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Implement actions on Et2Widget
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api/js/egw_action/EgwEt2WidgetObject.ts
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81
api/js/egw_action/EgwEt2WidgetObject.ts
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@ -0,0 +1,81 @@
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import {EgwActionObjectInterface} from "./EgwActionObjectInterface";
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import {Element} from "parse5";
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import {Function} from "estree";
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import {EGW_AO_STATE_NORMAL, EGW_AO_STATE_VISIBLE} from "./egw_action_constants";
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import {Et2Widget} from "../etemplate/Et2Widget/Et2Widget";
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/**
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* Generic interface object so any webComponent can participate in action system.
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* This interface can be extended if special handling is needed, but it should work
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* for any widget.
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*/
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export class EgwEt2WidgetObject implements EgwActionObjectInterface
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{
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node = null;
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constructor(node)
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{
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this.node = node;
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}
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_state : number = EGW_AO_STATE_NORMAL || EGW_AO_STATE_VISIBLE;
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handlers : { [p : string] : any };
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reconnectActionsCallback(p0)
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{
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}
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reconnectActionsContext : any;
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stateChangeCallback(p0)
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{
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}
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stateChangeContext : any;
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// @ts-ignore
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getDOMNode() : Element
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{
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return this.node;
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}
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getWidget() : typeof Et2Widget
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{
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return this.node
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}
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getState() : number
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{
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return this._state;
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}
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makeVisible() : void
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{
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}
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reconnectActions() : void
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{
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}
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setReconnectActionsCallback(_callback : Function, _context : any) : void
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{
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}
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setState(_state : any) : void
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{
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this._state = _state
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}
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setStateChangeCallback(_callback : Function, _context : any) : void
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{
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}
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triggerEvent(_event : any, _data : any) : boolean
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{
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return false;
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}
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updateState(_stateBit : number, _set : boolean, _shiftState : boolean) : void
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{
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}
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}
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@ -13,6 +13,12 @@ import {dedupeMixin} from "@open-wc/dedupe-mixin";
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import type {et2_container} from "../et2_core_baseWidget";
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import type {et2_DOMWidget} from "../et2_core_DOMWidget";
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import bootstrapIcons from "../Styles/bootstrap-icons";
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import {EgwAction} from "../../egw_action/EgwAction";
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import {property} from "lit/decorators/property.js";
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import {egw_getActionManager, egw_getAppObjectManager} from "../../egw_action/egw_action";
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import {EgwEt2WidgetObject} from "../../egw_action/EgwEt2WidgetObject";
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import {EgwActionObject} from "../../egw_action/EgwActionObject";
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import {EgwActionObjectInterface} from "../../egw_action/EgwActionObjectInterface";
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/**
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* This mixin will allow any LitElement to become an Et2Widget
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@ -101,6 +107,8 @@ const Et2WidgetMixin = <T extends Constructor>(superClass : T) =>
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*/
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protected _deferred_properties : { [key : string] : string } = {};
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protected _actionManager : EgwAction = null;
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/** WebComponent **/
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static get styles()
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@ -267,6 +275,10 @@ const Et2WidgetMixin = <T extends Constructor>(superClass : T) =>
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data: {
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type: String,
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reflect: false
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},
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actions: {
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type: Object
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}
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};
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}
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@ -498,6 +510,148 @@ const Et2WidgetMixin = <T extends Constructor>(superClass : T) =>
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return data.join(",");
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}
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/**
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* Set Actions on the widget
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*
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* Each action is defined as an object:
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*
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* move: {
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* type: "drop",
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* acceptedTypes: "mail",
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* icon: "move",
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* caption: "Move to"
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* onExecute: javascript:mail_move"
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* }
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*
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* This will turn the widget into a drop target for "mail" drag types. When "mail" drag types are dropped,
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* the global function mail_move(egwAction action, egwActionObject sender) will be called. The ID of the
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* dragged "mail" will be in sender.id, some information about the sender will be in sender.context. The
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* etemplate2 widget involved can typically be found in action.parent.data.widget, so your handler
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* can operate in the widget context easily. The location varies depending on your action though. It
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* might be action.parent.parent.data.widget
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*
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* To customise how the actions are handled for a particular widget, override _link_actions(). It handles
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* the more widget-specific parts.
