mirror of
https://github.com/EGroupware/egroupware.git
synced 2024-12-02 04:43:46 +01:00
433 lines
11 KiB
TypeScript
Executable File
433 lines
11 KiB
TypeScript
Executable File
/**
|
|
* eGroupWare egw_action framework - JS Menu abstraction
|
|
*
|
|
* @link http://www.egroupware.org
|
|
* @author Andreas Stöckel <as@stylite.de>
|
|
* @copyright 2011 by Andreas Stöckel
|
|
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
|
|
* @package egw_action
|
|
*
|
|
*/
|
|
import {EgwMenuShoelace} from "./EgwMenuShoelace";
|
|
import {egw_registeredShortcuts, egw_shortcutIdx} from './egw_keymanager';
|
|
import {
|
|
EGW_KEY_ARROW_DOWN,
|
|
EGW_KEY_ARROW_LEFT,
|
|
EGW_KEY_ARROW_RIGHT,
|
|
EGW_KEY_ARROW_UP,
|
|
EGW_KEY_ENTER,
|
|
EGW_KEY_ESCAPE
|
|
} from "./egw_action_constants";
|
|
|
|
//Global variable which is used to store the currently active menu so that it
|
|
//may be closed when another menu opens
|
|
export var _egw_active_menu: egwMenu = null;
|
|
|
|
/**
|
|
* Internal function which parses the given menu tree in _elements and adds the
|
|
* elements to the given parent.
|
|
*/
|
|
function _egwGenMenuStructure(_elements: any[], _parent)
|
|
{
|
|
const items: egwMenuItem[] = [];
|
|
|
|
//Go through each object in the elements array
|
|
for (const obj of _elements)
|
|
{
|
|
//Go through each key of the current object
|
|
const item = new egwMenuItem(_parent, null);
|
|
for (const key in obj)
|
|
{
|
|
if (key == "children" && obj[key].constructor === Array)
|
|
{
|
|
//Recursively load the children.
|
|
item.children = _egwGenMenuStructure(obj[key], item);
|
|
} else
|
|
{
|
|
//Directly set the other keys
|
|
//TODO Sanity necessary checks here?
|
|
//TODO Implement menu item getters?
|
|
if (key == "id" || key == "caption" || key == "iconUrl" ||
|
|
key == "checkbox" || key == "checked" || key == "groupIndex" ||
|
|
key == "enabled" || key == "default" || key == "onClick" ||
|
|
key == "hint" || key == "shortcutCaption")
|
|
{
|
|
item['set_' + key](obj[key]);
|
|
}
|
|
}
|
|
}
|
|
|
|
items.push(item);
|
|
}
|
|
|
|
return items;
|
|
}
|
|
|
|
/**
|
|
* Internal function which searches for the given ID inside an element tree.
|
|
*/
|
|
function _egwSearchMenuItem(_elements: any[], _id: any): egwMenuItem
|
|
{
|
|
for (const item1 of _elements)
|
|
{
|
|
if (item1.id === _id)
|
|
return item1;
|
|
|
|
const item = _egwSearchMenuItem(item1.children, _id);
|
|
if (item)
|
|
return item;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
/**
|
|
* Internal function which allows to set the onClick handler of multiple menu items
|
|
*/
|
|
function _egwSetMenuOnClick(_elements, _onClick)
|
|
{
|
|
for (const item of _elements)
|
|
{
|
|
if (item.onClick === null)
|
|
{
|
|
item.onClick = _onClick;
|
|
}
|
|
_egwSetMenuOnClick(item.children, _onClick);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* replacement function for jquery trigger
|
|
* @param selector
|
|
* @param eventType
|
|
*/
|
|
function trigger(selector, eventType)
|
|
{
|
|
if (typeof eventType === 'string' && typeof selector[eventType] === 'function')
|
|
{
|
|
selector[eventType]();
|
|
} else
|
|
{
|
|
const event =
|
|
typeof eventType === 'string'
|
|
? new Event(eventType, {bubbles: true})
|
|
: eventType;
|
|
selector.dispatchEvent(event);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Constructor for the egwMenu object. The egwMenu object is an abstract representation
|
|
* of a context/popup menu. The actual generation of the menu can be done by
|
|
* so-called menu implementations. Those are activated by simply including the JS file
|
|
* of such an implementation.
|
|
*
|
|
* The current use implementation is "EgwShoelaceMenu.js" which is based on Shoelace.
|
|
*/
|
|
export class egwMenu
|
|
{
|
|
//The "items" variable contains all menu items of the menu
|
|
children: egwMenuItem[] = [];
|
|
|
|
//The "instance" variable contains the currently opened instance. There may
|
|
//only be one instance opened at a time.
