egroupware_official/api/js/egw_action/egw_action.ts
milan 5e3c67a5cf converted egw_action from javascript to typescript
classes are now uppercase and in their own files. lowercase classes are deprecated.
Interfaces are now actual interfaces that should be implemented instead of creating and returning an ai Object every time
2023-07-10 16:54:22 +02:00

411 lines
12 KiB
TypeScript
Executable File

/**
* EGroupware egw_action framework - egw action framework
*
* @link https://www.egroupware.org
* @author Andreas Stöckel <as@stylite.de>
* @copyright 2011 by Andreas Stöckel
* @license http://opensource.org/licenses/gpl-license.php GPL - GNU General Public License
* @package egw_action
*/
import {EGW_AO_STATE_NORMAL, EGW_AO_STATE_VISIBLE, EGW_AO_STATES} from './egw_action_constants';
import {egwSetBit} from './egw_action_common';
import '././egw_action_popup';
import "./egw_menu_dhtmlx";
import {EgwAction} from "./EgwAction";
import {EgwActionManager} from "./EgwActionManager";
import {EgwActionImplementation} from "./EgwActionImplementation";
import {EgwActionLink} from "./EgwActionLink";
import {EgwActionObject} from "./EgwActionObject";
import {EgwActionObjectInterface} from "./EgwActionObjectInterface";
import {EgwActionObjectManager} from "./EgwActionObjectManager";
import {EgwDragAction} from "./EgwDragAction";
import {EgwDragActionImplementation} from "./egwDragActionImplementation";
import {EgwDropAction} from "./EgwDropAction";
import {egwDropActionImplementation} from "./EgwDropActionImplementation";
import "./egwGlobal"
import {EgwPopupAction} from "./EgwPopupAction";
import {getPopupImplementation} from "./EgwPopupActionImplementation";
/**
* Getter functions for the global egwActionManager and egwObjectManager objects
*/
let egw_globalActionManager: EgwActionManager = null;
export var egw_globalObjectManager: EgwActionObjectManager = null;
/**
* Returns the action manager for the given application - each application has its
* own sub-ActionManager in the global action manager object to prevent collisions
* from happening
*
* @param _id is the name of the sub-actionManager which should be returned.
* If the action manager does not exist right now, it is created. If the
* parameter is omitted or null, the global action manager is returned.
* @param {boolean} [_create=true] If an objectManager with the given id is not
* found, it will be created at the top level.
* @param {number} [_search_depth=Infinite] How deep into existing action children
* to search.
*/
export function egw_getActionManager(_id?: string, _create: boolean = true, _search_depth: number = Number.MAX_VALUE) {
// Check whether the global action manager had been created, if not do so
let res = egw_globalActionManager;
if (egw_globalActionManager == null) {
res = egw_globalActionManager = new EgwActionManager();
}
// Check whether the sub-action manager exists, if not, create it
if (typeof _id != 'undefined' && _id != null) {
res = egw_globalActionManager.getActionById(_id, _search_depth);
if (res == null && _create) {
res = egw_globalActionManager.addAction("actionManager", _id);
}
}
return res;
}
/**
* Returns the object manager for the given application - each application may
* have its own object manager where it can place action objects or containers.
*
* @param _id is the name of the sub-object manager should be returned. If the
* object manager does not exist right now, it is created. If the parameter
* is ommited or null, the global object manager is returned.
* @param {boolean} [_create=true] If an objectManager with the given id is not
* found, it will be created at the top level.
* @param {number} [_search_depth=Infinite] How deep into existing action children
* to search.
