mirror of
https://github.com/EGroupware/egroupware.git
synced 2024-11-30 20:04:30 +01:00
885 lines
34 KiB
TypeScript
885 lines
34 KiB
TypeScript
/**
|
|
* EGroupware egw_action framework - TS declarations
|
|
*
|
|
* Generated with:
|
|
* mkdir /tmp/egw_action
|
|
* cd api/js/egw_action
|
|
* tsc --declaration --allowJS --outDir /tmp/egw_action *.js
|
|
* cat /tmp/egw_action/*.d.ts > egw_action.d.ts
|
|
*
|
|
* @link http://www.egroupware.org
|
|
* @author Andreas Stöckel <as@stylite.de>
|
|
* @copyright 2011 by Andreas Stöckel
|
|
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
|
|
* @package egw_action
|
|
*/
|
|
/**
|
|
* Returns the action manager for the given application - each application has its
|
|
* own sub-ActionManager in the global action manager object to prevent collisions
|
|
* from happening
|
|
*
|
|
* @param _id is the name of the sub-actionManager which should be returned.
|
|
* If the action manager does not exist right now, it is created. If the
|
|
* parameter is ommited or null, the global action manager is returned.
|
|
* @param {boolean} [_create=true] If an objectManager with the given id is not
|
|
* found, it will be created at the top level.
|
|
* @param {number} [_search_depth=Infinite] How deep into existing action children
|
|
* to search.
|
|
*/
|
|
declare function egw_getActionManager(_id: any, _create?: boolean, _search_depth?: number): any;
|
|
/**
|
|
* Returns the object manager for the given application - each application may
|
|
* have its own object manager where it can place action objects or containers.
|
|
*
|
|
* @param _id is the name of the sub-object manager should be returned. If the
|
|
* object manager does not exists right now, it is created. If the parameter
|
|
* is ommited or null, the global object manager is returned.
|
|
* @param {boolean} [_create=true] If an objectManager with the given id is not
|
|
* found, it will be created at the top level.
|
|
* @param {number} [_search_depth=Infinite] How deep into existing action children
|
|
* to search.
|
|
*/
|
|
declare function egw_getObjectManager(_id: any, _create?: boolean, _search_depth?: number): any;
|
|
/**
|
|
* Returns the object manager for the current application
|
|
*
|
|
* @param {boolean} _create
|
|
* @param {string} _appName
|
|
* @return {egwActionObjectManager}
|
|
*/
|
|
declare function egw_getAppObjectManager(_create?: boolean, _appName?: string): typeof egwActionObjectManager;
|
|
/**
|
|
* Returns the action manager for the current application
|
|
*
|
|
* @param {boolean} _create
|
|
* @return {egwActionManager}
|
|
*/
|
|
declare function egw_getAppActionManager(_create: boolean): typeof egwActionManager;
|
|
/** egwActionHandler Interface **/
|
|
/**
|
|
* Constructor for the egwActionHandler interface which (at least) should have the
|
|
* execute function implemented.
|
|
*
|
|
* @param {function} _executeEvent
|
|
* @return {egwActionHandler}
|
|
*/
|
|
declare function egwActionHandler(_executeEvent: Function): egwActionHandler;
|
|
declare class egwActionHandler {
|
|
/** egwActionHandler Interface **/
|
|
/**
|
|
* Constructor for the egwActionHandler interface which (at least) should have the
|
|
* execute function implemented.
|
|
*
|
|
* @param {function} _executeEvent
|
|
* @return {egwActionHandler}
|
|
*/
|
|
constructor(_executeEvent: Function);
|
|
execute: Function;
|
|
}
|
|
/**
|
|
* Constructor for egwAction object
|
|
*
|
|
* @param {egwAction} _parent
|
|
* @param {string} _id
|
|
* @param {string} _caption
|
|
* @param {string} _iconUrl
|
|
* @param {(string|function)} _onExecute
|
|
* @param {boolean} _allowOnMultiple
|
|
* @returns {egwAction}
|
|
*/
|
|
declare function egwAction(_parent: egwAction, _id: string, _caption: string, _iconUrl: string, _onExecute: TimerHandler, _allowOnMultiple: boolean): egwAction;
|
|
declare class egwAction {
|
|
/**
|
|
* Constructor for egwAction object
|
|
*
|
|
* @param {egwAction} _parent
|
|
* @param {string} _id
|
|
* @param {string} _caption
|
|
* @param {string} _iconUrl
|
|
* @param {(string|function)} _onExecute
|
|
* @param {boolean} _allowOnMultiple
|
|
* @returns {egwAction}
|
|
*/
|
|
constructor(_parent: egwAction, _id: string, _caption: string, _iconUrl: string, _onExecute: TimerHandler, _allowOnMultiple: boolean);
|
|
id: string;
|
|
caption: string;
|
|
iconUrl: string;
|
|
allowOnMultiple: boolean;
|
|
enabled: any;
|
|
hideOnDisabled: boolean;
|
|
data : { [key : string] : any };
|
|
type: string;
|
|
canHaveChildren: boolean;
|
|
parent: egwAction;
|
|
children: any[];
|
|
onExecute: egwFnct;
|
|
hideOnMobile: boolean;
|
|
disableIfNoEPL: boolean;
|
|
remove(): void;
|
|
getActionById(_id: string | number, _search_depth?: number): egwAction;
|
|
