package api import ( "encoding/json" "fmt" "strconv" "strings" "time" "github.com/TwiN/gatus/v5/config" "github.com/TwiN/gatus/v5/storage/store" "github.com/TwiN/gatus/v5/storage/store/common" "github.com/TwiN/gatus/v5/storage/store/common/paging" "github.com/gofiber/fiber/v2" ) const ( badgeColorHexAwesome = "#40cc11" badgeColorHexGreat = "#94cc11" badgeColorHexGood = "#ccd311" badgeColorHexPassable = "#ccb311" badgeColorHexBad = "#cc8111" badgeColorHexVeryBad = "#c7130a" ) const ( HealthStatusUp = "up" HealthStatusDown = "down" HealthStatusUnknown = "?" ) var ( badgeColors = []string{badgeColorHexAwesome, badgeColorHexGreat, badgeColorHexGood, badgeColorHexPassable, badgeColorHexBad} ) // UptimeBadge handles the automatic generation of badge based on the group name and endpoint name passed. // // Valid values for :duration -> 7d, 24h, 1h func UptimeBadge(c *fiber.Ctx) error { duration := c.Params("duration") var from time.Time switch duration { case "7d": from = time.Now().Add(-7 * 24 * time.Hour) case "24h": from = time.Now().Add(-24 * time.Hour) case "1h": from = time.Now().Add(-2 * time.Hour) // Because uptime metrics are stored by hour, we have to cheat a little default: return c.Status(400).SendString("Durations supported: 7d, 24h, 1h") } key := c.Params("key") uptime, err := store.Get().GetUptimeByKey(key, from, time.Now()) if err != nil { if err == common.ErrEndpointNotFound { return c.Status(404).SendString(err.Error()) } else if err == common.ErrInvalidTimeRange { return c.Status(400).SendString(err.Error()) } return c.Status(500).SendString(err.Error()) } c.Set("Content-Type", "image/svg+xml") c.Set("Cache-Control", "no-cache, no-store, must-revalidate") c.Set("Expires", "0") return c.Status(200).Send(generateUptimeBadgeSVG(duration, uptime)) } // ResponseTimeBadge handles the automatic generation of badge based on the group name and endpoint name passed. // // Valid values for :duration -> 7d, 24h, 1h func ResponseTimeBadge(config *config.Config) fiber.Handler { return func(c *fiber.Ctx) error { duration := c.Params("duration") var from time.Time switch duration { case "7d": from = time.Now().Add(-7 * 24 * time.Hour) case "24h": from = time.Now().Add(-24 * time.Hour) case "1h": from = time.Now().Add(-2 * time.Hour) // Because response time metrics are stored by hour, we have to cheat a little default: return c.Status(400).SendString("Durations supported: 7d, 24h, 1h") } key := c.Params("key") averageResponseTime, err := store.Get().GetAverageResponseTimeByKey(key, from, time.Now()) if err != nil { if err == common.ErrEndpointNotFound { return c.Status(404).SendString(err.Error()) } else if err == common.ErrInvalidTimeRange { return c.Status(400).SendString(err.Error()) } return c.Status(500).SendString(err.Error()) } c.Set("Content-Type", "image/svg+xml") c.Set("Cache-Control", "no-cache, no-store, must-revalidate") c.Set("Expires", "0") return c.Status(200).Send(generateResponseTimeBadgeSVG(duration, averageResponseTime, key, config)) } } // HealthBadge handles the automatic generation of badge based on the group name and endpoint name passed. func HealthBadge(c *fiber.Ctx) error { key := c.Params("key") pagingConfig := paging.NewEndpointStatusParams() status, err := store.Get().GetEndpointStatusByKey(key, pagingConfig.WithResults(1, 1)) if err != nil { if err == common.ErrEndpointNotFound { return c.Status(404).SendString(err.Error()) } else if err == common.ErrInvalidTimeRange { return c.Status(400).SendString(err.Error()) } return c.Status(500).SendString(err.Error()) } healthStatus := HealthStatusUnknown if len(status.Results) > 0 { if status.Results[0].Success { healthStatus = HealthStatusUp } else { healthStatus = HealthStatusDown } } c.Set("Content-Type", "image/svg+xml") c.Set("Cache-Control", "no-cache, no-store, must-revalidate") c.Set("Expires", "0") return c.Status(200).Send(generateHealthBadgeSVG(healthStatus)) } func HealthBadgeShields(c *fiber.Ctx) error { key := c.Params("key") pagingConfig := paging.NewEndpointStatusParams() status, err := store.Get().GetEndpointStatusByKey(key, pagingConfig.WithResults(1, 1)) if err != nil { if err == common.ErrEndpointNotFound { return c.Status(404).SendString(err.Error()) } else