape",
type: "boolean",
description: "Allow the user to close the dialog by hiting escape",
default: true
},
dialogClass: {
name: "dialog class",
type: "string",
description: "Add css classed into dialog container",
default: ''
}
};
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/**
* Details for dialog type options
*/
private readonly _dialog_types: any = [
//PLAIN_MESSAGE: 0
"",
//INFORMATION_MESSAGE: 1,
"dialog_info",
//QUESTION_MESSAGE: 2,
"dialog_help",
//WARNING_MESSAGE: 3,
"dialog_warning",
//ERROR_MESSAGE: 4,
"dialog_error"
];
private readonly _buttons: any = [
/*
Pre-defined Button combos
- button ids copied from et2_dialog static, since the constants are not defined yet
- image get replaced by 'style="background-image: url('+egw.image(image)+')' for an image prefixing text
*/
//BUTTONS_OK: 0,
[{"button_id": 1, "text": 'ok', id: 'dialog[ok]', image: 'check', "default": true}],
//BUTTONS_OK_CANCEL: 1,
[
{"button_id": 1, "text": 'ok', id: 'dialog[ok]', image: 'check', "default": true},
{"button_id": 0, "text": 'cancel', id: 'dialog[cancel]', image: 'cancel'}
],
//BUTTONS_YES_NO: 2,
[
{"button_id": 2, "text": 'yes', id: 'dialog[yes]', image: 'check', "default": true},
{"button_id": 3, "text": 'no', id: 'dialog[no]', image: 'cancelled'}
],
//BUTTONS_YES_NO_CANCEL: 3,
[
{"button_id": 2, "text": 'yes', id: 'dialog[yes]', image: 'check', "default": true},
{"button_id": 3, "text": 'no', id: 'dialog[no]', image: 'cancelled'},
{"button_id": 0, "text": 'cancel', id: 'dialog[cancel]', image: 'cancel'}
]
];
/**
* Types
* @constant
*/
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public static PLAIN_MESSAGE: number = 0;
public static INFORMATION_MESSAGE: number = 1;
public static QUESTION_MESSAGE: number = 2;
public static WARNING_MESSAGE: number = 3;
public static ERROR_MESSAGE: number = 4;
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/* Pre-defined Button combos */
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public static BUTTONS_OK: number = 0;
public static BUTTONS_OK_CANCEL: number = 1;
public static BUTTONS_YES_NO: number = 2;
public static BUTTONS_YES_NO_CANCEL: number = 3;
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/* Button constants */
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public static CANCEL_BUTTON: number = 0;
public static OK_BUTTON: number = 1;
public static YES_BUTTON: number = 2;
public static NO_BUTTON: number = 3;
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div: JQuery = null;
template: any = null;
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constructor(_parent?, _attrs? : WidgetConfig, _child? : object) {
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super(_parent, _attrs, ClassWithAttributes.extendAttributes(et2_dialog._attributes, _child || {}));
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// Define this as null to avoid breaking any hierarchies (eg: destroy())
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if (this.getParent() != null) this.getParent().removeChild(this);
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// Button callbacks need a reference to this
let self = this;
for (let i = 0; i < this._buttons.length; i++) {
for (let j = 0; j < this._buttons[i].length; j++) {
this._buttons[i][j].click = (function (id) {
return function (event) {
self.click(event.target, id);
};
})(this._buttons[i][j].button_id);
// translate button texts, as translations are not available before
this._buttons[i][j].text = egw.lang(this._buttons[i][j].text);
}
}
this.div = jQuery(document.createElement("div"));
this._createDialog();
}
/**
* Clean up dialog
*/
destroy() {
if (this.div != null) {
// Un-dialog the dialog
this.div.dialog("destroy");
if (this.template) {
this.template.clear();
this.template = null;
}
this.div = null;
}
// Call the inherited constructor
super.destroy();
}
/**
* Internal callback registered on all standard buttons.
* The provided callback is called after the dialog is closed.
*
* @param target DOMNode The clicked button
* @param button_id integer The ID of the clicked button
*/
click(target: HTMLElement, button_id: number) {
if (this.options.callback) {
if (this.options.callback.call(this, button_id, this.get_value()) === false) return;
}
// Triggers destroy too
this.div.dialog("close");
}
/**
* Returns the values of any widgets in the dialog. This does not include
* the buttons, which are only supplied for the callback.
