mirror of
https://github.com/EGroupware/egroupware.git
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1298 lines
55 KiB
JavaScript
1298 lines
55 KiB
JavaScript
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/*!
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* BarCode Coder Library (BCC Library)
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* BCCL Version 2.0
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*
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* Porting : jQuery barcode plugin
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* Version : 2.0.3
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*
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* Date : 2013-01-06
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* Author : DEMONTE Jean-Baptiste <jbdemonte@gmail.com>
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* HOUREZ Jonathan
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*
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* Web site: http://barcode-coder.com/
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* dual licence : http://www.cecill.info/licences/Licence_CeCILL_V2-fr.html
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* http://www.gnu.org/licenses/gpl.html
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*/
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(function ($) {
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var barcode = {
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settings:{
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barWidth: 1,
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barHeight: 50,
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moduleSize: 5,
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showHRI: true,
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addQuietZone: true,
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marginHRI: 5,
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bgColor: "#FFFFFF",
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color: "#000000",
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fontSize: 10,
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output: "css",
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posX: 0,
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posY: 0
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},
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intval: function(val){
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var type = typeof( val );
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if (type == 'string'){
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val = val.replace(/[^0-9-.]/g, "");
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val = parseInt(val * 1, 10);
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return isNaN(val) || !isFinite(val) ? 0 : val;
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}
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return type == 'number' && isFinite(val) ? Math.floor(val) : 0;
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},
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i25: { // std25 int25
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encoding: ["NNWWN", "WNNNW", "NWNNW", "WWNNN", "NNWNW", "WNWNN", "NWWNN", "NNNWW", "WNNWN","NWNWN"],
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compute: function(code, crc, type){
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if (! crc) {
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if (code.length % 2 != 0) code = '0' + code;
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} else {
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if ( (type == "int25") && (code.length % 2 == 0) ) code = '0' + code;
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var odd = true, v, sum = 0;
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for(var i=code.length-1; i>-1; i--){
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v = barcode.intval(code.charAt(i));
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if (isNaN(v)) return("");
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sum += odd ? 3 * v : v;
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odd = ! odd;
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}
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code += ((10 - sum % 10) % 10).toString();
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}
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return(code);
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},
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getDigit: function(code, crc, type){
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code = this.compute(code, crc, type);
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if (code == "") return("");
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result = "";
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var i, j;
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if (type == "int25") {
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// Interleaved 2 of 5
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// start
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result += "1010";
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// digits + CRC
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var c1, c2;
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for(i=0; i<code.length / 2; i++){
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c1 = code.charAt(2*i);
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c2 = code.charAt(2*i+1);
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for(j=0; j<5; j++){
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result += '1';
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if (this.encoding[c1].charAt(j) == 'W') result += '1';
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result += '0';
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if (this.encoding[c2].charAt(j) == 'W') result += '0';
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}
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}
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// stop
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result += "1101";
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} else if (type == "std25") {
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// Standard 2 of 5 is a numeric-only barcode that has been in use a long time.
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// Unlike Interleaved 2 of 5, all of the information is encoded in the bars; the spaces are fixed width and are used only to separate the bars.
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// The code is self-checking and does not include a checksum.
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// start
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result += "11011010";
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// digits + CRC
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var c;
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for(i=0; i<code.length; i++){
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c = code.charAt(i);
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for(j=0; j<5; j++){
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result += '1';
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if (this.encoding[c].charAt(j) == 'W') result += "11";
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result += '0';
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}
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}
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// stop
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result += "11010110";
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}
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return(result);
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}
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},
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ean: {
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encoding: [ ["0001101", "0100111", "1110010"],
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["0011001", "0110011", "1100110"],
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["0010011", "0011011", "1101100"],
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["0111101", "0100001", "1000010"],
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["0100011", "0011101", "1011100"],
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["0110001", "0111001", "1001110"],
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["0101111", "0000101", "1010000"],
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["0111011", "0010001", "1000100"],
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["0110111", "0001001", "1001000"],
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["0001011", "0010111", "1110100"] ],
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first: ["000000","001011","001101","001110","010011","011001","011100","010101","010110","011010"],
