egroupware_official/api/js/etemplate/et2_widget_countdown.js

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"use strict";
/**
* EGroupware eTemplate2 - Countdown timer widget
*
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
* @package etemplate
* @subpackage api
* @link http://www.egroupware.org
* @author Hadi Nategh
*/
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.et2_countdown = void 0;
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/*egw:uses
/vendor/bower-asset/jquery/dist/jquery.js;
et2_core_baseWidget;
*/
require("./et2_core_common");
var et2_core_inheritance_1 = require("./et2_core_inheritance");
var et2_core_widget_1 = require("./et2_core_widget");
var et2_core_valueWidget_1 = require("./et2_core_valueWidget");
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/**
* Class which implements the "countdown" XET-Tag
*
* Value for countdown is an integer duration in seconds or a server-side to a duration converted expiry datetime.
*
* The duration has the benefit, that it does not depend on the correct set time and timezone of the browser / computer of the user.
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*/
var et2_countdown = /** @class */ (function (_super) {
__extends(et2_countdown, _super);
/**
* Constructor
*/
function et2_countdown(_parent, _attrs, _child) {
var _this =
// Call the inherited constructor
_super.call(this, _parent, _attrs, et2_core_inheritance_1.ClassWithAttributes.extendAttributes(et2_countdown._attributes, _child || {})) || this;
_this.timer = null;
_this.container = null;
_this.days = null;
_this.hours = null;
_this.minutes = null;
_this.seconds = null;
// Build countdown dom container
_this.container = jQuery(document.createElement("div"))
.addClass("et2_countdown");
_this.days = jQuery(document.createElement("span"))
.addClass("et2_countdown_days").appendTo(_this.container);
_this.hours = jQuery(document.createElement("span"))
.addClass("et2_countdown_hours").appendTo(_this.container);
_this.minutes = jQuery(document.createElement("span"))
.addClass("et2_countdown_minutes").appendTo(_this.container);
_this.seconds = jQuery(document.createElement("span"))
.addClass("et2_countdown_seconds").appendTo(_this.container);
_this.setDOMNode(_this.container[0]);
return _this;
}
et2_countdown.prototype.set_value = function (_time) {
if (isNaN(_time))
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return;
this.time = new Date();
this.time.setSeconds(this.time.getSeconds() + parseInt(_time));
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var self = this;
this.timer = setInterval(function () {
if (self._updateTimer() <= 0) {
clearInterval(self.timer);
if (typeof self.onFinish == "function")
self.onFinish();
}
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}, 1000);
};
et2_countdown.prototype._updateTimer = function () {
var now = new Date();
var distance = this.time.getTime() - now.getTime();
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if (distance < 0)
return 0;
var alarms = [];
if (Array.isArray(this.options.alarm)) {
alarms = this.options.alarm;
}
else {
alarms[this.options.alarm] = this.options.alarm;
}
// alarm values should be set as array index to reduce its time complexity from O(n) to O(1)
// otherwise the execution time might be more than a second which would cause timer being delayed
if (alarms[Math.floor(distance / 1000)] && typeof this.onAlarm == 'function') {
console.log('alarm is called');
this.onAlarm();
}
var values = {
days: Math.floor(distance / (1000 * 60 * 60 * 24)),
hours: Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60)),
minutes: Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60)),
secounds: Math.floor((distance % (1000 * 60)) / 1000)
};
this.days.text(values.days + this._getIndicator("days"));
this.hours.text(values.hours + this._getIndicator("hours"));
this.minutes.text(values.minutes + this._getIndicator("minutes"));
this.seconds.text(values.secounds + this._getIndicator("seconds"));
if (this.options.hideEmpties) {
if (values.days == 0) {
this.days.hide();
if (values.hours == 0) {
this.hours.hide();
if (values.minutes == 0) {
this.minutes.hide();
if (values.secounds == 0)
this.seconds.hide();
}
}
}
}
if (this.options.precision) {
var units = ['days', 'hours', 'minutes', 'seconds'];
for (var u = 0; u < 4; ++u) {
if (values[units[u]]) {
for (var n = u + this.options.precision; n < 4; n++) {
this[units[n]].hide();
}
break;
}
else {
this[units[u]].hide();
}
}
}
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return distance;
};
et2_countdown.prototype._getIndicator = function (_v) {
return this.options.format == 's' ? egw.lang(_v).substr(0, 1) : egw.lang(_v);
};
et2_countdown._attributes = {
format: {
name: "display format",
type: "string",
default: "s",
description: "Defines display format; s (Initial letter) or l (Complete word) display, default is s."
},
onFinish: {
name: "on finish countdown",
type: "js",
default: et2_no_init,
description: "Callback function to call when the countdown is finished."
},
hideEmpties: {
name: "hide empties",
type: "string",
default: true,
description: "Only displays none empty values."
},
precision: {
name: "how many counters to show",
type: "integer",
default: 0,
description: "Limit number of counters, eg. 2 does not show minutes and seconds, if days are displayed"
},
alarm: {
name: "alarm",
type: "any",
default: "",
description: "Defines an alarm set before the countdown is finished, it should be in seconds"
},
onAlarm: {
name: "alarm callback",
type: "js",
default: "",
description: "Defines a callback to gets called at alarm - timer. This only will work if there's an alarm set."
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}
};
return et2_countdown;
}(et2_core_valueWidget_1.et2_valueWidget));
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exports.et2_countdown = et2_countdown;
et2_core_widget_1.et2_register_widget(et2_countdown, ["countdown"]);
//# sourceMappingURL=et2_widget_countdown.js.map