mirror of
https://github.com/TwiN/gatus.git
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153 lines
6.2 KiB
Go
153 lines
6.2 KiB
Go
package core
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import (
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"log"
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"time"
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)
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const (
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numberOfHoursInTenDays = 10 * 24
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sevenDays = 7 * 24 * time.Hour
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)
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// Uptime is the struct that contains the relevant data for calculating the uptime as well as the uptime itself
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// and some other statistics
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type Uptime struct {
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LastSevenDays float64 `json:"7d"` // Uptime percentage over the past 7 days
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LastTwentyFourHours float64 `json:"24h"` // Uptime percentage over the past 24 hours
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LastHour float64 `json:"1h"` // Uptime percentage over the past hour
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// SuccessfulExecutionsPerHour is a map containing the number of successes (value)
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// for every hourly unix timestamps (key)
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// Deprecated
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SuccessfulExecutionsPerHour map[int64]uint64 `json:"-"`
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// TotalExecutionsPerHour is a map containing the total number of checks (value)
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// for every hourly unix timestamps (key)
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// Deprecated
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TotalExecutionsPerHour map[int64]uint64 `json:"-"`
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// HourlyStatistics is a map containing metrics collected (value) for every hourly unix timestamps (key)
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HourlyStatistics map[int64]*HourlyUptimeStatistics `json:"-"`
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}
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// HourlyUptimeStatistics is a struct containing all metrics collected over the course of an hour
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type HourlyUptimeStatistics struct {
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TotalExecutions uint64 // Total number of checks
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SuccessfulExecutions uint64 // Number of successful executions
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TotalExecutionsResponseTime uint64 // Total response time for all executions
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}
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// NewUptime creates a new Uptime
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func NewUptime() *Uptime {
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return &Uptime{
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HourlyStatistics: make(map[int64]*HourlyUptimeStatistics),
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}
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}
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// ProcessResult processes the result by extracting the relevant from the result and recalculating the uptime
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// if necessary
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func (uptime *Uptime) ProcessResult(result *Result) {
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// XXX: Remove this on v3.0.0
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if len(uptime.SuccessfulExecutionsPerHour) != 0 || len(uptime.TotalExecutionsPerHour) != 0 {
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uptime.migrateToHourlyStatistics()
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}
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if uptime.HourlyStatistics == nil {
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uptime.HourlyStatistics = make(map[int64]*HourlyUptimeStatistics)
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}
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unixTimestampFlooredAtHour := result.Timestamp.Unix() - (result.Timestamp.Unix() % 3600)
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hourlyStats, _ := uptime.HourlyStatistics[unixTimestampFlooredAtHour]
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if hourlyStats == nil {
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hourlyStats = &HourlyUptimeStatistics{}
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uptime.HourlyStatistics[unixTimestampFlooredAtHour] = hourlyStats
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}
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if result.Success {
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hourlyStats.SuccessfulExecutions++
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}
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hourlyStats.TotalExecutions++
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hourlyStats.TotalExecutionsResponseTime += uint64(result.Duration.Milliseconds())
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// Clean up only when we're starting to have too many useless keys
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// Note that this is only triggered when there are more entries than there should be after
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// 10 days, despite the fact that we are deleting everything that's older than 7 days.
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// This is to prevent re-iterating on every `ProcessResult` as soon as the uptime has been logged for 7 days.