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getDigit: function(code, type){
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// Check len (12 for ean13, 7 for ean8)
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var len = type == "ean8" ? 7 : 12;
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code = code.substring(0, len);
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if (code.length != len) return("");
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// Check each digit is numeric
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var c;
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for(var i=0; i<code.length; i++){
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c = code.charAt(i);
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if ( (c < '0') || (c > '9') ) return("");
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}
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// get checksum
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code = this.compute(code, type);
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// process analyse
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var result = "101"; // start
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if (type == "ean8"){
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// process left part
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for(var i=0; i<4; i++){
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result += this.encoding[barcode.intval(code.charAt(i))][0];
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}
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// center guard bars
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result += "01010";
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// process right part
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for(var i=4; i<8; i++){
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result += this.encoding[barcode.intval(code.charAt(i))][2];
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}
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} else { // ean13
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// extract first digit and get sequence
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var seq = this.first[ barcode.intval(code.charAt(0)) ];
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// process left part
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for(var i=1; i<7; i++){
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result += this.encoding[barcode.intval(code.charAt(i))][ barcode.intval(seq.charAt(i-1)) ];
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}
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// center guard bars
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result += "01010";
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// process right part
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for(var i=7; i<13; i++){
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result += this.encoding[barcode.intval(code.charAt(i))][ 2 ];
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}
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} // ean13
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result += "101"; // stop
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return(result);
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},
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compute: function (code, type){
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var len = type == "ean13" ? 12 : 7;
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code = code.substring(0, len);
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var sum = 0, odd = true;
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for(i=code.length-1; i>-1; i--){
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sum += (odd ? 3 : 1) * barcode.intval(code.charAt(i));
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odd = ! odd;
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}
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return(code + ((10 - sum % 10) % 10).toString());
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}
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},
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upc: {
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getDigit: function(code){
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if (code.length < 12) {
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code = '0' + code;
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}
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return barcode.ean.getDigit(code, 'ean13');
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},
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compute: function (code){
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if (code.length < 12) {
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code = '0' + code;
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}
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return barcode.ean.compute(code, 'ean13').substr(1);
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}
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},
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msi: {
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encoding:["100100100100", "100100100110", "100100110100", "100100110110",
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"100110100100", "100110100110", "100110110100", "100110110110",
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"110100100100", "110100100110"],
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compute: function(code, crc){
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if (typeof(crc) == "object"){
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if (crc.crc1 == "mod10"){
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code = this.computeMod10(code);
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} else if (crc.crc1 == "mod11"){
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code = this.computeMod11(code);
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}
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if (crc.crc2 == "mod10"){
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code = this.computeMod10(code);
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} else if (crc.crc2 == "mod11"){
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code = this.computeMod11(code);
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}
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} else if (typeof(crc) == "boolean"){
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if (crc) code = this.computeMod10(code);
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}
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return(code);
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},
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computeMod10:function(code){
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var i,
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toPart1 = code.length % 2;
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var n1 = 0, sum = 0;
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for(i=0; i<code.length; i++){
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if (toPart1) {
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n1 = 10 * n1 + barcode.intval(code.charAt(i));
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} else {
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sum += barcode.intval(code.charAt(i));
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}
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toPart1 = ! toPart1;
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}
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var s1 = (2 * n1).toString();
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for(i=0; i<s1.length; i++){
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sum += barcode.intval(s1.charAt(i));
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}
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return(code + ((10 - sum % 10) % 10).toString());
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},
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computeMod11:function(code){
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var sum = 0, weight = 2;
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for(var i=code.length-1; i>=0; i--){
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sum += weight * barcode.intval(code.charAt(i));
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weight = weight == 7 ? 2 : weight + 1;
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}
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return(code + ((11 - sum % 11) % 11).toString());
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},