if err == common.ErrInvalidTimeRange { return c.Status(400).SendString(err.Error()) } return c.Status(500).SendString(err.Error()) } healthStatus := HealthStatusUnknown if len(status.Results) > 0 { if status.Results[0].Success { healthStatus = HealthStatusUp } else { healthStatus = HealthStatusDown } } c.Set("Content-Type", "application/json") c.Set("Cache-Control", "no-cache, no-store, must-revalidate") c.Set("Expires", "0") jsonData, err := generateHealthBadgeShields(healthStatus) if err != nil { return c.Status(500).SendString(err.Error()) } return c.Status(200).Send(jsonData) } func generateUptimeBadgeSVG(duration string, uptime float64) []byte { var labelWidth, valueWidth, valueWidthAdjustment int switch duration { case "7d": labelWidth = 65 case "24h": labelWidth = 70 case "1h": labelWidth = 65 default: } color := getBadgeColorFromUptime(uptime) sanitizedValue := strings.TrimRight(strings.TrimRight(fmt.Sprintf("%.2f", uptime*100), "0"), ".") + "%" if strings.Contains(sanitizedValue, ".") { valueWidthAdjustment = -10 } valueWidth = (len(sanitizedValue) * 11) + valueWidthAdjustment width := labelWidth + valueWidth labelX := labelWidth / 2 valueX := labelWidth + (valueWidth / 2) svg := []byte(fmt.Sprintf(` uptime %s uptime %s %s %s `, width, width, labelWidth, color, labelWidth, valueWidth, labelWidth, width, labelX, duration, labelX, duration, valueX, sanitizedValue, valueX, sanitizedValue)) return svg } func getBadgeColorFromUptime(uptime float64) string { if uptime >= 0.975 { return badgeColorHexAwesome } else if uptime >= 0.95 { return badgeColorHexGreat } else if uptime >= 0.9 { return badgeColorHexGood } else if uptime >= 0.8 { return badgeColorHexPassable } else if uptime >= 0.65 { return badgeColorHexBad } return badgeColorHexVeryBad } func generateResponseTimeBadgeSVG(duration string, averageResponseTime int, key string, cfg *config.Config) []byte { var labelWidth, valueWidth int switch duration { case "7d": labelWidth = 105 case "24h": labelWidth = 110 case "1h": labelWidth = 105 default: } color := getBadgeColorFromResponseTime(averageResponseTime, key, cfg) sanitizedValue := strconv.Itoa(averageResponseTime) + "ms" valueWidth = len(sanitizedValue) * 11 width := labelWidth + valueWidth labelX := labelWidth / 2 valueX := labelWidth + (valueWidth / 2) svg := []byte(fmt.Sprintf(` response time %s response time %s %s %s `, width, width, labelWidth, color, labelWidth, valueWidth, labelWidth, width, labelX, duration, labelX, duration, valueX, sanitizedValue, valueX, sanitizedValue)) return svg } func getBadgeColorFromResponseTime(responseTime int, key string, cfg *config.Config) string { endpoint := cfg.GetEndpointByKey(key) // the threshold config requires 5 values, so we can be sure it's set here for i := 0; i < 5; i++ { if responseTime <= endpoint.UIConfig.Badge.ResponseTime.Thresholds[i] { return badgeColors[i] } } return badgeColorHexVeryBad } func generateHealthBadgeSVG(healthStatus string) []byte { var labelWidth, valueWidth int switch healthStatus { case HealthStatusUp: valueWidth = 28 case HealthStatusDown: valueWidth = 44 case HealthStatusUnknown: valueWidth = 10 default: } color := getBadgeColorFromHealth(healthStatus) labelWidth = 48 width := labelWidth + valueWidth labelX := labelWidth / 2 valueX := labelWidth + (valueWidth / 2) svg := []byte(fmt.Sprintf(` health health %s %s `, width, width, labelWidth, color, labelWidth, valueWidth, labelWidth, width, labelX, labelX, valueX, healthStatus, valueX, healthStatus)) return svg } func generateHealthBadgeShields(healthStatus string) ([]byte, error) { color := getBadgeShieldsColorFromHealth(healthStatus) data := map[string]interface{}{ "schemaVersion": 1, "label": "gatus", "message": healthStatus, "color": color, } return json.Marshal(data) } func getBadgeColorFromHealth(healthStatus string) string { if healthStatus == HealthStatusUp { return badgeColorHexAwesome } else if healthStatus == HealthStatusDown { return badgeColorHexVeryBad } return badgeColorHexPassable } func getBadgeShieldsColorFromHealth(healthStatus string) string { if healthStatus == HealthStatusUp { return "brightgreen" } else if healthStatus == HealthStatusDown { return "red" } return "yellow" }