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# health
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2021-10-08 03:28:04 +02:00
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![build](https://github.com/TwiN/health/workflows/build/badge.svg?branch=master)
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[![Go Report Card](https://goreportcard.com/badge/github.com/TwiN/health)](https://goreportcard.com/report/github.com/TwiN/health)
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[![codecov](https://codecov.io/gh/TwiN/health/branch/master/graph/badge.svg)](https://codecov.io/gh/TwiN/health)
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[![Go version](https://img.shields.io/github/go-mod/go-version/TwiN/health.svg)](https://github.com/TwiN/health)
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[![Go Reference](https://pkg.go.dev/badge/github.com/TwiN/health.svg)](https://pkg.go.dev/github.com/TwiN/health)
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2021-02-13 05:29:21 +01:00
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Health is a library used for creating a very simple health endpoint.
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While implementing a health endpoint is very simple, I've grown tired of implementing
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it over and over again.
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2021-10-08 03:28:04 +02:00
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## Installation
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```
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go get -u github.com/TwiN/health
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```
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## Usage
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To retrieve the handler, you must use `health.Handler()` and are expected to pass it to the router like so:
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```go
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router := http.NewServeMux()
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router.Handle("/health", health.Handler())
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server := &http.Server{
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Addr: ":8080",
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Handler: router,
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}
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```
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By default, the handler will return `UP` when the status is down, and `DOWN` when the status is down.
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If you prefer using JSON, however, you may initialize the health handler like so:
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```go
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router.Handle("/health", health.Handler().WithJSON(true))
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```
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The above will cause the response body to become `{"status":"UP"}` and `{"status":"DOWN"}` for both status respectively.
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To change the health of the application, you can use `health.SetStatus(<status>)` where `<status>` is one `health.Up`
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or `health.Down`:
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```go
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health.SetStatus(health.Up)
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health.SetStatus(health.Down)
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```
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2021-10-08 03:28:04 +02:00
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### Complete example
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```go
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package main
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import (
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"net/http"
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"time"
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"github.com/TwiN/health"
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)
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func main() {
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router := http.NewServeMux()
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router.Handle("/health", health.Handler())
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server := &http.Server{
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Addr: "0.0.0.0:8080",
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Handler: router,
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ReadTimeout: 15 * time.Second,
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WriteTimeout: 15 * time.Second,
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IdleTimeout: 15 * time.Second,
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}
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server.ListenAndServe()
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}
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```
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