egroupware_official/phpgwapi/js/jsapi/egw_jsonq.js

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/**
* EGroupware clientside API object
*
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
* @package etemplate
* @subpackage api
* @link http://www.egroupware.org
* @author Andreas Stöckel (as AT stylite.de)
* @author Ralf Becker <RalfBecker@outdoor-training.de>
* @version $Id$
*/
/*egw:uses
egw_core;
egw_debug;
*/
egw.extend('jsonq', egw.MODULE_GLOBAL, function()
{
"use strict";
/**
* Queued json requests (objects with attributes menuaction, parameters, context, callback, sender and callbeforesend)
*
* @access private, use jsonq method to queue requests
*/
var jsonq_queue = {};
/**
* Next uid (index) in queue
*/
var jsonq_uid = 0;
/**
* Running timer for next send of queued items
*/
var jsonq_timer = null;
/**
* Dispatch responses received
*
* @param {object} _data uid => response pairs
*/
function jsonq_callback(_data)
{
if (typeof _data != 'object') throw "jsonq_callback called with NO object as parameter!";
// Abort if type is set (multi-response support)
if (typeof _data.type != 'undefined') return;
var json = egw.json('none');
for(var uid in _data)
{
if (typeof jsonq_queue[uid] == 'undefined')
{
console.log("jsonq_callback received response for not existing queue uid="+uid+"!");
console.log(_data[uid]);
continue;
}
var job = jsonq_queue[uid];
var response = _data[uid];
// fake egw.json_request object, to call it with the current response
json.callback = job.callback;
json.sender = job.sender;
json.handleResponse({response: response});
delete jsonq_queue[uid];
}
// if nothing left in queue, stop interval-timer to give browser a rest
if (jsonq_timer && typeof jsonq_queue['u'+(jsonq_uid-1)] != 'object')
{
window.clearInterval(jsonq_timer);
jsonq_timer = null;
}
}
/**
* Send the whole job-queue to the server in a single json request with menuaction=queue
*/
function jsonq_send()
{
if (jsonq_uid > 0 && typeof jsonq_queue['u'+(jsonq_uid-1)] == 'object')
{
var jobs_to_send = {};
var something_to_send = false;
for(var uid in jsonq_queue)
{
var job = jsonq_queue[uid];
if (job.menuaction == 'send') continue; // already send to server
// if job has a callbeforesend callback, call it to allow it to modify pararmeters
if (typeof job.callbeforesend == 'function')
{
job.callbeforesend.call(job.sender, job.parameters);
}
jobs_to_send[uid] = {
menuaction: job.menuaction,
parameters: job.parameters
};
job.menuaction = 'send';
job.parameters = null;
something_to_send = true;
}
if (something_to_send)
{
// TODO: Passing this to the "home" application looks quite ugly
var request = egw.json('home.queue', jobs_to_send, jsonq_callback, this);
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request.sendRequest(true);
}
}
}
return {
/**
* Send a queued JSON call to the server
*
* @param {string} _menuaction the menuaction function which should be called and
* which handles the actual request. If the menuaction is a full featured
* url, this one will be used instead.
* @param {array} _parameters which should be passed to the menuaction function.
* @param  {function} _callback callback function which should be called upon a "data" response is received
* @param {object} _sender is the reference object the callback function should get
* @param {function} _callbeforesend optional callback function which can modify the parameters, eg. to do some own queuing
* @return string uid of the queued request
*/
jsonq: function(_menuaction, _parameters, _callback, _sender, _callbeforesend)
{
var uid = 'u'+(jsonq_uid++);
jsonq_queue[uid] = {
menuaction: _menuaction,
// IE JSON-serializes arrays passed in from different window contextx (eg. popups)
// as objects (it looses object-type of array), causing them to be JSON serialized
// as objects and loosing parameters which are undefined
// JSON.strigify([123,undefined]) --> '{"0":123}' instead of '[123,null]'
parameters: _parameters ? [].concat(_parameters) : [],
callback: _callback,
sender: _sender,
callbeforesend: _callbeforesend
};
if (jsonq_timer == null)
{
// check / send queue every N ms
var self = this;
jsonq_timer = window.setInterval(function(){
jsonq_send.call(self);
}, 100);
}
return uid;
}
};
});