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getDigit: function(code, crc){
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var table = "0123456789";
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var index = 0;
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var result = "";
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code = this.compute(code, false);
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// start
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result = "110";
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// digits
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for(i=0; i<code.length; i++){
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index = table.indexOf( code.charAt(i) );
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if (index < 0) return("");
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result += this.encoding[ index ];
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}
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// stop
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result += "1001";
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return(result);
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}
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},
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code11: {
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encoding:[ "101011", "1101011", "1001011", "1100101",
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"1011011", "1101101", "1001101", "1010011",
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"1101001", "110101", "101101"],
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getDigit: function(code){
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var table = "0123456789-";
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var i, index, result = "", intercharacter = '0'
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// start
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result = "1011001" + intercharacter;
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// digits
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for(i=0; i<code.length; i++){
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index = table.indexOf( code.charAt(i) );
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if (index < 0) return("");
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result += this.encoding[ index ] + intercharacter;
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}
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// checksum
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var weightC = 0,
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weightSumC = 0,
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weightK = 1, // start at 1 because the right-most character is "C" checksum
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weightSumK = 0;
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for(i=code.length-1; i>=0; i--){
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weightC = weightC == 10 ? 1 : weightC + 1;
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weightK = weightK == 10 ? 1 : weightK + 1;
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index = table.indexOf( code.charAt(i) );
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weightSumC += weightC * index;
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weightSumK += weightK * index;
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}
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var c = weightSumC % 11;
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weightSumK += c;
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var k = weightSumK % 11;
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result += this.encoding[c] + intercharacter;
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if (code.length >= 10){
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result += this.encoding[k] + intercharacter;
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}
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// stop
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result += "1011001";
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return(result);
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}
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},
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code39: {
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encoding:["101001101101", "110100101011", "101100101011", "110110010101",
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"101001101011", "110100110101", "101100110101", "101001011011",
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"110100101101", "101100101101", "110101001011", "101101001011",
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"110110100101", "101011001011", "110101100101", "101101100101",
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"101010011011", "110101001101", "101101001101", "101011001101",
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"110101010011", "101101010011", "110110101001", "101011010011",
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"110101101001", "101101101001", "101010110011", "110101011001",
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"101101011001", "101011011001", "110010101011", "100110101011",
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"110011010101", "100101101011", "110010110101", "100110110101",
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"100101011011", "110010101101", "100110101101", "100100100101",
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"100100101001", "100101001001", "101001001001", "100101101101"],
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getDigit: function(code){
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var table = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ-. $/+%*";
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var i, index, result="", intercharacter='0';
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|
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if (code.indexOf('*') >= 0) return("");
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|
|
||
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// Add Start and Stop charactere : *
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code = ("*" + code + "*").toUpperCase();
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|
||
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for(i=0; i<code.length; i++){
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||
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index = table.indexOf( code.charAt(i) );
|
||
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if (index < 0) return("");
|
||
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if (i > 0) result += intercharacter;
|
||
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result += this.encoding[ index ];
|
||
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}
|
||
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return(result);
|
||
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}
|
||
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},
|
||
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code93:{
|
||
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encoding:["100010100", "101001000", "101000100", "101000010",
|
||
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"100101000", "100100100", "100100010", "101010000",
|
||
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"100010010", "100001010", "110101000", "110100100",
|
||
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"110100010", "110010100", "110010010", "110001010",
|
||
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"101101000", "101100100", "101100010", "100110100",
|
||
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"100011010", "101011000", "101001100", "101000110",
|
||
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"100101100", "100010110", "110110100", "110110010",
|
||
|
"110101100", "110100110", "110010110", "110011010",
|
||
|
"101101100", "101100110", "100110110", "100111010",
|
||
|
"100101110", "111010100", "111010010", "111001010",
|
||
|
"101101110", "101110110", "110101110", "100100110",
|
||
|
"111011010", "111010110", "100110010", "101011110"],
|
||
|
getDigit: function(code, crc){
|
||
|
var table = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ-. $/+%____*", // _ => ($), (%), (/) et (+)
|
||
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c, result = "";
|
||
|
|
||
|
if (code.indexOf('*') >= 0) return("");
|
||
|
|
||
|
code = code.toUpperCase();
|
||
|
|
||
|
// start : *
|
||
|
result += this.encoding[47];
|
||
|
|
||
|
// digits
|
||
|
for(i=0; i<code.length; i++){
|
||
|
c = code.charAt(i);
|
||
|
index = table.indexOf( c );
|
||
|
if ( (c == '_') || (index < 0) ) return("");
|
||
|
result += this.encoding[ index ];
|
||
|
}
|
||
|
|
||
|
// checksum
|
||
|
if (crc){
|
||
|
var weightC = 0,
|
||
|
weightSumC = 0,
|
||
|
