/** * EGroupware eTemplate2 - JS Dialog Widget class * * @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License * @package etemplate * @link http://www.egroupware.org * @author Nathan Gray * @copyright Nathan Gray 2013 * @version $Id$ */ "use strict"; /*egw:uses et2_core_widget; jquery.jquery-ui; */ /** * A common dialog widget that makes it easy to imform users or prompt for information. * * It is possible to have a custom dialog by using a template, but you can also use * the static method et2_dialog.show_dialog(). At its simplest, you can just use: * * et2_dialog.show_dialog(false, "Operation completed"); * * Or a more complete example: * * var callback = function (button_id) * { * if(button_id == et2_dialog.YES_BUTTON) * { * // Do stuff * } * else if (button_id == et2_dialog.NO_BUTTON) * { * // Other stuff * } * else if (button_id == et2_dialog.CANCEL_BUTTON) * { * // Abort * } * }. * var dialog = et2_dialog.show_dialog( * callback, "Erase the entire database?","Break things", {} // value * et2_dialog.BUTTONS_YES_NO_CANCEL, et2_dialog.WARNING_MESSAGE * ); * * * * The parameters for the above are all optional, except callback and message: * callback - function called when the dialog closes, or false/null. * The ID of the button will be passed. Button ID will be one of the et2_dialog.*_BUTTON constants. * The callback is _not_ called if the user closes the dialog with the X in the corner, or presses ESC. * message - (plain) text to display * title - Dialog title * value (for prompt) * buttons - et2_dialog BUTTONS_* constant, or an array of button settings * dialog_type - et2_dialog *_MESSAGE constant * icon - URL of icon * * Note that these methods will _not_ block program flow while waiting for user input. * The user's input will be provided to the callback. * * You can also use the standard et2_createWidget() to create a custom dialog using an etemplate, even setting all * the buttons yourself. * * var dialog = et2_createWidget("dialog",{ * // If you use a template, the second parameter will be the value of the template, as if it were submitted. * callback: function(button_id, value) {...}, * buttons: [ * // These ones will use the callback, just like normal * {text: egw.lang("OK"),id:"OK", class="ui-priority-primary", default: true}, * {text: egw.lang("Yes"),id:"Yes"}, * {text: egw.lang("Sure"),id:"Sure"}, * {text: egw.lang("Maybe"),click: function() { * // If you override, 'this' will be the dialog DOMNode. * // Things get more complicated. * // Do what you like, but don't forget this line: * $j(this).dialog("close") * }, class="ui-state-error"}, * * ], * title: 'Why would you want to do this?', * template:"/egroupware/addressbook/templates/default/edit.xet", * value: { content: {...default values}, sel_options: {...}...} * }); * * @augments et2_widget * @see http://api.jqueryui.com/dialog/ */ var et2_dialog = et2_widget.extend({ attributes: { callback: { name: "Callback", type: "js", description: "Callback function is called with the value when the dialog is closed", "default": function(button_id) {egw.debug("log","Button ID: %d",button_id);} }, message: { name: "Message", type: "string", description: "Dialog message (plain text, no html)", "default": "Somebody forgot to set this...", }, dialog_type: { name: "Dialog type", type: "integer", description: "To use a pre-defined dialog style, use et2_dialog.ERROR_MESSAGE, INFORMATION_MESSAGE,WARNING_MESSAGE,QUESTION_MESSAGE,PLAIN_MESSAGE constants. Default is et2_dialog.PLAIN_MESSAGE", "default": 0, //this.PLAIN_MESSAGE }, buttons: { name: "Buttons", type: "any", "default": 0, //this.BUTTONS_OK, description: "Buttons that appear at the bottom of the dialog. You can use the constants et2_dialog.BUTTONS_OK, BUTTONS_YES_NO, BUTTONS_YES_NO_CANCEL, BUTTONS_OK_CANCEL, or pass in an array for full control", }, icon: { name: "Icon", type: "string", description: "URL of an icon for the dialog. If omitted, an icon based on dialog_type will be used.", "default": "" }, title: { name: "Title", type: "string", description: "Title for the dialog box (plain text, no html)", "default": "" }, modal: { name: "Modal", type: "boolean", description: "Prevent the user from interacting with the page", "default": true }, resizable: { name: "Resizable", type: "boolean", description: "Allow the user to resize the dialog", "default": true }, value: { "name": "Value", "description": "The (default) value of the dialog. Use with template.", "type": "any", "default": et2_no_init }, template: { "name": "Template", "description": "Instead of displaying a simple message, a full template can be loaded instead. Set defaults with value.", "type": "string", "default": et2_no_init } }, /** * Details for dialog type options */ _dialog_types: [ //PLAIN_MESSAGE: 0 "", //INFORMATION_MESSAGE: 1, "dialog_info", //QUESTION_MESSAGE: 2, "dialog_help", //WARNING_MESSAGE: 3, "dialog_warning", //ERROR_MESSAGE: 4, "dialog_error", ], _buttons: [ /* Pre-defined Button combos - button ids copied from et2_dialog static, since the constants are not defined yet - image get replaced by 'style="background-image: url('+egw.image(image)+')' for an image prefixing text */ //BUTTONS_OK: 0, [{"button_id": 1,"text": 'ok', id: 'dialog[ok]', image: 'check', "default":true}], //BUTTONS_OK_CANCEL: 1, [ {"button_id": 1,"text": 'ok', id: 'dialog[ok]', image: 'check', "default":true}, {"button_id": 0,"text": 'cancel', id: 'dialog[cancel]', image: 'cancel'} ], //BUTTONS_YES_NO: 2, [ {"button_id": 2,"text": 'yes', id: 'dialog[yes]', image: 'check', "default":true}, {"button_id": 3,"text": 'no', id: 'dialog[no]', image: 'cancelled'} ], //BUTTONS_YES_NO_CANCEL: 3, [ {"button_id": 2,"text": 'yes', id: 'dialog[yes]', image: 'check', "default":true}, {"button_id": 3,"text": 'no', id: 'dialog[no]', image: 'cancelled'}, {"button_id": 0,"text": 'cancel', id: 'dialog[cancel]', image: 'cancel'} ] ], // Define this as null to avoid breaking any hierarchies (eg: destroy()) _parent: null, /** * Constructor * * @memberOf et2_dialog */ init: function() { // Call the inherited constructor this._super.apply(this, arguments); // Button callbacks need a reference to this var self = this; for(var i = 0; i < this._buttons.length; i++) { for(var j = 0; j < this._buttons[i].length; j++) { this._buttons[i][j].click = (function(id) { return function(event) { self.click(event.target,id); }; })(this._buttons[i][j].button_id); // translate button texts, as translations are not available before this._buttons[i][j].text = egw.lang(this._buttons[i][j].text); } } this.div = $j(document.createElement("div")); this._createDialog(); }, /** * Clean up dialog */ destroy: function() { if(this.div != null) { // Un-dialog the dialog this.div.dialog("destroy"); if(this.template) { this.template.clear(); this.template = null; } this.div = null; } // Call the inherited constructor this._super.apply(this, arguments); }, /** * Internal callback registered on all standard buttons. * The provided callback is called after the dialog is closed. * * @param target DOMNode The clicked button * @param button_id integer The ID of the clicked button */ click: function(target, button_id) { var value = this.options.value; if(this.template) { value = this.template.getValues(this.template.widgetContainer); } if(this.options.callback) { this.options.callback.call(this,button_id,value); } // Triggers destroy too this.div.dialog("close"); }, /** * Set the displayed prompt message * * @param string New message for the dialog */ set_message: function(message) { this.options.message = message; this.div.empty() .append("") .append($j('