*/
get_value() {
var value = this.options.value;
if (this.template) {
value = this.template.getValues(this.template.widgetContainer);
}
return value;
}
/**
* Set the displayed prompt message
*
* @param {string} message New message for the dialog
*/
set_message(message) {
this.options.message = message;
this.div.empty()
.append("<img class='dialog_icon' />")
.append(jQuery('<div/>').text(message));
}
/**
* Set the dialog type to a pre-defined type
*
* @param {integer} type constant from et2_dialog
*/
set_dialog_type(type) {
if (this.options.dialog_type != type && typeof this._dialog_types[type] == "string") {
this.options.dialog_type = type;
}
this.set_icon(this._dialog_types[type] ? egw.image(this._dialog_types[type]) : "");
}
/**
* Set the icon for the dialog
*
* @param {string} icon_url
*/
set_icon(icon_url) {
if (icon_url == "") {
jQuery("img.dialog_icon", this.div).hide();
} else {
jQuery("img.dialog_icon", this.div).show().attr("src", icon_url);
}
}
/**
* Set the dialog buttons
*
* Use either the pre-defined options in et2_dialog, or an array
* @see http://api.jqueryui.com/dialog/#option-buttons
* @param {array} buttons
*/
set_buttons(buttons) {
this.options.buttons = buttons;
if (buttons instanceof Array) {
for (var i = 0; i < buttons.length; i++) {
var button = buttons[i];
if (!button.click) {
button.click = jQuery.proxy(this.click, this, null, button.id);
}
// set a default background image and css class based on buttons id
if (button.id && typeof button.class == 'undefined') {
for (var name in et2_button.default_classes) {
if (button.id.match(et2_button.default_classes[name])) {
button.class = (typeof button.class == 'undefined' ? '' : button.class + ' ') + name;
break;
}
}
}
if (button.id && typeof button.image == 'undefined' && typeof button.style == 'undefined') {
for (var name in et2_button.default_background_images) {
if (button.id.match(et2_button.default_background_images[name])) {
button.image = name;
break;
}
}
}
if (button.image) {
button.style = 'background-image: url(' + this.egw().image(button.image, 'api') + ')';
delete button.image;
}
}
}
// If dialog already created, update buttons
if (this.div.data('ui-dialog')) {
this.div.dialog("option", "buttons", buttons);
// Focus default button so enter works
jQuery('.ui-dialog-buttonpane button[default]', this.div.parent()).focus();
}
}
/**
* Set the dialog title
*
* @param {string} title New title for the dialog
*/
set_title(title) {
this.options.title = title;
this.div.dialog("option", "title", title);
}
/**
* Block interaction with the page behind the dialog
*
* @param {boolean} modal Block page behind dialog
*/
set_modal(modal) {
this.options.modal = modal;
this.div.dialog("option", "modal", modal);
}
/**
* Load an etemplate into the dialog
*
* @param template String etemplate file name
*/
set_template(template) {
if (this.template && this.options.template != template) {
this.template.clear();
}
this.template = new etemplate2(this.div[0], false);
if (template.indexOf('.xet') > 0) {
// File name provided, fetch from server
this.template.load("", template, this.options.value || {content: {}}, jQuery.proxy(function () {
// Set focus to the first input
jQuery('input', this.div).first().focus();
}, this));
} else {
// Just template name, it better be loaded already
this.template.load(template, '', this.options.value || {},
// true: do NOT call et2_ready, as it would overwrite this.et2 in app.js
undefined, undefined, true);
}
// Don't let dialog closing destroy the parent session
if(this.template.etemplate_exec_id && this.template.app)
{
for(let et of etemplate2.getByApplication(this.template.app))
{
if(et !== this.template && et.etemplate_exec_id === this.template.etemplate_exec_id)
{
// Found another template using that exec_id, don't destroy when dialog closes.
