encfs/fs/DirNode.h

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/*****************************************************************************
* Author: Valient Gough <vgough@pobox.com>
*
*****************************************************************************
* Copyright (c) 2003, Valient Gough
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _DirNode_incl_
#define _DirNode_incl_
#include <inttypes.h>
#include <dirent.h>
#include <sys/types.h>
#include <map>
#include <list>
#include <vector>
#include <string>
#include "base/Mutex.h"
#include "base/shared_ptr.h"
#include "cipher/CipherKey.h"
#include "fs/FileNode.h"
#include "fs/NameIO.h"
#include "fs/FSConfig.h"
namespace encfs {
class Cipher;
class RenameOp;
struct RenameEl;
class EncFS_Context;
class DirTraverse {
public:
DirTraverse(const shared_ptr<DIR> &dirPtr, uint64_t iv,
const shared_ptr<NameIO> &naming);
DirTraverse(const DirTraverse &src);
~DirTraverse();
DirTraverse &operator=(const DirTraverse &src);
// returns FALSE to indicate an invalid DirTraverse (such as when
// an invalid directory is requested for traversal)
bool valid() const;
// return next plaintext filename
// If fileType is not 0, then it is used to return the filetype (or 0 if
// unknown)
std::string nextPlaintextName(int *fileType = 0, ino_t *inode = 0);
/* Return cipher name of next undecodable filename..
The opposite of nextPlaintextName(), as that skips undecodable names..
*/
std::string nextInvalid();
private:
shared_ptr<DIR> dir; // struct DIR
// initialization vector to use. Not very general purpose, but makes it
// more efficient to support filename IV chaining..
uint64_t iv;
shared_ptr<NameIO> naming;
};
inline bool DirTraverse::valid() const { return dir != 0; }
class DirNode {
public:
// sourceDir points to where raw files are stored
DirNode(EncFS_Context *ctx, const std::string &sourceDir,
const FSConfigPtr &config);
~DirNode();
// return the path to the root directory
std::string rootDirectory();
// find files
shared_ptr<FileNode> lookupNode(const char *plaintextName,
const char *requestor);
/*
Combined lookupNode + node->open() call. If the open fails, then the
node is not retained. If the open succeeds, then the node is returned.
*/
shared_ptr<FileNode> openNode(const char *plaintextName,
const char *requestor, int flags,
int *openResult);
std::string cipherPath(const char *plaintextPath);
std::string cipherPathWithoutRoot(const char *plaintextPath);
std::string plainPath(const char *cipherPath);
// relative cipherPath is the same as cipherPath except that it doesn't
// prepent the mount point. That it, it doesn't return a fully qualified
// name, just a relative path within the encrypted filesystem.
std::string relativeCipherPath(const char *plaintextPath);
/*
Returns true if file names are dependent on the parent directory name.
If a directory name is changed, then all the filenames must also be
changed.
*/
bool hasDirectoryNameDependency() const;
// unlink the specified file
int unlink(const char *plaintextName);
// traverse directory
DirTraverse openDir(const char *plainDirName);
// uid and gid are used as the directory owner, only if not zero
int mkdir(const char *plaintextPath, mode_t mode, uid_t uid = 0,
gid_t gid = 0);
int rename(const char *fromPlaintext, const char *toPlaintext);
int link(const char *from, const char *to);
// returns idle time of filesystem in seconds
int idleSeconds();
protected:
/*
notify that a file is being renamed.
This renames the internal node, if any. If the file is not open, then
this call has no effect.
Returns the FileNode if it was found.
*/
shared_ptr<FileNode> renameNode(const char *from, const char *to);
shared_ptr<FileNode> renameNode(const char *from, const char *to,
bool forwardMode);
/*
when directory IV chaining is enabled, a directory can't be renamed
without renaming all its contents as well. recursiveRename should be
called after renaming the directory, passing in the plaintext from and
to paths.
*/
shared_ptr<RenameOp> newRenameOp(const char *from, const char *to);
private:
friend class RenameOp;
bool genRenameList(std::list<RenameEl> &list, const char *fromP,
const char *toP);
shared_ptr<FileNode> findOrCreate(const char *plainName);
Mutex mutex;
EncFS_Context *ctx;
// passed in as configuration
std::string rootDir;
FSConfigPtr fsConfig;
shared_ptr<NameIO> naming;
};
} // namespace encfs
#endif