mirror of
https://github.com/EGroupware/egroupware.git
synced 2024-12-18 20:51:23 +01:00
a3a85a862d
eGW code to use it, is in phpgwapi/inc/class.html.inc.php the translations (via eGW standard translation system) are in phpgwapi/inc/htmlarea-lang.php
131 lines
4.3 KiB
HTML
131 lines
4.3 KiB
HTML
<html>
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<head><title>Fullscreen Editor</title>
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<style type="text/css"> body { margin: 0px; border: 0px; background-color: buttonface; } </style>
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<script>
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// if we pass the "window" object as a argument and then set opener to
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// equal that we can refer to dialogWindows and popupWindows the same way
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if (window.dialogArguments) { opener = window.dialogArguments; }
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var _editor_url = "../";
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document.write('<scr'+'ipt src="' +_editor_url+ 'editor.js" language="Javascript1.2"></scr'+'ipt>');
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var parent_objname = location.search.substring(1,location.search.length); // parent editor objname
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var parent_config = opener.document.all[parent_objname].config;
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var config = cloneObject( parent_config );
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var objname = 'editor'; // name of this editor
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// DOMViewerObj = config;
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// DOMViewerName = 'config';
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// window.open('/innerHTML/domviewer.htm');
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/* ---------------------------------------------------------------------- *\
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Function :
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Description :
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\* ---------------------------------------------------------------------- */
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function _CloseOnEsc() {
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if (event.keyCode == 27) {
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update_parent();
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window.close();
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return;
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}
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}
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/* ---------------------------------------------------------------------- *\
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Function : cloneObject
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Description : copy an object by value instead of by reference
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Usage : var newObj = cloneObject(oldObj);
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\* ---------------------------------------------------------------------- */
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function cloneObject(obj) {
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var newObj = new Object;
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// check for array objects
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if (obj.constructor.toString().indexOf('function Array(') == 1) {
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newObj = obj.constructor();
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}
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for (var n in obj) {
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var node = obj[n];
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if (typeof node == 'object') { newObj[n] = cloneObject(node); }
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else { newObj[n] = node; }
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}
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return newObj;
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}
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/* ---------------------------------------------------------------------- *\
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Function : resize_editor
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Description : resize the editor when the user resizes the popup
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\* ---------------------------------------------------------------------- */
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function resize_editor() { // resize editor to fix window
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var editor = document.all['_editor_editor'];
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newWidth = document.body.offsetWidth;
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newHeight = document.body.offsetHeight - editor.offsetTop;
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if (newWidth < 0) { newWidth = 0; }
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if (newHeight < 0) { newHeight = 0; }
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editor.style.width = newWidth;
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editor.style.height = newHeight;
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}
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/* ---------------------------------------------------------------------- *\
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Function : init
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Description : run this code on page load
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\* ---------------------------------------------------------------------- */
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function init() {
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// change maximize button to minimize button
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config.btnList["popupeditor"] = ['popupeditor', 'Minimize Editor', 'update_parent(); window.close();', 'fullscreen_minimize.gif'];
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// set htmlmode button to refer to THIS editor
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config.btnList["htmlmode"] = ['HtmlMode', 'View HTML Source', 'editor_setmode(\'editor\')', 'ed_html.gif'];
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// change image url to be relative to current path
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config.imgURL = "../images/";
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// generate editor and resize it
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editor_generate('editor', config);
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resize_editor();
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// switch mode if needed
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if (parent_config.mode == 'textedit') { editor_setmode(objname, 'textedit'); }
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// set child window contents
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var parentHTML = opener.editor_getHTML(parent_objname);
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editor_setHTML(objname, parentHTML);
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// continuously update parent editor window
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window.setInterval(update_parent, 333);
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// setup event handlers
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document.body.onkeypress = _CloseOnEsc;
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window.onresize = resize_editor;
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}
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/* ---------------------------------------------------------------------- *\
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Function : update_parent
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Description : update parent window editor field with contents from child window
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\* ---------------------------------------------------------------------- */
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function update_parent() {
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var childHTML = editor_getHTML(objname);
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opener.editor_setHTML(parent_objname, childHTML);
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}
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</script>
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</head>
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<body scroll="no" onload="init()" onunload="update_parent()">
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<div style="margin: 0 0 0 0; border-width: 1; border-style: solid; border-color: threedshadow threedhighlight threedhighlight threedshadow; "></div>
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<textarea name="editor" style="width:100%; height:300px"></textarea><br>
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</body></html> |