- sending alarms to CalDAV/GroupDAV clients as offset, not fixed time like before
- only exception to the above are alarms for recuring events to Lightning, which must be absolute, as offset lead to infinit poping up alarms in Lightning
- update all alarm times of other users alarms too, when storing events, as they might not be included in the stored event
- sending alarms to CalDAV/GroupDAV clients as offset, not fixed time like before
- only exception to the above are alarms for recuring events to Lightning, which must be absolute, as offset lead to infinit poping up alarms in Lightning
- update all alarm times of other users alarms too, when storing events, as they might not be included in the stored event
- Lightning pops up alarm, until Sequence/etag get updated: if user has no edit rights on an other users calendar, etag never got updated, now we update it
- fixed user was not able to add alarms via CalDAV, if he had no edit rights for event (was always possible in web UI)
- alarms from other users calendars are not included any more, as they make no sense but a lot of trouble
- fixed wrong condition on adding alarms, causing some alarms no being saved
- Lightning pops up alarm, until Sequence/etag get updated: if user has no edit rights on an other users calendar, etag never got updated, now we update it
- fixed user was not able to add alarms via CalDAV, if he had no edit rights for event (was always possible in web UI)
- alarms from other users calendars are not included any more, as they make no sense but a lot of trouble
- fixed wrong condition on adding alarms, causing some alarms no being saved
- Improved egw_action.js:
- Bugfixing regaring handling of egwActionObjects organized in trees (hasn't been tested before)
- Improved egwActionObjectInterface interface and functionality: AOIs can now mark themselves as invisible/visible and request the action objects to reconnect the action implementations
- Action objects do now automatically register the action implementations
- Vastly improved speed when working with huge amounts (> 500) of objects organized in trees (as done in the grid test)
- Improved egwActionObject functionality: Added new functions regarding selecting groups of objects