[bugfix] fix emoji recaching operations (#3167)

* add test for emoji update image

* update emoji recache to set the instance account id

* don't refresh emoji if only not cached. in that case literally just recache

* code comment

* rename + move a few things

* add some more code comments, and rename some functions to make logic a bit clearer

* remove unnecessary nil check (the value can be nil)

* comment wording

* remove test data output

* handle the case of caching an emoji which has been refreshed then uncached

* allow overwriting on testrig storage as we do now on regular storage

* fix emoji category ID not getting updated

---------

Co-authored-by: tobi <tobi.smethurst@protonmail.com>
This commit is contained in:
kim 2024-08-03 17:05:38 +00:00 committed by GitHub
parent fa59c3713c
commit b85a9983d0
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
10 changed files with 305 additions and 91 deletions

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@ -21,9 +21,9 @@
"context"
"encoding/json"
"io"
"io/ioutil"
"net/http"
"net/http/httptest"
"strings"
"testing"
"github.com/stretchr/testify/suite"
@ -68,7 +68,7 @@ func (suite *EmojiUpdateTestSuite) TestEmojiUpdateNewCategory() {
defer result.Body.Close()
// check the response
b, err := ioutil.ReadAll(result.Body)
b, err := io.ReadAll(result.Body)
suite.NoError(err)
suite.NotEmpty(b)
@ -145,7 +145,7 @@ func (suite *EmojiUpdateTestSuite) TestEmojiUpdateSwitchCategory() {
defer result.Body.Close()
// check the response
b, err := ioutil.ReadAll(result.Body)
b, err := io.ReadAll(result.Body)
suite.NoError(err)
suite.NotEmpty(b)
@ -223,7 +223,7 @@ func (suite *EmojiUpdateTestSuite) TestEmojiUpdateCopyRemoteToLocal() {
defer result.Body.Close()
// check the response
b, err := ioutil.ReadAll(result.Body)
b, err := io.ReadAll(result.Body)
suite.NoError(err)
suite.NotEmpty(b)
@ -299,7 +299,7 @@ func (suite *EmojiUpdateTestSuite) TestEmojiUpdateDisableEmoji() {
defer result.Body.Close()
// check the response
b, err := ioutil.ReadAll(result.Body)
b, err := io.ReadAll(result.Body)
suite.NoError(err)
suite.NotEmpty(b)
@ -338,12 +338,97 @@ func (suite *EmojiUpdateTestSuite) TestEmojiUpdateDisableLocalEmoji() {
defer result.Body.Close()
// check the response
b, err := ioutil.ReadAll(result.Body)
b, err := io.ReadAll(result.Body)
suite.NoError(err)
suite.Equal(`{"error":"Bad Request: emoji 01F8MH9H8E4VG3KDYJR9EGPXCQ is not a remote emoji, cannot disable it via this endpoint"}`, string(b))
}
func (suite *EmojiUpdateTestSuite) TestEmojiUpdateModify() {
testEmoji := &gtsmodel.Emoji{}
*testEmoji = *suite.testEmojis["rainbow"]
// set up the request
requestBody, w, err := testrig.CreateMultipartFormData(
testrig.FileToDataF("image", "../../../../testrig/media/kip-original.gif"),
map[string][]string{
"type": {"modify"},
})
if err != nil {
panic(err)
}
bodyBytes := requestBody.Bytes()
recorder := httptest.NewRecorder()
ctx := suite.newContext(recorder, http.MethodPost, bodyBytes, admin.EmojiPathWithID, w.FormDataContentType())
ctx.AddParam(apiutil.IDKey, testEmoji.ID)
// call the handler
suite.adminModule.EmojiPATCHHandler(ctx)
suite.Equal(http.StatusOK, recorder.Code)
// 2. we should have no error message in the result body
result := recorder.Result()
defer result.Body.Close()
// check the response
b, err := io.ReadAll(result.Body)
suite.NoError(err)
suite.NotEmpty(b)
// response should be an admin model emoji
adminEmoji := &apimodel.AdminEmoji{}
err = json.Unmarshal(b, adminEmoji)
suite.NoError(err)
// appropriate fields should be set
suite.Equal("rainbow", adminEmoji.Shortcode)