').text(message)); }, /** * Set the dialog type to a pre-defined type * * @param integer Type constant from et2_dialog */ set_dialog_type: function(type) { if(this.options.dialog_type != type && typeof this._dialog_types[type] == "string") { this.options.dialog_type = type; } this.set_icon(this._dialog_types[type] ? egw.image(this._dialog_types[type]) : ""); }, /** * Set the icon for the dialog * * @param string icon */ set_icon: function(icon_url) { if(icon_url == "") { $j("img.dialog_icon",this.div).hide(); } else { $j("img.dialog_icon",this.div).show().attr("src", icon_url); } }, /** * Set the dialog buttons * * Use either the pre-defined options in et2_dialog, or an array * @see http://api.jqueryui.com/dialog/#option-buttons */ set_buttons: function(buttons) { this.options.buttons = buttons; if (buttons instanceof Array) { for (var i = 0; i < buttons.length; i++) { var button = buttons[i]; if(!button.click) { button.click = jQuery.proxy(this.click,this,null,button.id); } // set a default background image and css class based on buttons id if (button.id && typeof button.class == 'undefined') { for(var name in et2_button.default_classes) { if (button.id.match(et2_button.default_classes[name])) { button.class = (typeof button.class == 'undefined' ? '' : button.class+' ')+name; break; } } } if (button.id && typeof button.image == 'undefined' && typeof button.style == 'undefined') { for(var name in et2_button.default_background_images) { if (button.id.match(et2_button.default_background_images[name])) { button.image = name; break; } } } if (button.image) { button.style = 'background-image: url('+this.egw().image(button.image)+')'; delete button.image; } } } // If dialog already created, update buttons if(this.div.data('ui-dialog')) { this.div.dialog("option", "buttons", buttons); // Focus default button so enter works $j('.ui-dialog-buttonpane button[default]',this.div.parent()).focus(); } }, /** * Set the dialog title * * @param string New title for the dialog */ set_title: function(title) { this.options.title = title; this.div.dialog("option","title",title); }, /** * Block interaction with the page behind the dialog * * @param boolean Block page behind dialog */ set_modal: function(modal) { this.options.modal = modal; this.div.dialog("option","modal",modal); }, /** * Load an etemplate into the dialog * * @param template String etemplate file name */ set_template: function(template) { if(this.template && this.options.template != template) { this.template.clear(); } this.template = new etemplate2(this.div[0], false); this.template.load("",template,this.options.value||{}); }, /** * Actually create and display the dialog */ _createDialog: function() { if(this.options.template) { this.set_template(this.options.template); } else { this.set_message(this.options.message); this.set_dialog_type(this.options.dialog_type); } this.set_buttons(typeof this.options.buttons == "number" ? this._buttons[this.options.buttons] : this.options.buttons); this.div.dialog({ // Pass the internal object, not the option buttons: this.options.buttons, modal: this.options.modal, resizable: this.options.resizable, width: "auto", maxWidth: 640, title: this.options.title, open: function() { // Focus default button so enter works $j(this).parents('.ui-dialog-buttonpane button[default]').focus(); }, close: jQuery.proxy(function() {this.destroy();},this) }); } }); et2_register_widget(et2_dialog, ["dialog"]); // Static class stuff jQuery.extend(et2_dialog, /** @lends et2_dialog */ { // Some class constants // /** * Types * @constant */ PLAIN_MESSAGE: 0, INFORMATION_MESSAGE: 1, QUESTION_MESSAGE: 2, WARNING_MESSAGE: 3, ERROR_MESSAGE: 4, /* Pre-defined Button combos */ BUTTONS_OK: 0, BUTTONS_OK_CANCEL: 1, BUTTONS_YES_NO: 2, BUTTONS_YES_NO_CANCEL: 3, /* Button constants */ CANCEL_BUTTON: 0, OK_BUTTON: 1, YES_BUTTON: 2, NO_BUTTON: 3, /** * Create a parent to inject application specific egw object with loaded translations into et2_dialog * * @param {string|egw} _egw_or_appname= egw object with already laoded translations or application name to load translations for */ _create_parent: function(_egw_or_appname) { if (typeof _egw_or_appname == 'undefined') { _egw_or_appname = egw_appName; } // create a dummy parent with a correct reference to an application specific egw object var parent = new et2_widget(); // if egw object is passed in