this.template.unbind_unload();
break;
}
}
}
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// set template-name as id, to allow to style dialogs
this.div.children().attr('id', template.replace(/^(.*\/)?([^/]+)(\.xet)?$/, '$2').replace(/\./g, '-'));
}
/**
* Actually create and display the dialog
*/
_createDialog() {
if (this.options.template) {
this.set_template(this.options.template);
} else {
this.set_message(this.options.message);
this.set_dialog_type(this.options.dialog_type);
}
this.set_buttons(typeof this.options.buttons == "number" ? this._buttons[this.options.buttons] : this.options.buttons);
let position_my, position_at = '';
if (this.options.position)
{
let positions = this.options.position.split(',');
position_my = positions[0] ? positions[0].trim() : 'center';
position_at = positions[1] ? positions[1].trim() : position_my;
}
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let options = {
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// Pass the internal object, not the option
buttons: this.options.buttons,
modal: this.options.modal,
resizable: this.options.resizable,
minWidth: this.options.minWidth,
minHeight: this.options.minHeight,
maxWidth: 640,
height: this.options.height,
title: this.options.title,
open: function () {
// Focus default button so enter works
jQuery(this).parents('.ui-dialog-buttonpane button[default]').focus();
window.setTimeout(function () {
jQuery(this).dialog('option', 'position', {
my: position_my,
at: position_at,
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of: window
});
}.bind(this), 0);
},
close: jQuery.proxy(function () {
this.destroy();
}, this),
beforeClose: this.options.beforeClose,
closeText: this.egw().lang('close'),
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position: {my: "center", at: "center", of: window},
appendTo: this.options.appendTo,
draggable: this.options.draggable,
closeOnEscape: this.options.closeOnEscape,
dialogClass: this.options.dialogClass,
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};
// Leaving width unset lets it size itself according to contents
if (this.options.width) {
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options['width'] = this.options.width;
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}
this.div.dialog(options);
// Make sure dialog is wide enough for the title
// Arbitrary numbers that seem to work nicely.
let title_width = 20 + 10 * this.options.title.length;
if (this.div.width() < title_width && this.options.title.trim()) {
// Auto-sizing chopped the title
this.div.dialog('option', 'width', title_width);
}
}
/**
* Create a parent to inject application specific egw object with loaded translations into et2_dialog
*
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* @param {string|egw} _egw_or_appname egw object with already loaded translations or application name to load translations for
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*/
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static _create_parent(_egw_or_appname? : string | IegwAppLocal) {
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if (typeof _egw_or_appname == 'undefined') {
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// @ts-ignore
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_egw_or_appname = egw_appName;
}
// create a dummy parent with a correct reference to an application specific egw object
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let parent = new et2_widget();
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// if egw object is passed in because called from et2, just use it
if (typeof _egw_or_appname != 'string') {
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parent.setApiInstance(_egw_or_appname);
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}
// otherwise use given appname to create app-specific egw instance and load default translations
else {
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parent.setApiInstance(egw(_egw_or_appname));
parent.egw().langRequireApp(parent.egw().window, _egw_or_appname);
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}
return parent;
}
/**
* Show a confirmation dialog
*
* @param {function} _callback Function called when the user clicks a button. The context will be the et2_dialog widget, and the button constant is passed in.
* @param {string} _message Message to be place in the dialog.
* @param {string} _title Text in the top bar of the dialog.
* @param _value passed unchanged to callback as 2. parameter
* @param {integer|array} _buttons One of the BUTTONS_ constants defining the set of buttons at the bottom of the box
* @param {integer} _type One of the message constants. This defines the style of the message.
* @param {string} _icon URL of an icon to display. If not provided, a type-specific icon will be used.
* @param {string|egw} _egw_or_appname egw object with already laoded translations or application name to load translations for
*/
static show_dialog(_callback? : Function, _message? : string, _title? : string, _value? : object, _buttons?, _type? : number, _icon? : string, _egw_or_appname? : string | IegwAppLocal) {
let parent = et2_dialog._create_parent(_egw_or_appname);
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// Just pass them along, widget handles defaults & missing
return et2_createWidget("dialog", {
callback: _callback || function () {
},
message: _message,
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title: _title || parent.egw().lang('Confirmation required'),
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buttons: typeof _buttons != 'undefined' ? _buttons : et2_dialog.BUTTONS_YES_NO,
dialog_type: typeof _type != 'undefined' ? _type : et2_dialog.QUESTION_MESSAGE,
icon: _icon,
value: _value,
width: 'auto'
}, parent);
};
/**
* Show an alert message with OK button
*
* @param {string} _message Message to be place in the dialog.
* @param {string} _title Text in the top bar of the dialog.
* @param {integer} _type One of the message constants. This defines the style of the message.
