/** * EGroupware egw_action framework - egw action framework * * @link https://www.egroupware.org * @author Andreas Stöckel * @copyright 2011 by Andreas Stöckel * @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License * @package egw_action */ /** * The egwActionObjectInterface has to be implemented for each actual object in * the browser. E.g. for the object "DataGridRow", there has to be an * egwActionObjectInterface which is responsible for returning the outer DOMNode * of the object to which JS-Events may be attached by the EgwActionImplementation * object, and to do object specific stuff like highlighting the object in the * correct way and to route state changes (like: "object has been selected") * to the egwActionObject object the interface is associated to. * * @return {egwActionObjectInterface} */ export interface EgwActionObjectInterface { //properties _state: number; stateChangeCallback: Function; stateChangeContext: any; reconnectActionsCallback: Function; reconnectActionsContext: any; //functions /** * Sets the callback function which will be called when a user interaction changes * state of the object. * * @param {function} _callback * @param {object} _context */ setStateChangeCallback(_callback: Function, _context: any): void; /** * Sets the reconnectActions callback, which will be called by the AOI if its * DOM-Node has been replaced and the actions have to be re-registered. * * @param {function} _callback * @param {object} _context */ setReconnectActionsCallback(_callback: Function, _context: any): void; /** * Will be called by the aoi if the actions have to be re-registered due to a * DOM-Node exchange. */ reconnectActions(): void; /** * Internal function which should be used whenever the select status of the object * has been changed by the user. This will automatically calculate the new state of * the object and call the stateChangeCallback (if it has been set) * * @param {number} _stateBit is the bit in the state bit which should be changed * @param {boolean} _set specifies whether the state bit should be set or not * @param {boolean} _shiftState */ updateState(_stateBit: number, _set: boolean, _shiftState: boolean): void; /** * Returns the DOM-Node the ActionObject is actually a representation of. * Calls the internal "doGetDOMNode" function, which has to be overwritten * by implementations of this class. */ getDOMNode(): Element; setState(_state: any): void; getState(): number; triggerEvent(_event: any, _data: any): boolean; /** * Scrolls the element into a visible area if it is currently hidden */ makeVisible(): void; }