suite.NotEmpty(adminEmoji.URL)
suite.NotEmpty(adminEmoji.StaticURL)
suite.True(adminEmoji.VisibleInPicker)
// emoji should be in the db
dbEmoji, err := suite.db.GetEmojiByShortcodeDomain(context.Background(), adminEmoji.Shortcode, "")
suite.NoError(err)
// check fields on the emoji
suite.NotEmpty(dbEmoji.ID)
suite.Equal("rainbow", dbEmoji.Shortcode)
suite.Empty(dbEmoji.Domain)
suite.Empty(dbEmoji.ImageRemoteURL)
suite.Empty(dbEmoji.ImageStaticRemoteURL)
suite.Equal(adminEmoji.URL, dbEmoji.ImageURL)
suite.Equal(adminEmoji.StaticURL, dbEmoji.ImageStaticURL)
// Ensure image path as expected.
suite.NotEmpty(dbEmoji.ImagePath)
if !strings.HasPrefix(dbEmoji.ImagePath, suite.testAccounts["instance_account"].ID+"/emoji/original") {
suite.FailNow("", "image path %s not valid", dbEmoji.ImagePath)
}
// Ensure static image path as expected.
suite.NotEmpty(dbEmoji.ImageStaticPath)
if !strings.HasPrefix(dbEmoji.ImageStaticPath, suite.testAccounts["instance_account"].ID+"/emoji/static") {
suite.FailNow("", "image path %s not valid", dbEmoji.ImageStaticPath)
}
suite.Equal("image/gif", dbEmoji.ImageContentType)
suite.Equal("image/png", dbEmoji.ImageStaticContentType)
suite.Equal(1428, dbEmoji.ImageFileSize)
suite.Equal(1056, dbEmoji.ImageStaticFileSize)
suite.False(*dbEmoji.Disabled)
suite.NotEmpty(dbEmoji.URI)
suite.True(*dbEmoji.VisibleInPicker)
suite.NotEmpty(dbEmoji.CategoryID)
// emoji should be in storage
entry, err := suite.storage.Storage.Stat(ctx, dbEmoji.ImagePath)
suite.NoError(err)
suite.Equal(int64(dbEmoji.ImageFileSize), entry.Size)
entry, err = suite.storage.Storage.Stat(ctx, dbEmoji.ImageStaticPath)
suite.NoError(err)
suite.Equal(int64(dbEmoji.ImageStaticFileSize), entry.Size)
}
func (suite *EmojiUpdateTestSuite) TestEmojiUpdateModifyRemoteEmoji() {
testEmoji := &gtsmodel.Emoji{}
*testEmoji = *suite.testEmojis["yell"]
@ -404,7 +489,7 @@ func (suite *EmojiUpdateTestSuite) TestEmojiUpdateModifyNoParams() {
defer result.Body.Close()
// check the response
b, err := ioutil.ReadAll(result.Body)
b, err := io.ReadAll(result.Body)
suite.NoError(err)
suite.Equal(`{"error":"Bad Request: emoji action type was 'modify' but no image or category name was provided"}`, string(b))
@ -438,7 +523,7 @@ func (suite *EmojiUpdateTestSuite) TestEmojiUpdateCopyLocalToLocal() {
defer result.Body.Close()
// check the response
b, err := ioutil.ReadAll(result.Body)
b, err := io.ReadAll(result.Body)
suite.NoError(err)
suite.Equal(`{"error":"Bad Request: target emoji is not remote; cannot copy to local"}`, string(b))
@ -472,7 +557,7 @@ func (suite *EmojiUpdateTestSuite) TestEmojiUpdateCopyEmptyShortcode() {
defer result.Body.Close()
// check the response
b, err := ioutil.ReadAll(result.Body)
b, err := io.ReadAll(result.Body)
suite.NoError(err)
suite.Equal(`{"error":"Bad Request: shortcode did not pass validation, must be between 2 and 30 characters, letters, numbers, and underscores only"}`, string(b))
@ -505,7 +590,7 @@ func (suite *EmojiUpdateTestSuite) TestEmojiUpdateCopyNoShortcode() {
defer result.Body.Close()
// check the response
b, err := ioutil.ReadAll(result.Body)
b, err := io.ReadAll(result.Body)
suite.NoError(err)
suite.Equal(`{"error":"Bad Request: emoji action type was 'copy' but no shortcode was provided"}`, string(b))
@ -539,7 +624,7 @@ func (suite *EmojiUpdateTestSuite) TestEmojiUpdateCopyShortcodeAlreadyInUse() {
defer result.Body.Close()
// check the response
b, err := ioutil.ReadAll(result.Body)
b, err := io.ReadAll(result.Body)
suite.NoError(err)
suite.Equal(`{"error":"Conflict: emoji with shortcode already exists"}`, string(b))