getActionsByAttr(_attr: string, _val: any): egwAction[];
|
|
addAction(_type: string, _id: string, _caption: string, _iconUrl: any, _onExecute: TimerHandler, _allowOnMultiple: boolean): any;
|
|
/**
|
|
* Default icons for given id
|
|
*/
|
|
defaultIcons: {
|
|
view: string;
|
|
edit: string;
|
|
open: string;
|
|
add: string;
|
|
"new": string;
|
|
"delete": string;
|
|
cat: string;
|
|
document: string;
|
|
print: string;
|
|
copy: string;
|
|
move: string;
|
|
cut: string;
|
|
paste: string;
|
|
save: string;
|
|
apply: string;
|
|
cancel: string;
|
|
'continue': string;
|
|
next: string;
|
|
finish: string;
|
|
back: string;
|
|
previous: string;
|
|
close: string;
|
|
};
|
|
updateActions(_actions: any, _app?: string): void;
|
|
not_disableClass(_action: any, _senders: any, _target: any): boolean;
|
|
enableClass(_action: any, _senders: any, _target: any): boolean;
|
|
enableId(_action: any, _senders: any, _target: any): any;
|
|
setDefaultExecute(_value: TimerHandler): void;
|
|
execute(_senders: any[], _target: any): void;
|
|
_check_confirm_mass_selections(_senders: any, _target: any): boolean;
|
|
_check_confirm(_senders: any, _target: any): any;
|
|
set_onExecute(_value: string | boolean | Function): void;
|
|
set_caption(_value: any): void;
|
|
set_iconUrl(_value: any): void;
|
|
set_enabled(_value: any): void;
|
|
set_allowOnMultiple(_value: string | number | boolean): void;
|
|
set_hideOnDisabled(_value: any): void;
|
|
set_hideOnMobile(_value: any): void;
|
|
set_disableIfNoEPL(_value: any): void;
|
|
set_data(_value: any): void;
|
|
updateAction(_data: any): void;
|
|
appendToTree(_tree: any[], _addChildren: boolean): {
|
|
"action": egwAction;
|
|
"children": any[];
|
|
};
|
|
getManager(): any;
|
|
}
|
|
declare function _egwActionTreeContains(_tree: any, _elem: any): any;
|
|
/** egwActionManager Object **/
|
|
/**
|
|
* egwActionManager manages a list of actions - it overwrites the egwAction class
|
|
* and allows child actions to be added to it.
|
|
*
|
|
* @param {egwAction} _parent
|
|
* @param {string} _id
|
|
* @return {egwActionManager}
|
|
*/
|
|
declare function egwActionManager(_parent: egwAction, _id: string): typeof egwActionManager;
|
|
/** egwActionImplementation Interface **/
|
|
/**
|
|
* Abstract interface for the egwActionImplementation object. The egwActionImplementation
|
|
* object is responsible for inserting the actual action representation (context menu,
|
|
* drag-drop code) into the DOM Tree by using the egwActionObjectInterface object
|
|
* supplied by the object.
|
|
* To write a "class" which derives from this object, simply write a own constructor,
|
|
* which replaces "this" with a "new egwActionImplementation" and implement your
|
|
* code in "doRegisterAction" und "doUnregisterAction".
|
|
* Register your own implementation within the _egwActionClasses object.
|
|
*
|
|
* @return {egwActionImplementation}
|
|
*/
|
|
declare function egwActionImplementation(): egwActionImplementation;
|
|
declare class egwActionImplementation {
|
|
doRegisterAction: () => never;
|
|
doUnregisterAction: () => never;
|
|
doExecuteImplementation: () => never;
|
|
type: string;
|
|
registerAction(_actionObjectInterface: any, _triggerCallback: Function, _context: any): any;
|
|
unregisterAction(_actionObjectInterface: egwActionObjectInterface): any;
|
|
executeImplementation(_context: any, _selected: any, _links: any): any;
|
|
}
|
|
/** egwActionLink Object **/
|
|
/**
|
|
* The egwActionLink is used to interconnect egwActionObjects and egwActions.
|
|
* This gives each action object the possibility to decide, whether the action
|
|
* should be active in this context or not.
|
|
*
|
|
* @param _manager is a reference to the egwActionManager whic contains the action
|
|
* the object wants to link to.
|
|
*/
|
|
declare function egwActionLink(_manager: any): void;
|
|
declare class egwActionLink {
|
|
/** egwActionLink Object **/
|
|
/**
|
|
* The egwActionLink is used to interconnect egwActionObjects and egwActions.
|
|
* This gives each action object the possibility to decide, whether the action
|
|
* should be active in this context or not.
|
|
*
|
|
* @param _manager is a reference to the egwActionManager whic contains the action
|
|
* the object wants to link to.
|
|
*/
|
|
constructor(_manager: any);
|
|
enabled: boolean;
|
|
visible: boolean;
|
|
actionId: string;
|
|
actionObj: any;
|
|
manager: any;
|
|
updateLink(_data: any): void;
|
|
set_enabled(_value: any): void;
|
|
set_visible(_value: any): void;
|
|
set_actionId(_value: any): void;
|
|
}
|
|
/**
|
|
* The egwActionObject represents an abstract object to which actions may be
|
|
* applied. Communication with the DOM tree is established by using the
|
|
* egwActionObjectInterface (AOI), which is passed in the constructor.
