package core import ( "time" ) const ( numberOfHoursInTenDays = 10 * 24 sevenDays = 7 * 24 * time.Hour ) // Uptime is the struct that contains the relevant data for calculating the uptime as well as the uptime itself type Uptime struct { // LastSevenDays is the uptime percentage over the past 7 days LastSevenDays float64 `json:"7d"` // LastTwentyFourHours is the uptime percentage over the past 24 hours LastTwentyFourHours float64 `json:"24h"` // LastHour is the uptime percentage over the past hour LastHour float64 `json:"1h"` // SuccessfulExecutionsPerHour is a map containing the number of successes (value) // for every hourly unix timestamps (key) SuccessfulExecutionsPerHour map[int64]uint64 `json:"-"` // TotalExecutionsPerHour is a map containing the total number of checks (value) // for every hourly unix timestamps (key) TotalExecutionsPerHour map[int64]uint64 `json:"-"` } // NewUptime creates a new Uptime func NewUptime() *Uptime { return &Uptime{ SuccessfulExecutionsPerHour: make(map[int64]uint64), TotalExecutionsPerHour: make(map[int64]uint64), } } // ProcessResult processes the result by extracting the relevant from the result and recalculating the uptime // if necessary func (uptime *Uptime) ProcessResult(result *Result) { if uptime.SuccessfulExecutionsPerHour == nil || uptime.TotalExecutionsPerHour == nil { uptime.SuccessfulExecutionsPerHour = make(map[int64]uint64) uptime.TotalExecutionsPerHour = make(map[int64]uint64) } unixTimestampFlooredAtHour := result.Timestamp.Unix() - (result.Timestamp.Unix() % 3600) if result.Success { uptime.SuccessfulExecutionsPerHour[unixTimestampFlooredAtHour]++ } uptime.TotalExecutionsPerHour[unixTimestampFlooredAtHour]++ // Clean up only when we're starting to have too many useless keys // Note that this is only triggered when there are more entries than there should be after // 10 days, despite the fact that we are deleting everything that's older than 7 days. // This is to prevent re-iterating on every `ProcessResult` as soon as the uptime has been logged for 7 days. if len(uptime.TotalExecutionsPerHour) > numberOfHoursInTenDays { sevenDaysAgo := time.Now().Add(-(sevenDays + time.Hour)).Unix() for hourlyUnixTimestamp := range uptime.TotalExecutionsPerHour { if sevenDaysAgo > hourlyUnixTimestamp { delete(uptime.TotalExecutionsPerHour, hourlyUnixTimestamp) delete(uptime.SuccessfulExecutionsPerHour, hourlyUnixTimestamp) } } } if result.Success { // Recalculate uptime if at least one of the 1h, 24h or 7d uptime are not 100% // If they're all 100%, then recalculating the uptime would be useless unless // the result added was a failure (!result.Success) if uptime.LastSevenDays != 1 || uptime.LastTwentyFourHours != 1 || uptime.LastHour != 1 { uptime.recalculate() } } else { // Recalculate uptime if at least one of the 1h, 24h or 7d uptime are not 0% // If they're all 0%, then recalculating the uptime would be useless unless // the result added was a success (result.Success) if uptime.LastSevenDays != 0 || uptime.LastTwentyFourHours != 0 || uptime.LastHour != 0 { uptime.recalculate() } } } func (uptime *Uptime) recalculate() { uptimeBrackets := make(map[string]uint64) now := time.Now() // The oldest uptime bracket starts 7 days ago, so we'll start from there timestamp := now.Add(-sevenDays) for now.Sub(timestamp) >= 0 { hourlyUnixTimestamp := timestamp.Unix() - (timestamp.Unix() % 3600) successCountForTimestamp := uptime.SuccessfulExecutionsPerHour[hourlyUnixTimestamp] totalCountForTimestamp := uptime.TotalExecutionsPerHour[hourlyUnixTimestamp] uptimeBrackets["7d_success"] += successCountForTimestamp uptimeBrackets["7d_total"] += totalCountForTimestamp if now.Sub(timestamp) <= 24*time.Hour { uptimeBrackets["24h_success"] += successCountForTimestamp uptimeBrackets["24h_total"] += totalCountForTimestamp } if now.Sub(timestamp) <= time.Hour { uptimeBrackets["1h_success"] += successCountForTimestamp uptimeBrackets["1h_total"] += totalCountForTimestamp } timestamp = timestamp.Add(time.Hour) } if uptimeBrackets["7d_total"] > 0 { uptime.LastSevenDays = float64(uptimeBrackets["7d_success"]) / float64(uptimeBrackets["7d_total"]) } if uptimeBrackets["24h_total"] > 0 { uptime.LastTwentyFourHours = float64(uptimeBrackets["24h_success"]) / float64(uptimeBrackets["24h_total"]) } if uptimeBrackets["1h_total"] > 0 { uptime.LastHour = float64(uptimeBrackets["1h_success"]) / float64(uptimeBrackets["1h_total"]) } }