mirror of
https://github.com/EGroupware/egroupware.git
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155 lines
4.3 KiB
JavaScript
155 lines
4.3 KiB
JavaScript
/**
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* EGroupware clientside API object
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*
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* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
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* @package etemplate
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* @subpackage api
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* @link http://www.egroupware.org
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* @author Andreas Stöckel (as AT stylite.de)
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* @author Ralf Becker <RalfBecker@outdoor-training.de>
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* @version $Id$
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*/
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/*egw:uses
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egw_core;
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egw_debug;
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*/
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egw.extend('jsonq', egw.MODULE_GLOBAL, function()
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{
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"use strict";
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/**
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* Queued json requests (objects with attributes menuaction, parameters, context, callback, sender and callbeforesend)
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*
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* @access private, use jsonq method to queue requests
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*/
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var jsonq_queue = {};
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/**
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* Next uid (index) in queue
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*/
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var jsonq_uid = 0;
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/**
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* Running timer for next send of queued items
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*/
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var jsonq_timer = null;
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/**
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* Dispatch responses received
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*
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* @param {object} _data uid => response pairs
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*/
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function jsonq_callback(_data)
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{
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if (typeof _data != 'object') throw "jsonq_callback called with NO object as parameter!";
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// Abort if type is set (multi-response support)
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if (typeof _data.type != 'undefined') return;
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var json = egw.json('none');
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for(var uid in _data)
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{
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if (typeof jsonq_queue[uid] == 'undefined')
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{
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console.log("jsonq_callback received response for not existing queue uid="+uid+"!");
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console.log(_data[uid]);
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continue;
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}
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var job = jsonq_queue[uid];
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var response = _data[uid];
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// fake egw.json_request object, to call it with the current response
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json.callback = job.callback;
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json.sender = job.sender;
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json.handleResponse({response: response});
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delete jsonq_queue[uid];
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}
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// if nothing left in queue, stop interval-timer to give browser a rest
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if (jsonq_timer && typeof jsonq_queue['u'+(jsonq_uid-1)] != 'object')
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{
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window.clearInterval(jsonq_timer);
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jsonq_timer = null;
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}
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}
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/**
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* Send the whole job-queue to the server in a single json request with menuaction=queue
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*/
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function jsonq_send()
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{
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if (jsonq_uid > 0 && typeof jsonq_queue['u'+(jsonq_uid-1)] == 'object')
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{
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var jobs_to_send = {};
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var something_to_send = false;
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for(var uid in jsonq_queue)
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{
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var job = jsonq_queue[uid];
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if (job.menuaction == 'send') continue; // already send to server
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// if job has a callbeforesend callback, call it to allow it to modify pararmeters
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if (typeof job.callbeforesend == 'function')
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{
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job.callbeforesend.call(job.sender, job.parameters);
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}
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jobs_to_send[uid] = {
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menuaction: job.menuaction,
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parameters: job.parameters
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};
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job.menuaction = 'send';
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job.parameters = null;
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something_to_send = true;
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}
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if (something_to_send)
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{
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var request = egw.json('api.queue', jobs_to_send, jsonq_callback, this);
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request.sendRequest(true);
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}
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}
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}
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return {
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/**
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* Send a queued JSON call to the server
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*
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* @param {string} _menuaction the menuaction function which should be called and
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* which handles the actual request. If the menuaction is a full featured
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* url, this one will be used instead.
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* @param {array} _parameters which should be passed to the menuaction function.
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* @param {function} _callback callback function which should be called upon a "data" response is received
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* @param {object} _sender is the reference object the callback function should get
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* @param {function} _callbeforesend optional callback function which can modify the parameters, eg. to do some own queuing
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* @return string uid of the queued request
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*/
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jsonq: function(_menuaction, _parameters, _callback, _sender, _callbeforesend)
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{
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var uid = 'u'+(jsonq_uid++);
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jsonq_queue[uid] = {
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menuaction: _menuaction,
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// IE JSON-serializes arrays passed in from different window contextx (eg. popups)
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// as objects (it looses object-type of array), causing them to be JSON serialized
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// as objects and loosing parameters which are undefined
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// JSON.strigify([123,undefined]) --> '{"0":123}' instead of '[123,null]'
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parameters: _parameters ? [].concat(_parameters) : [],
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callback: _callback,
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sender: _sender,
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callbeforesend: _callbeforesend
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};
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if (jsonq_timer == null)
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{
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// check / send queue every N ms
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var self = this;
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jsonq_timer = window.setInterval(function(){
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jsonq_send.call(self);
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}, 100);
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}
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return uid;
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}
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};
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});
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