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move WASM compilation stage much later in server init to reduce memory usage during db migrations (#3242)
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28d57d1f13
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@ -31,7 +31,6 @@
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"github.com/KimMachineGun/automemlimit/memlimit"
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"github.com/gin-gonic/gin"
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"github.com/ncruces/go-sqlite3"
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"github.com/superseriousbusiness/gotosocial/cmd/gotosocial/action"
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"github.com/superseriousbusiness/gotosocial/internal/api"
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apiutil "github.com/superseriousbusiness/gotosocial/internal/api/util"
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@ -74,13 +73,6 @@
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// to match container limits.
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setLimits(ctx)
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// Compile WASM modules ahead of first use
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// to prevent unexpected initial slowdowns.
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log.Info(ctx, "precompiling WebAssembly")
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if err := precompileWASM(ctx); err != nil {
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return err
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}
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var (
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// Define necessary core variables
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// before anything so we can prepare
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@ -203,6 +195,17 @@
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TLSInsecureSkipVerify: config.GetHTTPClientTLSInsecureSkipVerify(),
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})
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// Compile WASM modules ahead of first use
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// to prevent unexpected initial slowdowns.
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//
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// Note that this can take a bit of memory
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// and processing so we perform this much
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// later after any database migrations.
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log.Info(ctx, "compiling WebAssembly")
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if err := compileWASM(ctx); err != nil {
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return err
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}
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// Build handlers used in later initializations.
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mediaManager := media.NewManager(state)
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oauthServer := oauth.New(ctx, dbService)
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@ -491,11 +494,7 @@ func setLimits(ctx context.Context) {
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}
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}
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func precompileWASM(ctx context.Context) error {
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if err := sqlite3.Initialize(); err != nil {
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return gtserror.Newf("error compiling sqlite3: %w", err)
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}
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func compileWASM(ctx context.Context) error {
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// Use admin-set ffmpeg pool size, and fall
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// back to GOMAXPROCS if number 0 or less.
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ffPoolSize := config.GetMediaFfmpegPoolSize()
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