/***************************************************************************** * Author: Valient Gough * ***************************************************************************** * Copyright (c) 2004, Valient Gough * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ #ifndef _NameIO_incl_ #define _NameIO_incl_ #include #include #include #include "base/Interface.h" #include "base/shared_ptr.h" namespace encfs { class CipherV1; class NameIO { public: typedef shared_ptr (*Constructor)(const Interface &iface, const shared_ptr &cipher); struct Algorithm { std::string name; std::string description; Interface iface; bool needsStreamMode; }; typedef std::list AlgorithmList; static AlgorithmList GetAlgorithmList( bool includeHidden = false ); static shared_ptr New(const Interface &iface, const shared_ptr &cipher); static shared_ptr New(const std::string &name, const shared_ptr &cipher); static bool Register( const char *name, const char *description, const Interface &iface, Constructor constructor, bool needsStreamMode, bool hidden = false); NameIO(); virtual ~NameIO(); virtual Interface interface() const =0; void setChainedNameIV( bool enable ); bool getChainedNameIV() const; void setReverseEncryption( bool enable ); bool getReverseEncryption() const; std::string encodePath( const char *plaintextPath ) const; std::string decodePath( const char *encodedPath ) const; std::string encodePath( const char *plaintextPath, uint64_t *iv ) const; std::string decodePath( const char *encodedPath, uint64_t *iv ) const; virtual int maxEncodedNameLen( int plaintextNameLen ) const =0; virtual int maxDecodedNameLen( int encodedNameLen ) const =0; std::string encodeName( const char *plaintextName, int length ) const; std::string decodeName( const char *encodedName, int length ) const; protected: virtual int encodeName( const char *plaintextName, int length, char *encodedName ) const; virtual int decodeName( const char *encodedName, int length, char *plaintextName ) const; virtual int encodeName( const char *plaintextName, int length, uint64_t *iv, char *encodedName ) const =0; virtual int decodeName( const char *encodedName, int length, uint64_t *iv, char *plaintextName ) const =0; private: std::string recodePath( const char *path, int (NameIO::*codingLen)(int) const, int (NameIO::*codingFunc)(const char *, int, uint64_t *, char *) const, uint64_t *iv ) const; std::string _encodePath( const char *plaintextPath, uint64_t *iv ) const; std::string _decodePath( const char *encodedPath, uint64_t *iv ) const; std::string _encodeName( const char *plaintextName, int length ) const; std::string _decodeName( const char *encodedName, int length ) const; bool chainedNameIV; bool reverseEncryption; }; /* Helper macros for creating temporary buffers with an optimization that below a given size (OptimizedSize) is allocated on the stack, and when a larger size is requested it is allocated on the heap. BUFFER_RESET should be called for the same name as BUFFER_INIT */ #define BUFFER_INIT( Name, OptimizedSize, Size ) \ char Name ## _Raw [ OptimizedSize ]; \ char *Name = Name ## _Raw; \ if( sizeof(Name ## _Raw) < Size ) { \ Name = new char[ Size ];\ } \ memset( Name, 0, Size ) #define BUFFER_RESET( Name ) \ do { \ if( Name != Name ## _Raw ) { \ delete[] Name; \ Name = Name ## _Raw; \ } \ } while(0) } // namespace encfs #endif