|
|
* egwActionObjects are organized in a tree structure.
|
|
*
|
|
* @param {string} _id is the identifier of the object which
|
|
* @param {egwActionObject} _parent is the parent object in the hirachy. This may be set to NULL
|
|
* @param {egwActionObjectInterface} _iface is the egwActionObjectInterface which connects the object
|
|
* to the outer world.
|
|
* @param {egwActionManager} _manager is the action manager this object is connected to
|
|
* this object to the DOM tree. If the _manager isn't supplied, the parent manager
|
|
* is taken.
|
|
* @param {number} _flags a set of additional flags being applied to the object,
|
|
* defaults to 0
|
|
*/
|
|
declare function egwActionObject(_id: string, _parent: egwActionObject, _iface?: egwActionObjectInterface, _manager?: typeof egwActionManager, _flags?: number): void;
|
|
declare class egwActionObject {
|
|
/**
|
|
* The egwActionObject represents an abstract object to which actions may be
|
|
* applied. Communication with the DOM tree is established by using the
|
|
* egwActionObjectInterface (AOI), which is passed in the constructor.
|
|
* egwActionObjects are organized in a tree structure.
|
|
*
|
|
* @param {string} _id is the identifier of the object which
|
|
* @param {egwActionObject} _parent is the parent object in the hirachy. This may be set to NULL
|
|
* @param {egwActionObjectInterface} _iface is the egwActionObjectInterface which connects the object
|
|
* to the outer world.
|
|
* @param {egwActionManager} _manager is the action manager this object is connected to
|
|
* this object to the DOM tree. If the _manager isn't supplied, the parent manager
|
|
* is taken.
|
|
* @param {number} _flags a set of additional flags being applied to the object,
|
|
* defaults to 0
|
|
*/
|
|
constructor(_id: string, _parent: egwActionObject, _iface?: egwActionObjectInterface, _manager?: typeof egwActionManager, _flags?: number);
|
|
id: string;
|
|
parent: egwActionObject;
|
|
children: any[];
|
|
actionLinks: any[];
|
|
manager: typeof egwActionManager;
|
|
flags: number;
|
|
data: any;
|
|
setSelectedCallback: any;
|
|
registeredImpls: any[];
|
|
selectedChildren: any[];
|
|
focusedChild: string | egwActionObject;
|
|
setAOI(_aoi: egwActionObjectInterface): void;
|
|
iface: egwActionObjectInterface;
|
|
getObjectById(_id: string, _search_depth?: number): egwActionObject;
|
|
addObject(_id: any, _interface: any, _flags?: number): any;
|
|
insertObject(_index: number | boolean, _id: any, _iface?: any, _flags?: number): any;
|
|
clear(): void;
|
|
remove(): void;
|
|
getRootObject(): any;
|
|
getParentList(): any;
|
|
getContainerRoot(): any;
|
|
getSelectedObjects(_test: Function, _list: any[]): any;
|
|
getAllSelected(): boolean;
|
|
toggleAllSelected(_select: any): any;
|
|
flatList(_visibleOnly: boolean, _obj: any): any[];
|
|
traversePath(_to: any): any[];
|
|
getIndex(): number;
|
|
getFocusedObject(): string | egwActionObject;
|
|
_ifaceCallback(_newState: number, _changedBit: number, _shiftState: number): number;
|
|
handleKeyPress(_keyCode: number, _shift: boolean, _ctrl: boolean, _alt: boolean): boolean;
|
|
getPrevious(_intval: any): any;
|
|
getNext(_intval: any): any;
|
|
getSelected(): boolean;
|
|
getFocused(): boolean;
|
|
getVisible(): boolean;
|
|
getState(): number;
|
|
setFocused(_focused: boolean): void;
|
|
setSelected(_selected: boolean): void;
|
|
setAllSelected(_selected: boolean, _informParent: boolean): void;
|
|
updateSelectedChildren(_child: string | egwActionObject, _selected: boolean): void;
|
|
updateFocusedChild(_child: string | egwActionObject, _focused: boolean): void;
|
|
updateActionLinks(_actionLinks: any[], _recursive?: boolean, _doCreate?: boolean): void;
|
|
_reconnectCallback(): void;
|
|
registerActions(): void;
|
|
unregisterActions(): void;
|
|
triggerCallback(): any;
|
|
makeVisible(): void;
|
|
executeActionImplementation(_implContext: any, _implType: string, _execType: number): any;
|
|
forceSelection(): void;
|
|
getSelectedLinks(_actionType: any): any;
|
|
_getLinks(_objs: any[], _actionType: string): any;
|
|
getActionLink(_actionId: string): any;
|
|
getActionImplementationGroups(_test: Function, _groups: any): any;
|
|
isDragOut(_event: Event): boolean;
|
|
isSelection(_event: any): boolean;
|
|
}
|
|
/** egwActionObjectInterface Interface **/
|
|
/**
|
|
* The egwActionObjectInterface has to be implemented for each actual object in
|
|
* the browser. E.g. for the object "DataGridRow", there has to be an
|
|
* egwActionObjectInterface which is responsible for returning the outer DOMNode
|
|
* of the object to which JS-Events may be attached by the egwActionImplementation
|
|
* object, and to do object specific stuff like highlighting the object in the
|
|
* correct way and to route state changes (like: "object has been selected")
|
|
* to the egwActionObject object the interface is associated to.
