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26479cf92a
1. if client is offline, server will release all resources 2. use a graceful method to shutdown go net.Listeners 3. add closeFlag for Conn, so startHeartBeat func can exit correctly now
178 lines
3.9 KiB
Go
178 lines
3.9 KiB
Go
package main
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import (
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"encoding/json"
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"fmt"
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"io"
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"time"
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"github.com/fatedier/frp/models/consts"
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"github.com/fatedier/frp/models/msg"
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"github.com/fatedier/frp/models/server"
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"github.com/fatedier/frp/utils/conn"
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"github.com/fatedier/frp/utils/log"
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)
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func ProcessControlConn(l *conn.Listener) {
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for {
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c := l.GetConn()
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log.Debug("Get one new conn, %v", c.GetRemoteAddr())
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go controlWorker(c)
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}
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}
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// connection from every client and server
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func controlWorker(c *conn.Conn) {
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// the first message is from client to server
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// if error, close connection
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res, err := c.ReadLine()
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if err != nil {
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log.Warn("Read error, %v", err)
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return
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}
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log.Debug("get: %s", res)
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clientCtlReq := &msg.ClientCtlReq{}
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clientCtlRes := &msg.ClientCtlRes{}
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if err := json.Unmarshal([]byte(res), &clientCtlReq); err != nil {
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log.Warn("Parse err: %v : %s", err, res)
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return
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}
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// check
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succ, info, needRes := checkProxy(clientCtlReq, c)
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if !succ {
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clientCtlRes.Code = 1
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clientCtlRes.Msg = info
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}
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if needRes {
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// control conn
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defer c.Close()
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buf, _ := json.Marshal(clientCtlRes)
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err = c.Write(string(buf) + "\n")
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if err != nil {
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log.Warn("Write error, %v", err)
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time.Sleep(1 * time.Second)
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return
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}
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} else {
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// work conn, just return
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return
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}
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// others is from server to client
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s, ok := server.ProxyServers[clientCtlReq.ProxyName]
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if !ok {
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log.Warn("ProxyName [%s] is not exist", clientCtlReq.ProxyName)
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return
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}
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// read control msg from client
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go readControlMsgFromClient(s, c)
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serverCtlReq := &msg.ClientCtlReq{}
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serverCtlReq.Type = consts.WorkConn
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for {
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closeFlag := s.WaitUserConn()
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if closeFlag {
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log.Debug("ProxyName [%s], goroutine for dealing user conn is closed", s.Name)
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break
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}
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buf, _ := json.Marshal(serverCtlReq)
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err = c.Write(string(buf) + "\n")
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if err != nil {
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log.Warn("ProxyName [%s], write to client error, proxy exit", s.Name)
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s.Close()
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return
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}
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log.Debug("ProxyName [%s], write to client to add work conn success", s.Name)
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}
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log.Info("ProxyName [%s], I'm dead!", s.Name)
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return
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}
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func checkProxy(req *msg.ClientCtlReq, c *conn.Conn) (succ bool, info string, needRes bool) {
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succ = false
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needRes = true
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// check if proxy name exist
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s, ok := server.ProxyServers[req.ProxyName]
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if !ok {
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info = fmt.Sprintf("ProxyName [%s] is not exist", req.ProxyName)
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log.Warn(info)
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return
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}
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// check password
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if req.Passwd != s.Passwd {
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info = fmt.Sprintf("ProxyName [%s], password is not correct", req.ProxyName)
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log.Warn(info)
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return
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}
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// control conn
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if req.Type == consts.CtlConn {
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if s.Status != consts.Idle {
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info = fmt.Sprintf("ProxyName [%s], already in use", req.ProxyName)
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log.Warn(info)
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return
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}
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// start proxy and listen for user conn, no block
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err := s.Start()
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if err != nil {
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info = fmt.Sprintf("ProxyName [%s], start proxy error: %v", req.ProxyName, err.Error())
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log.Warn(info)
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return
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}
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log.Info("ProxyName [%s], start proxy success", req.ProxyName)
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} else if req.Type == consts.WorkConn {
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// work conn
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needRes = false
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if s.Status != consts.Working {
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log.Warn("ProxyName [%s], is not working when it gets one new work conn", req.ProxyName)
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return
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}
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s.CliConnChan <- c
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} else {
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info = fmt.Sprintf("ProxyName [%s], type [%d] unsupport", req.ProxyName, req.Type)
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log.Warn(info)
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return
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}
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succ = true
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return
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}
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func readControlMsgFromClient(s *server.ProxyServer, c *conn.Conn) {
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isContinueRead := true
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f := func() {
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isContinueRead = false
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c.Close()
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s.Close()
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}
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timer := time.AfterFunc(time.Duration(server.HeartBeatTimeout)*time.Second, f)
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defer timer.Stop()
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for isContinueRead {
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_, err := c.ReadLine()
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if err != nil {
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if err == io.EOF {
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log.Warn("ProxyName [%s], client is dead!", s.Name)
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c.Close()
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s.Close()
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break
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}
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log.Error("ProxyName [%s], read error: %v", s.Name, err)
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continue
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}
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timer.Reset(time.Duration(server.HeartBeatTimeout) * time.Second)
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}
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}
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