weightK = 1, // start at 1 because the right-most character is "C" checksum
|
||
|
weightSumK = 0;
|
||
|
for(i=code.length-1; i>=0; i--){
|
||
|
weightC = weightC == 20 ? 1 : weightC + 1;
|
||
|
weightK = weightK == 15 ? 1 : weightK + 1;
|
||
|
|
||
|
index = table.indexOf( code.charAt(i) );
|
||
|
|
||
|
weightSumC += weightC * index;
|
||
|
weightSumK += weightK * index;
|
||
|
}
|
||
|
|
||
|
var c = weightSumC % 47;
|
||
|
weightSumK += c;
|
||
|
var k = weightSumK % 47;
|
||
|
|
||
|
result += this.encoding[c];
|
||
|
result += this.encoding[k];
|
||
|
}
|
||
|
|
||
|
// stop : *
|
||
|
result += this.encoding[47];
|
||
|
|
||
|
// Terminaison bar
|
||
|
result += '1';
|
||
|
return(result);
|
||
|
}
|
||
|
},
|
||
|
code128: {
|
||
|
encoding:["11011001100", "11001101100", "11001100110", "10010011000",
|
||
|
"10010001100", "10001001100", "10011001000", "10011000100",
|
||
|
"10001100100", "11001001000", "11001000100", "11000100100",
|
||
|
"10110011100", "10011011100", "10011001110", "10111001100",
|
||
|
"10011101100", "10011100110", "11001110010", "11001011100",
|
||
|
"11001001110", "11011100100", "11001110100", "11101101110",
|
||
|
"11101001100", "11100101100", "11100100110", "11101100100",
|
||
|
"11100110100", "11100110010", "11011011000", "11011000110",
|
||
|
"11000110110", "10100011000", "10001011000", "10001000110",
|
||
|
"10110001000", "10001101000", "10001100010", "11010001000",
|
||
|
"11000101000", "11000100010", "10110111000", "10110001110",
|
||
|
"10001101110", "10111011000", "10111000110", "10001110110",
|
||
|
"11101110110", "11010001110", "11000101110", "11011101000",
|
||
|
"11011100010", "11011101110", "11101011000", "11101000110",
|
||
|
"11100010110", "11101101000", "11101100010", "11100011010",
|
||
|
"11101111010", "11001000010", "11110001010", "10100110000",
|
||
|
"10100001100", "10010110000", "10010000110", "10000101100",
|
||
|
"10000100110", "10110010000", "10110000100", "10011010000",
|
||
|
"10011000010", "10000110100", "10000110010", "11000010010",
|
||
|
"11001010000", "11110111010", "11000010100", "10001111010",
|
||
|
"10100111100", "10010111100", "10010011110", "10111100100",
|
||
|
"10011110100", "10011110010", "11110100100", "11110010100",
|
||
|
"11110010010", "11011011110", "11011110110", "11110110110",
|
||
|
"10101111000", "10100011110", "10001011110", "10111101000",
|
||
|
"10111100010", "11110101000", "11110100010", "10111011110",
|
||
|
"10111101110", "11101011110", "11110101110", "11010000100",
|
||
|
"11010010000", "11010011100", "11000111010"],
|
||
|
getDigit: function(code){
|
||
|
var tableB = " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~";
|
||
|
var result = "";
|
||
|
var sum = 0;
|
||
|
var isum = 0;
|
||
|
var i = 0;
|
||
|
var j = 0;
|
||
|
var value = 0;
|
||
|
|
||
|
// check each characters
|
||
|
for(i=0; i<code.length; i++){
|
||
|
if (tableB.indexOf(code.charAt(i)) == -1) return("");
|
||
|
}
|
||
|
|
||
|
// check firsts characters : start with C table only if enought numeric
|
||
|
var tableCActivated = code.length > 1;
|
||
|
var c = '';
|
||
|
for(i=0; i<3 && i<code.length; i++){
|
||
|
c = code.charAt(i);
|
||
|
tableCActivated &= c >= '0' && c <= '9';
|
||
|
}
|
||
|
|
||
|
sum = tableCActivated ? 105 : 104;
|
||
|
|
||
|
// start : [105] : C table or [104] : B table
|
||
|
result = this.encoding[ sum ];
|
||
|
|
||
|
i = 0;
|
||
|
while( i < code.length ){
|
||
|
if (! tableCActivated){
|
||
|
j = 0;
|
||
|
// check next character to activate C table if interresting
|
||
|
while ( (i + j < code.length) && (code.charAt(i+j) >= '0') && (code.charAt(i+j) <= '9') ) j++;
|
||
|
|
||
|
// 6 min everywhere or 4 mini at the end
|
||
|
tableCActivated = (j > 5) || ((i + j - 1 == code.length) && (j > 3));
|
||
|
|
||
|
if ( tableCActivated ){
|
||
|
result += this.encoding[ 99 ]; // C table
|
||
|
sum += ++isum * 99;
|
||
|
}
|
||
|
// 2 min for table C so need table B
|
||
|
} else if ( (i == code.length) || (code.charAt(i) < '0') || (code.charAt(i) > '9') || (code.charAt(i+1) < '0') || (code.charAt(i+1) > '9') ) {
|
||
|
tableCActivated = false;
|
||
|
result += this.encoding[ 100 ]; // B table
|
||
|
sum += ++isum * 100;
|
||
|
}
|
||
|
|
||
|
if ( tableCActivated ) {
|
||
|
value = barcode.intval(code.charAt(i) + code.charAt(i+1)); // Add two characters (numeric)
|
||
|
i += 2;
|
||
|
} else {
|
||
|
value = tableB.indexOf( code.charAt(i) ); // Add one character
|
||
|
i += 1;
|
||
|
}
|
||
|
result += this.encoding[ value ];
|
||
|
sum += ++isum * value;
|
||
|
}
|
||
|
|
||
|
// Add CRC
|
||
|
result += this.encoding[ sum % 103 ];
|
||
|
|
||
|
// Stop
|
||
|
result += this.encoding[106];
|
||
|
|
||
|
// Termination bar
|
||
|
result += "11";
|
||
|
|
||
|
return(result);
|
||
|
}
|
||
|
},
|
||
|
codabar: {
|
||
|
encoding:["101010011", "101011001", "101001011", "110010101",
|
||
|
"101101001", "110101001", "100101011", "100101101",
|
||
|
"100110101", "110100101", "101001101", "101100101",
|
||
|
"1101011011", "1101101011", "1101101101", "1011011011",
|
||
|
"1011001001", "1010010011", "1001001011", "1010011001"],
|
||
|
getDigit: function(code){
|
||
|
var table = "0123456789-$:/.+";
|
||
|
var i, index, result="", intercharacter = '0';
|
||
|
|
||
|
// add start : A->D : arbitrary choose A
|
||
|
result += this.encoding[16] + intercharacter;
|
||
|
|
||
|
for(i=0; i<code.length; i++){
|
||
|
index = table.indexOf( code.charAt(i) );
|
||
|
if (index < 0) return("");
|
||
|
result += this.encoding[ index ] + intercharacter;
|
||
|
}
|
||
|
|
||
|
// add stop : A->D : arbitrary choose A
|
||
|
result += this.encoding[16];
|
||
|
return(result);
|
||
|
}
|
||
|
},
|
||
|
datamatrix: {
|
||
|
lengthRows: [ 10, 12, 14, 16, 18, 20, 22, 24, 26, // 24 squares et 6 rectangular
|
||
|
32, 36, 40, 44, 48, 52, 64, 72, 80, 88, 96, 104, 120, 132, 144,
|
||
|
8, 8, 12, 12, 16, 16],
|
||
|
lengthCols: [ 10, 12, 14, 16, 18, 20, 22, 24, 26, // Number of columns for the entire datamatrix
|
||
|
32, 36, 40, 44, 48, 52, 64, 72, 80, 88, 96, 104, 120, 132, 144,
|
||
|
18, 32, 26, 36, 36, 48],
|
||
|
dataCWCount: [ 3, 5, 8, 12, 18, 22, 30, 36, // Number of data codewords for the datamatrix
|
||
|
44, 62, 86, 114, 144, 174, 204, 280, 368, 456, 576, 696, 816, 1050,
|
||
|
1304, 1558, 5, 10, 16, 22, 32, 49],
|
||
|
solomonCWCount: [ 5, 7, 10, 12, 14, 18, 20, 24, 28, // Number of Reed-Solomon codewords for the datamatrix
|
||
|
36, 42, 48, 56, 68, 84, 112, 144, 192, 224, 272, 336, 408, 496, 620,
|
||
|
7, 11, 14, 18, 24, 28],
|
||
|
dataRegionRows: [ 8, 10, 12, 14, 16, 18, 20, 22, // Number of rows per region
|
||
|
24, 14, 16, 18, 20, 22, 24, 14, 16, 18, 20, 22, 24, 18, 20, 22,
|
||
|
6, 6, 10, 10, 14, 14],
|
||
|
dataRegionCols: [ 8, 10, 12, 14, 16, 18, 20, 22, // Number of columns per region
|
||
|
24, 14, 16, 18, 20, 22, 24, 14, 16, 18, 20, 22, 24, 18, 20, 22,
|
||
|
16, 14, 24, 16, 16, 22],
|
||
|
regionRows: [ 1, 1, 1, 1, 1, 1, 1, 1, // Number of regions per row
|
||
|
1, 2, 2, 2, 2, 2, 2, 4, 4, 4, 4, 4, 4, 6, 6, 6,
|
||
|
1, 1, 1, 1, 1, 1],
|
||
|
regionCols: [ 1, 1, 1, 1, 1, 1, 1, 1, // Number of regions per column
|
||
|
1, 2, 2, 2, 2, 2, 2, 4, 4, 4, 4, 4, 4, 6, 6, 6,
|
||
|
1, 2, 1, 2, 2, 2],
|
||
|
interleavedBlocks:[ 1, 1, 1, 1, 1, 1, 1, 1, // Number of blocks
|
||
|
1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 4, 4, 6, 6, 8, 8,
|
||
|
1, 1, 1, 1, 1, 1],
|
||
|
logTab: [ -255, 255, 1, 240, 2, 225, 241, 53, 3, // Table of log for the Galois field
|
||
|
38, 226, 133, 242, 43, 54, 210, 4, 195, 39, 114, 227, 106, 134, 28,
|
||
|
243, 140, 44, 23, 55, 118, 211, 234, 5, 219, 196, 96, 40, 222, 115,
|
||
|
103, 228, 78, 107, 125, 135, 8, 29, 162, 244, 186, 141, 180, 45, 99,
|
||
|
24, 49, 56, 13, 119, 153, 212, 199, 235, 91, 6, 76, 220, 217, 197,
|
||
|
11, 97, 184, 41, 36, 223, 253, 116, 138, 104, 193, 229, 86, 79, 171,
|
||
|
108, 165, 126, 145, 136, 34, 9, 74, 30, 32, 163, 84, 245, 173, 187,
|
||
|
204, 142, 81, 181, 190, 46, 88, 100, 159, 25, 231, 50, 207, 57, 147,
|
||
|
14, 67, 120, 128, 154, 248, 213, 167, 200, 63, 236, 110, 92, 176, 7,
|
||
|
161, 77, 124, 221, 102, 218, 95, 198, 90, 12, 152, 98, 48, 185, 179,
|
||
|
42, 209, 37, 132, 224, 52, 254, 239, 117, 233, 139, 22, 105, 27, 194,
|
||
|
113, 230, 206, 87, 158, 80, 189, 172, 203, 109, 175, 166, 62, 127,
|
||
|
247, 146, 66, 137, 192, 35, 252, 10, 183, 75, 216, 31, 83, 33, 73,
|
||
|
164, 144, 85, 170, 246, 65, 174, 61, 188, 202, 205, 157, 143, 169, 82,
|
||
|
72, 182, 215, 191, 251, 47, 178, 89, 151, 101, 94, 160, 123, 26, 112,
|
||
|
232, 21, 51, 238, 208, 131, 58, 69, 148, 18, 15, 16, 68, 17, 121, 149,
|
||
|
129, 19, 155, 59, 249, 70, 214, 250, 168, 71, 201, 156, 64, 60, 237,
|
||
|
130, 111, 20, 93, 122, 177, 150],
|
||
|
aLogTab: [ 1, 2, 4, 8, 16, 32, 64, 128, 45, 90, // Table of aLog for the Galois field
|
||
|
180, 69, 138, 57, 114, 228, 229, 231, 227, 235, 251, 219, 155, 27, 54,
|
||
|
108, 216, 157, 23, 46, 92, 184, 93, 186, 89, 178, 73, 146, 9, 18, 36,
|
||
|
72, 144, 13, 26, 52, 104, 208, 141, 55, 110, 220, 149, 7, 14, 28, 56,
|
||
|
112, 224, 237, 247, 195, 171, 123, 246, 193, 175, 115, 230, 225, 239,