|
|
*
|
|
* @return {egwActionObjectInterface}
|
|
*/
|
|
declare function egwActionObjectInterface(): egwActionObjectInterface;
|
|
declare class egwActionObjectInterface {
|
|
doGetDOMNode: () => any;
|
|
doSetState: (_state: any, _outerCall: any) => void;
|
|
doTriggerEvent: (_event: any, _data: any) => boolean;
|
|
doMakeVisible: () => void;
|
|
_state: number;
|
|
stateChangeCallback: Function;
|
|
stateChangeContext: any;
|
|
reconnectActionsCallback: Function;
|
|
reconnectActionsContext: any;
|
|
setStateChangeCallback(_callback: Function, _context: any): void;
|
|
setReconnectActionsCallback(_callback: Function, _context: any): void;
|
|
reconnectActions(): void;
|
|
updateState(_stateBit: number, _set: boolean, _shiftState: boolean): void;
|
|
getDOMNode(): any;
|
|
setState(_state: any): void;
|
|
getState(): number;
|
|
triggerEvent(_event: any, _data: any): boolean;
|
|
makeVisible(): void;
|
|
}
|
|
/** egwActionObjectManager Object **/
|
|
/**
|
|
* The egwActionObjectManager is a dummy class which only contains a dummy
|
|
* AOI. It may be used as root object or as object containers.
|
|
*
|
|
* @param {string} _id
|
|
* @param {string} _manager
|
|
* @return {egwActionObjectManager}
|
|
*/
|
|
declare function egwActionObjectManager(_id: egwAction, _manager: string): typeof egwActionObjectManager;
|
|
/**
|
|
* eGroupWare egw_action framework - egw action framework
|
|
*
|
|
* @link http://www.egroupware.org
|
|
* @author Andreas Stöckel <as@stylite.de>
|
|
* @copyright 2011 by Andreas Stöckel
|
|
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
|
|
* @package egw_action
|
|
* @version $Id$
|
|
*/
|
|
/**
|
|
* Getter functions for the global egwActionManager and egwObjectManager objects
|
|
*/
|
|
declare var egw_globalActionManager: any;
|
|
declare var egw_globalObjectManager: any;
|
|
/** egwActionObject Object **/
|
|
declare var EGW_AO_STATE_NORMAL: number;
|
|
declare var EGW_AO_STATE_SELECTED: number;
|
|
declare var EGW_AO_STATE_FOCUSED: number;
|
|
declare var EGW_AO_STATE_VISIBLE: number;
|
|
declare var EGW_AO_EVENT_DRAG_OVER_ENTER: number;
|
|
declare var EGW_AO_EVENT_DRAG_OVER_LEAVE: number;
|
|
declare var EGW_AO_SHIFT_STATE_NONE: number;
|
|
declare var EGW_AO_SHIFT_STATE_MULTI: number;
|
|
declare var EGW_AO_SHIFT_STATE_BLOCK: number;
|
|
declare var EGW_AO_FLAG_IS_CONTAINER: number;
|
|
declare var EGW_AO_FLAG_DEFAULT_FOCUS: number;
|
|
declare var EGW_AO_EXEC_SELECTED: number;
|
|
declare var EGW_AO_EXEC_THIS: number;
|
|
/** -- egwActionObjectDummyInterface Class -- **/
|
|
declare var egwActionObjectDummyInterface: typeof egwActionObjectInterface;
|
|
/**
|
|
* eGroupWare egw_action framework - egw action framework
|
|
*
|
|
* @link http://www.egroupware.org
|
|
* @author Andreas Stöckel <as@stylite.de>
|
|
* @copyright 2011 by Andreas Stöckel
|
|
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
|
|
* @package egw_action
|
|
* @version $Id$
|
|
*/
|
|
/**
|
|
* Sets properties given in _data in _obj. Checks whether the property keys
|
|
* exists and if corresponding setter functions are available. Properties starting
|
|
* with "_" are ignored.
|
|
*
|
|
* @param object _data may be an object with data that will be stored inside the
|
|
* given object.
|
|
* @param object _obj is the object where the data will be stored.
|
|
* @param mixed _setterOnly false: store everything, true: only store when setter exists, "data" store rest in data property
|
|
*/
|
|
declare function egwActionStoreJSON(_data: any, _obj: any, _setterOnly: any): void;
|
|
/**
|
|
* Switches the given bit in the set on or off.
|
|
*
|
|
* @param int _set is the current set
|
|
* @param int _bit is the position of the bit which should be switched on/off
|
|
* @param boolean _state is whether the bit should be switched on or off
|
|
* @returns the new set
|
|
*/
|
|
declare function egwSetBit(_set: any, _bit: any, _state: any): number;
|
|
/**
|
|
* Returns whether the given bit is set in the set.
