gatus/storage/store/store.go

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package store
import (
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"time"
"github.com/TwinProduction/gatus/v3/core"
"github.com/TwinProduction/gatus/v3/storage/store/common/paging"
"github.com/TwinProduction/gatus/v3/storage/store/memory"
"github.com/TwinProduction/gatus/v3/storage/store/sql"
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)
// Store is the interface that each stores should implement
type Store interface {
// GetAllServiceStatuses returns the JSON encoding of all monitored core.ServiceStatus
// with a subset of core.Result defined by the page and pageSize parameters
GetAllServiceStatuses(params *paging.ServiceStatusParams) ([]*core.ServiceStatus, error)
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// GetServiceStatus returns the service status for a given service name in the given group
GetServiceStatus(groupName, serviceName string, params *paging.ServiceStatusParams) (*core.ServiceStatus, error)
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// GetServiceStatusByKey returns the service status for a given key
GetServiceStatusByKey(key string, params *paging.ServiceStatusParams) (*core.ServiceStatus, error)
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// GetUptimeByKey returns the uptime percentage during a time range
GetUptimeByKey(key string, from, to time.Time) (float64, error)
// GetAverageResponseTimeByKey returns the average response time in milliseconds (value) during a time range
GetAverageResponseTimeByKey(key string, from, to time.Time) (int, error)
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// GetHourlyAverageResponseTimeByKey returns a map of hourly (key) average response time in milliseconds (value) during a time range
GetHourlyAverageResponseTimeByKey(key string, from, to time.Time) (map[int64]int, error)
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// Insert adds the observed result for the specified service into the store
Insert(service *core.Service, result *core.Result) error
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// DeleteAllServiceStatusesNotInKeys removes all ServiceStatus that are not within the keys provided
//
// Used to delete services that have been persisted but are no longer part of the configured services
DeleteAllServiceStatusesNotInKeys(keys []string) int
// Clear deletes everything from the store
Clear()
// Save persists the data if and where it needs to be persisted
Save() error
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// Close terminates every connection and closes the store, if applicable.
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// Should only be used before stopping the application.
Close()
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}
// TODO: add method to check state of store (by keeping track of silent errors)
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var (
// Validate interface implementation on compile
_ Store = (*memory.Store)(nil)
_ Store = (*sql.Store)(nil)
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)