*/
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static alert(_message? : string, _title? : string, _type?) {
let parent = et2_dialog._create_parent(et2_dialog._create_parent().egw());
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et2_createWidget("dialog", {
callback: function () {
},
message: _message,
title: _title,
buttons: et2_dialog.BUTTONS_OK,
dialog_type: _type || et2_dialog.INFORMATION_MESSAGE
}, parent);
}
/**
* Show a prompt dialog
*
* @param {function} _callback Function called when the user clicks a button. The context will be the et2_dialog widget, and the button constant is passed in.
* @param {string} _message Message to be place in the dialog.
* @param {string} _title Text in the top bar of the dialog.
* @param {string} _value for prompt, passed to callback as 2. parameter
* @param {integer|array} _buttons One of the BUTTONS_ constants defining the set of buttons at the bottom of the box
* @param {string|egw} _egw_or_appname egw object with already laoded translations or application name to load translations for
*/
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static show_prompt(_callback, _message, _title?, _value?, _buttons?, _egw_or_appname?) {
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var callback = _callback;
// Just pass them along, widget handles defaults & missing
return et2_createWidget("dialog", {
callback: function (_button_id, _value) {
if (typeof callback == "function") {
callback.call(this, _button_id, _value.value);
}
},
title: _title || egw.lang('Input required'),
buttons: _buttons || et2_dialog.BUTTONS_OK_CANCEL,
value: {
content: {
value: _value,
message: _message
}
},
template: egw.webserverUrl + '/api/templates/default/prompt.xet',
class: "et2_prompt"
}, et2_dialog._create_parent(_egw_or_appname));
}
/**
* Method to build a confirmation dialog only with
* YES OR NO buttons and submit content back to server
*
* @param {widget} _senders widget that has been clicked
* @param {String} _dialogMsg message shows in dialog box
* @param {String} _titleMsg message shows as a title of the dialog box
* @param {Bool} _postSubmit true: use postSubmit instead of submit
*
* @description submit the form contents including the button that has been pressed
*/
static confirm(_senders, _dialogMsg, _titleMsg, _postSubmit) {
var senders = _senders;
var buttonId = _senders.id;
var dialogMsg = (typeof _dialogMsg != "undefined") ? _dialogMsg : '';
var titleMsg = (typeof _titleMsg != "undefined") ? _titleMsg : '';
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var egw = _senders instanceof et2_widget ? _senders.egw() : et2_dialog._create_parent().egw();
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var callbackDialog = function (button_id) {
if (button_id == et2_dialog.YES_BUTTON) {
if (_postSubmit) {
senders.getRoot().getInstanceManager().postSubmit(buttonId);
} else {
senders.getRoot().getInstanceManager().submit(buttonId);
}
}
};
et2_dialog.show_dialog(callbackDialog, egw.lang(dialogMsg), egw.lang(titleMsg), {},
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et2_dialog.BUTTONS_YES_NO, et2_dialog.WARNING_MESSAGE, undefined, egw);
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};
/**
* Show a dialog for a long-running, multi-part task
*
* Given a server url and a list of parameters, this will open a dialog with
* a progress bar, asynchronously call the url with each parameter, and update
* the progress bar.
* Any output from the server will be displayed in a box.
*
* When all tasks are done, the callback will be called with boolean true. It will
* also be called if the user clicks a button (OK or CANCEL), so be sure to
* check to avoid executing more than intended.
*
* @param {function} _callback Function called when the user clicks a button,
* or when the list is done processing. The context will be the et2_dialog
* widget, and the button constant is passed in.
* @param {string} _message Message to be place in the dialog. Usually just
* text, but DOM nodes will work too.
* @param {string} _title Text in the top bar of the dialog.
* @param {string} _menuaction the menuaction function which should be called and
* which handles the actual request. If the menuaction is a full featured
* url, this one will be used instead.
* @param {Array[]} _list - List of parameters, one for each call to the
* address. Multiple parameters are allowed, in an array.