|
|
*/
|
|
declare function egwBitIsSet(_set: any, _bit: any): boolean;
|
|
declare function egwObjectLength(_obj: any): number;
|
|
/**
|
|
* Isolates the shift state from an event object
|
|
*/
|
|
declare function egwGetShiftState(e: any): number;
|
|
declare function egwPreventSelect(e: any): boolean;
|
|
declare class egwPreventSelect {
|
|
constructor(e: any);
|
|
onselectstart: () => boolean;
|
|
}
|
|
declare function egwResetPreventSelect(elem: any): void;
|
|
declare function egwUnfocus(): void;
|
|
declare function egwCallAbstract(_obj: any, _fn: any, _args: any): any;
|
|
declare function egwArraysEqual(_ar1: any, _ar2: any): boolean;
|
|
declare function egwQueueCallback(_proc: any, _args: any, _context: any, _id: any): void;
|
|
/**
|
|
* The eventQueue object is used to have control over certain events such as
|
|
* ajax responses or timeouts. Sometimes it may happen, that a function attached
|
|
* to such an event should no longer be called - with egwEventQueue one has
|
|
* a simple possibility to control that.
|
|
*/
|
|
/**
|
|
* Constructor for the egwEventQueue class. Initializes the queue object and the
|
|
* internal data structures such as the internal key.
|
|
*/
|
|
declare function egwEventQueue(): void;
|
|
declare class egwEventQueue {
|
|
events: {};
|
|
key_id: number;
|
|
flush(): void;
|
|
queue(_proc: any, _context: any, _args: any, _id: any): string;
|
|
run(_key: any): void;
|
|
queueTimeout(_proc: any, _context: any, _args: any, _id: any, _timeout: any): void;
|
|
}
|
|
/**
|
|
* Class which is used to be able to handle references to JavaScript functions
|
|
* from strings.
|
|
*
|
|
* @param object _context is the context in which the function will be executed.
|
|
* @param mixed _default is the default value which should be returned when no
|
|
* function (string) has been set. If it is a function this function will be
|
|
* called.
|
|
* @param array _acceptedTypes is an array of types which contains the "typeof"
|
|
* strings of accepted non-functions in setValue
|
|
*/
|
|
declare function egwFnct(_context: any, _default: any, _acceptedTypes?: any): void;
|
|
declare class egwFnct {
|
|
/**
|
|
* Class which is used to be able to handle references to JavaScript functions
|
|
* from strings.
|
|
*
|
|
* @param object _context is the context in which the function will be executed.
|
|
* @param mixed _default is the default value which should be returned when no
|
|
* function (string) has been set. If it is a function this function will be
|
|
* called.
|
|
* @param array _acceptedTypes is an array of types which contains the "typeof"
|
|
* strings of accepted non-functions in setValue
|
|
*/
|
|
constructor(_context: any, _default: any, _acceptedTypes?: any);
|
|
context: any;
|
|
acceptedTypes: any;
|
|
fnct: any;
|
|
value: any;
|
|
isDefault: boolean;
|
|
hasHandler(): boolean;
|
|
setValue(_value: any): void;
|
|
exec(...args: any[]): any;
|
|
}
|
|
declare function egwIsMobile(): any;
|
|
/**
|
|
sprintf() for JavaScript 0.6
|
|
|
|
Copyright (c) Alexandru Marasteanu <alexaholic [at) gmail (dot] com>
|
|
All rights reserved.
|
|
|
|
Redistribution and use in source and binary forms, with or without
|
|
modification, are permitted provided that the following conditions are met:
|
|
* Redistributions of source code must retain the above copyright
|
|
notice, this list of conditions and the following disclaimer.
|
|
* Redistributions in binary form must reproduce the above copyright
|
|
notice, this list of conditions and the following disclaimer in the
|
|
documentation and/or other materials provided with the distribution.
|
|
* Neither the name of sprintf() for JavaScript nor the
|
|
names of its contributors may be used to endorse or promote products
|
|
derived from this software without specific prior written permission.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
DISCLAIMED. IN NO EVENT SHALL Alexandru Marasteanu BE LIABLE FOR ANY
|
|
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
Changelog:
|
|
2007.04.03 - 0.1:
|
|
- initial release
|
|
2007.09.11 - 0.2:
|
|
- feature: added argument swapping
|
|
2007.09.17 - 0.3:
|
|
- bug fix: no longer throws exception on empty paramenters (Hans Pufal)
|
|
2007.10.21 - 0.4:
|
|
- unit test and patch (David Baird)
|
|
2010.05.09 - 0.5:
|
|
- bug fix: 0 is now preceeded with a + sign
|
|
- bug fix: the sign was not at the right position on padded results (Kamal Abdali)
|
|
- switched from GPL to BSD license
|
|
2010.05.22 - 0.6:
|
|
- reverted to 0.4 and fixed the bug regarding the sign of the number 0
|
|
Note:
|
|
Thanks to Raphael Pigulla <raph (at] n3rd [dot) org> (http://www.n3rd.org/)
|
|
who warned me about a bug in 0.5, I discovered that the last update was
|
|
a regress. I appologize for that.