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*
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* @param {object} actions {ID: {attributes..}+} map of egw action information
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* @see api/src/Etemplate/Widget/Nextmatch.php egw_actions() method
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*/
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@property({type: Object})
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set actions(actions : EgwAction[] | { [id : string] : object })
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{
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if(this.id == "" || typeof this.id == "undefined")
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{
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this.egw().debug("warn", "Widget should have an ID if you want actions", this);
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return;
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}
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// Initialize the action manager and add some actions to it
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if(this._actionManager == null)
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{
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// Find the apropriate parent action manager
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let parent_am = null;
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let widget = <Et2WidgetClass | et2_widget>this;
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while(widget.getParent() && !parent_am)
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{
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// @ts-ignore
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if(widget._actionManager)
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{
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// @ts-ignore
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parent_am = widget._actionManager;
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}
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widget = widget.getParent();
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}
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if(!parent_am)
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{
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// Only look 1 level deep
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parent_am = egw_getActionManager(this.egw().appName, true, 1);
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}
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if(parent_am.getActionById(this.getInstanceManager().uniqueId, 1) !== null)
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{
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parent_am = parent_am.getActionById(this.getInstanceManager().uniqueId, 1);
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}
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if(parent_am.getActionById(this.id, 1) != null)
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{
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this._actionManager = parent_am.getActionById(this.id, 1);
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}
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else
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{
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this._actionManager = parent_am.addAction("actionManager", this.id);
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}
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}
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this._actionManager.updateActions(actions, this.egw().appName);
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// Put a reference to the widget into the action stuff, so we can
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// easily get back to widget context from the action handler
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this._actionManager.data = {widget: this};
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// Link the actions to the DOM
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this._link_actions(actions);
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}
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get actions()
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{
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return this._actionManager?.children || {};
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}
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/**
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* Get all action-links / id's of 1.-level actions from a given action object
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*
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* This can be overwritten to not allow all actions, by not returning them here.
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*
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* @param actions
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* @returns {Array}
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*/
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protected _get_action_links(actions)
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{
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const action_links = [];
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for(let i in actions)
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{
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let action = actions[i];
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action_links.push(typeof action.id != 'undefined' ? action.id : i);
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}
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return action_links;
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}
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/**
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* Link the actions to the DOM nodes / widget bits.
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*
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* @param {object} actions {ID: {attributes..}+} map of egw action information
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*/
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protected _link_actions(actions)
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{
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// Get the top level element for the tree
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let objectManager = egw_getAppObjectManager(true);
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let widget_object = objectManager.getObjectById(this.id);
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if(widget_object == null)
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{
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// Add a new container to the object manager which will hold the widget
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// objects
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widget_object = objectManager.insertObject(false, new EgwActionObject(
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this.id, objectManager, this.createWidgetObjectInterface(),
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this._actionManager || objectManager.manager.getActionById(this.id) || objectManager.manager
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));
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}
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else
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{
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widget_object.setAOI(this.createWidgetObjectInterface());
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}
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// Delete all old objects
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widget_object.clear();
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widget_object.unregisterActions();
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// Go over the widget & add links - this is where we decide which actions are
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// 'allowed' for this widget at this time
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widget_object.updateActionLinks(this._get_action_links(actions));
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}
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protected createWidgetObjectInterface() : EgwActionObjectInterface
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{
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return <EgwActionObjectInterface><unknown>(new EgwEt2WidgetObject(this));
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}
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/**
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* A property has changed, and we want to make adjustments to other things
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* based on that
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