View File

@ -386,7 +386,7 @@ func (suite *MediaTestSuite) TestUncacheAndRecache() {
testStatusAttachment,
testHeader,
} {
processing := suite.manager.RecacheMedia(original, data)
processing := suite.manager.CacheMedia(original, data)
// synchronously load the recached attachment
recachedAttachment, err := processing.Load(ctx)

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@ -134,11 +134,6 @@ func (d *Dereferencer) RefreshEmoji(
*gtsmodel.Emoji,
error,
) {
// Can't refresh local.
if emoji.IsLocal() {
return emoji, nil
}
// Check emoji is up-to-date
// with provided extra info.
switch {
@ -156,8 +151,18 @@ func (d *Dereferencer) RefreshEmoji(
force = true
}
// Check if needs updating.
if *emoji.Cached && !force {
// Check if needs
// force refresh.
if !force {
// We still want to make sure
// the emoji is cached. Simply
// check whether emoji is cached.
return d.RecacheEmoji(ctx, emoji)
}
// Can't refresh local.
if emoji.IsLocal() {
return emoji, nil
}
@ -191,8 +196,8 @@ func() (*media.ProcessingEmoji, error) {
return tsport.DereferenceMedia(ctx, url, int64(maxsz))
}
// Refresh emoji with prepared info.
return d.mediaManager.RefreshEmoji(ctx,
// Update emoji with prepared info.
return d.mediaManager.UpdateEmoji(ctx,
emoji,
data,
info,
@ -201,6 +206,72 @@ func() (*media.ProcessingEmoji, error) {
)
}
// RecacheEmoji handles the simplest case which is that
// of an existing emoji that only needs to be recached.
// It handles the case of both local emojis, and those
// already cached as no-ops.
//
// Please note that even if an error is returned,
// an emoji model may still be returned if the error
// was only encountered during actual dereferencing.
// In this case, it will act as a placeholder.
func (d *Dereferencer) RecacheEmoji(
ctx context.Context,
emoji *gtsmodel.Emoji,
) (
*gtsmodel.Emoji,
error,
) {
// Can't recache local.
if emoji.IsLocal() {
return emoji, nil
}
if *emoji.Cached {
// Already cached.
return emoji, nil
}
// Get shortcode domain for locks + logging.
shortcodeDomain := emoji.ShortcodeDomain()
// Ensure we have a valid image remote URL.
url, err := url.Parse(emoji.ImageRemoteURL)
if err != nil {
err := gtserror.Newf("invalid image remote url %s for emoji %s: %w", emoji.ImageRemoteURL, shortcodeDomain, err)
return nil, err
}
// Pass along for safe processing.
return d.processEmojiSafely(ctx,
shortcodeDomain,
func() (*media.ProcessingEmoji, error) {
// Acquire new instance account transport for emoji dereferencing.
tsport, err := d.transportController.NewTransportForUsername(ctx, "")
if err != nil {
err := gtserror.Newf("error getting instance transport: %w", err)
return nil, err
}
// Get maximum supported remote emoji size.
maxsz := config.GetMediaEmojiRemoteMaxSize()
// Prepare data function to dereference remote emoji media.
data := func(context.Context) (io.ReadCloser, error) {
return tsport.DereferenceMedia(ctx, url, int64(maxsz))
}
// Recache emoji with prepared info.
return d.mediaManager.CacheEmoji(ctx,
emoji,
data,
)
},
)
}
// processingEmojiSafely provides concurrency-safe processing of
// an emoji with given shortcode+domain. if a copy of the emoji is
// not already being processed, the given 'process' callback will