because called from et2, just use it if (typeof _egw_or_appname == 'object') { parent._egw = _egw_or_appname; } // otherwise use given appname to create app-specific egw instance and load default translations else { parent._egw = egw(_egw_or_appname); parent._egw.langRequireApp(parent._egw.window, _egw_or_appname); } return parent; }, /** * Show a confirmation dialog * * @param function _callback Function called when the user clicks a button. The context will be the et2_dialog widget, and the button constant is passed in. * @param String _message Message to be place in the dialog. * @param String _title Text in the top bar of the dialog. * @param any _value passed unchanged to callback as 2. parameter * @param integer|Array _buttons One of the BUTTONS_ constants defining the set of buttons at the bottom of the box * @param integer _type One of the message constants. This defines the style of the message. * @param String _icon URL of an icon to display. If not provided, a type-specific icon will be used. * @param {string|egw} _egw_or_appname= egw object with already laoded translations or application name to load translations for */ show_dialog: function(_callback, _message, _title, _value, _buttons, _type, _icon, _egw_or_appname) { var parent = et2_dialog._create_parent(_egw_or_appname); // Just pass them along, widget handles defaults & missing return et2_createWidget("dialog", { callback: _callback||function(){}, message: _message, title: _title||parent._egw.lang('Confirmation required'), buttons: typeof _buttons != 'undefined' ? _buttons : et2_dialog.BUTTONS_YES_NO, dialog_type: typeof _type != 'undefined' ? _type : et2_dialog.QUESTION_MESSAGE, icon: _icon, value: _value }, parent); }, /** * Show a prompt dialog * * @param function _callback Function called when the user clicks a button. The context will be the et2_dialog widget, and the button constant is passed in. * @param String _message Message to be place in the dialog. * @param String _title Text in the top bar of the dialog. * @param String _value for prompt, passed to callback as 2. parameter * @param integer|Array _buttons One of the BUTTONS_ constants defining the set of buttons at the bottom of the box * @param {string|egw} _egw_or_appname= egw object with already laoded translations or application name to load translations for */ show_prompt: function(_callback, _message, _title, _value, _buttons, _egw_or_appname) { var callback = _callback; // Just pass them along, widget handles defaults & missing return et2_createWidget("dialog", { callback: function(_button_id, _value) { if (typeof callback == "function") { callback.call(this, _button_id, _value.value); } }, title: _title||egw.lang('Input required'), buttons: _buttons||et2_dialog.BUTTONS_OK_CANCEL, value: { content: { value: _value, message: _message } }, template: egw.webserverUrl+'/etemplate/templates/default/prompt.xet', class: "et2_prompt" }, et2_dialog._create_parent(_egw_or_appname)); }, /** * Method to build a confirmation dialog only with * YES OR NO buttons and submit content back to server * * @param {widget} _senders widget that has been clicked * @param {String} _dialogMsg message shows in dialog box * @param {String} _titleMsg message shows as a title of the dialog box * @param {string|egw} _egw_or_appname= egw object with already laoded translations or application name to load translations for * * @description submit the form contents including the button that has been pressed */ confirm: function(_senders,_dialogMsg, _titleMsg, _egw_or_appname) { var senders = _senders; var buttonId = _senders.id; var dialogMsg = (typeof _dialogMsg !="undefined") ? _dialogMsg : ''; var titleMsg = (typeof _titleMsg !