|
|
**/
|
|
declare function str_repeat(i: any, m: any): string;
|
|
declare function sprintf(...args: any[]): string;
|
|
declare var _egwQueuedCallbacks: {};
|
|
/**
|
|
* Checks whether this is currently run on a mobile browser
|
|
*/
|
|
declare var _egw_mobileBrowser: any;
|
|
/**
|
|
* The egwDragAction class overwrites the egwAction class and adds the new
|
|
* "dragType" propery. The "onExecute" event of the drag action will be called
|
|
* whenever dragging starts. The onExecute JS handler should return the
|
|
* drag-drop helper object - otherwise an default helper will be generated.
|
|
*
|
|
* @param {egwAction} _id
|
|
* @param {string} _handler
|
|
* @param {string} _caption
|
|
* @param {string} _icon
|
|
* @param {(string|function)} _onExecute
|
|
* @param {bool} _allowOnMultiple
|
|
* @returns {egwDragAction}
|
|
*/
|
|
declare function egwDragAction(_id: egwAction, _handler: string, _caption: string, _icon: string, _onExecute: TimerHandler, _allowOnMultiple: any): typeof egwDragAction;
|
|
declare function getDragImplementation(): any;
|
|
declare function egwDragActionImplementation(): egwActionImplementation;
|
|
/**
|
|
* The egwDropAction class overwrites the egwAction class and adds the "acceptedTypes"
|
|
* property. This array should contain all "dragTypes" the drop action is allowed to
|
|
*
|
|
* @param {egwAction} _id
|
|
* @param {string} _handler
|
|
* @param {string} _caption
|
|
* @param {string} _icon
|
|
* @param {(string|function)} _onExecute
|
|
* @param {bool} _allowOnMultiple
|
|
* @returns {egwDropAction}
|
|
*/
|
|
declare function egwDropAction(_id: egwAction, _handler: string, _caption: string, _icon: string, _onExecute: TimerHandler, _allowOnMultiple: any): typeof egwDropAction;
|
|
declare function getDropImplementation(): any;
|
|
declare function egwDropActionImplementation(): egwActionImplementation;
|
|
declare var _dragActionImpl: any;
|
|
declare var _dropActionImpl: any;
|
|
declare var EGW_AI_DRAG: number;
|
|
declare var EGW_AI_DRAG_OUT: number;
|
|
declare var EGW_AI_DRAG_OVER: number;
|
|
declare function egwPopupAction(_id: any, _handler: any, _caption: any, _icon: any, _onExecute: any, _allowOnMultiple: any): egwAction;
|
|
declare function getPopupImplementation(): any;
|
|
declare function egwPopupActionImplementation(): egwActionImplementation;
|
|
declare var _popupActionImpl: any;
|
|
/**
|
|
* eGroupWare egw_dragdrop_dhtmlxmenu - egw action framework
|
|
*
|
|
* @link http://www.egroupware.org
|
|
* @author Andreas Stöckel <as@stylite.de>
|
|
* @copyright 2011 by Andreas Stöckel
|
|
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
|
|
* @package egw_action
|
|
* @version $Id$
|
|
*/
|
|
/**
|
|
* This file contains an egw_actionObjectInterface which allows a dhtmlx tree
|
|
* row to be a drag target and contains a function which transforms a complete
|
|
* dhtmlx tree into egw_actionObjects
|
|
*/
|
|
declare function dhtmlxTree_getNode(_tree: any, _itemId: any): JQuery;
|
|
declare function dhtmlxtreeItemAOI(_tree: any, _itemId: any): egwActionObjectInterface;
|
|
/**
|
|
* Checks whether the given keycode is in the list of valid key codes. If not,
|
|
* returns -1.
|
|
*/
|
|
declare function egw_keycode_makeValid(_keyCode: any): any;
|
|
declare function _egw_nodeIsInInput(_node: any): any;
|
|
/**
|
|
* Creates an unique key for the given shortcut
|
|
*/
|
|
declare function egw_shortcutIdx(_keyCode: any, _shift: any, _ctrl: any, _alt: any): string;
|
|
/**
|
|
* Registers a global shortcut. If the shortcut already exists, it is overwritten.
|
|
* @param int _keyCode is one of the keycode constants
|
|
* @param bool _shift whether shift has to be set
|
|
* @param bool _ctrl whether ctrl has to be set
|
|
* @param bool _alt whether alt has to be set
|
|
* @param function _handler the function which will be called when the shortcut
|
|
* is evoked. An object containing the shortcut data will be passed as first
|
|
* parameter.
|
|
* @param object _context is the context in which the function will be executed
|
|
*/
|
|
declare function egw_registerGlobalShortcut(_keyCode: any, _shift: any, _ctrl: any, _alt: any, _handler: any, _context: any): void;
|
|
/**
|
|
* Unregisters the given shortcut.
|
|
*/
|
|
declare function egw_unregisterGlobalShortcut(_keyCode: any, _shift: any, _ctrl: any, _alt: any): void;
|
|
/**
|
|
* the egw_keyHandler function handles various key presses. The boolean
|
|
* _shift, _ctrl, _alt values have been translated into platform independent
|
|
* values (for apple devices).