* @param {string|egw} _egw_or_appname egw object with already laoded translations or application name to load translations for
*
* @return {et2_dialog}
*/
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static long_task(_callback, _message, _title, _menuaction, _list, _egw_or_appname)
{
let parent = et2_dialog._create_parent(_egw_or_appname);
let egw = parent.egw();
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// Special action for cancel
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let buttons = [
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{"button_id": et2_dialog.OK_BUTTON, "text": egw.lang('ok'), "default": true, "disabled": true},
{
"button_id": et2_dialog.CANCEL_BUTTON, "text": egw.lang('cancel'), click: function () {
// Cancel run
cancel = true;
jQuery("button[button_id=" + et2_dialog.CANCEL_BUTTON + "]", dialog.div.parent()).button("disable");
update.call(_list.length, '');
}
}
];
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let dialog = et2_createWidget("dialog", {
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template: egw.webserverUrl + '/api/templates/default/long_task.xet',
value: {
content: {
message: _message
}
},
callback: function (_button_id, _value) {
if (_button_id == et2_dialog.CANCEL_BUTTON) {
cancel = true;
}
if (typeof _callback == "function") {
_callback.call(this, _button_id, _value.value);
}
},
title: _title || egw.lang('please wait...'),
buttons: buttons
}, parent);
// OK starts disabled
jQuery("button[button_id=" + et2_dialog.OK_BUTTON + "]", dialog.div.parent()).button("disable");
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let log = null;
let progressbar = null;
let cancel = false;
let totals = {
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success: 0,
skipped: 0,
failed: 0,
widget: null
};
// Updates progressbar & log, calls next step
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let update = function (response) {
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// context is index
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let index = this || 0;
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progressbar.set_value(100 * (index / _list.length));
progressbar.set_label(index + ' / ' + _list.length);
// Display response information
switch (response.type) {
case 'error':
jQuery("<div class='message error'></div>")
.text(response.data)
.appendTo(log);
totals.failed++;
// Ask to retry / ignore / abort
et2_createWidget("dialog", {
callback: function (button) {
switch (button) {
case 'dialog[cancel]':
cancel = true;
return update.call(index, '');
case 'dialog[skip]':
// Continue with next index
totals.skipped++;
return update.call(index, '');
default:
// Try again with previous index
return update.call(index - 1, '');
}
},
message: response.data,
title: '',
buttons: [
// These ones will use the callback, just like normal
{text: egw.lang("Abort"), id: 'dialog[cancel]'},
{text: egw.lang("Retry"), id: 'dialog[retry]'},
{text: egw.lang("Skip"), id: 'dialog[skip]', class: "ui-priority-primary", default: true}
],
dialog_type: et2_dialog.ERROR_MESSAGE
}, parent);
// Early exit
return;
default:
if (response && typeof response === "string") {
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totals.success++;
jQuery("<div class='message'></div>")
.text(response)
.appendTo(log);
}
else
{
jQuery("<div class='message error'></div>")
.text(JSON.stringify(response))
.appendTo(log);
}
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}
// Scroll to bottom
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let height = log[0].scrollHeight;
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log.scrollTop(height);
// Update totals
totals.widget.set_value(egw.lang(
"Total: %1 Successful: %2 Failed: %3 Skipped: %4",
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_list.length, <string><unknown>totals.success, <string><unknown>totals.failed, <string><unknown>totals.skipped
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));
// Fire next step
if (!cancel && index < _list.length) {
var parameters = _list[index];
if (typeof parameters != 'object') parameters = [parameters];
// Async request, we'll take the next step in the callback
// We can't pass index = 0, it looks like false and causes issues
egw.json(_menuaction, parameters, update, index + 1, true, index + 1).sendRequest();
} else {
// All done
if (!cancel) progressbar.set_value(100);
jQuery("button[button_id=" + et2_dialog.CANCEL_BUTTON + "]", dialog.div.parent()).button("disable");
jQuery("button[button_id=" + et2_dialog.OK_BUTTON + "]", dialog.div.parent()).button("enable");
if (!cancel && typeof _callback == "function") {
_callback.call(dialog, true, response);
}
}
};
jQuery(dialog.template.DOMContainer).on('load', function () {
// Get access to template widgets
log = jQuery(dialog.template.widgetContainer.getWidgetById('log').getDOMNode());
progressbar = dialog.template.widgetContainer.getWidgetById('progressbar');
progressbar.set_label('0 / ' + _list.length);
totals.widget = dialog.template.widgetContainer.getWidgetById('totals');
// Start
window.setTimeout(function () {
update.call(0, '');
}, 0);
});
return dialog;
}
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}
et2_register_widget(et2_dialog, ["dialog"]);