*/
export function egw_getObjectManager(_id, _create = true, _search_depth = Number.MAX_VALUE): EgwActionObjectManager {
// Check whether the global object manager exists
let res = egw_globalObjectManager;
if (res == null) {
res = egw_globalObjectManager = new EgwActionObjectManager("_egwGlobalObjectManager", egw_getActionManager());
}
// Check whether the sub-object manager exists, if not, create it
if (typeof _id != 'undefined' && _id != null) {
res = egw_globalObjectManager.getObjectById(_id, _search_depth);
if (res == null && _create) {
res = new EgwActionObjectManager(_id, egw_getActionManager(_id, true, _search_depth));
egw_globalObjectManager.addObject(res);
}
}
return res;
}
/**
* Returns the object manager for the current application
*
* @param {boolean} _create
* @param {string} _appName //appName might not always be the current app, e.g. running app content under admin tab
* @return {EgwActionObjectManager}
*/
export function egw_getAppObjectManager(_create, _appName = "") {
return egw_getObjectManager(_appName ? _appName : window.egw(window).app_name(), _create, 1);
}
/**
* Returns the action manager for the current application
*
* @param {boolean} _create
* @return {EgwActionManager}
*/
// this function is never used
export function egw_getAppActionManager(_create) {
return egw_getActionManager(window.egw_getAppName(), _create, 1);
}
/** egwActionHandler Interface **/
/**
* Constructor for the egwActionHandler interface which (at least) should have the
* execute function implemented.
*
* @param {function} _executeEvent
* @return {egwActionHandler}
* TODO no usage?
*/
export function egwActionHandler(_executeEvent) {
//Copy the executeEvent parameter
this.execute = _executeEvent;
}
/** egwAction Object
* @deprecated use EgwAction
* **/
export class egwAction extends EgwAction {
}
/** egwActionManager Object **/
/**
* @deprecated
*/
export class egwActionManager extends EgwActionManager {
}
/**
* Associative array where action classes may register themselves
*
*/
if (typeof window._egwActionClasses == "undefined") {
window._egwActionClasses = {
actionManager: undefined,
default: undefined,
drag: undefined,
drop: undefined,
popup: undefined
};
}
if (typeof window._egwActionClasses.actionManager == "undefined") {
window._egwActionClasses.actionManager = {actionConstructor: EgwActionManager, implementation: null}
}
if (typeof window._egwActionClasses.default == "undefined") {
window._egwActionClasses.default = {actionConstructor: EgwAction, implementation: null}
}
if (typeof window._egwActionClasses.drag == "undefined") {
window._egwActionClasses.drag = {actionConstructor: EgwDragAction, implementation: getDragImplementation()}
}
if (typeof window._egwActionClasses.drop == "undefined") {
window._egwActionClasses.drop = {actionConstructor: EgwDropAction, implementation: getDropImplementation()}
}
if (typeof window._egwActionClasses.popup == "undefined") {
window._egwActionClasses.popup = {
"actionConstructor": EgwPopupAction,
"implementation": getPopupImplementation
};
}
/** EgwActionImplementation Interface **/
/**
* @deprecated implement upperCase interface EgwActionImplementation instead
*/
export class egwActionImplementation implements EgwActionImplementation {
type: string;
doRegisterAction = function (...args) {
throw "Abstract function call: registerAction";
};
doUnregisterAction = function (...args) {
throw "Abstract function call: unregisterAction";
};
doExecuteImplementation = function (...args) {
throw "Abstract function call: executeImplementation";
};
executeImplementation(_context: any, _selected: any, _links: any): any {
return this.doExecuteImplementation(_context, _selected, _links);
}
registerAction(_actionObjectInterface: EgwActionObjectInterface, _triggerCallback: Function, _context: object = null): boolean {
return this.doRegisterAction(_actionObjectInterface, _triggerCallback, _context);
}
unregisterAction(_actionObjectInterface: EgwActionObjectInterface): boolean {
return this.doUnregisterAction(_actionObjectInterface);
}
}
/** egwActionLink Object **/
/**
* @deprecated implement upperCase class instead
*/
export class egwActionLink extends EgwActionLink {
}
/**
* @deprecated implement upperCase interface EgwActionImplementation instead
*/
export class egwActionObject extends EgwActionObject {
}
/** egwActionObjectInterface Interface **/
/**
* @deprecated This is just a default wrapper class for the EgwActionObjectInterface interface.