|
||
|
243, 203, 187, 91, 182, 65, 130, 41, 82, 164, 101, 202, 185, 95, 190,
|
||
|
81, 162, 105, 210, 137, 63, 126, 252, 213, 135, 35, 70, 140, 53, 106,
|
||
|
212, 133, 39, 78, 156, 21, 42, 84, 168, 125, 250, 217, 159, 19, 38, 76,
|
||
|
152, 29, 58, 116, 232, 253, 215, 131, 43, 86, 172, 117, 234, 249, 223,
|
||
|
147, 11, 22, 44, 88, 176, 77, 154, 25, 50, 100, 200, 189, 87, 174, 113,
|
||
|
226, 233, 255, 211, 139, 59, 118, 236, 245, 199, 163, 107, 214, 129,
|
||
|
47, 94, 188, 85, 170, 121, 242, 201, 191, 83, 166, 97, 194, 169, 127,
|
||
|
254, 209, 143, 51, 102, 204, 181, 71, 142, 49, 98, 196, 165, 103, 206,
|
||
|
177, 79, 158, 17, 34, 68, 136, 61, 122, 244, 197, 167, 99, 198, 161,
|
||
|
111, 222, 145, 15, 30, 60, 120, 240, 205, 183, 67, 134, 33, 66, 132,
|
||
|
37, 74, 148, 5, 10, 20, 40, 80, 160, 109, 218, 153, 31, 62, 124, 248,
|
||
|
221, 151, 3, 6, 12, 24, 48, 96, 192, 173, 119, 238, 241, 207, 179, 75,
|
||
|
150, 1],
|
||
|
champGaloisMult: function(a, b){ // MULTIPLICATION IN GALOIS FIELD GF(2^8)
|
||
|
if(!a || !b) return 0;
|
||
|
return this.aLogTab[(this.logTab[a] + this.logTab[b]) % 255];
|
||
|
},
|
||
|
champGaloisDoub: function(a, b){ // THE OPERATION a * 2^b IN GALOIS FIELD GF(2^8)
|
||
|
if (!a) return 0;
|
||
|
if (!b) return a;
|
||
|
return this.aLogTab[(this.logTab[a] + b) % 255];
|
||
|
},
|
||
|
champGaloisSum: function(a, b){ // SUM IN GALOIS FIELD GF(2^8)
|
||
|
return a ^ b;
|
||
|
},
|
||
|
selectIndex: function(dataCodeWordsCount, rectangular){ // CHOOSE THE GOOD INDEX FOR TABLES
|
||
|
if ((dataCodeWordsCount<1 || dataCodeWordsCount>1558) && !rectangular) return -1;
|
||
|
if ((dataCodeWordsCount<1 || dataCodeWordsCount>49) && rectangular) return -1;
|
||
|
|
||
|
var n = 0;
|
||
|
if ( rectangular ) n = 24;
|
||
|
|
||
|
while (this.dataCWCount[n] < dataCodeWordsCount) n++;
|
||
|
return n;
|
||
|
},
|
||
|
encodeDataCodeWordsASCII: function(text) {
|
||
|
var dataCodeWords = new Array();
|
||
|
var n = 0, i, c;
|
||
|
for (i=0; i<text.length; i++){
|
||
|
c = text.charCodeAt(i);
|
||
|
if (c > 127) {
|
||
|
dataCodeWords[n] = 235;
|
||
|
c = c - 127;
|
||
|
n++;
|
||
|
} else if ((c>=48 && c<=57) && (i+1<text.length) && (text.charCodeAt(i+1)>=48 && text.charCodeAt(i+1)<=57)) {
|
||
|
c = ((c - 48) * 10) + ((text.charCodeAt(i+1))-48);
|
||
|
c += 130;
|
||
|
i++;
|
||
|
} else c++;
|
||
|
dataCodeWords[n] = c;
|
||
|
n++;
|
||
|
}
|
||
|
return dataCodeWords;
|
||
|
},
|
||
|
addPadCW: function(tab, from, to){
|
||
|
if (from >= to) return ;
|
||
|
tab[from] = 129;
|
||
|
var r, i;
|
||
|
for (i=from+1; i<to; i++){
|
||
|
r = ((149 * (i+1)) % 253) + 1;
|
||
|
tab[i] = (129 + r) % 254;
|
||
|
}
|
||
|
},
|
||
|
calculSolFactorTable: function(solomonCWCount){ // CALCULATE THE REED SOLOMON FACTORS
|
||
|
var g = new Array();
|
||
|
var i, j;
|
||
|
|
||
|
for (i=0; i<=solomonCWCount; i++) g[i] = 1;
|
||
|
|
||
|
for(i = 1; i <= solomonCWCount; i++) {
|
||
|
for(j = i - 1; j >= 0; j--) {
|
||
|
g[j] = this.champGaloisDoub(g[j], i);
|
||
|
if(j > 0) g[j] = this.champGaloisSum(g[j], g[j-1]);
|
||
|
}
|
||
|
}
|
||
|
return g;
|
||
|
},
|
||
|
addReedSolomonCW: function(nSolomonCW, coeffTab, nDataCW, dataTab, blocks){ // Add the Reed Solomon codewords
|
||
|
var temp = 0;
|
||
|
var errorBlocks = nSolomonCW / blocks;
|
||
|
var correctionCW = new Array();
|
||
|
|
||
|
var i,j,k;
|
||
|
for(k = 0; k < blocks; k++) {
|
||
|
for (i=0; i<errorBlocks; i++) correctionCW[i] = 0;
|
||
|
|
||
|
for (i=k; i<nDataCW; i=i+blocks){
|
||
|
temp = this.champGaloisSum(dataTab[i], correctionCW[errorBlocks-1]);
|
||
|
for (j=errorBlocks-1; j>=0; j--){
|
||
|
if ( !temp ) {
|
||
|
correctionCW[j] = 0;
|
||
|
} else {
|
||
|
correctionCW[j] = this.champGaloisMult(temp, coeffTab[j]);
|
||
|
}
|
||
|
if (j>0) correctionCW[j] = this.champGaloisSum(correctionCW[j-1], correctionCW[j]);
|
||
|
}
|
||
|
}
|
||
|
// Renversement des blocs calcules
|
||
|
j = nDataCW + k;
|
||
|
for (i=errorBlocks-1; i>=0; i--){
|
||
|
dataTab[j] = correctionCW[i];
|
||
|
j=j+blocks;
|
||
|
}
|
||
|
}
|
||
|
return dataTab;
|
||
|
},
|
||
|
getBits: function(entier){ // Transform integer to tab of bits
|
||
|
var bits = new Array();
|
||
|
for (var i=0; i<8; i++){
|
||
|
bits[i] = entier & (128 >> i) ? 1 : 0;
|
||
|
}
|
||
|
return bits;
|
||
|
},
|
||
|
next: function(etape, totalRows, totalCols, codeWordsBits, datamatrix, assigned){ // Place codewords into the matrix
|
||
|
var chr = 0; // Place of the 8st bit from the first character to [4][0]
|
||
|
var row = 4;
|
||
|
var col = 0;
|
||
|
|
||
|
do {
|
||
|
// Check for a special case of corner
|
||
|
if((row == totalRows) && (col == 0)){
|
||
|
this.patternShapeSpecial1(datamatrix, assigned, codeWordsBits[chr], totalRows, totalCols);
|
||
|
chr++;
|
||
|
} else if((etape<3) && (row == totalRows-2) && (col == 0) && (totalCols%4 != 0)){
|
||
|
this.patternShapeSpecial2(datamatrix, assigned, codeWordsBits[chr], totalRows, totalCols);
|
||
|
chr++;
|
||
|
} else if((row == totalRows-2) && (col == 0) && (totalCols%8 == 4)){
|
||
|
this.patternShapeSpecial3(datamatrix, assigned, codeWordsBits[chr], totalRows, totalCols);
|
||
|
chr++;
|
||
|
}
|
||
|
else if((row == totalRows+4) && (col == 2) && (totalCols%8 == 0)){
|
||
|
this.patternShapeSpecial4(datamatrix, assigned, codeWordsBits[chr], totalRows, totalCols);
|
||
|
chr++;
|
||
|
}
|
||
|
|
||
|
// Go up and right in the datamatrix
|
||
|
do {
|
||
|
if((row < totalRows) && (col >= 0) && (assigned[row][col]!=1)) {
|
||
|
this.patternShapeStandard(datamatrix, assigned, codeWordsBits[chr], row, col, totalRows, totalCols);
|
||
|
chr++;
|
||
|
}
|
||
|
row -= 2;
|
||
|
col += 2;
|
||
|
} while ((row >= 0) && (col < totalCols));
|
||
|
row += 1;
|
||
|
col += 3;
|
||
|
|
||
|
// Go down and left in the datamatrix
|
||
|
do {
|
||
|
if((row >= 0) && (col < totalCols) && (assigned[row][col]!=1)){
|
||
|
this.patternShapeStandard(datamatrix, assigned, codeWordsBits[chr], row, col, totalRows, totalCols);
|
||
|
chr++;
|
||
|
}
|
||
|
row += 2;
|
||
|
col -= 2;
|
||
|
} while ((row < totalRows) && (col >=0));
|
||
|
row += 3;
|
||
|
col += 1;
|
||
|
} while ((row < totalRows) || (col < totalCols));
|
||
|
},
|
||
|
patternShapeStandard: function(datamatrix, assigned, bits, row, col, totalRows, totalCols){ // Place bits in the matrix (standard or special case)
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[0], row-2, col-2, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[1], row-2, col-1, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[2], row-1, col-2, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[3], row-1, col-1, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[4], row-1, col, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[5], row, col-2, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[6], row, col-1, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[7], row, col, totalRows, totalCols);
|
||
|
},
|
||
|
patternShapeSpecial1: function(datamatrix, assigned, bits, totalRows, totalCols ){
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[0], totalRows-1, 0, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[1], totalRows-1, 1, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[2], totalRows-1, 2, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[3], 0, totalCols-2, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[4], 0, totalCols-1, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[5], 1, totalCols-1, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[6], 2, totalCols-1, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[7], 3, totalCols-1, totalRows, totalCols);
|
||
|
},
|
||
|
patternShapeSpecial2: function(datamatrix, assigned, bits, totalRows, totalCols ){
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[0], totalRows-3, 0, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[1], totalRows-2, 0, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[2], totalRows-1, 0, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[3], 0, totalCols-4, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[4], 0, totalCols-3, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[5], 0, totalCols-2, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[6], 0, totalCols-1, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[7], 1, totalCols-1, totalRows, totalCols);
|
||
|
},
|
||
|
patternShapeSpecial3: function(datamatrix, assigned, bits, totalRows, totalCols ){
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[0], totalRows-3, 0, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[1], totalRows-2, 0, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[2], totalRows-1, 0, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[3], 0, totalCols-2, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[4], 0, totalCols-1, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[5], 1, totalCols-1, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[6], 2, totalCols-1, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[7], 3, totalCols-1, totalRows, totalCols);
|
||
|
},
|
||
|