|
|
instance: EgwMenuShoelace = null; // This is equivalent to iface in other classes and holds an egwMenuImpl
|
|
constructor()
|
|
{
|
|
}
|
|
|
|
/**
|
|
* The private _checkImpl function checks whether a menu implementation is available.
|
|
*
|
|
* @returns bool whether a menu implementation is available.
|
|
*/
|
|
private _checkImpl()
|
|
{
|
|
return typeof egwMenuImpl == 'function';
|
|
}
|
|
|
|
/**
|
|
* Hides the menu if it is currently opened. Otherwise, nothing happens.
|
|
*/
|
|
public hide()
|
|
{
|
|
//Reset the currently active menu variable
|
|
if (_egw_active_menu == this)
|
|
_egw_active_menu = null;
|
|
|
|
//Check whether a currently opened instance exists. If it does, close it.
|
|
if (this.instance != null)
|
|
{
|
|
this.instance.hide();
|
|
this.instance = null;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* The showAtElement function shows the menu at the given screen position in a
|
|
* (hopefully) optimal orientation. There can only be one instance of the menu opened at
|
|
* one time and the menu implementation should care that there is only one menu
|
|
* opened globally at all.
|
|
*
|
|
* @param {number} _x is the x position at which the menu will be opened
|
|
* @param {number} _y is the y position at which the menu will be opened
|
|
* @param {boolean} _force if true, the menu will be reopened at the given position,
|
|
* even if it already had been opened. Defaults to false.
|
|
* @returns {boolean} whether the menu had been opened
|
|
*/
|
|
public showAt(_x: number, _y: number, _force: boolean = false)
|
|
{
|
|
//Hide any other currently active menu
|
|
if (_egw_active_menu != null)
|
|
{
|
|
if (_egw_active_menu == this && !_force)
|
|
{
|
|
this.hide();
|
|
return false;
|
|
} else
|
|
{
|
|
_egw_active_menu.hide();
|
|
}
|
|
}
|
|
|
|
if (this.instance == null && this._checkImpl)
|
|
{
|
|
//Obtain a new egwMenuImpl object and pass this instance to it
|
|
this.instance = new EgwMenuShoelace(this.children);
|
|
|
|
_egw_active_menu = this;
|
|
|
|
this.instance.showAt(_x, _y, () => {
|
|
this.instance = null;
|
|
_egw_active_menu = null;
|
|
});
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Adds a new menu item to the list and returns a reference to that object.
|
|
*
|
|
* @param {string} _id is a unique identifier of the menu item. You can use
|
|
* the getItem function to search a specific menu item inside the menu tree. The
|
|
* id may also be false, null or "", which makes sense for items like separators,
|
|
* which you don't want to access anymore after adding them to the menu tree.
|
|
* @param {string} _caption is the caption of the newly generated menu item. Set the caption
|
|
* to "-" in order to create a separator.
|
|
* @param {string} _iconUrl is the URL of the icon which should be prepended to the
|
|
* menu item. It may be false, null or "" if you don't want an icon to be displayed.
|
|
* @param {function} _onClick is the JS function which is being executed when the
|
|
* menu item is clicked.
|
|
* @param {string|null} _color color
|
|
* @returns {egwMenuItem} the newly generated menu item, which had been appended to the
|
|
* menu item list.
|
|
*/
|
|
public addItem(_id, _caption, _iconUrl, _onClick, _color): egwMenuItem
|
|
{
|
|
//Append the item to the list
|
|
const item: egwMenuItem = new egwMenuItem(this, _id, _caption, _iconUrl, _onClick, _color);
|
|
this.children.push(item);
|
|
|
|
return item;
|
|
}
|
|
|
|
/**
|
|
* Removes all elements from the menu structure.
|
|
*/
|
|
public clear()
|
|
{
|
|
this.children = [];
|
|
}
|
|
|
|
/**
|
|
* Loads the menu structure from the given object tree. The object tree is an array
|
|
* of objects which may contain a subset of the menu item properties. The "children"
|
|
* property of such an object is interpreted as a new sub-menu tree and appended
|
|
* to that child.
|
|
*
|
|
* @param {array} _elements is an array of elements which should be added to the menu
|
|
*/
|
|
public loadStructure(_elements)
|
|
{
|
|
this.children = _egwGenMenuStructure(_elements, this);
|
|
}
|
|
|
|
/**
|
|
* Searches for the given item id within the element tree.
|
|
*/
|
|
public getItem(_id) {
|
|
return _egwSearchMenuItem(this.children, _id);
|
|
}
|
|
|
|
/**
|
|
* Applies the given onClick handler to all menu items which don't have a clicked
|
|
* handler assigned yet.
|
|
*/
|
|
setGlobalOnClick(_onClick)
|
|
{
|
|
_egwSetMenuOnClick(this.children, _onClick);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Constructor for the egwMenuItem. Each entry in a menu (including separators)
|
|
* is represented by a menu item.
