/** * EGroupware eTemplate2 - JS DOM Widget class * * @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License * @package etemplate * @subpackage api * @link http://www.egroupware.org * @author Andreas Stöckel * @copyright Stylite 2011 * @version $Id$ */ "use strict"; /*egw:uses et2_core_interfaces; et2_core_widget; /phpgwapi/js/egw_action/egw_action.js; */ /** * Abstract widget class which can be inserted into the DOM. All widget classes * deriving from this class have to care about implementing the "getDOMNode" * function which has to return the DOM-Node. * * @augments et2_widget */ var et2_DOMWidget = et2_widget.extend(et2_IDOMNode, { attributes: { "disabled": { "name": "Disabled", "type": "boolean", "description": "Defines whether this widget is visible. Not to be confused with an input widget's HTML attribute 'disabled'.", "default": false }, "width": { "name": "Width", "type": "dimension", "default": et2_no_init, "description": "Width of the element in pixels, percentage or 'auto'" }, "height": { "name": "Height", "type": "dimension", "default": et2_no_init, "description": "Height of the element in pixels, percentage or 'auto'" }, "class": { "name": "CSS Class", "type": "string", "default": et2_no_init, "description": "CSS Class which is applied to the dom element of this node" }, "overflow": { "name": "Overflow", "type": "string", "default": et2_no_init, "description": "If set, the css-overflow attribute is set to that value" }, "parent_node": { "name": "DOM parent", "type": "string", "default": et2_no_init, "description": "Insert into the target DOM node instead of the normal location" }, "actions": { "name": "Actions list", "type": "any", "default": et2_no_init, "description": "List of egw actions that can be done on the widget. This includes context menu, drag and drop. TODO: Link to action documentation" } }, /** * When the DOMWidget is initialized, it grabs the DOM-Node of the parent * object (if available) and passes it to its own "createDOMNode" function * * @memberOf et2_DOMWidget */ init: function() { // Call the inherited constructor this._super.apply(this, arguments); this.parentNode = null; this._attachSet = { "node": null, "parent": null }; this.disabled = false; this._surroundingsMgr = null; }, /** * Detatches the node from the DOM and clears all references to the parent * node or the dom node of this widget. */ destroy: function() { this.detachFromDOM(); this.parentNode = null; this._attachSet = {}; if (this._surroundingsMgr) { this._surroundingsMgr.free(); this._surroundingsMgr = null; } this._super(); }, /** * Attaches the container node of this widget to the DOM-Tree */ doLoadingFinished: function() { // Check whether the parent implements the et2_IDOMNode interface. If // yes, grab the DOM node and create our own. if (this._parent && this._parent.implements(et2_IDOMNode)) { if(this.options.parent_node) { this.set_parent_node(this.options.parent_node); } else { this.setParentDOMNode(this._parent.getDOMNode(this)); } } return true; }, /** * Detaches the widget from the DOM tree, if it had been attached to the * DOM-Tree using the attachToDOM method. */ detachFromDOM: function() { if (this._attachSet.node && this._attachSet.parent) { // Remove the current node from the parent node try { this._attachSet.parent.removeChild(this._attachSet.node); } catch (e) { // Don't throw a DOM error if the node wasn't in the parent } // Reset the "attachSet" this._attachSet = { "node": null, "parent": null }; return true; } return false; }, /** * Attaches the widget to the DOM tree. Fails if the widget is already * attached to the tree or no parent node or no node for this widget is * defined. */ attachToDOM: function() { // Attach the DOM node of this widget (if existing) to the new parent var node = this.getDOMNode(this); if (node && this.parentNode && (node != this._attachSet.node || this.parentNode != this._attachSet.parent)) { // If the surroundings manager exists, surround the DOM-Node of this // widget with the DOM-Nodes inside the surroundings manager. if (this._surroundingsMgr) { node = this._surroundingsMgr.getDOMNode(node); } // Append