patternShapeSpecial4: function(datamatrix, assigned, bits, totalRows, totalCols ){
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[0], totalRows-1, 0, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[1], totalRows-1, totalCols-1, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[2], 0, totalCols-3, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[3], 0, totalCols-2, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[4], 0, totalCols-1, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[5], 1, totalCols-3, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[6], 1, totalCols-2, totalRows, totalCols);
|
||
|
this.placeBitInDatamatrix(datamatrix, assigned, bits[7], 1, totalCols-1, totalRows, totalCols);
|
||
|
},
|
||
|
placeBitInDatamatrix: function(datamatrix, assigned, bit, row, col, totalRows, totalCols){ // Put a bit into the matrix
|
||
|
if (row < 0) {
|
||
|
row += totalRows;
|
||
|
col += 4 - ((totalRows+4)%8);
|
||
|
}
|
||
|
if (col < 0) {
|
||
|
col += totalCols;
|
||
|
row += 4 - ((totalCols+4)%8);
|
||
|
}
|
||
|
if (assigned[row][col] != 1) {
|
||
|
datamatrix[row][col] = bit;
|
||
|
assigned[row][col] = 1;
|
||
|
}
|
||
|
},
|
||
|
addFinderPattern: function(datamatrix, rowsRegion, colsRegion, rowsRegionCW, colsRegionCW){ // Add the finder pattern
|
||
|
var totalRowsCW = (rowsRegionCW+2) * rowsRegion;
|
||
|
var totalColsCW = (colsRegionCW+2) * colsRegion;
|
||
|
|
||
|
var datamatrixTemp = new Array();
|
||
|
datamatrixTemp[0] = new Array();
|
||
|
for (var j=0; j<totalColsCW+2; j++){
|
||
|
datamatrixTemp[0][j] = 0;
|
||
|
}
|
||
|
for (var i=0; i<totalRowsCW; i++){
|
||
|
datamatrixTemp[i+1] = new Array();
|
||
|
datamatrixTemp[i+1][0] = 0;
|
||
|
datamatrixTemp[i+1][totalColsCW+1] = 0;
|
||
|
for (var j=0; j<totalColsCW; j++){
|
||
|
if (i%(rowsRegionCW+2) == 0){
|
||
|
if (j%2 == 0){
|
||
|
datamatrixTemp[i+1][j+1] = 1;
|
||
|
} else {
|
||
|
datamatrixTemp[i+1][j+1] = 0;
|
||
|
}
|
||
|
} else if (i%(rowsRegionCW+2) == rowsRegionCW+1){
|
||
|
datamatrixTemp[i+1][j+1] = 1;
|
||
|
} else if (j%(colsRegionCW+2) == colsRegionCW+1){
|
||
|
if (i%2 == 0){
|
||
|
datamatrixTemp[i+1][j+1] = 0;
|
||
|
} else {
|
||
|
datamatrixTemp[i+1][j+1] = 1;
|
||
|
}
|
||
|
} else if (j%(colsRegionCW+2) == 0){
|
||
|
datamatrixTemp[i+1][j+1] = 1;
|
||
|
} else{
|
||
|
datamatrixTemp[i+1][j+1] = 0;
|
||
|
datamatrixTemp[i+1][j+1] = datamatrix[i-1-(2*(parseInt(i/(rowsRegionCW+2))))][j-1-(2*(parseInt(j/(colsRegionCW+2))))];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
datamatrixTemp[totalRowsCW+1] = new Array();
|
||
|
for (var j=0; j<totalColsCW+2; j++){
|
||
|
datamatrixTemp[totalRowsCW+1][j] = 0;
|
||
|
}
|
||
|
return datamatrixTemp;
|
||
|
},
|
||
|
getDigit: function(text, rectangular){
|
||
|
var dataCodeWords = this.encodeDataCodeWordsASCII(text); // Code the text in the ASCII mode
|
||
|
var dataCWCount = dataCodeWords.length;
|
||
|
var index = this.selectIndex(dataCWCount, rectangular); // Select the index for the data tables
|
||
|
var totalDataCWCount = this.dataCWCount[index]; // Number of data CW
|
||
|
var solomonCWCount = this.solomonCWCount[index]; // Number of Reed Solomon CW
|
||
|
var totalCWCount = totalDataCWCount + solomonCWCount; // Number of CW
|
||
|
var rowsTotal = this.lengthRows[index]; // Size of symbol
|
||
|
var colsTotal = this.lengthCols[index];
|
||
|
var rowsRegion = this.regionRows[index]; // Number of region
|
||
|
var colsRegion = this.regionCols[index];
|
||
|
var rowsRegionCW = this.dataRegionRows[index];
|
||
|
var colsRegionCW = this.dataRegionCols[index];
|
||
|
var rowsLengthMatrice = rowsTotal-2*rowsRegion; // Size of matrice data
|
||
|
var colsLengthMatrice = colsTotal-2*colsRegion;
|
||
|
var blocks = this.interleavedBlocks[index]; // Number of Reed Solomon blocks
|
||
|
var errorBlocks = (solomonCWCount / blocks);
|
||
|
|
||
|
this.addPadCW(dataCodeWords, dataCWCount, totalDataCWCount); // Add codewords pads
|
||
|
|
||
|
var g = this.calculSolFactorTable(errorBlocks); // Calculate correction coefficients
|
||
|
|
||
|
this.addReedSolomonCW(solomonCWCount, g, totalDataCWCount, dataCodeWords, blocks); // Add Reed Solomon codewords
|
||
|
|
||
|
var codeWordsBits = new Array(); // Calculte bits from codewords
|
||
|
for (var i=0; i<totalCWCount; i++){
|
||
|
codeWordsBits[i] = this.getBits(dataCodeWords[i]);
|
||
|
}
|
||
|
|
||
|
var datamatrix = new Array(); // Put data in the matrix
|
||
|
var assigned = new Array();
|
||
|
|
||
|
for (var i=0; i<colsLengthMatrice; i++){
|
||
|
datamatrix[i] = new Array();
|
||
|
assigned[i] = new Array();
|
||
|
}
|
||
|
|
||
|
// Add the bottom-right corner if needed
|
||
|
if ( ((rowsLengthMatrice * colsLengthMatrice) % 8) == 4) {
|
||
|
datamatrix[rowsLengthMatrice-2][colsLengthMatrice-2] = 1;
|
||
|
datamatrix[rowsLengthMatrice-1][colsLengthMatrice-1] = 1;
|
||
|
datamatrix[rowsLengthMatrice-1][colsLengthMatrice-2] = 0;
|
||
|
datamatrix[rowsLengthMatrice-2][colsLengthMatrice-1] = 0;
|
||
|
assigned[rowsLengthMatrice-2][colsLengthMatrice-2] = 1;
|
||
|
assigned[rowsLengthMatrice-1][colsLengthMatrice-1] = 1;
|
||
|
assigned[rowsLengthMatrice-1][colsLengthMatrice-2] = 1;
|
||
|
assigned[rowsLengthMatrice-2][colsLengthMatrice-1] = 1;
|
||
|
}
|
||
|
|
||
|
// Put the codewords into the matrix
|
||
|
this.next(0,rowsLengthMatrice,colsLengthMatrice, codeWordsBits, datamatrix, assigned);
|
||
|
|
||
|
// Add the finder pattern
|
||
|
datamatrix = this.addFinderPattern(datamatrix, rowsRegion, colsRegion, rowsRegionCW, colsRegionCW);
|
||
|
|
||
|
return datamatrix;
|
||
|
}
|
||
|
},
|
||
|
// little endian convertor
|
||
|
lec:{
|
||
|
// convert an int
|
||
|
cInt: function(value, byteCount){
|
||
|
var le = '';
|
||
|
for(var i=0; i<byteCount; i++){
|
||
|
le += String.fromCharCode(value & 0xFF);
|
||
|
value = value >> 8;
|
||
|
}
|
||
|
return le;
|
||
|
},
|
||
|
// return a byte string from rgb values
|
||
|
cRgb: function(r,g,b){
|
||
|
return String.fromCharCode(b) + String.fromCharCode(g) + String.fromCharCode(r);
|
||
|
},
|
||
|
// return a byte string from a hex string color
|
||
|
cHexColor: function(hex){
|
||
|
var v = parseInt('0x' + hex.substr(1));
|
||
|
var b = v & 0xFF;
|
||
|
v = v >> 8;
|
||
|
var g = v & 0xFF;
|
||
|
var r = v >> 8;
|
||
|
return(this.cRgb(r,g,b));
|
||
|
}
|
||
|
},
|
||
|
hexToRGB: function(hex){
|
||
|
var v = parseInt('0x' + hex.substr(1));
|
||
|
var b = v & 0xFF;
|
||
|
v = v >> 8;
|
||
|
var g = v & 0xFF;
|
||
|
var r = v >> 8;
|
||
|
return({r:r,g:g,b:b});
|
||
|
},
|
||
|
// test if a string is a hexa string color (like #FF0000)
|
||
|
isHexColor: function (value){
|
||
|
var r = new RegExp("#[0-91-F]", "gi");
|
||
|
return value.match(r);
|
||
|
},
|
||
|
// encode data in base64
|
||
|
base64Encode: function(value) {
|
||
|
var r = '', c1, c2, c3, b1, b2, b3, b4;
|
||
|
var k = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
|
||
|
var i = 0;
|
||
|
while (i < value.length) {
|
||
|
c1 = value.charCodeAt(i++);
|
||
|
c2 = value.charCodeAt(i++);
|
||
|
c3 = value.charCodeAt(i++);
|
||
|
b1 = c1 >> 2;
|
||
|
b2 = ((c1 & 3) << 4) | (c2 >> 4);
|
||
|
b3 = ((c2 & 15) << 2) | (c3 >> 6);
|
||
|
b4 = c3 & 63;
|
||
|
if (isNaN(c2)) b3 = b4 = 64;
|
||
|
else if (isNaN(c3)) b4 = 64;
|
||
|
r += k.charAt(b1) + k.charAt(b2) + k.charAt(b3) + k.charAt(b4);
|
||
|
}
|
||
|
return r;
|
||
|
},
|
||
|
// convert a bit string to an array of array of bit char
|
||
|
bitStringTo2DArray: function( digit ){
|
||
|
var d = []; d[0] = [];
|
||
|
for(var i=0; i<digit.length; i++) d[0][i] = digit.charAt(i);
|
||
|
return(d);
|
||
|
},
|
||
|
// clear jQuery Target
|
||
|
resize: function($container, w){
|
||
|
$container
|
||
|
.css("padding", "0px")
|
||
|
.css("overflow", "auto")
|
||
|
.css("width", w + "px")
|
||
|
.html("");
|
||
|
return $container;
|
||
|
},
|
||
|
// bmp barcode renderer
|
||
|
digitToBmpRenderer: function($container, settings, digit, hri, mw, mh){
|
||
|
var lines = digit.length;
|
||
|
var columns = digit[0].length;
|
||
|
var i = 0;
|
||
|
var c0 = this.isHexColor(settings.bgColor) ? this.lec.cHexColor(settings.bgColor) : this.lec.cRgb(255,255,255);
|
||
|
var c1 = this.isHexColor(settings.color) ? this.lec.cHexColor(settings.color) : this.lec.cRgb(0,0,0);
|
||
|
var bar0 = '';
|
||
|
var bar1 = '';
|
||
|
|
||
|
// create one bar 0 and 1 of "mw" byte length
|
||
|
for(i=0; i<mw; i++){
|
||
|
bar0 += c0;
|
||
|
bar1 += c1;
|
||
|
}
|
||
|
var bars = '';
|
||
|
|
||
|
var padding = (4 - ((mw * columns * 3) % 4)) % 4; // Padding for 4 byte alignment ("* 3" come from "3 byte to color R, G and B")
|
||
|
var dataLen = (mw * columns + padding) * mh * lines;
|
||
|
|
||
|
var pad = '';
|
||
|
for(i=0; i<padding; i++) pad += '\0';
|
||
|
|
||
|
// Bitmap header
|
||
|
var bmp = 'BM' + // Magic Number
|
||
|
this.lec.cInt(54 + dataLen, 4) + // Size of Bitmap size (header size + data len)
|
||
|
'\0\0\0\0' + // Unused
|
||
|
this.lec.cInt(54, 4) + // The offset where the bitmap data (pixels) can be found
|
||
|
this.lec.cInt(40, 4) + // The number of bytes in the header (from this point).