|
|
*/
|
|
declare function egw_keyHandler(_keyCode: any, _shift: any, _ctrl: any, _alt: any): any;
|
|
/**
|
|
* eGroupWare egw_action framework - Shortcut/Keyboard input manager
|
|
*
|
|
* @link http://www.egroupware.org
|
|
* @author Andreas Stöckel <as@stylite.de>
|
|
* @copyright 2011 by Andreas Stöckel
|
|
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
|
|
* @package egw_action
|
|
* @version $Id$
|
|
*/
|
|
/**
|
|
* Define the key constants (IE doesn't support "const" keyword)
|
|
*/
|
|
declare var EGW_KEY_BACKSPACE: number;
|
|
declare var EGW_KEY_TAB: number;
|
|
declare var EGW_KEY_ENTER: number;
|
|
declare var EGW_KEY_ESCAPE: number;
|
|
declare var EGW_KEY_DELETE: number;
|
|
declare var EGW_KEY_SPACE: number;
|
|
declare var EGW_KEY_PAGE_UP: number;
|
|
declare var EGW_KEY_PAGE_DOWN: number;
|
|
declare var EGW_KEY_ARROW_LEFT: number;
|
|
declare var EGW_KEY_ARROW_UP: number;
|
|
declare var EGW_KEY_ARROW_RIGHT: number;
|
|
declare var EGW_KEY_ARROW_DOWN: number;
|
|
declare var EGW_KEY_0: number;
|
|
declare var EGW_KEY_1: number;
|
|
declare var EGW_KEY_2: number;
|
|
declare var EGW_KEY_3: number;
|
|
declare var EGW_KEY_4: number;
|
|
declare var EGW_KEY_5: number;
|
|
declare var EGW_KEY_6: number;
|
|
declare var EGW_KEY_7: number;
|
|
declare var EGW_KEY_8: number;
|
|
declare var EGW_KEY_9: number;
|
|
declare var EGW_KEY_A: number;
|
|
declare var EGW_KEY_B: number;
|
|
declare var EGW_KEY_C: number;
|
|
declare var EGW_KEY_D: number;
|
|
declare var EGW_KEY_E: number;
|
|
declare var EGW_KEY_F: number;
|
|
declare var EGW_KEY_G: number;
|
|
declare var EGW_KEY_H: number;
|
|
declare var EGW_KEY_I: number;
|
|
declare var EGW_KEY_J: number;
|
|
declare var EGW_KEY_K: number;
|
|
declare var EGW_KEY_L: number;
|
|
declare var EGW_KEY_M: number;
|
|
declare var EGW_KEY_N: number;
|
|
declare var EGW_KEY_O: number;
|
|
declare var EGW_KEY_P: number;
|
|
declare var EGW_KEY_Q: number;
|
|
declare var EGW_KEY_R: number;
|
|
declare var EGW_KEY_S: number;
|
|
declare var EGW_KEY_T: number;
|
|
declare var EGW_KEY_U: number;
|
|
declare var EGW_KEY_V: number;
|
|
declare var EGW_KEY_W: number;
|
|
declare var EGW_KEY_X: number;
|
|
declare var EGW_KEY_Y: number;
|
|
declare var EGW_KEY_Z: number;
|
|
declare var EGW_KEY_MENU: number;
|
|
declare var EGW_KEY_F1: number;
|
|
declare var EGW_KEY_F2: number;
|
|
declare var EGW_KEY_F3: number;
|
|
declare var EGW_KEY_F4: number;
|
|
declare var EGW_KEY_F5: number;
|
|
declare var EGW_KEY_F6: number;
|
|
declare var EGW_KEY_F7: number;
|
|
declare var EGW_KEY_F8: number;
|
|
declare var EGW_KEY_F9: number;
|
|
declare var EGW_KEY_F10: number;
|
|
declare var EGW_KEY_F11: number;
|
|
declare var EGW_KEY_F12: number;
|
|
declare var EGW_VALID_KEYS: number[];
|
|
declare function egw_keycode_translation_function(_nativeKeyCode: any): any;
|
|
declare var egw_registeredShortcuts: {};
|
|
/**
|
|
* Internal function which generates a menu item with the given parameters as used
|
|
* in e.g. the egwMenu.addItem function.
|
|
*/
|
|
declare function _egwGenMenuItem(_parent: any, _id: any, _caption: any, _iconUrl: any, _onClick: any): egwMenuItem;
|
|
/**
|
|
* Internal function which parses the given menu tree in _elements and adds the
|
|
* elements to the given parent.
|
|
*/
|
|
declare function _egwGenMenuStructure(_elements: any, _parent: any): egwMenuItem[];
|
|
/**
|
|
* Internal function which searches for the given ID inside an element tree.
|
|
*/
|
|
declare function _egwSearchMenuItem(_elements: any, _id: any): any;
|
|
/**
|
|
* Internal function which alows to set the onClick handler of multiple menu items
|
|
*/
|
|
declare function _egwSetMenuOnClick(_elements: any, _onClick: any): void;
|
|
/**
|
|
* Constructor for the egwMenu object. The egwMenu object is a abstract representation
|
|
* of a context/popup menu. The actual generation of the menu can by done by so
|
|
* called menu implementations. Those are activated by simply including the JS file
|
|
* of such an implementation.
|
|
*
|
|
* The currently available implementation is the "egwDhtmlxMenu.js" which is based
|
|
* upon the dhtmlxmenu component.