View File

@ -172,7 +172,7 @@ func() (*media.ProcessingMedia, error) {
// Recache media with prepared info,
// this will also update media in db.
return d.mediaManager.RecacheMedia(
return d.mediaManager.CacheMedia(
attach,
func(ctx context.Context) (io.ReadCloser, error) {
return tsport.DereferenceMedia(ctx, url, int64(maxsz))

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@ -20,6 +20,7 @@
import (
"context"
"io"
"strings"
"time"
"codeberg.org/gruf/go-iotools"
@ -161,14 +162,14 @@ func (m *Manager) CreateMedia(
}
// Pass prepared media as ready to be cached.
return m.RecacheMedia(attachment, data), nil
return m.CacheMedia(attachment, data), nil
}
// RecacheMedia wraps a media model (assumed already
// CacheMedia wraps a media model (assumed already
// inserted in the database!) with given data function
// to perform a blocking dereference / decode operation
// from the data stream returned.
func (m *Manager) RecacheMedia(
func (m *Manager) CacheMedia(
media *gtsmodel.MediaAttachment,
data DataFunc,
) *ProcessingMedia {
@ -220,7 +221,7 @@ func (m *Manager) CreateEmoji(
}
// Finally, create new emoji.
return m.createEmoji(ctx,
return m.createOrUpdateEmoji(ctx,
m.state.DB.PutEmoji,
data,
emoji,
@ -228,12 +229,14 @@ func (m *Manager) CreateEmoji(
)
}
// RefreshEmoji will prepare a recache operation
// for the given emoji, updating it with extra
// information, and in particular using new storage
// paths for the dereferenced media files to skirt
// around browser caching of the old files.
func (m *Manager) RefreshEmoji(
// UpdateEmoji prepares an update operation for the given emoji,
// which is assumed to already exist in the database.
//
// Calling load on the returned *ProcessingEmoji will update the
// db entry with provided extra information, ensure emoji images
// are cached, and use new storage paths for the dereferenced media
// files to skirt around browser caching of the old files.
func (m *Manager) UpdateEmoji(
ctx context.Context,
emoji *gtsmodel.Emoji,
data DataFunc,
@ -289,8 +292,8 @@ func (m *Manager) RefreshEmoji(
return rct, nil
}
// Finally, create new emoji in database.
processingEmoji, err := m.createEmoji(ctx,
// Update existing emoji in database.
processingEmoji, err := m.createOrUpdateEmoji(ctx,
func(ctx context.Context, emoji *gtsmodel.Emoji) error {
return m.state.DB.UpdateEmoji(ctx, emoji)
},
@ -308,9 +311,49 @@ func(ctx context.Context, emoji *gtsmodel.Emoji) error {
return processingEmoji, nil
}
func (m *Manager) createEmoji(
// CacheEmoji wraps an emoji model (assumed already
// inserted in the database!) with given data function
// to perform a blocking dereference / decode operation
// from the data stream returned.
func (m *Manager) CacheEmoji(
ctx context.Context,
putDB func(context.Context, *gtsmodel.Emoji) error,
emoji *gtsmodel.Emoji,
data DataFunc,
) (
*ProcessingEmoji,
error,
) {
// Fetch the local instance account for emoji path generation.
instanceAcc, err := m.state.DB.GetInstanceAccount(ctx, "")
if err != nil {
return nil, gtserror.Newf("error fetching instance account: %w", err)
}
var pathID string
// Look for an emoji path ID that differs from its actual ID, this indicates
// a previous 'refresh'. We need to be sure to set this on the ProcessingEmoji{}
// so it knows to store the emoji under this path, and not default to emoji.ID.
if id := extractEmojiPathID(emoji.ImagePath); id != emoji.ID {
pathID = id
}
return &ProcessingEmoji{
newPathID: pathID,
instAccID: instanceAcc.ID,
emoji: emoji,
dataFn: data,
mgr: m,
}, nil
}
// createOrUpdateEmoji updates the emoji according to
// provided additional data, and performs the actual
// database write, finally returning an emoji ready
// for processing (i.e. caching to local storage).
func (m *Manager) createOrUpdateEmoji(
ctx context.Context,
storeDB func(context.Context, *gtsmodel.Emoji) error,
data DataFunc,
emoji *gtsmodel.Emoji,
info AdditionalEmojiInfo,
@ -351,8 +394,8 @@ func (m *Manager) createEmoji(
emoji.CategoryID = *info.CategoryID
}
// Store emoji in database in initial form.
if err := putDB(ctx, emoji); err != nil {
// Put or update emoji in database.
if err := storeDB(ctx, emoji); err != nil {
return nil, err
}
@ -367,17 +410,26 @@ func (m *Manager) createEmoji(
return processingEmoji, nil
}
// RecacheEmoji wraps an emoji model (assumed already
// inserted in the database!) with given data function
// to perform a blocking dereference / decode operation
// from the data stream returned.
func (m *Manager) RecacheEmoji(
emoji *gtsmodel.Emoji,
data DataFunc,
) *ProcessingEmoji {
return &ProcessingEmoji{
emoji: emoji,
dataFn: data,
mgr: m,
// extractEmojiPathID pulls the ID used in the final path segment of an emoji path (can be URL).
func extractEmojiPathID(path string) string {
// Look for '.' indicating file ext.
i := strings.LastIndexByte(path, '.')
if i == -1 {
return ""
}
// Strip ext.
path = path[:i]
// Look for '/' of final path sep.
i = strings.LastIndexByte(path, '/')
if i == -1 {
return ""
}
// Strip up to
// final segment.
path = path[i+1:]
return path
}