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if len(uptime.HourlyStatistics) > numberOfHoursInTenDays {
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sevenDaysAgo := time.Now().Add(-(sevenDays + time.Hour)).Unix()
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for hourlyUnixTimestamp := range uptime.HourlyStatistics {
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if sevenDaysAgo > hourlyUnixTimestamp {
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delete(uptime.HourlyStatistics, hourlyUnixTimestamp)
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}
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}
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}
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if result.Success {
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// Recalculate uptime if at least one of the 1h, 24h or 7d uptime are not 100%
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// If they're all 100%, then recalculating the uptime would be useless unless
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// the result added was a failure (!result.Success)
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if uptime.LastSevenDays != 1 || uptime.LastTwentyFourHours != 1 || uptime.LastHour != 1 {
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uptime.recalculate()
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}
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} else {
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// Recalculate uptime if at least one of the 1h, 24h or 7d uptime are not 0%
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// If they're all 0%, then recalculating the uptime would be useless unless
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// the result added was a success (result.Success)
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if uptime.LastSevenDays != 0 || uptime.LastTwentyFourHours != 0 || uptime.LastHour != 0 {
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uptime.recalculate()
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}
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}
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}
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func (uptime *Uptime) recalculate() {
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uptimeBrackets := make(map[string]uint64)
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now := time.Now()
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// The oldest uptime bracket starts 7 days ago, so we'll start from there
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timestamp := now.Add(-sevenDays)
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for now.Sub(timestamp) >= 0 {
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hourlyUnixTimestamp := timestamp.Unix() - (timestamp.Unix() % 3600)
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hourlyStats := uptime.HourlyStatistics[hourlyUnixTimestamp]
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if hourlyStats == nil || hourlyStats.TotalExecutions == 0 {
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timestamp = timestamp.Add(time.Hour)
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continue
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}
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uptimeBrackets["7d_success"] += hourlyStats.SuccessfulExecutions
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uptimeBrackets["7d_total"] += hourlyStats.TotalExecutions
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if now.Sub(timestamp) <= 24*time.Hour {
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uptimeBrackets["24h_success"] += hourlyStats.SuccessfulExecutions
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uptimeBrackets["24h_total"] += hourlyStats.TotalExecutions
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}
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if now.Sub(timestamp) <= time.Hour {
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uptimeBrackets["1h_success"] += hourlyStats.SuccessfulExecutions
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uptimeBrackets["1h_total"] += hourlyStats.TotalExecutions
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}
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timestamp = timestamp.Add(time.Hour)
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}
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if uptimeBrackets["7d_total"] > 0 {
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uptime.LastSevenDays = float64(uptimeBrackets["7d_success"]) / float64(uptimeBrackets["7d_total"])
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}
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if uptimeBrackets["24h_total"] > 0 {
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uptime.LastTwentyFourHours = float64(uptimeBrackets["24h_success"]) / float64(uptimeBrackets["24h_total"])
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}
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if uptimeBrackets["1h_total"] > 0 {
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uptime.LastHour = float64(uptimeBrackets["1h_success"]) / float64(uptimeBrackets["1h_total"])
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}
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}
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// XXX: Remove this on v3.0.0
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// Deprecated
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func (uptime *Uptime) migrateToHourlyStatistics() {
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log.Println("[migrateToHourlyStatistics] Got", len(uptime.SuccessfulExecutionsPerHour), "entries for successful executions and", len(uptime.TotalExecutionsPerHour), "entries for total executions")
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uptime.HourlyStatistics = make(map[int64]*HourlyUptimeStatistics)
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for hourlyUnixTimestamp, totalExecutions := range uptime.TotalExecutionsPerHour {
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if totalExecutions == 0 {
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log.Println("[migrateToHourlyStatistics] Skipping entry at", hourlyUnixTimestamp, "because total number of executions is 0")
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continue
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}
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uptime.HourlyStatistics[hourlyUnixTimestamp] = &HourlyUptimeStatistics{
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TotalExecutions: totalExecutions,
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SuccessfulExecutions: uptime.SuccessfulExecutionsPerHour[hourlyUnixTimestamp],
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TotalExecutionsResponseTime: 0,
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}
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}
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log.Println("[migrateToHourlyStatistics] Migrated", len(uptime.HourlyStatistics), "entries")
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uptime.SuccessfulExecutionsPerHour = nil
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uptime.TotalExecutionsPerHour = nil
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}
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