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https://github.com/EGroupware/egroupware.git
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fixed error if this._widgetSurrondings is not defined, no idea why
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4bd8d43318
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@ -22,10 +22,10 @@
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* Abstract widget class which can be inserted into the DOM. All widget classes
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* deriving from this class have to care about implementing the "getDOMNode"
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* function which has to return the DOM-Node.
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*
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*
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* @augments et2_widget
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*/
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var et2_DOMWidget = et2_widget.extend(et2_IDOMNode,
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var et2_DOMWidget = et2_widget.extend(et2_IDOMNode,
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{
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attributes: {
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"disabled": {
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@ -75,7 +75,7 @@ var et2_DOMWidget = et2_widget.extend(et2_IDOMNode,
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/**
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* When the DOMWidget is initialized, it grabs the DOM-Node of the parent
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* object (if available) and passes it to its own "createDOMNode" function
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*
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*
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* @memberOf et2_DOMWidget
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*/
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init: function() {
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@ -282,7 +282,7 @@ var et2_DOMWidget = et2_widget.extend(et2_IDOMNode,
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/**
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* Sets the id of the DOM-Node.
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*
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*
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* DOM id's have dots "." replaced with dashes "-"
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*/
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set_id: function(_value) {
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@ -421,12 +421,12 @@ var et2_DOMWidget = et2_widget.extend(et2_IDOMNode,
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// Link the actions to the DOM
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this._link_actions(actions);
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},
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/**
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* Get all action-links / id's of 1.-level actions from a given action object
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*
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*
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* This can be overwritten to not allow all actions, by not returning them here.
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*
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*
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* @param actions
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* @returns {Array}
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*/
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@ -472,14 +472,14 @@ var et2_DOMWidget = et2_widget.extend(et2_IDOMNode,
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/**
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* The surroundings manager class allows to append or prepend elements around
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* an widget node.
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*
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*
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* @augments Class
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*/
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var et2_surroundingsMgr = Class.extend(
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{
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/**
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* Constructor
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*
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*
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* @memberOf et2_surroundingsMgr
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* @param _widget
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*/
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@ -536,7 +536,7 @@ var et2_surroundingsMgr = Class.extend(
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},
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removeDOMNode: function(_node) {
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for (var i = 0; i < this._widgetSurroundings.length; i++)
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for (var i = 0; this._widgetSurroundings && i < this._widgetSurroundings.length; i++)
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{
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if (this._widgetSurroundings[i] == _node)
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{
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@ -562,7 +562,7 @@ var et2_surroundingsMgr = Class.extend(
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this._widgetPlaceholder = null;
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this._ownPlaceholder = false;
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}
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this._ownPlaceholder = (_node == null);
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this._widgetPlaceholder = _node;
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this._surroundingsUpdated = true;
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