mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-24 17:25:23 +01:00
[chore] Fix loop issue in streaming 🤦 (#3457)
This commit is contained in:
parent
602c858379
commit
0d0314b98d
@ -399,7 +399,7 @@ func (m *Module) writeToWSConn(
|
||||
// - receipt of msg
|
||||
// - timeout of pingCtx
|
||||
// - stream closed.
|
||||
msg, gotMsg := stream.Recv(pingCtx)
|
||||
msg, haveMsg := stream.Recv(pingCtx)
|
||||
|
||||
// If ping context has timed
|
||||
// out, we should send a ping.
|
||||
@ -410,35 +410,38 @@ func (m *Module) writeToWSConn(
|
||||
cncl()
|
||||
|
||||
switch {
|
||||
case !haveMsg && !shouldPing:
|
||||
// We have no message and we shouldn't
|
||||
// send a ping; this means the stream
|
||||
// has been closed from the client's end,
|
||||
// so there's nothing further to do here.
|
||||
l.Trace("no message and we shouldn't ping, returning...")
|
||||
return
|
||||
|
||||
// We have a message to stream.
|
||||
case gotMsg:
|
||||
case haveMsg:
|
||||
// We have a message to stream.
|
||||
l.Tracef("writing websocket message: %+v", msg)
|
||||
|
||||
if err := wsConn.WriteJSON(msg); err != nil {
|
||||
// If there's an error writing then drop the
|
||||
// connection, as client may have disappeared
|
||||
// suddenly; they can reconnect if necessary.
|
||||
l.Debugf("error writing websocket message: %v", err)
|
||||
break
|
||||
return
|
||||
}
|
||||
|
||||
// We have no message but we
|
||||
// need to send a keep-alive ping.
|
||||
case shouldPing:
|
||||
// We have no message but we do
|
||||
// need to send a keep-alive ping.
|
||||
l.Trace("writing websocket ping")
|
||||
|
||||
if err := wsConn.WriteControl(websocket.PingMessage, pingMsg, time.Time{}); err != nil {
|
||||
// If there's an error writing then drop the
|
||||
// connection, as client may have disappeared
|
||||
// suddenly; they can reconnect if necessary.
|
||||
l.Debugf("error writing websocket ping: %v", err)
|
||||
break
|
||||
return
|
||||
}
|
||||
|
||||
// We have no message and we shouldn't
|
||||
// send a ping; this means the stream
|
||||
// has been closed from the client's end.
|
||||
default:
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user