|
|
*/
|
|
export class egwMenuItem
|
|
{
|
|
id: string;
|
|
color: string;
|
|
|
|
set_id(_value)
|
|
{
|
|
this.id = _value;
|
|
}
|
|
|
|
caption = "";
|
|
|
|
set_caption(_value)
|
|
{
|
|
//A value of "-" means that this element is a separator.
|
|
this.caption = _value;
|
|
}
|
|
|
|
checkbox = false;
|
|
|
|
set_checkbox(_value)
|
|
{
|
|
this.checkbox = _value;
|
|
}
|
|
|
|
checked = false;
|
|
|
|
set_checked(_value)
|
|
{
|
|
if (_value && this.groupIndex > 0)
|
|
{
|
|
//Uncheck all other elements in this radio group
|
|
for (const menuItem of this.parent.children)
|
|
{
|
|
if (menuItem.groupIndex == this.groupIndex)
|
|
menuItem.checked = false;
|
|
}
|
|
}
|
|
this.checked = _value;
|
|
}
|
|
|
|
groupIndex = 0;
|
|
enabled = true;
|
|
iconUrl = "";
|
|
onClick = null;
|
|
default = false;
|
|
data = null;
|
|
shortcutCaption = null;
|
|
|
|
children = [];
|
|
parent: egwMenu;
|
|
//is set for radio Buttons
|
|
_dhtmlx_grpid: string = "";
|
|
//hint might get set somewhere
|
|
hint: string = "";
|
|
|
|
constructor(_parent, _id, _caption="", _iconUrl="", onClick=null, _color=null)
|
|
{
|
|
this.parent = _parent;
|
|
this.id = _id;
|
|
this.caption = _caption;
|
|
this.iconUrl = _iconUrl;
|
|
this.onClick = onClick;
|
|
this.color = _color;
|
|
}
|
|
|
|
/**
|
|
* Searches for the given item id within the element tree.
|
|
*/
|
|
getItem(_id)
|
|
{
|
|
if (this.id === _id)
|
|
return this;
|
|
|
|
return _egwSearchMenuItem(this.children, _id);
|
|
}
|
|
|
|
/**
|
|
* Applies the given onClick handler to all menu items which don't have a clicked
|
|
* handler assigned yet.
|
|
*/
|
|
setGlobalOnClick(_onClick)
|
|
{
|
|
this.onClick = _onClick;
|
|
_egwSetMenuOnClick(this.children, _onClick);
|
|
}
|
|
|
|
/**
|
|
* Adds a new menu item to the list and returns a reference to that object.
|
|
*
|
|
* @param {string} _id is a unique identifier of the menu item. You can use
|
|
* the getItem function to search a specific menu item inside the menu tree. The
|
|
* id may also be false, null or "", which makes sense for items like separators,
|
|
* which you don't want to access anymore after adding them to the menu tree.
|
|
* @param {string} _caption is the caption of the newly generated menu item. Set the caption
|
|
* to "-" in order to create a separator.
|
|
* @param {string} _iconUrl is the URL of the icon which should be prepended to the
|
|
* menu item. It may be false, null or "" if you don't want an icon to be displayed.
|
|
* @param {function} _onClick is the JS function which is being executed when the
|
|
* menu item is clicked.
|
|
* @returns {egwMenuItem} the newly generated menu item, which had been appended to the
|
|
* menu item list.
|
|
*/
|
|
addItem(_id: string, _caption: string, _iconUrl: string, _onClick: any, _color: string)
|
|
{
|
|
//Append the item to the list
|
|
const item = new egwMenuItem(this, _id, _caption, _iconUrl, _onClick, _color);
|
|
this.children.push(item);
|
|
|
|
return item;
|
|
}
|
|
|
|
set_groupIndex(_value)
|
|
{
|
|
//If groupIndex is greater than 0 and the element is a checkbox, it is
|
|
//treated like a radio box
|
|
this.groupIndex = _value;
|
|
}
|
|
|
|
set_enabled (_value)
|
|
{
|
|
this.enabled = _value;
|
|
}
|
|
|
|
set_onClick (_value)
|
|
{
|
|
this.onClick = _value;
|
|
}
|
|
|
|
set_iconUrl (_value)
|
|
{
|
|
this.iconUrl = _value;
|
|
}
|
|
|
|
set_default (_value)
|
|
{
|
|
this["default"] = _value;
|
|
}
|
|
|
|
set_data (_value)
|
|
{
|
|
this.data = _value;
|
|
}
|
|
|
|
set_hint (_value)
|
|
{
|
|
this.hint = _value;
|
|
}
|
|
|
|
set_shortcutCaption (_value)
|
|
{
|
|
this.shortcutCaption = _value;
|
|
}
|
|
} |