this node at its index var idx = this.getDOMIndex(); if (idx < 0 || idx >= this.parentNode.childNodes.length - 1) { this.parentNode.appendChild(node); } else { this.parentNode.insertBefore(node, this.parentNode.childNodes[idx]); } // Store the currently attached nodes this._attachSet = { "node": node, "parent": this.parentNode }; return true; } return false; }, isAttached: function() { return this.parentNode != null; }, getSurroundings: function() { if (!this._surroundingsMgr) { this._surroundingsMgr = new et2_surroundingsMgr(this); } return this._surroundingsMgr; }, /** * Set the parent DOM node of this element. Takes a wider variety of types * than setParentDOMNode(), and matches the set_ naming convention. * * @param _node String|DOMNode DOM node to contain the widget, or the ID of the DOM node. */ set_parent_node: function(_node) { if(typeof _node == "string") { var parent = $j('#'+_node); if(parent.length == 0 ) { this.egw().debug('warn','Unable to find DOM parent node with ID "%s" for widget %o.',_node,this); } else { this.setParentDOMNode(parent.get(0)); } } else { this.setParentDOMNode(_node); } }, /** * Set the parent DOM node of this element. If another parent node is already * set, this widget removes itself from the DOM tree * * @param _node */ setParentDOMNode: function(_node) { if (_node != this.parentNode) { // Detatch this element from the DOM tree this.detachFromDOM(); this.parentNode = _node; // And attatch the element to the DOM tree this.attachToDOM(); } }, /** * Returns the parent node. */ getParentDOMNode: function() { return this.parentNode; }, /** * Returns the index of this element in the DOM tree */ getDOMIndex: function() { if (this._parent) { var idx = 0; var children = this._parent.getChildren(); for (var i = 0; i < children.length; i++) { if (children[i] == this) { return idx; } else if (children[i].isInTree()) { idx++; } } } return -1; }, /** * Sets the id of the DOM-Node. * * DOM id's have dots "." replaced with dashes "-" * * @param {string} _value id to set */ set_id: function(_value) { this.id = _value; this.dom_id = _value ? this.getInstanceManager().uniqueId+'_'+_value.replace(/\./g, '-') : _value; var node = this.getDOMNode(this); if (node) { if (_value != "") { node.setAttribute("id", this.dom_id); } else { node.removeAttribute("id"); } } }, set_disabled: function(_value) { var node = this._surroundingsMgr != null ? this._surroundingsMgr.getDOMNode(this.getDOMNode(this)) : this.getDOMNode(this); if (node && this.disabled != _value) { this.disabled = _value; if (_value) { $j(node).hide(); } else { $j(node).show(); } } }, set_width: function(_value) { this.width = _value; var node = this.getDOMNode(this); if (node) { $j(node).css("width", _value); } }, set_height: function(_value) { this.height = _value; var node = this.getDOMNode(this); if (node) { $j(node).css("height", _value); } }, set_class: function(_value) { var node = this.getDOMNode(this); if (node) { if (this["class"]) { $j(node).removeClass(this["class"]); } $j(node).addClass(_value); } this["class"] = _value; }, set_overflow: function(_value) { this.overflow = _value; var node = this.getDOMNode(this); if (node) { $j(node).css("overflow", _value); } }, /** * Set Actions on the widget * * Each action is defined as an object: * * move: { * type: "drop", * acceptedTypes: "mail", * icon: "move", * caption: "Move to" * onExecute: javascript:mail_move" * } * * This will turn the widget into a drop target for "mail" drag types. When "mail" drag types are dropped, * the global function mail_move(egwAction action, egwActionObject sender) will be called. The ID of the * dragged "mail" will be in sender.id, some information about the sender will be in sender.context. The * etemplate2 widget involved can typically be found in action.parent.data.widget, so your handler * can operate in the widget context easily. The location varies depending on your action though. It * might be action.parent.parent.data.widget * * To customise how the actions are handled for a particular widget, override _link_actions(). It handles * the more widget-specific parts. * * @param {object} actions {ID: {attributes..