* Please directly implement it instead!
* ... implements EgwActionObjectInterface{
* getDomNode(){...}
* }
* instead of className{
* var aoi = new egwActionObjectInterface()
* aoi.doGetDomNode = function ...
* }
*
* @return {egwActionObjectInterface}
*/
export class egwActionObjectInterface implements EgwActionObjectInterface {
//Preset the iface functions
_state = EGW_AO_STATE_NORMAL || EGW_AO_STATE_VISIBLE;
// _outerCall may be used to determine, whether the state change has been
// evoked from the outside and the stateChangeCallback has to be called
stateChangeCallback = null;
// The doTriggerEvent function may be overwritten by the aoi if it wants to
// support certain action implementation specific events like EGW_AI_DRAG_OVER
stateChangeContext = null;
reconnectActionsCallback = null;
reconnectActionsContext = null;
doGetDOMNode() {
return null;
};
// or not.
doSetState(_state) {
};
// or EGW_AI_DRAG_OUT
doTriggerEvent(_event, _data) {
return false;
};
doMakeVisible() {
};
getDOMNode(): Element {
return this.doGetDOMNode();
}
getState(): number {
return this._state;
}
makeVisible(): void {
return this.doMakeVisible();
}
reconnectActions(): void {
if (this.reconnectActionsCallback) {
this.reconnectActionsCallback.call(this.reconnectActionsContext);
}
}
setReconnectActionsCallback(_callback: Function, _context: any): void {
this.reconnectActionsCallback = _callback;
this.reconnectActionsContext = _context;
}
setState(_state: any): void {
//Call the doSetState function with the new state (if it has changed at all)
if (_state != this._state) {
this._state = _state;
this.doSetState(_state);
}
}
setStateChangeCallback(_callback: Function, _context: any): void {
this.stateChangeCallback = _callback;
this.stateChangeContext = _context;
}
triggerEvent(_event: any, _data: any = null): boolean {
return this.doTriggerEvent(_event, _data);
}
updateState(_stateBit: number, _set: boolean, _shiftState: boolean): void {
// Calculate the new state
//this does not guarantee a valid state at runtime
const newState: EGW_AO_STATES = <EGW_AO_STATES>egwSetBit(this._state, _stateBit, _set);
// Call the stateChangeCallback if the state really changed
if (this.stateChangeCallback) {
this._state = this.stateChangeCallback.call(this.stateChangeContext, newState, _stateBit, _shiftState);
} else {
this._state = newState;
}
}
}
/** egwActionObjectManager Object **/
/**
* @deprecated implement upperCase class instead
*/
export class egwActionObjectManager extends EgwActionObjectManager {
}
/**
* dragdrop
*/
/**
* Register the drag and drop handlers
*/
if (typeof window._egwActionClasses == "undefined")
window._egwActionClasses = {
actionManager: undefined,
default: undefined,
drag: undefined,
drop: undefined,
popup: undefined
};
/**
* @deprecated
*/
export class egwDropAction extends EgwDropAction {
}
window._egwActionClasses["drop"] = {
"actionConstructor": EgwDropAction,
"implementation": getDropImplementation
};
/**
* @deprecated
*/
export class egwDragAction extends EgwDragAction {
}
(() => {
window._egwActionClasses.drag = {
"actionConstructor": EgwDragAction, "implementation": getDragImplementation
};
})()
let _dragActionImpl = null;
export function getDragImplementation() {
if (!_dragActionImpl) {
_dragActionImpl = new EgwDragActionImplementation();
}
return _dragActionImpl;
}
let _dropActionImpl = null;
export function getDropImplementation() {
if (!_dropActionImpl) {
_dropActionImpl = new egwDropActionImplementation();
}
return _dropActionImpl;
}