|
||
|
this.lec.cInt(mw * columns, 4) + // width
|
||
|
this.lec.cInt(mh * lines, 4) + // height
|
||
|
this.lec.cInt(1, 2) + // Number of color planes being used
|
||
|
this.lec.cInt(24, 2) + // The number of bits/pixel
|
||
|
'\0\0\0\0' + // BI_RGB, No compression used
|
||
|
this.lec.cInt(dataLen, 4) + // The size of the raw BMP data (after this header)
|
||
|
this.lec.cInt(2835, 4) + // The horizontal resolution of the image (pixels/meter)
|
||
|
this.lec.cInt(2835, 4) + // The vertical resolution of the image (pixels/meter)
|
||
|
this.lec.cInt(0, 4) + // Number of colors in the palette
|
||
|
this.lec.cInt(0, 4); // Means all colors are important
|
||
|
// Bitmap Data
|
||
|
for(var y=lines-1; y>=0; y--){
|
||
|
var line = '';
|
||
|
for (var x=0; x<columns; x++){
|
||
|
line += digit[y][x] == '0' ? bar0 : bar1;
|
||
|
}
|
||
|
line += pad;
|
||
|
for(var k=0; k<mh; k++){
|
||
|
bmp += line;
|
||
|
}
|
||
|
}
|
||
|
// set bmp image to the container
|
||
|
var object = document.createElement('object');
|
||
|
object.setAttribute('type', 'image/bmp');
|
||
|
object.setAttribute('data', 'data:image/bmp;base64,'+ this.base64Encode(bmp));
|
||
|
this.resize($container, mw * columns + padding).append(object);
|
||
|
|
||
|
},
|
||
|
// bmp 1D barcode renderer
|
||
|
digitToBmp: function($container, settings, digit, hri){
|
||
|
var w = barcode.intval(settings.barWidth);
|
||
|
var h = barcode.intval(settings.barHeight);
|
||
|
this.digitToBmpRenderer($container, settings, this.bitStringTo2DArray(digit), hri, w, h);
|
||
|
},
|
||
|
// bmp 2D barcode renderer
|
||
|
digitToBmp2D: function($container, settings, digit, hri){
|
||
|
var s = barcode.intval(settings.moduleSize);
|
||
|
this.digitToBmpRenderer($container, settings, digit, hri, s, s);
|
||
|
},
|
||
|
// css barcode renderer
|
||
|
digitToCssRenderer : function($container, settings, digit, hri, mw, mh){
|
||
|
var lines = digit.length;
|
||
|
var columns = digit[0].length;
|
||
|
var content = "";
|
||
|
var bar0 = "<div style=\"float: left; font-size: 0px; background-color: " + settings.bgColor + "; height: " + mh + "px; width: &Wpx\"></div>";
|
||
|
var bar1 = "<div style=\"float: left; font-size: 0px; width:0; border-left: &Wpx solid " + settings.color + "; height: " + mh + "px;\"></div>";
|
||
|
|
||
|
var len, current;
|
||
|
for(var y=0; y<lines; y++){
|
||
|
len = 0;
|
||
|
current = digit[y][0];
|
||
|
for (var x=0; x<columns; x++){
|
||
|
if ( current == digit[y][x] ) {
|
||
|
len++;
|
||
|
} else {
|
||
|
content += (current == '0' ? bar0 : bar1).replace("&W", len * mw);
|
||
|
current = digit[y][x];
|
||
|
len=1;
|
||
|
}
|
||
|
}
|
||
|
if (len > 0){
|
||
|
content += (current == '0' ? bar0 : bar1).replace("&W", len * mw);
|
||
|
}
|
||
|
}
|
||
|
if (settings.showHRI){
|
||
|
content += "<div style=\"clear:both; width: 100%; background-color: " + settings.bgColor + "; color: " + settings.color + "; text-align: center; font-size: " + settings.fontSize + "px; margin-top: " + settings.marginHRI + "px;\">"+hri+"</div>";
|
||
|
}
|
||
|
this.resize($container, mw * columns).html(content);
|
||
|
},
|
||
|
// css 1D barcode renderer
|
||
|
digitToCss: function($container, settings, digit, hri){
|
||
|
var w = barcode.intval(settings.barWidth);
|
||
|
var h = barcode.intval(settings.barHeight);
|
||
|
this.digitToCssRenderer($container, settings, this.bitStringTo2DArray(digit), hri, w, h);
|
||
|
},
|
||
|
// css 2D barcode renderer
|
||
|
digitToCss2D: function($container, settings, digit, hri){
|
||
|
var s = barcode.intval(settings.moduleSize);
|
||
|
this.digitToCssRenderer($container, settings, digit, hri, s, s);
|
||
|
},
|
||
|
// svg barcode renderer
|
||
|
digitToSvgRenderer: function($container, settings, digit, hri, mw, mh){
|
||
|
var lines = digit.length;
|
||
|
var columns = digit[0].length;
|
||
|
|
||
|
var width = mw * columns;
|
||
|
var height = mh * lines;
|
||
|
if (settings.showHRI){
|
||
|
var fontSize = barcode.intval(settings.fontSize);
|
||
|
height += barcode.intval(settings.marginHRI) + fontSize;
|
||
|
}
|
||
|
|
||
|
// svg header
|
||
|
var svg = '<svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="' + width + '" height="' + height + '">';
|
||
|
|
||
|
// background
|
||
|
svg += '<rect width="' + width + '" height="' + height + '" x="0" y="0" fill="' + settings.bgColor + '" />';
|
||
|
|
||
|
var bar1 = '<rect width="&W" height="' + mh + '" x="&X" y="&Y" fill="' + settings.color + '" />';
|
||
|
|
||
|
var len, current;
|
||
|
for(var y=0; y<lines; y++){
|
||
|
len = 0;
|
||
|
current = digit[y][0];
|
||
|
for (var x=0; x<columns; x++){
|
||
|
if ( current == digit[y][x] ) {
|
||
|
len++;
|
||
|
} else {
|
||
|
if (current == '1') {
|
||
|
svg += bar1.replace("&W", len * mw).replace("&X", (x - len) * mw).replace("&Y", y * mh);
|
||
|
}
|
||
|
current = digit[y][x];
|
||
|
len=1;
|
||
|
}
|
||
|
}
|
||
|
if ( (len > 0) && (current == '1') ){
|
||
|
svg += bar1.replace("&W", len * mw).replace("&X", (columns - len) * mw).replace("&Y", y * mh);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (settings.showHRI){
|
||
|
svg += '<g transform="translate(' + Math.floor(width/2) + ' 0)">';
|
||
|
svg += '<text y="' + (height - Math.floor(fontSize/2)) + '" text-anchor="middle" style="font-family: Arial; font-size: ' + fontSize + 'px;" fill="' + settings.color + '">' + hri + '</text>';
|
||
|
svg += '</g>';
|
||
|
}
|
||
|
// svg footer
|
||
|