|
|
*/
|
|
declare function egwMenu(): void;
|
|
declare class egwMenu {
|
|
children: any[];
|
|
instance: egwMenuImpl;
|
|
_checkImpl(): boolean;
|
|
showAt(_x: any, _y: any, _force: any): boolean;
|
|
hide(): void;
|
|
addItem(_id: any, _caption: any, _iconUrl: any, _onClick: any): egwMenuItem;
|
|
clear(): void;
|
|
loadStructure(_elements: any): void;
|
|
getItem(_id: any): any;
|
|
setGlobalOnClick(_onClick: any): void;
|
|
}
|
|
/**
|
|
* Constructor for the egwMenuItem. Each entry in a menu (including seperators)
|
|
* is represented by a menu item.
|
|
*/
|
|
declare function egwMenuItem(_parent: any, _id: any): void;
|
|
declare class egwMenuItem {
|
|
/**
|
|
* Constructor for the egwMenuItem. Each entry in a menu (including seperators)
|
|
* is represented by a menu item.
|
|
*/
|
|
constructor(_parent: any, _id: any);
|
|
id: any;
|
|
caption: string;
|
|
checkbox: boolean;
|
|
checked: boolean;
|
|
groupIndex: number;
|
|
enabled: boolean;
|
|
iconUrl: string;
|
|
onClick: any;
|
|
default: boolean;
|
|
data: any;
|
|
shortcutCaption: any;
|
|
children: any[];
|
|
parent: any;
|
|
getItem(_id: any): any;
|
|
setGlobalOnClick(_onClick: any): void;
|
|
addItem(_id: any, _caption: any, _iconUrl: any, _onClick: any): egwMenuItem;
|
|
set_id(_value: any): void;
|
|
set_caption(_value: any): void;
|
|
set_checkbox(_value: any): void;
|
|
set_checked(_value: any): void;
|
|
set_groupIndex(_value: any): void;
|
|
set_enabled(_value: any): void;
|
|
set_onClick(_value: any): void;
|
|
set_iconUrl(_value: any): void;
|
|
set_default(_value: any): void;
|
|
set_data(_value: any): void;
|
|
set_hint(_value: any): void;
|
|
hint: any;
|
|
set_shortcutCaption(_value: any): void;
|
|
}
|
|
/**
|
|
* eGroupWare egw_action framework - JS Menu abstraction
|
|
*
|
|
* @link http://www.egroupware.org
|
|
* @author Andreas Stöckel <as@stylite.de>
|
|
* @copyright 2011 by Andreas Stöckel
|
|
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
|
|
* @package egw_action
|
|
* @version $Id$
|
|
*/
|
|
declare var _egw_active_menu: any;
|
|
/**
|
|
* eGroupWare egw_action framework - JS Menu abstraction
|
|
*
|
|
* @link http://www.egroupware.org
|
|
* @author Andreas Stöckel <as@stylite.de>
|
|
* @copyright 2011 by Andreas Stöckel
|
|
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
|
|
* @package egw_action
|
|
* @version $Id$
|
|
*/
|
|
/**
|
|
*
|
|
* @param {type} _structure
|
|
*/
|
|
declare function egwMenuImpl(_structure: any): void;
|
|
declare class egwMenuImpl {
|
|
/**
|
|
* eGroupWare egw_action framework - JS Menu abstraction
|
|
*
|
|
* @link http://www.egroupware.org
|
|
* @author Andreas Stöckel <as@stylite.de>
|
|
* @copyright 2011 by Andreas Stöckel
|
|
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
|
|
* @package egw_action
|
|
* @version $Id$
|
|
*/
|
|
/**
|
|
*
|
|
* @param {type} _structure
|
|
*/
|
|
constructor(_structure: any);
|
|
dhtmlxmenu: any;
|
|
_translateStructure(_structure: any, _parentId: any, _idCnt: any): number;
|
|
showAt(_x: any, _y: any, _onHide: any): void;
|
|
hide(): void;
|
|
}
|
|
/**
|
|
* Main egwDynStyleSheet class - all egwDynStyleSheets share the same stylesheet
|
|
* which is dynamically inserted into the head section of the DOM-Tree.
|
|
* This stylesheet is created with the first egwDynStyleSheet class.
|
|
*/
|
|
declare function egwDynStyleSheet(): any;
|
|
declare class egwDynStyleSheet {
|
|
styleSheet: any;
|
|
selectors: {};
|
|
selectorCount: number;
|
|
updateRule(_selector: any, _rule: any): void;
|
|
}
|
|
/**
|
|
* eGroupWare egw_action framework - egw action framework
|
|
*
|
|
* @link http://www.egroupware.org
|
|
* @author Andreas Stöckel <as@stylite.de>
|
|
* @copyright 2011 by Andreas Stöckel
|
|
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
|
|
* @package egw_action
|
|
* @version $Id$
|
|
*/
|
|
/**
|
|
* Contains the egwDynStyleSheet class which allows dynamic generation of stylesheet
|
|
* rules - updating a single stylesheet rule is way more efficient than updating
|
|
* the element style of many objects.
|
|
*/
|
|
declare var EGW_DYNAMIC_STYLESHEET: any;
|