/**
* EGroupware eTemplate2 - WidgetWithSelectMixin
*
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
* @package api
* @link https://www.egroupware.org
* @author Nathan Gray
*/
import {Et2InputWidget, Et2InputWidgetInterface} from "../Et2InputWidget/Et2InputWidget";
import {html, LitElement, PropertyValues, render, TemplateResult} from "lit";
import {property} from "lit/decorators/property.js";
import {et2_readAttrWithDefault} from "../et2_core_xml";
import {cleanSelectOptions, find_select_options, SelectOption} from "./FindSelectOptions";
import {SearchMixinInterface} from "./SearchMixin";
/**
* Base class for things that do selectbox type behaviour, to avoid putting too much or copying into read-only
* selectboxes, also for common handling of properties for more special selectboxes.
*
* As with most other widgets that extend Shoelace components, do not override render() without good reason.
* To extend this mixin, override:
* - _optionTargetNode(): Return the HTMLElement where the "options" go.
* - _optionTemplate(option:SelectOption): Renders the option. To use a special widget, use its tag in render.
* Select option:
* ```js
* return html`
* `;
* ```
*
*
* or pass it off to a different WebComponent:
*
* ```js
* _optionTemplate(option:SelectOption) : TemplateResult
* {
* return html`
* `;
* }
* ```
*
* Optionally, you can override:
* - _emptyLabelTemplate(): How to render the empty label
* - slots(): Most Lion components have an input slot where the tag is created.
* You can specify something else, or return {} to do your own thing. This is a little more complicated. You should
* also override _inputGroupInputTemplate() to do what you normally would in render().
*
*/
// Export the Interface for TypeScript
type Constructor = new (...args : any[]) => T;
export const Et2WidgetWithSelectMixin = >(superclass : T) =>
{
class Et2WidgetWithSelect extends Et2InputWidget(superclass)
{
/**
* The current value of the select, submitted as a name/value pair with form data. When `multiple` is enabled, the
* value attribute will be a space-delimited list of values based on the options selected, and the value property will
* be an array.
*
@property({
noAccessor: true,
converter: {
fromAttribute: (value : string) => value.split(',')
}
})
value : string | string[] = "";
*/
/**
* Textual label for first row, eg: 'All' or 'None'. It's value will be ''
*/
@property({type: String})
emptyLabel : String = "";
/**
* Limit size
*/
@property({type: Number, noAccessor: true, reflect: true})
/**
* Internal list of possible select options
*
* This is where we keep options sent from the server. This is not always the complete list, as extending
* classes may have their own options to add in. For example, static options are kept separate, as are search
* results. The select_options getter should give the complete list.
*/
private __select_options : SelectOption[] = [];
/**
* When we create the select option elements, it takes a while.
* If we don't wait for them, it causes issues in SlSelect
*/
protected _optionRenderPromise : Promise = Promise.resolve();
/**
* Options found in the XML when reading the template
* @type {SelectOption[]}
* @private
*/
private _xmlOptions : SelectOption[] = [];
constructor(...args : any[])
{
super(...args);
this.__select_options = [];
}
async getUpdateComplete() : Promise
{
const result = await super.getUpdateComplete();
await this._optionRenderPromise;
return result;
}
/** @param {import('@lion/core').PropertyValues } changedProperties */
updated(changedProperties : PropertyValues)
{
super.updated(changedProperties);
// If the ID changed (or was just set) and select_options wasn't, find the new select options
if(changedProperties.has("id") && !changedProperties.has("select_options"))
{
const options = find_select_options(this, {}, this._xmlOptions);
if(options.length)
{
this.select_options = options;
}
}
}
willUpdate(changedProperties : PropertyValues)
{
// Add in actual option tags to the DOM based on the new select_options
if(changedProperties.has('select_options') || changedProperties.has("emptyLabel"))
{
// Add in options as children to the target node
const optionPromise = this._renderOptions();
// This is needed to display initial load value in some cases, like infolog nm header filters
if(typeof this.selectionChanged !== "undefined")
{
optionPromise.then(async() =>
{
await this.updateComplete;
this.selectionChanged();
});
}
}
}
public getValueAsArray()
{
if(Array.isArray(this.value))
{
return this.value;
}
if(this.value == "null" || this.value == null || typeof this.value == "undefined" || !this.emptyLabel && this.value == "")
{
return [];
}
return [this.value];
}
/**
* Search options for a given value, returning the first matching option
*
* @return SelectOption | null
*/
public optionSearch(value : string, options : SelectOption[] = null) : SelectOption | null
{
let search = function(options, value)
{
return options.find((option) =>
{
if(Array.isArray(option.value))
{
return search(option.value, value);
}
return option.value == value;
});
}
return search(options ?? this.select_options, value);
}
/**
* Render select_options as child DOM Nodes
* @protected
*/
protected _renderOptions()
{
return Promise.resolve();
// Add in options as children to the target node
if(!this._optionTargetNode)
{
return Promise.resolve();
}
/**
* Doing all this garbage to get the options to always show up.
* If we just do `render(options, target)`, they only show up in the DOM the first time. If the
* same option comes back in a subsequent search, map() does not put it into the DOM.
* If we render into a new target, the options get rendered, but we have to wait for them to be
* rendered before we can do anything else with them.
*/
let temp_target = document.createElement("div");
let options = html`${this._emptyLabelTemplate()}${this.select_options
// Filter out empty values if we have empty label to avoid duplicates
.filter(o => this.emptyLabel ? o.value !== '' : o)
.map(this._groupTemplate.bind(this))}`;
render(options, temp_target);
this._optionRenderPromise = Promise.all(([...temp_target.querySelectorAll(":scope > *")].map(item => item.render)))
.then(() =>
{
this._optionTargetNode.replaceChildren(
...Array.from(temp_target.querySelectorAll(":scope > *")),
...Array.from(this._optionTargetNode.querySelectorAll(":scope > [slot]"))
);
if(typeof this.handleMenuSlotChange == "function")
{
this.handleMenuSlotChange();
}
});
return this._optionRenderPromise;
}
/**
* Set the select options
*
* @param new_options
*/
set select_options(new_options : SelectOption[])
{
const old_options = this.__select_options;
this.__select_options = cleanSelectOptions(new_options);
this.requestUpdate("select_options", old_options);
}
/**
* Set select options
*
* @deprecated assign to select_options
* @param new_options
*/
set_select_options(new_options : SelectOption[] | { [key : string] : string }[])
{
this.select_options = new_options;
}
/**
* Select box options
*
* Will be found automatically based on ID and type, or can be set explicitly in the template using
* children, or using widget.select_options = SelectOption[]
*/
@property({type: Object})
get select_options() : SelectOption[]
{
return this.__select_options;
}
/**
* Get the node where we're putting the options
*
* If this were a normal selectbox, this would be just the