="undefined") ? _titleMsg : ''; var egw = _senders instanceof et2_widget ? _senders.egw() : et2_dialog._create_parent()._egw; var callbackDialog = function (button_id) { if (button_id == et2_dialog.YES_BUTTON ) { senders.getRoot().getInstanceManager().submit(buttonId); } }; et2_dialog.show_dialog(callbackDialog, egw.lang(dialogMsg), egw.lang(titleMsg), {}, et2_dialog.BUTTON_YES_NO, et2_dialog.WARNING_MESSAGE, undefined, egw); }, /** * Show a dialog for a long-running, multi-part task * * Given a server url and a list of parameters, this will open a dialog with * a progress bar, asynchronously call the url with each parameter, and update * the progress bar. * Any output from the server will be displayed in a box. * * When all tasks are done, the callback will be called with boolean true. It will * also be called if the user clicks a button (OK or CANCEL), so be sure to * check to avoid executing more than intended. * * @param function _callback Function called when the user clicks a button, * or when the list is done processing. The context will be the et2_dialog * widget, and the button constant is passed in. * @param String _message Message to be place in the dialog. Usually just * text, but DOM nodes will work too. * @param String _title Text in the top bar of the dialog. * @param {string} _menuaction the menuaction function which should be called and * which handles the actual request. If the menuaction is a full featured * url, this one will be used instead. * @param {Array[]} _list - List of parameters, one for each call to the * address. Multiple parameters are allowed, in an array. * @param {string|egw} _egw_or_appname= egw object with already laoded translations or application name to load translations for * * @return {et2_dialog} */ long_task: function(_callback, _message, _title, _menuaction, _list, _egw_or_appname) { var parent = et2_dialog._create_parent(_egw_or_appname); var egw = parent._egw; // Special action for cancel var buttons = [ {"button_id": et2_dialog.OK_BUTTON,"text": egw.lang('ok'), "default":true, "disabled":true}, {"button_id": et2_dialog.CANCEL_BUTTON,"text": egw.lang('cancel'), click: function() { // Cancel run cancel = true; $j("button[button_id="+et2_dialog.CANCEL_BUTTON+"]", dialog.div.parent()).button("disable"); update.call(_list.length,''); }} ]; var dialog = et2_createWidget("dialog", { template: egw.webserverUrl+'/etemplate/templates/default/long_task.xet', value: { content: { message: _message } }, callback: function(_button_id, _value) { if(_button_id == et2_dialog.CANCEL_BUTTON) { cancel = true; } if (typeof _callback == "function") { _callback.call(this, _button_id, _value.value); } }, title: _title||egw.lang('please wait...'), buttons: buttons }, parent); // OK starts disabled $j("button[button_id="+et2_dialog.OK_BUTTON+"]", dialog.div.parent()).button("disable"); var log = null; var progressbar = null; var cancel = false; // Updates progressbar & log, calls next step var update = function(response) { // context is index var index = this || 0; progressbar.set_value(100*(index/_list.length)); // Display response information switch(response.type) { case 'error': log.append("
"+response.data+"
"); break; default: if(response) { log.append("
"+response+"
"); } } // Scroll to bottom var height = log[0].scrollHeight; log.scrollTop(height); // Fire next step if(!cancel && index < _list.length) { var parameters = _list[index]; if(typeof parameters != 'object') parameters = [parameters]; // Async request, we'll take the next step in the callback egw.json(_menuaction, parameters, update, index+1,true,index+1).sendRequest(); } else { // All done if(!cancel) progressbar.set_value(100); $j("button[button_id="+et2_dialog.CANCEL_BUTTON+"]", dialog.div.parent()).button("disable"); $j("button[button_id="+et2_dialog.OK_BUTTON+"]", dialog.div.parent()).button("enable"); if (!cancel && typeof _callback == "function") { _callback.call(dialog, true); } } }; $j(dialog.template.DOMContainer).on('load', function() { // Get access to template widgets log = $j(dialog.template.widgetContainer.getWidgetById('log').getDOMNode()); progressbar = dialog.template.widgetContainer.getWidgetById('progressbar'); // Start window.setTimeout(function() {update.call(0,'');},0); }); return dialog; } });