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@ -105,7 +105,7 @@ func (suite *ManagerTestSuite) TestEmojiProcessRefresh() {
return io.NopCloser(bytes.NewBuffer(b)), nil
}
processing, err := suite.manager.RefreshEmoji(ctx,
processing, err := suite.manager.UpdateEmoji(ctx,
emojiToUpdate,
data,
media.AdditionalEmojiInfo{

View File

@ -115,7 +115,7 @@ func (m *Manager) RefetchEmojis(ctx context.Context, domain string, dereferenceM
return dereferenceMedia(ctx, emojiImageIRI, int64(maxsz))
}
processingEmoji, err := m.RefreshEmoji(ctx, emoji, dataFunc, AdditionalEmojiInfo{
processingEmoji, err := m.UpdateEmoji(ctx, emoji, dataFunc, AdditionalEmojiInfo{
Domain: &emoji.Domain,
ImageRemoteURL: &emoji.ImageRemoteURL,
ImageStaticRemoteURL: &emoji.ImageStaticRemoteURL,
@ -123,16 +123,16 @@ func (m *Manager) RefetchEmojis(ctx context.Context, domain string, dereferenceM
VisibleInPicker: emoji.VisibleInPicker,
})
if err != nil {
log.Errorf(ctx, "emoji %s could not be refreshed because of an error during processing: %s", shortcodeDomain, err)
log.Errorf(ctx, "emoji %s could not be updated because of an error during processing: %s", shortcodeDomain, err)
continue
}
if _, err := processingEmoji.Load(ctx); err != nil {
log.Errorf(ctx, "emoji %s could not be refreshed because of an error during loading: %s", shortcodeDomain, err)
log.Errorf(ctx, "emoji %s could not be updated because of an error during loading: %s", shortcodeDomain, err)
continue
}
log.Tracef(ctx, "refetched emoji %s successfully from remote", shortcodeDomain)
log.Tracef(ctx, "refetched + updated emoji %s successfully from remote", shortcodeDomain)
totalRefetched++
}