}+} map of egw action information * @see etemplate/inc/class.etemplate_widget_nextmatch->egw_actions() */ set_actions: function(actions) { if(this.id == "" || typeof this.id == "undefined") { this.egw().debug("warn", "Widget should have an ID if you want actions",this); return; } // Initialize the action manager and add some actions to it // Only look 1 level deep var gam = egw_getActionManager(this.egw().appName,true,1); if(typeof this._actionManager != "object") { if(gam.getActionById(this.id) != null) { this._actionManager = gam.getActionById(this.id); } else { this._actionManager = gam.addAction("actionManager", this.id); } } this._actionManager.updateActions(actions); // Put a reference to the widget into the action stuff, so we can // easily get back to widget context from the action handler this._actionManager.data = {widget: this}; // Link the actions to the DOM this._link_actions(actions); }, /** * Get all action-links / id's of 1.-level actions from a given action object * * This can be overwritten to not allow all actions, by not returning them here. * * @param actions * @returns {Array} */ _get_action_links: function(actions) { var action_links = []; for(var i in actions) { var action = actions[i]; action_links.push(typeof action.id != 'undefined' ? action.id : i); } return action_links; }, /** * Link the actions to the DOM nodes / widget bits. * * @param {object} actions {ID: {attributes..}+} map of egw action information */ _link_actions: function(actions) { // Get the top level element for the tree var objectManager = egw_getAppObjectManager(true); var widget_object = objectManager.getObjectById(this.id); if (widget_object == null) { // Add a new container to the object manager which will hold the widget // objects widget_object = objectManager.insertObject(false, new egwActionObject( this.id, objectManager, new et2_action_object_impl(this), objectManager.manager.getActionById(this.id) || objectManager.manager )); } // Delete all old objects widget_object.clear(); // Go over the widget & add links - this is where we decide which actions are // 'allowed' for this widget at this time var action_links = this._get_action_links(actions); widget_object.updateActionLinks(action_links); } }); /** * The surroundings manager class allows to append or prepend elements around * an widget node. * * @augments Class */ var et2_surroundingsMgr = Class.extend( { /** * Constructor * * @memberOf et2_surroundingsMgr * @param _widget */ init: function(_widget) { this.widget = _widget; this._widgetContainer = null; this._widgetSurroundings = []; this._widgetPlaceholder = null; this._widgetNode = null; this._ownPlaceholder = true; }, destroy: function() { this._widgetContainer = null; this._widgetSurroundings = null; this._widgetPlaceholder = null; this._widgetNode = null; }, prependDOMNode: function(_node) { this._widgetSurroundings.unshift(_node); this._surroundingsUpdated = true; }, appendDOMNode: function(_node) { // Append an placeholder first if none is existing yet if (this._ownPlaceholder && this._widgetPlaceholder == null) { this._widgetPlaceholder = document.createElement("span"); this._widgetSurroundings.push(this._widgetPlaceholder); } // Append the given node this._widgetSurroundings.push(_node); this._surroundingsUpdated = true; }, insertDOMNode: function(_node) { if (!this._ownPlaceholder || this._widgetPlaceholder == null) { this.appendDOMNode(_node); return; } // Get the index of the widget placeholder and delete it, insert the // given node instead var idx = this._widgetSurroundings.indexOf(this._widgetPlaceholder); this._widgetSurroundings.splice(idx, 1, _node); // Delete the reference to the own placeholder this._widgetPlaceholder = null; this._ownPlaceholder = false; }, removeDOMNode: function(_node) { for (var i = 0; this._widgetSurroundings && i < this._widgetSurroundings.length; i++) { if (this._widgetSurroundings[i] == _node) { this._widgetSurroundings.splice(i, 1); this._surroundingsUpdated = true; break; } } }, setWidgetPlaceholder: function(_node) { if (_node != this._widgetPlaceholder) { if (_node != null && this._ownPlaceholder && this._widgetPlaceholder != null) { // Delete the current placeholder which was created by the // widget itself var idx = this._widgetSurroundings.indexOf(this._widgetPlaceholder); this._widgetSurroundings.splice(idx, 1); // Delete any reference to the own placeholder and set the // _ownPlaceholder flag to false this._widgetPlaceholder = null; this._ownPlaceholder = false; } this._ownPlaceholder = (_node == null); this._widgetPlaceholder = _node; this._surroundingsUpdated = true; } }, _rebuildContainer: function() { // Return if there has been no change in the "surroundings-data" if (!this._surroundingsUpdated) { return false; } // Build the widget container if (this._widgetSurroundings.length > 0) { // Check whether the widgetPlaceholder is really inside the DOM-Tree var hasPlaceholder = et2_hasChild(this._widgetSurroundings, this._widgetPlaceholder); // If not, append another widget placeholder if (!hasPlaceholder) { this._widgetPlaceholder = document.createElement("span"); this._widgetSurroundings.push(this._widgetPlaceholder); this._ownPlaceholder = true; } // If the surroundings array only contains one element, set this one // as the widget container if (this._widgetSurroundings.length == 1) { if (this._widgetSurroundings[0] == this._widgetPlaceholder) { this._widgetContainer = null; } else { this._widgetContainer = this._widgetSurroundings[0]; } } else { // Create an outer "span" as widgetContainer this._widgetContainer = document.createElement("span"); // Append the children inside the widgetSurroundings array to // the widget container for (var i = 0; i < this._widgetSurroundings.length; i++) { this._widgetContainer.appendChild(this._widgetSurroundings[i]); } } } else { this._widgetContainer = null; this._widgetPlaceholder = null; } this._surroundingsUpdated = false; return true; }, update: function() { if (this._surroundingsUpdated) { var attached = this.widget ? this.widget.isAttached() : false; // Reattach the widget - this will call the "getDOMNode" function // and trigger the _rebuildContainer function. if (attached && this.widget) { this.widget.detachFromDOM(); this.widget.attachToDOM(); } } }, getDOMNode: function(_widgetNode) { // Update the whole widgetContainer if this is not the first time this // function has been called but the widget node has changed. if (this._widgetNode != null && this._widgetNode != _widgetNode) { this._surroundingsUpdated = true; } // Copy a reference to the given node this._widgetNode = _widgetNode; // Build the container if it didn't exist yet. var updated = this._rebuildContainer(); // Return the widget node itself if there are no surroundings arround // it if (this._widgetContainer == null) { return _widgetNode; } // Replace the widgetPlaceholder with the given widget node if the // widgetContainer has been updated if (updated) { this._widgetPlaceholder.parentNode.replaceChild(_widgetNode, this._widgetPlaceholder); if (!this._ownPlaceholder) { this._widgetPlaceholder = _widgetNode; } } // Return the widget container return this._widgetContainer; } }); /** * The egw_action system requires an egwActionObjectInterface Interface implementation * to tie actions to DOM nodes. This one can be used by any widget. * * The class extension is different than the widgets * * @param {et2_DOMWidget} widget */ function et2_action_object_impl(widget) { var aoi = new egwActionObjectInterface(); aoi.doGetDOMNode = function() { return widget.getDOMNode(); }; // _outerCall may be used to determine, whether the state change has been // evoked from the outside and the stateChangeCallback has to be called // or not. aoi.doSetState = function(_state, _outerCall) { }; // The doTiggerEvent function may be overritten by the aoi if it wants to // support certain action implementation specific events like EGW_AI_DRAG_OVER // or EGW_AI_DRAG_OUT aoi.doTriggerEvent = function(_event, _data) { switch(_event) { case EGW_AI_DRAG_OVER: $j(this.node).addClass("ui-state-active"); break; case EGW_AI_DRAG_OUT: $j(this.node).removeClass("ui-state-active"); break; } }; return aoi; };