svg += '</svg>';
|
||
|
|
||
|
// create a dom object, flush container and add object to the container
|
||
|
var object = document.createElement('object');
|
||
|
object.setAttribute('type', 'image/svg+xml');
|
||
|
object.setAttribute('data', 'data:image/svg+xml,'+ svg);
|
||
|
this.resize($container, width).append(object);
|
||
|
},
|
||
|
// svg 1D barcode renderer
|
||
|
digitToSvg: function($container, settings, digit, hri){
|
||
|
var w = barcode.intval(settings.barWidth);
|
||
|
var h = barcode.intval(settings.barHeight);
|
||
|
this.digitToSvgRenderer($container, settings, this.bitStringTo2DArray(digit), hri, w, h);
|
||
|
},
|
||
|
// svg 2D barcode renderer
|
||
|
digitToSvg2D: function($container, settings, digit, hri){
|
||
|
var s = barcode.intval(settings.moduleSize);
|
||
|
this.digitToSvgRenderer($container, settings, digit, hri, s, s);
|
||
|
},
|
||
|
|
||
|
// canvas barcode renderer
|
||
|
digitToCanvasRenderer : function($container, settings, digit, hri, xi, yi, mw, mh){
|
||
|
var canvas = $container.get(0);
|
||
|
if ( !canvas || !canvas.getContext ) return; // not compatible
|
||
|
|
||
|
var lines = digit.length;
|
||
|
var columns = digit[0].length;
|
||
|
|
||
|
var ctx = canvas.getContext('2d');
|
||
|
ctx.lineWidth = 1;
|
||
|
ctx.lineCap = 'butt';
|
||
|
ctx.fillStyle = settings.bgColor;
|
||
|
ctx.fillRect (xi, yi, columns * mw, lines * mh);
|
||
|
|
||
|
ctx.fillStyle = settings.color;
|
||
|
|
||
|
for(var y=0; y<lines; y++){
|
||
|
var len = 0;
|
||
|
var current = digit[y][0];
|
||
|
for(var x=0; x<columns; x++){
|
||
|
if (current == digit[y][x]) {
|
||
|
len++;
|
||
|
} else {
|
||
|
if (current == '1'){
|
||
|
ctx.fillRect (xi + (x - len) * mw, yi + y * mh, mw * len, mh);
|
||
|
}
|
||
|
current = digit[y][x];
|
||
|
len=1;
|
||
|
}
|
||
|
}
|
||
|
if ( (len > 0) && (current == '1') ){
|
||
|
ctx.fillRect (xi + (columns - len) * mw, yi + y * mh, mw * len, mh);
|
||
|
}
|
||
|
}
|
||
|
if (settings.showHRI){
|
||
|
var dim = ctx.measureText(hri);
|
||
|
ctx.fillText(hri, xi + Math.floor((columns * mw - dim.width)/2), yi + lines * mh + settings.fontSize + settings.marginHRI);
|
||
|
}
|
||
|
},
|
||
|
// canvas 1D barcode renderer
|
||
|
digitToCanvas: function($container, settings, digit, hri){
|
||
|
var w = barcode.intval(settings.barWidth);
|
||
|
var h = barcode.intval(settings.barHeight);
|
||
|
var x = barcode.intval(settings.posX);
|
||
|
var y = barcode.intval(settings.posY);
|
||
|
this.digitToCanvasRenderer($container, settings, this.bitStringTo2DArray(digit), hri, x, y, w, h);
|
||
|
},
|
||
|
// canvas 2D barcode renderer
|
||
|
digitToCanvas2D: function($container, settings, digit, hri){
|
||
|
var s = barcode.intval(settings.moduleSize);
|
||
|
var x = barcode.intval(settings.posX);
|
||
|
var y = barcode.intval(settings.posY);
|
||
|
this.digitToCanvasRenderer($container, settings, digit, hri, x, y, s, s);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
$.fn.extend({
|
||
|
barcode: function(datas, type, settings) {
|
||
|
var digit = "",
|
||
|
hri = "",
|
||
|
code = "",
|
||
|
crc = true,
|
||
|
rect = false,
|
||
|
b2d = false;
|
||
|
|
||
|
if (typeof(datas) == "string"){
|
||
|
code = datas;
|
||
|
} else if (typeof(datas) == "object"){
|
||
|
code = typeof(datas.code) == "string" ? datas.code : "";
|
||
|
crc = typeof(datas.crc) != "undefined" ? datas.crc : true;
|
||
|
rect = typeof(datas.rect) != "undefined" ? datas.rect : false;
|
||
|
}
|
||
|
if (code == "") return(false);
|
||
|
|
||
|
if (typeof(settings) == "undefined") settings = [];
|
||
|
for(var name in barcode.settings){
|
||
|
if (settings[name] == undefined) settings[name] = barcode.settings[name];
|
||
|
}
|
||
|
|
||
|
switch(type){
|
||
|
case "std25":
|
||
|
case "int25":
|
||
|
digit = barcode.i25.getDigit(code, crc, type);
|
||
|
hri = barcode.i25.compute(code, crc, type);
|
||
|
break;
|
||
|
case "ean8":
|
||
|
case "ean13":
|
||
|
digit = barcode.ean.getDigit(code, type);
|
||
|
hri = barcode.ean.compute(code, type);
|
||
|
break;
|
||
|
case "upc":
|
||
|
digit = barcode.upc.getDigit(code);
|
||
|
hri = barcode.upc.compute(code);
|
||
|
break;
|
||
|
case "code11":
|
||
|
digit = barcode.code11.getDigit(code);
|
||
|
hri = code;
|
||
|
break;
|
||
|
case "code39":
|
||
|
digit = barcode.code39.getDigit(code);
|
||
|
hri = code;
|
||
|
break;
|
||
|
case "code93":
|
||
|
digit = barcode.code93.getDigit(code, crc);
|
||
|
hri = code;
|
||
|
break;
|
||
|
case "code128":
|
||
|
digit = barcode.code128.getDigit(code);
|
||
|
hri = code;
|
||
|
break;
|
||
|
case "codabar":
|
||
|
digit = barcode.codabar.getDigit(code);
|
||
|
hri = code;
|
||
|
break;
|
||
|
case "msi":
|
||
|
digit = barcode.msi.getDigit(code, crc);
|
||
|
hri = barcode.msi.compute(code, crc);
|
||
|
break;
|
||
|
case "datamatrix":
|
||
|
digit = barcode.datamatrix.getDigit(code, rect);
|
||
|
hri = code;
|
||
|
b2d = true;
|
||
|
break;
|
||
|
}
|
||
|
if (digit.length == 0) return($(this));
|
||
|
|
||
|
// Quiet Zone
|
||
|
if ( !b2d && settings.addQuietZone) digit = "0000000000" + digit + "0000000000";
|
||
|
|
||
|
var $this = $(this);
|
||
|
var fname = 'digitTo' + settings.output.charAt(0).toUpperCase() + settings.output.substr(1) + (b2d ? '2D' : '');
|
||
|
if (typeof(barcode[fname]) == 'function') {
|
||
|
barcode[fname]($this, settings, digit, hri);
|
||
|
}
|
||
|
|
||
|
return($this);
|
||
|
}
|
||
|
});
|
||
|
|
||
|
}(jQuery));
|