/***************************************************************************** * Author: Valient Gough * ***************************************************************************** * Copyright (c) 2004, Valient Gough * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ #ifndef _NameIO_incl_ #define _NameIO_incl_ #include #include #include #include "base/Interface.h" #include "base/shared_ptr.h" namespace encfs { class CipherV1; class NameIO { public: typedef shared_ptr(*Constructor)(const Interface &iface, const shared_ptr &cipher); struct Algorithm { std::string name; std::string description; Interface iface; bool needsStreamMode; }; typedef std::list AlgorithmList; static AlgorithmList GetAlgorithmList(bool includeHidden = false); static shared_ptr New(const Interface &iface, const shared_ptr &cipher); static shared_ptr New(const std::string &name, const shared_ptr &cipher); static bool Register(const char *name, const char *description, const Interface &iface, Constructor constructor, bool needsStreamMode, bool hidden = false); NameIO(); virtual ~NameIO(); virtual Interface interface() const = 0; void setChainedNameIV(bool enable); bool getChainedNameIV() const; void setReverseEncryption(bool enable); bool getReverseEncryption() const; std::string encodePath(const char *plaintextPath) const; std::string decodePath(const char *encodedPath) const; std::string encodePath(const char *plaintextPath, uint64_t *iv) const; std::string decodePath(const char *encodedPath, uint64_t *iv) const; virtual int maxEncodedNameLen(int plaintextNameLen) const = 0; virtual int maxDecodedNameLen(int encodedNameLen) const = 0; std::string encodeName(const char *plaintextName, int length) const; std::string decodeName(const char *encodedName, int length) const; protected: virtual int encodeName(const char *plaintextName, int length, char *encodedName) const; virtual int decodeName(const char *encodedName, int length, char *plaintextName) const; virtual int encodeName(const char *plaintextName, int length, uint64_t *iv, char *encodedName) const = 0; virtual int decodeName(const char *encodedName, int length, uint64_t *iv, char *plaintextName) const = 0; private: std::string recodePath(const char *path, int (NameIO::*codingLen)(int) const, int (NameIO::*codingFunc)(const char *, int, uint64_t *, char *) const, uint64_t *iv) const; std::string _encodePath(const char *plaintextPath, uint64_t *iv) const; std::string _decodePath(const char *encodedPath, uint64_t *iv) const; std::string _encodeName(const char *plaintextName, int length) const; std::string _decodeName(const char *encodedName, int length) const; bool chainedNameIV; bool reverseEncryption; }; /* Helper macros for creating temporary buffers with an optimization that below a given size (OptimizedSize) is allocated on the stack, and when a larger size is requested it is allocated on the heap. BUFFER_RESET should be called for the same name as BUFFER_INIT */ #define BUFFER_INIT(Name, OptimizedSize, Size) \ char Name##_Raw[OptimizedSize]; \ char *Name = Name##_Raw; \ if (sizeof(Name##_Raw) < Size) { \ Name = new char[Size]; \ } \ memset(Name, 0, Size) #define BUFFER_RESET(Name) \ do { \ if (Name != Name##_Raw) { \ delete[] Name; \ Name = Name##_Raw; \ } \ } while (0) } // namespace encfs #endif