mirror of
https://github.com/EGroupware/egroupware.git
synced 2024-11-16 04:53:18 +01:00
103 lines
2.4 KiB
JavaScript
103 lines
2.4 KiB
JavaScript
/*
|
|
DynAPI Distribution
|
|
ImageAnimation Class
|
|
|
|
The DynAPI Distribution is distributed under the terms of the GNU LGPL license.
|
|
|
|
requires: Thread
|
|
*/
|
|
|
|
function ImageAnimation(dynimage) {
|
|
this.Thread = Thread;
|
|
this.Thread(dynimage);
|
|
|
|
this.imgAnim = new Array();
|
|
this.imgAnim.playing = null;
|
|
}
|
|
var p = dynapi.setPrototype('ImageAnimation','Thread');
|
|
p.addAnimation = function (imgArray) {
|
|
var animNum = this.imgAnim.length;
|
|
this.imgAnim[animNum] = imgArray;
|
|
this.imgAnim[animNum].loops = false;
|
|
this.imgAnim[animNum].resets = false;
|
|
this.imgAnim[animNum].frame = 0;
|
|
this.imgAnim[animNum].playing = true;
|
|
this.imgAnim[animNum].direction = 0;
|
|
this.imgAnim[animNum].alternates = false;
|
|
return animNum;
|
|
};
|
|
p.getFrame = function (animNum,frameNum) {
|
|
return this.imgAnim[animNum][frameNum];
|
|
};
|
|
|
|
p.setLoops = function (animNum,loop) {
|
|
this.imgAnim[animNum].loops = loop;
|
|
};
|
|
p.setResets = function (animNum) {
|
|
this.imgAnim[animNum].resets = true;
|
|
};
|
|
p.setAlternates = function (animNum,alt) {
|
|
this.imgAnim[animNum].loops = true;
|
|
this.imgAnim[animNum].alternates = alt;
|
|
};
|
|
|
|
p.playAnimation = function (animNum) {
|
|
if (animNum!=null && this.imgAnim.playing!=animNum) {
|
|
this.playing = true;
|
|
this.imgAnim.playing = animNum;
|
|
if (this.dlyr!=null) this.dlyr.invokeEvent("imgstart");
|
|
this.start();
|
|
}
|
|
};
|
|
p.stopAnimation = function () {
|
|
this.imgAnim.playing = null;
|
|
this.playing = false;
|
|
this.stop();
|
|
if (this.dlyr!=null) this.dlyr.invokeEvent("imgrun");
|
|
};
|
|
p.run = function () {
|
|
if (!this.playing || this.imgAnim.playing==null || this.dlyr==null) return;
|
|
|
|
var anim = this.imgAnim[this.imgAnim.playing];
|
|
|
|
if (anim.frame==0 && this.img==anim[anim.frame]) {
|
|
anim.frame++; // skip 1st frame if same
|
|
}
|
|
if (this.dlyr!=null) this.dlyr.invokeEvent("imgrun");
|
|
this.dlyr.setImage(anim[anim.frame]);
|
|
|
|
if (anim.frame>=anim.length-1) {
|
|
if (anim.loops) {
|
|
if (anim.alternates && anim.direction==0 && anim.frame==anim.length-1) {
|
|
anim.direction = 1;
|
|
anim.frame = anim.length-2;
|
|
}
|
|
else anim.frame = 0;
|
|
}
|
|
else if (anim.resets) {
|
|
anim.frame = 0;
|
|
this.stop();
|
|
}
|
|
else {
|
|
this.stop();
|
|
}
|
|
}
|
|
else {
|
|
if (anim.alternates) {
|
|
if (anim.frame==0 && anim.direction==1) {
|
|
anim.direction = 0;
|
|
anim.frame = 1;
|
|
}
|
|
else if (anim.direction==0) {
|
|
anim.frame++;
|
|
}
|
|
else if (anim.direction==1) {
|
|
anim.frame--;
|
|
}
|
|
}
|
|
else {
|
|
anim.frame++;
|
|
}
|
|
}
|
|
};
|