// Copyright 2019 fatedier, fatedier@gmail.com // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package proxy import ( "context" "fmt" "net" "time" "github.com/fatedier/frp/models/config" "github.com/fatedier/frp/models/msg" "github.com/fatedier/frp/models/proto/udp" "github.com/fatedier/frp/server/metrics" "github.com/fatedier/golib/errors" ) type UDPProxy struct { *BaseProxy cfg *config.UDPProxyConf realPort int // udpConn is the listener of udp packages udpConn *net.UDPConn // there are always only one workConn at the same time // get another one if it closed workConn net.Conn // sendCh is used for sending packages to workConn sendCh chan *msg.UDPPacket // readCh is used for reading packages from workConn readCh chan *msg.UDPPacket // checkCloseCh is used for watching if workConn is closed checkCloseCh chan int isClosed bool } func (pxy *UDPProxy) Run() (remoteAddr string, err error) { xl := pxy.xl pxy.realPort, err = pxy.rc.UDPPortManager.Acquire(pxy.name, pxy.cfg.RemotePort) if err != nil { return } defer func() { if err != nil { pxy.rc.UDPPortManager.Release(pxy.realPort) } }() remoteAddr = fmt.Sprintf(":%d", pxy.realPort) pxy.cfg.RemotePort = pxy.realPort addr, errRet := net.ResolveUDPAddr("udp", fmt.Sprintf("%s:%d", pxy.serverCfg.ProxyBindAddr, pxy.realPort)) if errRet != nil { err = errRet return } udpConn, errRet := net.ListenUDP("udp", addr) if errRet != nil { err = errRet xl.Warn("listen udp port error: %v", err) return } xl.Info("udp proxy listen port [%d]", pxy.cfg.RemotePort) pxy.udpConn = udpConn pxy.sendCh = make(chan *msg.UDPPacket, 1024) pxy.readCh = make(chan *msg.UDPPacket, 1024) pxy.checkCloseCh = make(chan int) // read message from workConn, if it returns any error, notify proxy to start a new workConn workConnReaderFn := func(conn net.Conn) { for { var ( rawMsg msg.Message errRet error ) xl.Trace("loop waiting message from udp workConn") // client will send heartbeat in workConn for keeping alive conn.SetReadDeadline(time.Now().Add(time.Duration(60) * time.Second)) if rawMsg, errRet = msg.ReadMsg(conn); errRet != nil { xl.Warn("read from workConn for udp error: %v", errRet) conn.Close() // notify proxy to start a new work connection // ignore error here, it means the proxy is closed errors.PanicToError(func() { pxy.checkCloseCh <- 1 }) return } conn.SetReadDeadline(time.Time{}) switch m := rawMsg.(type) { case *msg.Ping: xl.Trace("udp work conn get ping message") continue case *msg.UDPPacket: if errRet := errors.PanicToError(func() { xl.Trace("get udp message from workConn: %s", m.Content) pxy.readCh <- m metrics.Server.AddTrafficOut( pxy.GetName(), pxy.GetConf().GetBaseInfo().ProxyType, int64(len(m.Content)), ) }); errRet != nil { conn.Close() xl.Info("reader goroutine for udp work connection closed") return } } } } // send message to workConn workConnSenderFn := func(conn net.Conn, ctx context.Context) { var errRet error for { select { case udpMsg, ok := <-pxy.sendCh: if !ok { xl.Info("sender goroutine for udp work connection closed") return } if errRet = msg.WriteMsg(conn, udpMsg); errRet != nil { xl.Info("sender goroutine for udp work connection closed: %v", errRet) conn.Close() return } xl.Trace("send message to udp workConn: %s", udpMsg.Content) metrics.Server.AddTrafficIn( pxy.GetName(), pxy.GetConf().GetBaseInfo().ProxyType, int64(len(udpMsg.Content)), ) continue case <-ctx.Done(): xl.Info("sender goroutine for udp work connection closed") return } } } go func() { // Sleep a while for waiting control send the NewProxyResp to client. time.Sleep(500 * time.Millisecond) for { workConn, err := pxy.GetWorkConnFromPool(nil, nil) if err != nil { time.Sleep(1 * time.Second) // check if proxy is closed select { case _, ok := <-pxy.checkCloseCh: if !ok { return } default: } continue } // close the old workConn and replac it with a new one if pxy.workConn != nil { pxy.workConn.Close() } pxy.workConn = workConn ctx, cancel := context.WithCancel(context.Background()) go workConnReaderFn(workConn) go workConnSenderFn(workConn, ctx) _, ok := <-pxy.checkCloseCh cancel() if !ok { return } } }() // Read from user connections and send wrapped udp message to sendCh (forwarded by workConn). // Client will transfor udp message to local udp service and waiting for response for a while. // Response will be wrapped to be forwarded by work connection to server. // Close readCh and sendCh at the end. go func() { udp.ForwardUserConn(udpConn, pxy.readCh, pxy.sendCh, int(pxy.serverCfg.UDPPacketSize)) pxy.Close() }() return remoteAddr, nil } func (pxy *UDPProxy) GetConf() config.ProxyConf { return pxy.cfg } func (pxy *UDPProxy) Close() { pxy.mu.Lock() defer pxy.mu.Unlock() if !pxy.isClosed { pxy.isClosed = true pxy.BaseProxy.Close() if pxy.workConn != nil { pxy.workConn.Close() } pxy.udpConn.Close() // all channels only closed here close(pxy.checkCloseCh) close(pxy.readCh) close(pxy.sendCh) } pxy.rc.UDPPortManager.Release(pxy.realPort) }