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@ -291,13 +291,8 @@ func (p *Processor) emojiUpdateCopy(
}
// Ensure target emoji is locally cached.
target, err := p.federator.RefreshEmoji(
ctx,
target, err := p.federator.RecacheEmoji(ctx,
target,
// no changes we want to make.
media.AdditionalEmojiInfo{},
false,
)
if err != nil {
err := gtserror.Newf("error recaching emoji %s: %w", target.ImageRemoteURL, err)
@ -325,8 +320,8 @@ func (p *Processor) emojiUpdateCopy(
// Attempt to create the new local emoji.
emoji, errWithCode := p.createEmoji(ctx,
util.PtrOrValue(shortcode, ""),
util.PtrOrValue(categoryName, ""),
util.PtrOrZero(shortcode),
util.PtrOrZero(categoryName),
data,
)
if errWithCode != nil {
@ -401,35 +396,39 @@ func (p *Processor) emojiUpdateModify(
return nil, gtserror.NewErrorBadRequest(errors.New(text), text)
}
if categoryName != nil {
if *categoryName != "" {
// A category was provided, get / create relevant emoji category.
category, errWithCode := p.mustGetEmojiCategory(ctx, *categoryName)
if errWithCode != nil {
return nil, errWithCode
}
// Check if we need to
// set a new category ID.
var newCategoryID *string
switch {
case categoryName == nil:
// No changes.
if category.ID == emoji.CategoryID {
// There was no change,
// indicate this by unsetting
// the category name pointer.
categoryName = nil
} else {
// Update emoji category.
emoji.CategoryID = category.ID
emoji.Category = category
}
} else {
// Emoji category was unset.
emoji.CategoryID = ""
emoji.Category = nil
case *categoryName == "":
// Emoji category was unset.
newCategoryID = util.Ptr("")
emoji.CategoryID = ""
emoji.Category = nil
case *categoryName != "":
// A category was provided, get or create relevant emoji category.
category, errWithCode := p.mustGetEmojiCategory(ctx, *categoryName)
if errWithCode != nil {
return nil, errWithCode
}
// Update emoji category if
// it's different from before.
if category.ID != emoji.CategoryID {
newCategoryID = &category.ID
emoji.CategoryID = category.ID
emoji.Category = category
}
}
// Check whether any image changes were requested.
imageUpdated := (image != nil && image.Size > 0)
if !imageUpdated && categoryName != nil {
if !imageUpdated && newCategoryID != nil {
// Only updating category; only a single database update required.
if err := p.state.DB.UpdateEmoji(ctx, emoji, "category_id"); err != nil {
err := gtserror.Newf("error updating emoji in db: %w", err)
@ -463,8 +462,17 @@ func (p *Processor) emojiUpdateModify(
return rc, nil
}
// Prepare emoji model for recache from new data.
processing := p.media.RecacheEmoji(emoji, data)
// Include category ID
// update if necessary.
ai := media.AdditionalEmojiInfo{}
ai.CategoryID = newCategoryID
// Prepare emoji model for update+recache from new data.
processing, err := p.media.UpdateEmoji(ctx, emoji, data, ai)
if err != nil {
err := gtserror.Newf("error preparing recache: %w", err)
return nil, gtserror.NewErrorInternalError(err)
}
// Load to trigger update + write.
emoji, err = processing.Load(ctx)

View File

@ -246,11 +246,9 @@ func (p *Processor) getEmojiContent(
// Ensure that stored emoji is cached.
// (this handles local emoji / recaches).
emoji, err = p.federator.RefreshEmoji(
emoji, err = p.federator.RecacheEmoji(
ctx,
emoji,
media.AdditionalEmojiInfo{},
false,
)
if err != nil {
err := gtserror.Newf("error recaching emoji: %w", err)

View File

@ -29,7 +29,7 @@
// NewInMemoryStorage returns a new in memory storage with the default test config
func NewInMemoryStorage() *gtsstorage.Driver {
storage := memory.Open(200, false)
storage := memory.Open(200, true)
return &gtsstorage.Driver{
Storage: storage,
}