/** * EGroupware egw_action framework - egw action framework * * @link https://www.egroupware.org * @author Andreas Stöckel * @copyright 2011 by Andreas Stöckel * @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License * @package egw_action */ import {EGW_AO_STATE_NORMAL, EGW_AO_STATE_VISIBLE, EGW_AO_STATES} from './egw_action_constants'; import {egwSetBit} from './egw_action_common'; import "./egw_menu_dhtmlx"; import {EgwAction} from "./EgwAction"; import {EgwActionManager} from "./EgwActionManager"; import {EgwActionImplementation} from "./EgwActionImplementation"; import {EgwActionLink} from "./EgwActionLink"; import {EgwActionObject} from "./EgwActionObject"; import {EgwActionObjectInterface} from "./EgwActionObjectInterface"; import {EgwActionObjectManager} from "./EgwActionObjectManager"; import {EgwDragAction} from "./EgwDragAction"; import {EgwDragActionImplementation} from "./egwDragActionImplementation"; import {EgwDropAction} from "./EgwDropAction"; import {egwDropActionImplementation} from "./EgwDropActionImplementation"; import "./egwGlobal" import {EgwPopupAction} from "./EgwPopupAction"; import {getPopupImplementation} from "./EgwPopupActionImplementation"; /** * Getter functions for the global egwActionManager and egwObjectManager objects */ let egw_globalActionManager: EgwActionManager = null; export var egw_globalObjectManager: EgwActionObjectManager = null; /** * Returns the action manager for the given application - each application has its * own sub-ActionManager in the global action manager object to prevent collisions * from happening * * @param _id is the name of the sub-actionManager which should be returned. * If the action manager does not exist right now, it is created. If the * parameter is omitted or null, the global action manager is returned. * @param {boolean} [_create=true] If an objectManager with the given id is not * found, it will be created at the top level. * @param {number} [_search_depth=Infinite] How deep into existing action children * to search. */ export function egw_getActionManager(_id?: string, _create: boolean = true, _search_depth: number = Number.MAX_VALUE) { // Check whether the global action manager had been created, if not do so let res = egw_globalActionManager; if (egw_globalActionManager == null) { res = egw_globalActionManager = new EgwActionManager(); } // Check whether the sub-action manager exists, if not, create it if (typeof _id != 'undefined' && _id != null) { res = egw_globalActionManager.getActionById(_id, _search_depth); if (res == null && _create) { res = egw_globalActionManager.addAction("actionManager", _id); } } return res; } /** * Returns the object manager for the given application - each application may * have its own object manager where it can place action objects or containers. * * @param _id is the name of the sub-object manager should be returned. If the * object manager does not exist right now, it is created. If the parameter * is ommited or null, the global object manager is returned. * @param {boolean} [_create=true] If an objectManager with the given id is not * found, it will be created at the top level. * @param {number} [_search_depth=Infinite] How deep into existing action children * to search. */ export function egw_getObjectManager(_id, _create = true, _search_depth = Number.MAX_VALUE): EgwActionObjectManager { // Check whether the global object manager exists let res = egw_globalObjectManager; if (res == null) { res = egw_globalObjectManager = new EgwActionObjectManager("_egwGlobalObjectManager", egw_getActionManager()); } // Check whether the sub-object manager exists, if not, create it if (typeof _id != 'undefined' && _id != null) { res = egw_globalObjectManager.getObjectById(_id, _search_depth); if (res == null && _create) { res = new EgwActionObjectManager(_id, egw_getActionManager(_id, true, _search_depth)); egw_globalObjectManager.addObject(res); } } return res; } /** * Returns the object manager for the current application * * @param {boolean} _create * @param {string} _appName //appName might not always be the current app, e.g. running app content under admin tab * @return {EgwActionObjectManager} */ export function egw_getAppObjectManager(_create, _appName = "") { return egw_getObjectManager(_appName ? _appName : window.egw(window).app_name(), _create, 1); } /** * Returns the action manager for the current application * * @param {boolean} _create * @return {EgwActionManager} */ // this function is never used export function egw_getAppActionManager(_create) { return egw_getActionManager(window.egw_getAppName(), _create, 1); } /** egwActionHandler Interface **/ /** * Constructor for the egwActionHandler interface which (at least) should have the * execute function implemented. * * @param {function} _executeEvent * @return {egwActionHandler} * TODO no usage? */ export function egwActionHandler(_executeEvent) { //Copy the executeEvent parameter this.execute = _executeEvent; } /** egwAction Object * @deprecated use EgwAction * **/ export class egwAction extends EgwAction { } /** egwActionManager Object **/ /** * @deprecated */ export class egwActionManager extends EgwActionManager { } /** * Associative array where action classes may register themselves * */ if (typeof window._egwActionClasses == "undefined") { window._egwActionClasses = { actionManager: undefined, default: undefined, drag: undefined, drop: undefined, popup: undefined }; } if (typeof window._egwActionClasses.actionManager == "undefined") { window._egwActionClasses.actionManager = {actionConstructor: EgwActionManager, implementation: null} } if (typeof window._egwActionClasses.default == "undefined") { window._egwActionClasses.default = {actionConstructor: EgwAction, implementation: null} } if (typeof window._egwActionClasses.drag == "undefined") { window._egwActionClasses.drag = {actionConstructor: EgwDragAction, implementation: getDragImplementation()} } if (typeof window._egwActionClasses.drop == "undefined") { window._egwActionClasses.drop = {actionConstructor: EgwDropAction, implementation: getDropImplementation()} } if (typeof window._egwActionClasses.popup == "undefined") { window._egwActionClasses.popup = { "actionConstructor": EgwPopupAction, "implementation": getPopupImplementation }; } /** EgwActionImplementation Interface **/ /** * @deprecated implement upperCase interface EgwActionImplementation instead */ export class egwActionImplementation implements EgwActionImplementation { type: string; doRegisterAction = function (...args) { throw "Abstract function call: registerAction"; }; doUnregisterAction = function (...args) { throw "Abstract function call: unregisterAction"; }; doExecuteImplementation = function (...args) { throw "Abstract function call: executeImplementation"; }; executeImplementation(_context: any, _selected: any, _links: any): any { return this.doExecuteImplementation(_context, _selected, _links); } registerAction(_actionObjectInterface: EgwActionObjectInterface, _triggerCallback: Function, _context: object = null): boolean { return this.doRegisterAction(_actionObjectInterface, _triggerCallback, _context); } unregisterAction(_actionObjectInterface: EgwActionObjectInterface): boolean { return this.doUnregisterAction(_actionObjectInterface); } } /** egwActionLink Object **/ /** * @deprecated implement upperCase class instead */ export class egwActionLink extends EgwActionLink { } /** * @deprecated implement upperCase interface EgwActionImplementation instead */ export class egwActionObject extends EgwActionObject { } /** egwActionObjectInterface Interface **/ /** * @deprecated This is just a default wrapper class for the EgwActionObjectInterface interface. * Please directly implement it instead! * ... implements EgwActionObjectInterface{ * getDomNode(){...} * } * instead of className{ * var aoi = new egwActionObjectInterface() * aoi.doGetDomNode = function ... * } * * @return {egwActionObjectInterface} */ export class egwActionObjectInterface implements EgwActionObjectInterface { //Preset the iface functions _state = EGW_AO_STATE_NORMAL || EGW_AO_STATE_VISIBLE; // _outerCall may be used to determine, whether the state change has been // evoked from the outside and the stateChangeCallback has to be called stateChangeCallback = null; // The doTriggerEvent function may be overwritten by the aoi if it wants to // support certain action implementation specific events like EGW_AI_DRAG_OVER stateChangeContext = null; reconnectActionsCallback = null; reconnectActionsContext = null; doGetDOMNode() { return null; }; // or not. doSetState(_state) { }; // or EGW_AI_DRAG_OUT doTriggerEvent(_event, _data) { return false; }; doMakeVisible() { }; getDOMNode(): Element { return this.doGetDOMNode(); } getState(): number { return this._state; } makeVisible(): void { return this.doMakeVisible(); } reconnectActions(): void { if (this.reconnectActionsCallback) { this.reconnectActionsCallback.call(this.reconnectActionsContext); } } setReconnectActionsCallback(_callback: Function, _context: any): void { this.reconnectActionsCallback = _callback; this.reconnectActionsContext = _context; } setState(_state: any): void { //Call the doSetState function with the new state (if it has changed at all) if (_state != this._state) { this._state = _state; this.doSetState(_state); } } setStateChangeCallback(_callback: Function, _context: any): void { this.stateChangeCallback = _callback; this.stateChangeContext = _context; } triggerEvent(_event: any, _data: any = null): boolean { return this.doTriggerEvent(_event, _data); } updateState(_stateBit: number, _set: boolean, _shiftState: boolean): void { // Calculate the new state //this does not guarantee a valid state at runtime const newState: EGW_AO_STATES = egwSetBit(this._state, _stateBit, _set); // Call the stateChangeCallback if the state really changed if (this.stateChangeCallback) { this._state = this.stateChangeCallback.call(this.stateChangeContext, newState, _stateBit, _shiftState); } else { this._state = newState; } } } /** egwActionObjectManager Object **/ /** * @deprecated implement upperCase class instead */ export class egwActionObjectManager extends EgwActionObjectManager { } /** * dragdrop */ /** * Register the drag and drop handlers */ if (typeof window._egwActionClasses == "undefined") window._egwActionClasses = { actionManager: undefined, default: undefined, drag: undefined, drop: undefined, popup: undefined }; /** * @deprecated */ export class egwDropAction extends EgwDropAction { } window._egwActionClasses["drop"] = { "actionConstructor": EgwDropAction, "implementation": getDropImplementation }; /** * @deprecated */ export class egwDragAction extends EgwDragAction { } (() => { window._egwActionClasses.drag = { "actionConstructor": EgwDragAction, "implementation": getDragImplementation }; })() let _dragActionImpl = null; export function getDragImplementation() { if (!_dragActionImpl) { _dragActionImpl = new EgwDragActionImplementation(); } return _dragActionImpl; } let _dropActionImpl = null; export function getDropImplementation() { if (!_dropActionImpl) { _dropActionImpl = new egwDropActionImplementation(); } return _dropActionImpl; }